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@ArcanoSilverwind
@ArcanoSilverwind 3 күн бұрын
Babys first helldove tips
@Aegxs
@Aegxs 4 күн бұрын
I’d also add the Eagle 110mm rockets for automatons as an AT solution. Strafe runs are good and can kill hulks, tanks, etc. but Eagle 110s are more specialized to that role. Rail cannon, OPS, and 500kg cannot kill a factory strider in one hit, so use the one that has multiple uses anyway, the Eagle 110mm rockets
@BlammoNation
@BlammoNation 6 күн бұрын
Well done sir. Great information, classy delivery.
@sakko3037
@sakko3037 7 күн бұрын
Question: How does it work when you pick 2 eagles? Do I get less strikes for 1 type that split with the other, or can I keep calling in bombs vs strafing and there is no effect on how often it has to go back and rearm? And, if there is an effect, is it for this reason you would not choose more than one eagle per mission?
@BThreeGaming
@BThreeGaming 7 күн бұрын
Hey - good question. Eagles share the same refresh cooldown and re-arm cooldown, but they do not share charges. Say you’re running a 500kg (1 charge) and a Strafing Run (4 charges). After you call in the 500kg, there will be a 15 second refresh cooldown before you can call in the strafing run. After you finish using all four of your strafing runs, Eagle 1 automatically re-arms, and you’ll have to wait for the 150 seconds before you get back one charge of the 500kg and four charges of the strafing run. After you use an Eagle, you do have the option to manually re-arm. But when you do so, all eagles - even if you have charges left - will go on a 150 second cooldown. So, say after your first 500kg, you manually re-arm, you then won’t be able to use your strafing runs even if you had 4 charges left. You’ll have to wait 150 seconds. Because of this effect, it might be easier to use eagles with similar number of charges. If you want to bring 2 Eagles, maybe bring a cluster bomb (4 charges) and a strafing run (4 charges). If you bring Eagles that have a different number of charges like 500kg + Strafe, you could be stuck in a bad situation where you want another 500kg, but don’t want to re-arm and wait 150s because you need to use the strafes in the next minute.
@miemsliva4464
@miemsliva4464 8 күн бұрын
Here is my question: What determines, if anything, when the Eagle will drop a Napalm/airstrike from left-to-right/right-to-left? Is it completely random? Does it alternate? Does it depend on enemies around the beacon or obstacles?
@BThreeGaming
@BThreeGaming 8 күн бұрын
Good question. Short answer - I'm not 100% sure. Long answer - I re-watched some the footage, and I sort of see a pattern. It looks like the side Eagle 1 airstrikes from is dependent on the direction you were facing when you tossed the eagle. When you're facing NE, the bombs drop from left to right. If you're facing SE, the bombs move right to left. If you're facing SW they moves right to left. And if you are facing NW they goes left to right. I just pulled a couple clips though, so it'd be cool to see what other people have seen and think.
@Strav24
@Strav24 9 күн бұрын
Run in zig zags to dodge anything shooting at you, bots, squids, traitor barrage...
@Strav24
@Strav24 9 күн бұрын
Regular guard dog is waaaay better for squids, he can kill overseers and watchers super fast and headshots the voteless
@Strav24
@Strav24 9 күн бұрын
Railcannon is poopoo its cooldiwn is so trash for killimg a singular enemy, OPS is better at that rate. Or learn how to use real orbitals to erase the entire horde
@salaciousdaz8316
@salaciousdaz8316 10 күн бұрын
Rocket Pods deserve more respect against bugs and bots
@captain1432
@captain1432 10 күн бұрын
I can recommend the strafing run for every faction, it's so effective against almost everything.
@agedcaskofcrits
@agedcaskofcrits 12 күн бұрын
Don’t be afraid to melee when fighting on the roach front. Any melee hit will briefly stun and knock back smaller bugs, up to Commanders. Warriors/Commanders will charge at an accelerated pace when decapitated, but a melee hit or two can provide enough control to let the bleedout finish them off.
