Thanks for video. The most annoying thing about LE is that its full of bugs and after I just started enjoying the game it started to crash every time i log in. Cant play my highest leveled char. What a bad gaming experience.
@toutmah1864Ай бұрын
hello, how do u have 6 more points to allocated for dancing strike ? i see only +4 on the relic. where do u get another +2 ?
@dallorian5621Ай бұрын
Carcinization of Momentum how strong is it for the build? I really really like spamming evade xD
@scmttoe2 ай бұрын
This is really good stuff, I wonder why it didn't blow up? Maybe becoz PPL actually misunderstand wouldnt enjoy learning this and ppl who do would already know?
@StatTheMusicFinder2 ай бұрын
Does anyone know an estimate on when this cycle will end
@Ilusm13372 ай бұрын
Hi, can anyone help me understand how can we always crit?
@McFluffinGaming2 ай бұрын
@@Ilusm1337 Shadow Daggers have 100% crit chance
@quentinmyself2 ай бұрын
From a noob; thanks a lot for such a detailed guide, it really helps and allow me to enjoy the game ! I have a question: how do you get up to 24 skill points to spend while you only get to bonus skill points from the Razorfall boots ? Where do the other two skill points come from ?
@Blaze-vp6yn2 ай бұрын
Up to what corruption did you playtest this? I'm back after a long break since 1.0 and here are my impressions at 750-900c farming: - I find damage to be a bigger issue than survivability. I only have a single 2lp smoke weaver and find a T7 crit multi katana to be a significant clear speed upgrade, compared to my second smoke weaver which is a 1lp T6 crit multi. I suspect a second 2lp or 3lp smoke weaver with crit multi + increased phys would be superior but no such luck so far. Note I'm also using a 120% 2lp hybrid hp + throw dmg liraka for the same reason, DoT damage sucks but not dying nowhere near enough to consider losing all that damage. - Single smoke weaver sufficient to avoid crits with 0 crit avoidance. Have not died a single time to crits. - I'm thinking of skipping T7 movespeed on boots, after playing everywhere between 100% and 200% movespeed with perma haste I don't see a benefit of going over 140-150% ms due to having to sacrifice too many things, plus making your character uncontrollably fast. I was thinking about maybe a T7 dex + hybrid health 2 lp razorfall, or even simple a sealed T5 haste exalted with T7 dex for maximizing damage for the reasons mentioned above (I have an insane necro resist ring and struggling to get a 2lp carcinization good enough to replace - as soon as I get that I'll try the T5 haste boots atleast). - I had some eye of reens stored that I wanted to try but never got around to. But sadly they suck because shadow daggers don't count as direct melee attack (to be honest no surprise there, I didn't read the tooltip carefully enough :)) therefore you only proc it via sync strike crits and that sucks, what a bummer :( Oh, another thing, what caused the change to prefer increased phys on the weapons over flat melee phys?
@remnantwanderer2 ай бұрын
I think if you have a lot of flat melee/throwing already, you would benefit more on increased damage affixes. You need to check your build in planner though to see which damage type you are lacking.
@gabbaman182 ай бұрын
how far corruption you could go in this?
@deccas20203 ай бұрын
IMO, build feels a little underwhelming running both health + ward with the health damage taken as mana not affecting ward at all, so you get 0 benefit while maintaining ward, so unless your constantly dipping into your HP you dont get any defensive benefit apart from oneshot. seems better to just go pure ward like the original version shown as in that situation as naturally you produce alot of ward from attacking, and generate more when you use flame ward skill + ward on potion/steady ward generation. If there was a way to take some % damage to ward and to HP, would make more sense to go hybrid.
@deanel893 ай бұрын
Can dive bomb be used instead of puncture?
@taz45483 ай бұрын
I just started at the cycle refresh and decided to go falconer. Are there any updates for this build? This looks like a fun, fast build to play. Thanks.
@xferone3 ай бұрын
Would it be ok to swap out shield rush for abyssal echoes to instantly apply armor shred on bosses?
@McFluffinGaming3 ай бұрын
@@xferone i wouldn't. Its extra mana and skill point expenditure to gain access to something you don't need since we apply plenty of armor shred anyway.
@pedrohpm3 ай бұрын
I'm seeing builds with Abberoth's Comand and void cleave, is it better than apathy's maw?
@pandaruuu22143 ай бұрын
hi question about ur warpath guide on maxroll, if im just starting lvl 50 do i use the maw loot filter or the no maw crit filter? i dont have maw yet
@svyatoslav_ezhov3 ай бұрын
Case Examples (Calculating a Hit Skill): 1H-Sword Eye of Reen has +38 Melee Damage. Why are you counting it as physical and not adaptive for Flame Reave skill?
@McFluffinGaming3 ай бұрын
@@svyatoslav_ezhov this was made before it became adaptive. It has been changed to adaptive in the written guide.
@svyatoslav_ezhov3 ай бұрын
@@McFluffinGaming Thanks for the reply, I found these changes in patch 0.9.
@aaronmcleod22513 ай бұрын
Wonder how you find not having crit avoidance with smoke weavers, given at range you could take crits before you blind the enemies
@Blaze-vp6yn2 ай бұрын
I'm playing sync strikes shadow daggers with only a single smoke weaver and 0 crit avoidance, haven't died to crits a single time. Up to 900c. I suspect dancing strikes might be a little more melee exposed and take hits, but anything in your melee should already be blinded.
