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@turabalikhan1341
@turabalikhan1341 6 күн бұрын
Firstly, I would like to thank you for your time and support. This looks like a promising software. Now just for information, what I have understood is that chaos vantage works with vray right? like an extension? it's not a standalone rendering software like lumion, enscape or D5? We need vray for setup and light, material editing. Please correct me if I am wrong. Further, if I'm right, do you have any future plans of making it standalone so one doesn't have to get vray and could use say sketchup or 3dsmax for modelling and vantage directly for setting up materials and lights etc?
@user-nn5kc5bw7o
@user-nn5kc5bw7o 18 күн бұрын
Bros, I'm struggling to stay awake while watching.
@Umermehmood-jo6gv
@Umermehmood-jo6gv Ай бұрын
Is nvedia rtx 3060 is good for sketchup+chaos for making animation??, and how long it take for making 1mint animation ???
@ITALISE-k4l
@ITALISE-k4l Ай бұрын
thanks for all your tutorials. Can you make a tutorial about how can you render in Chaos vantage the water waves in a pool? Thank you in advance
@aduagyei2429
@aduagyei2429 2 ай бұрын
Chaos Vantage is looking good, but I think the team need to optimize speed a bit......I am using RTX 4070Ti 16GB and 64GB Ram.....and I tested a 5sec animation of the sample scene (Sketchup_Exterior.) The render setting is Custom, increase render samples to 200, and resolution preset: 1440P. Denoiser on and reduce flickering on. Render time is 1hour for 5Secs....isn't that quite a lot of rendering time?
@simeonbalabanov
@simeonbalabanov 2 ай бұрын
Hi and thank you for your comment. Could you share more details on our forums, where we could provide more assistance? forums.chaos.com/forum/chaos-vantage
@aduagyei2429
@aduagyei2429 2 ай бұрын
@@simeonbalabanov thank you. Will do
@MrMadvillan
@MrMadvillan 3 ай бұрын
1 year later and its like a different program. W hotkey really messes things up for me
@nelsonnnamdi8527
@nelsonnnamdi8527 4 ай бұрын
what is the minimium system requirment for vantage
@NarayanNadkarni
@NarayanNadkarni 5 ай бұрын
I have excluded one object from a light.... but it appears in vantage....... can u solve the problem......??
@simeonbalabanov
@simeonbalabanov 5 ай бұрын
Light excluding/including is not supported in Vantage unfortunately.
@wibblywobbly99
@wibblywobbly99 6 ай бұрын
Fabulous guys, much appreciated !
@abitnap2634
@abitnap2634 6 ай бұрын
谢谢大神的讲解分享
@mushirqazi31
@mushirqazi31 7 ай бұрын
hi. can you please explain me how you did vegetation animation.? and curtain animation as well. is it done in vantage or any other plugin you have used
@saeedzare2410
@saeedzare2410 9 ай бұрын
impressive
@Pericolo8
@Pericolo8 10 ай бұрын
This update is awesome, thank you. Please, if there is any possibility, it would be great if we could have lens effects like in vray render buffer, to get realistic camera lens effects.
@promiseguy02
@promiseguy02 11 ай бұрын
Wow! One of the best tutorials I've watched in a while. Detailed! 💯 This is how to teach! 💯
@philipnel77
@philipnel77 Жыл бұрын
Great session, lots of optimization tips - Thanks!
@KORTULSGAMEROOM
@KORTULSGAMEROOM Жыл бұрын
Great stuff! But no UDIM and shadow catcher (wrapper) :(
@inspiredbylife1774
@inspiredbylife1774 Жыл бұрын
Thank you so much for this video!!! As always its the best resource for Vantage!!! I was always wondering if DLSS could contribute to final renders of the scenes. Since you didn't mention it here I am guessing it is only meant for real time viewport previews. Looking forward to the next update!
@simeonbalabanov
@simeonbalabanov Жыл бұрын
You are correct. Currently DLSS 3.5 can be used for interactive rendering only. The reason for this is that it does not benefit from more sampling and it could only confuse the offline rendering setup. You can use the record viewport function to generate videos with DLSS 3.5 though.
@inspiredbylife1774
@inspiredbylife1774 Жыл бұрын
@@simeonbalabanov Ohh great tip!!! I didnt think about recording viewport.
@limanbudiono11
@limanbudiono11 Жыл бұрын
That's so awesome Simeon. Do we need Nvidia RTX Series 4 and above to be able to run this program smoothly like the example in this video? Thank you in advance for your answer
@simeonbalabanov
@simeonbalabanov Жыл бұрын
Performance is very scene dependent, but DLSS 3.5 does not require the latest RTX series, so you'll be able to use it on previous generations too. Just make sure you update the driver to the latest one.