@CapuccinoMachine
@CapuccinoMachine 12 күн бұрын
500kg is also great for bots, especially against super tanky enemies or certain buildings. Strafing run for illuminates is also really nice because the urban environments tend to funnel enemies into straight line, and you can clear a whole street when you're overwhelmed + shield breaks are useful as you get 4-5 uses compared to 500kg 1-2 uses, which can be followed up by a grenade pistol or crossbow from long range.
@gh0rochi363
@gh0rochi363 13 күн бұрын
These videos are great. Ive had the game for three weeks and at level 70. I play super helldive and i do well, but sometimes i get into bad spots and and up doing a lot especially recently with these invasion level 11&14 planets. Please keep it up.
@smz257
@smz257 14 күн бұрын
Well made vid brother!! Definitely a different vibe to typical Helldivers 2 informative content, but short and sweet and quality graphics and voice over
@BThreeGaming
@BThreeGaming 14 күн бұрын
@@smz257 thank you!
@AStickOfDynamite-y3c
@AStickOfDynamite-y3c 14 күн бұрын
If you really want to get good at this game and be an asset to your team, play a couple of games solo. The game isn't designed to be played this way, so you'll probably find it frustrating at first, but playing this way forces you to learn how to create well-rounded builds and learn how to take down all enemy types quickly.
@Cobb
@Cobb 15 күн бұрын
Which eagle? Strafe strafe strafe
@caleb8495
@caleb8495 16 күн бұрын
I there a way to know what side the eagle is going to airstrike from?
@BThreeGaming
@BThreeGaming 16 күн бұрын
This is a really good question. I re-watched some footage, and I sort of see a pattern, but I'm not 100%. It looks like the side Eagle 1 airstrikes from is dependent on the direction you were facing when you tossed the eagle. When you're facing NE, the bombs drop from left to right. If you're facing SE, the bombs move right to left. If you're facing SW they moves right to left. And if you are facing NW they goes left to right. I just pulled a couple clips though, so it'd be cool to see what other people have seen and think.
@samspeed6271
@samspeed6271 16 күн бұрын
Thing to note with Eagle 500 drops is that Eagle 1 comes in from behind, overhead and drops in the direction you threw the marker. This means if you throw the marker off a cliff and you don't throw it far enough, the bomb will hit the cliff instead of the marker, and you have just enough time to realise your mistake before it goes off. My bread and butter on the Bot Front was the Eagle Cluster and Eagle 500. The 500 was my go to for killing tanks until I got Thermite grenades. It's also very good at killing Factory Striders, one bomb is almost enough to kill it and it can be finished off with AC fire. On Illuminates I really like Eagle Napalm. The voteless are squishy and burn well. Nape if dropped right is both AOE and area denial, use it to stop the hordes rushing you. The city maps also make it difficult for the Voteless to go around, so it's a kill box for Nape runs.
@pikapi9270
@pikapi9270 16 күн бұрын
Eagle Smoke still blow up Bot Fabricators, don't they?
@BThreeGaming
@BThreeGaming 16 күн бұрын
Ah this is a good catch. I just tested it out and they do! Looks like the landing impact of the bombs is what blows them up. Pretty cool interaction
@Paperguide152
@Paperguide152 16 күн бұрын
The video is great, however the gas strike can also destroy illuminate spawners in one hit
@maxzeecoolguy
@maxzeecoolguy 16 күн бұрын
Great tips. Over 150 hours in and I found these useful. You got a new sub :)
@BThreeGaming
@BThreeGaming 16 күн бұрын
Thank you!
@Arc69
@Arc69 16 күн бұрын
“Wanna get kicked?” Caught me off guard😂😂 😂
@BThreeGaming
@BThreeGaming 16 күн бұрын
LMAO. I’m still traumatized by some poorly placed tesla towers and mortars
@Molandria
@Molandria 17 күн бұрын
Yiu have rarely seen people using the Strafe run??? o_O
@BThreeGaming
@BThreeGaming 16 күн бұрын
Crazy right? Since I started recording, I've played around 30-40 games to get footage, and I've only seen one other person bring the strafing run. Everyone else brought either 500kgs / Airstrikes / Clusters if they chose to bring Eagles.