@emreerol9507
@emreerol9507 Жыл бұрын
The only missing thing is displacement... We're expecting it asap.
@lostminutestudio
@lostminutestudio Жыл бұрын
Very nice update
@Sergij_Vari
@Sergij_Vari Жыл бұрын
Would be great to see these features in Corona Renderer like you showed in this video, so we could combine algorithms and choose from which pass will enable second algorithm.
@simeonbalabanov
@simeonbalabanov Жыл бұрын
It could be a good feature, but mind that DLSS 3.5 is designed to work with realtime rendering engines. This means it will not produce better result if you keep the camera still and leave it rendering for more samples/time. So I think in its current state it will be useful only for IPR.
@Sergij_Vari
@Sergij_Vari Жыл бұрын
@@simeonbalabanov yes, would be great for IPR
@armannasr3681
@armannasr3681 Жыл бұрын
Hi, has Chaos integrated animated AXYZ people into vantage?
@grantrane1138
@grantrane1138 Жыл бұрын
Yes they have
@simeonbalabanov
@simeonbalabanov Жыл бұрын
Chaos Vantage supports rendering of animated AXYZ models via Live link and vrscenes. However, adding such characters directly in Vantage is not yet implemented. You'll need to go through a DCC, e.g. 3ds Max to add the characters and then render with Vantage.
@mpdmpd8118
@mpdmpd8118 Жыл бұрын
nice content! may I know what GPU you're running right now? THX!
@simeonbalabanov
@simeonbalabanov Жыл бұрын
In this video I used the RTX 4090 laptop GPU.
@mpdmpd8118
@mpdmpd8118 Жыл бұрын
@@simeonbalabanov wow! nice rig!
@antoniovoto
@antoniovoto Жыл бұрын
thank you for the video. my problem is that vantage images are always a little blurry.
@simeonbalabanov
@simeonbalabanov Жыл бұрын
Can you please send us examples on our forums? Vantage does not apply blurring/sharpening post process on the final image. There might be some other causes that I'd like to investigate. Thanks!
@antoniovoto
@antoniovoto Жыл бұрын
I had the flares turned on! thanks for your answer.@@simeonbalabanov
@AndyGraumann1
@AndyGraumann1 Жыл бұрын
still no decals, still no fur..
@MohamedShalabi_86
@MohamedShalabi_86 Жыл бұрын
Also no uvw mapping in materials editor
@HO-mi9pj
@HO-mi9pj Жыл бұрын
I think it's hard to implement fut and Real displacement as they Reuire high amount of VRam
@simeonbalabanov
@simeonbalabanov Жыл бұрын
We have those planned and working on them. Implementing them for real time raytracing is a bit more challenging and it takes time, so thank you for your patience!
@yonesbana9207
@yonesbana9207 Жыл бұрын
Great update and great tutorial, Thanks simeon
@iamski
@iamski Жыл бұрын
You should consider sharing this scene publicly so we have the ability to test it out on our rigs for comparisons. Would be amazing helpful for garnering more buzz and interest.
@simeonbalabanov
@simeonbalabanov Жыл бұрын
Hi @iamski, thanks for the suggestion. Unfortunately, I do not have the rights to provide the scene free of charge, but it can be purchased from the www.evermotion.org. Hope that helps.
@Visualdesign3d
@Visualdesign3d Жыл бұрын
Se agradece por el video !
@everythingeverybody6526
@everythingeverybody6526 Жыл бұрын
Thanks for sharing.
@kimmysander2447
@kimmysander2447 Жыл бұрын
amazing
@ricbattaglia6976
@ricbattaglia6976 Жыл бұрын
1 or 2 rtx4090? model in vray before? thanks
@simeonbalabanov
@simeonbalabanov Жыл бұрын
The scene was modeled by www.evermotion.com (Archinteriors 64) and is available for V-Ray/3ds Max and V-Ray/Cinema 4D. I recorded the video on a single laptop 4090.
@ricbattaglia6976
@ricbattaglia6976 Жыл бұрын
@@simeonbalabanov Thanks, but Vantage make all after the modellation? Lights, texture, camera and render? Fps in realtime with a 4090 (without use cpu i suppose)? Thanks.
@simeonbalabanov
@simeonbalabanov Жыл бұрын
@@ricbattaglia6976 The materials and lights were already setup - Vantage supports the already setup scenes and renders those without the need of any manual conversion. The render is all Vantage. The frame rate can be seen at the bottom right hand corner and with DLSS it is realtime. Vantage does not use the CPU to render, although it does use it during scene loading and some additional tasks.
@ricbattaglia6976
@ricbattaglia6976 Жыл бұрын
@@simeonbalabanov Good! But Vantage could make the same texture and lights? Or his quality is "only" realtime render? Thanks!🇮🇹
@simeonbalabanov
@simeonbalabanov Жыл бұрын
@@ricbattaglia6976 Material creation and editing is not yet possible in Vantage. However, lights creation and setup is available. Vantage is a realtime environment that helps V-Ray artists explore their projects in a fully ray traced quality.
@EvrenCavusoglu
@EvrenCavusoglu Жыл бұрын
Thanks.
@LeandroMDL
@LeandroMDL Жыл бұрын
Thanks for the video! i don't understand the dlss feature before now! Very detailed examples!
@denisbesfamilov5860
@denisbesfamilov5860 Жыл бұрын
Please add working sss
@cinimatvclips7149
@cinimatvclips7149 Жыл бұрын
very nice thanks,can we do water animation in sketchup-v-ray-vantage?
@nasermorsali
@nasermorsali Жыл бұрын
Thanks
@fabiofbadmdf
@fabiofbadmdf Жыл бұрын
Working in RTX 3000?
@lautarohunzicker1385
@lautarohunzicker1385 Жыл бұрын
Its working an all RTX Cards (20XX - 30XX - 40XX)
@stephenhibberd4309
@stephenhibberd4309 Жыл бұрын
@@lautarohunzicker1385 Just updated but and have a RTX 3060 TI but dont have the DLSS option in prefs ??
@Carolina-mw4po
@Carolina-mw4po Жыл бұрын
Working perfect on 3070
@stephenhibberd4309
@stephenhibberd4309 Жыл бұрын
@@Carolina-mw4po Needed the new driver update...DOH!
@F10F11hm
@F10F11hm Жыл бұрын
Awesome stuff.
@hunlyden5556
@hunlyden5556 Жыл бұрын
Is that DLSS can lower gpu heat during realtime rendering?
@bgtubber
@bgtubber Жыл бұрын
Glossy refractions was a much needed feature. Thanks!
@Carolina-mw4po
@Carolina-mw4po Жыл бұрын
Glossy refractions were possible in the past, by adding a very small bump map, it rendered almost the same as this new glossy refraction does. But the old method had issues with caustics, as refractive caustics won't take bump in account, the frosted glass projected incorrectly clean caustics like it were a clear crystal. Now, since this amazing new implementation on, the caustics are physically correct depending on the refraction glossiness level.
@bgtubber
@bgtubber Жыл бұрын
​@@Carolina-mw4po Thanks. I actually tried the bump map workaround in the past and it didn't work well. The glossiness amount varied depending on the distance from the object and I constantly had to readjust it. Not good for animations and lookdev. Thankfully this has been resolved now. :)
@ricbattaglia6976
@ricbattaglia6976 Жыл бұрын
@@Carolina-mw4po Your work is wonderfull.
@ZAKarchitects
@ZAKarchitects Жыл бұрын
Very cool , Thank you Simeon .. hope to see more updates for different types of vray materials specially Blend mtl btw, should we install any nvidia dlss sdk or plugins for dlss 3.5? or it's already embedded for rtx 40 series ? Thanks again.
@punithaiu
@punithaiu Жыл бұрын
if you have a supported GPU, just update the graphics driver
@lawrencepun2483
@lawrencepun2483 Жыл бұрын
@@punithaiu shd we pick the gaming driver or studio one?
@ikpemosi7834
@ikpemosi7834 Жыл бұрын
@@lawrencepun2483 shud be studio
@simeonbalabanov
@simeonbalabanov Жыл бұрын
Thanks! Blend material is on the TO DO list, so stay tuned. As suggested, you only need to update to the newest NVIDIA driver and the DLSS options should be available.
@CristianWSoza
@CristianWSoza Жыл бұрын
Nice❤
@sujitkumar9201
@sujitkumar9201 Жыл бұрын
Hi thanks for this tips. I am trying to animate people and tree using 3ds max and vantage, can you please guide me how to do that?
@jibranbaig3d
@jibranbaig3d Жыл бұрын
i am rendering and i am having flickering in gi using 2000 samples what should i do to not having flikiring
@vmafarah9473
@vmafarah9473 Жыл бұрын
now every render engine seems to follow D5 render engines path, to use both raster ans raytracing at the same time to give better raytraced looking like result in short time.
@rawshonararawshon698
@rawshonararawshon698 Жыл бұрын
plz make a interior animation with vray settings
@helaleh
@helaleh Жыл бұрын
Hi and thank you so much. ❤I have a problem with the walkthrough part of the camera. I have tried using the record feature, but it did not give good output. I would appreciate it if you could talk about it.
@ringoze
@ringoze Жыл бұрын
Beautiful composition.