@littlenibba2388
@littlenibba2388 16 күн бұрын
​@BThreeGaming if it's against bugs I'm not surprised. But against bots I see it used ofter, not including myself bc I always bring it against bots. Also against illuminate I always being it but I'd say I see others bring it there less for them but they're what mainly made me start using it. Against the ships then pop door with explosive was amazing and clears hordes no problem.
@Molandria
@Molandria 16 күн бұрын
@BThreeGaming You know, i suppose you are right. I have always used it. Very effectively which scares my team lol. I kind of get, surgical with it at times. But yeah..... I do rarely see others ising it. Heh, just never sunk in.
@Molandria
@Molandria 16 күн бұрын
@littlenibba2388 i use a blitzer against Illuminate so the swarms were never something i think about... maybe i should tey the strafeagainst them afterall...
@BCarnes
@BCarnes 17 күн бұрын
500kg on the squid walkers is not a guaranteed kill. ive stuck it to a many of their shield and they still blast me
@qu4dz1ll4
@qu4dz1ll4 17 күн бұрын
Barrages are overused in group play (fine if u r solo), in my experience they just team kill OR even worse they cause bug / bot drops because you can’t easily target the bug / bots that will call for help, even in ur clip u barely got any bug holes. Napalm barrage is brilliant on bug breaches if used well but on whole barrages are for people who are afraid to kill the enemy themselves. My 2 cents (lvl 150 700+ hrs)
@coleostimie9725
@coleostimie9725 17 күн бұрын
The shield generator pack against illuminate and bots only servers to make you a larger target. Knowing when to tactically retreat or reposition is also a key component, nothing wrong with repositioning wether that be going forward or backwards. Liberator guard dog is now med penetration and reloads faster than the laser guard dog can cool down. Why use orbitals to clear large bug outpost when you have autocannon, run around the outside of the outpost and close bug holes with cannon.
@BThreeGaming
@BThreeGaming 17 күн бұрын
Agreed - guard dog is definitely the backpack slot to take, especially against squids because of how easily it headshots. I think using orbitals to clear nests + outposts is faster and conserves more ammo and stims since the barrages do the work for you. If I call down a sentry on the outside and throw a barrage into the nest, by the time I run around, I only need to close a couple more bug holes. Plus, orbitals prevent the bugs inside the nest from coming and trying to swarm the team. Orbitals even better on bot outposts because they can take out detector towers in one hit so I don't have to call down a hellbomb and arm it and then run away. Using autocannon works great too, and orbitals definitely have the chance of team killing more. Overall, I think that a well placed and well timed orbital can do the job a bit faster, but it can definitely be a hard ask especially if you're playing with randoms.
@br0wnd3mon
@br0wnd3mon 17 күн бұрын
Strafe is the only eagle ill take into illuminate missions,take the shields down with it and hit the door with the grenade pistol if close,or the quasar cannon if at distance
@nighthowell
@nighthowell 17 күн бұрын
Good job dude, subbed
@jalontf2
@jalontf2 17 күн бұрын
I wish more divers would use Eagle Napalm Strike on bugs instead of defaulting to Orbital Napalm. 9 out of 10 matches I join on Bugs someone will call in Orbital Napalm on a heavy nest and everyone has to sit there waiting for eternity to actually close the holes
@BThreeGaming
@BThreeGaming 17 күн бұрын
Agreed. I get nervous when people bring orbital napalms lmao. It’s usually a 50/50 on if I’m going to die or if the bugs are gonna die
@narfoshin3726
@narfoshin3726 17 күн бұрын
Another thing to note is that in planets with dense trees the eagle strikes might hit the trees and take them out instead not hitting the enemies. The 500kg bomb it can even get lodged in a tree behind you and kill you. If you have the stratagems space and resources available a cluster bomb is really good at deforesting a large area for the rest of your airstrikes to go in
@RicochetRabbit413
@RicochetRabbit413 18 күн бұрын
This is a fantastic breakdown of these stratagems. Especially with the diagram showing the area the stratagems will strike/affect. Can you do one like this for the orbitals?
@BThreeGaming
@BThreeGaming 17 күн бұрын
For sure! It’s a great idea.
@dontpokethekenny
@dontpokethekenny 18 күн бұрын
I just dont use eagles vs the squids. I think Direct Fire works best than Off map fire support, Sentries and extra support weapons
@BThreeGaming
@BThreeGaming 17 күн бұрын
Do you bring MG-43, Stalwart, etc. and a supply pack to clear out the hordes? I’ve always had at least one eagle in my loadout against squids because there are just so many of them swarming you, especially during raise the flag missions.
@r6TrdSlow
@r6TrdSlow 19 күн бұрын
It’s hard for me to go away from the 500 on bugs. Less for killing (though it does that very well), but more for utility. Drop it in small/medium bug nests, and just walk away movie style while you don’t have to waste any ammo closing the entire nest. Plus… it just looks so good. Strafing run has become my stealth specific bot eagle. But if I’m trying to go loud, it’s back to the 500. Pro tip: on the forest planets, strafing run still works. Do not bring 500 though since it seems like a 50/50 shot that it’ll get caught by a tree
@jordanrea2311
@jordanrea2311 19 күн бұрын
yeah you bring cluster bombs thats the only thing I will instantly kick for
@chetawanung-adjmagool9967
@chetawanung-adjmagool9967 19 күн бұрын
I actually like using Eagle Napalm against the Squids. The Voteless are very weak against fire. City maps are grid-based so if you actually line your eagle well you can burn the whole street without hitting buildings and the enemies will have to walk thru it. You can also throw the strat 90° at your feet to make the bomb run straight.
@VladTheBreaker
@VladTheBreaker 19 күн бұрын
Great information, good graphics, good credits music. Overall A+
@BThreeGaming
@BThreeGaming 17 күн бұрын
Thank you!
@EternalDawn
@EternalDawn 19 күн бұрын
1:27 “which eagle” 500kg. The answer is 500kg. Use em as fab n heavy killers so u can save ur orbital lasers as panic buttons and titan / harvester group Enders.
@theduckthatsits
@theduckthatsits 19 күн бұрын
500kg is great for bots, it kills detector towers, mortar emplacements, bio processors. Its a great all around secondary completing machine. With that plus strafing runs you can solo half the map by just throwing them and running away.
@eldarion5e320
@eldarion5e320 18 күн бұрын
It destroyes most of the bots structures or bots with 1 hit. It can't destroy gunship facilities. Jammers need to be disabled before you're able to destroy it. 500kg isn't capable of reaching high flying gunships and factory striders need multiple 500kg bombs. My loadout for bots is 500kg, eagle air strike and orbital strike for bot structures, objectives and patrol clearing. For hulks, tanks, towers, turrets, gunships and dropships i bring the recoilless rifle. It's even possible to one shot factory striders when hitting the left red eye on its head or its lower belly. And it can destroy fabricators from every angle. Primary: Crossbow (can destroy fabricators too, but difficult against gunships) Secondary: Senator for low armored single targets or weakspot penetration for everything up to the hulk Thermite grenades as an extra anti tank weapon
@xtangero
@xtangero 19 күн бұрын
The strafe is my go-to for bots and bugs, it's basically just "I don't want to have this fight" when you roll up on a patrol or POI and five seconds later everything's dead. It's sadly very ineffective against the voteless in my experience, what would normally be a complete wipe with a comparable quantity and density of bugs might take out at most half of the voteless. It's still nice to one-two ships with a quick strafe as you're running up and immediately putting a grenade through the door, but I don't really see the utility over the others
@BThreeGaming
@BThreeGaming 17 күн бұрын
Agreed. I feel like you just need something bigger than the strafing run for the illuminates. There are so many of them that the AoE of a strafe is too small. I still swear by cluster bombs, but I saw someone mentioning napalm strikes because of the burn effect so I’ll have to try it out.
@christong2427
@christong2427 19 күн бұрын
Great content ! All the best growing your subs. +1 from me
@BThreeGaming
@BThreeGaming 17 күн бұрын
Much appreciated!
@PerfectDeath4
@PerfectDeath4 19 күн бұрын
Some risky danger close options of note, lets say there is a line of enemies coming towards you from a bug breach or something. You can run close to their approach, turn 90 degrees to the side and drop your eagle strategem like airstrike or napalm, then run as fast as you can while trying to not lead the enemy off the strike pattern. If you can make it fast enough (light armor or jet pack) you can often get those wide strikes right along a narrow column of enemies. Very much a broken arrow kind of tech.
@BThreeGaming
@BThreeGaming 17 күн бұрын
Now this is kinda sick. I never thought about throwing a stratagem like that
@PerfectDeath4
@PerfectDeath4 17 күн бұрын
@@BThreeGaming Yeah, i've seen that used with napalm or regular air strikes to turn them linear. VERY danger close. Kinda suicidal if its cluster. xD
@wweirdguy
@wweirdguy 19 күн бұрын
Ive been using the strafing run in almost every single game since i started playing
@AlaiasAlias
@AlaiasAlias 20 күн бұрын
Pro tip: Eagle Strife Hidden tip: Eagle Strife Brasch tactics tip: Eagle Strife brrrrrrrrr
@dpaxeco
@dpaxeco 20 күн бұрын
Great content mate! Let me add the gas orbital and precision orbital strikes need no shield disabling to destroy stationary ships. I would add also fire grenades to stop the run of voteless
@flashtirade
@flashtirade 20 күн бұрын
1. A word of warning about eagle (and orbital) stratagems: consider the environment as well. Planets with heavy foliage, large rock outcroppings, or other such nuisances can partially or completely block your stratagems from landing. Depending on how cramped the location is, you may want to consider moving fights to more open areas or bringing alternate stratagems altogether. 2. If using multiple eagle stratagems in one loadout, they will all share the same call-in cooldown. The eagle will also not automatically leave until all ordnance from each applicable stratagem is expended. 3. On that note, remember that the eagle can be sent to rearm prematurely. Best done during downtime between engagements so that the eagle has a full payload the next time you need to call it in.
@charliepirhonen9734
@charliepirhonen9734 20 күн бұрын
Additional info I would add is the direction the eagle attacks from. The 500kg bomb comes from behind you, the air strike from the left and the cluster bomb from the right. The air strike and cluster bombs may sometimes come from the opposite sides on occasion. Perhaps there's some more nuance to that that others could elaborate on.
@GianfrancoP97
@GianfrancoP97 20 күн бұрын
Great video!
@BThreeGaming
@BThreeGaming 17 күн бұрын
Thanks!
@telacrap
@telacrap 20 күн бұрын
Quality of the video punches way above your sub count, nice content
@BThreeGaming
@BThreeGaming 17 күн бұрын
Thank you!
@alexanderwells5148
@alexanderwells5148 17 күн бұрын
Came here to say this as well, fantastic video, concise, no filler, love it
@Raziel3794
@Raziel3794 20 күн бұрын
Some strafing tech is that for the fabricators you dont want the initial burst to hit the fabs since its a hit or miss for me to destroy it. You're better off going for the middle till the end of the run to consistently destroy them
@AzraelVasquez-d1g
@AzraelVasquez-d1g 20 күн бұрын
Very nice! should add the distance of safety when throwing ex. Eagle airstrike should be thrown at least 25m away from yourself for safety, and its width is 30m radius. Don't want to much FF :)