@SpliffQuest4 ай бұрын
Oooh, nice video, content + style, really diggin it. Kinda torn between Earthscorcher or Apocalypse Whirl for Warpath tho...
@DeadZer0-y8l4 ай бұрын
Stuns are the worst. That is why i refuse to play anything that can be stunned. The sound effect and getting stunned is a death sentence. The biggest problem is increasing you health to the levels you would need to make not getting stunned viable.
@rezoken9344 ай бұрын
I am at around 300 corruption right now, and as soon as I take the Explosive Blades, my damage significantly drops compared to maintaining the blade active and get more procs of Shadow Daggers.
@MrSuvvri4 ай бұрын
in the written guide from july they dont have exploding bladeso maybe they noticed it too
@RoyDurett4 ай бұрын
why is the favor there was it to address a problem?
@asvardfjelstad50954 ай бұрын
Why would people pay money for cosmetics? You paying extra money to play dress up? Sounds pretty fucking gay to me
@scottx14155 ай бұрын
Having fun with it in early game, thanks! Zoom zoom
@35Alcatraz5 ай бұрын
Well, i have to dodge with this build at corruption 100 and i died many times. I'm little disapoint for the "most tankiest" build of the season... Pros in Maxroll wasnt enough clear if its only tanky at the very end game. I'm almost cap to all resistances, i have all of your uniques items LP 2 ready but not upgrade yet, 67 intelligence. "Damage dealt on mana before health" seem very rare, i have 8% on the helmet and 22% on body armor and 7% on the unique relique, level 83. maybe i dont understand something but i dont know honestly i'm very disappointed T_T
@ledentuchristophe50785 ай бұрын
Hi ! And thanks for this awesome build ! I have a question thou... You say "Flat Melee/Throwing Damage: With 450% Added Damage Scaling from Shadow Daggers we can never have too much Flat Damage. Thanks to Shadow Daggers having both Melee and Throwing tags the Passive nodes Swift Assassin and Once will provide a double benefit. Try to get Melee Physical Damage on a Legendary Smoke Weaver to really boost your damage!" But, Porcupine's Wrath says it's no longer mélée... Am I missing something here ?
@McFluffinGaming5 ай бұрын
@@ledentuchristophe5078 porcupine's wrath alters the tag on Shadow Cascade. It has no effect on the Shadow Daggers subskill.
@rezoken9344 ай бұрын
@@McFluffinGaming Also, you mention in the video that % Increase Physical Damage is now better than Flat Damage Add, but in the scaling you still list Flat Damage Add as the top Damage Scale? Also your equipment on the daggers doesn't have Flat increase any more and instead uses %?
@metamorfik5 ай бұрын
Does anyone else get horrible FPS drops playing this build? It's almost unplayable for me.
@Stenerspliff26205 ай бұрын
Please make a beginner friendly lootfilter:D
@McFluffinGaming5 ай бұрын
@@Stenerspliff2620 there's a loot filter on the Maxroll guide. Do you have suggestions on how to improve it?
@quinnsnyder14175 ай бұрын
this is probably a newb question, but i have never maxed a character in this game before. how do you get more than 20 points for your skill upgrades?
@McFluffinGaming5 ай бұрын
@@quinnsnyder1417 you can get skill points in gear
@quinnsnyder14175 ай бұрын
@@McFluffinGaming ok thank you, and one other quick question. should we be running aerial assault in our hot bar instead of in the skill slot? currently i run falconry, decoy, smoke bomb, and puncture in my hot bar and then aerial assault in the skill slot. should i be making any changes to how i have that set up?
@metamorfik5 ай бұрын
Thanks for the build guild! It has been super fun. I'm curious about one thing. So we take the Umbral Blades node that converts physical damage --> cold damage, but then go for some physical damage affixes on gear (like daggers). Does the physical still apply to Umbral Blades? Or is it just for Aeriel Assault? And if so, wouldn't it be beneficial to not take the Phys -> Cold Damage node? Thanks!
@Quailore5 ай бұрын
You scale physical because you scale shadow daggers, not the umbral blades themselves. The umbral blades dps does not matter, we only use it to proc shdow daggers.
@metamorfik5 ай бұрын
@@Quailore thank you !
@trevorpeluso-weaver14995 ай бұрын
Did you take off the ring of carcinization of momentum for the boss to have evade and what stats did you have on the ring?
@McFluffinGaming5 ай бұрын
At the time I made this, the ring still hadn't dropped for me, but I don't think I evaded a single time during the fight.
@redpandaarara42595 ай бұрын
Where are timestamps ma. :((((
@blairwilliam87915 ай бұрын
ARENA ECHOS SUCK REMOVE IT
@amartin72695 ай бұрын
a portal in the dungeons to take you back after the dead end would be nice. And maybe ghosting the player while we interact with nemisis menu, I know Ive died a few times trying to figuere out what it was.
@0Lameran05 ай бұрын
i enjoy "shards in inventory" it gives the feeling loot weight without limiting your actual progress/gameplay. they also work as "you are getting low on inventory space" alert.
@toukoenriaze98702 ай бұрын
would be nice if they stacked tho so it would take up a little less room
@inkedgemini5 ай бұрын
Can we add the fact I have to re-purchase and re-label and re-categorize stash tabs every cycle change. I know it seems small, but small things add up. It would be nice if it remembered your layout and you could purchase tabs from your old layout (empty) so you don't have to end up redoing work that isn't progression oriented.
@0Lameran05 ай бұрын
@@inkedgemini no, you just need to stop being lazy.
@marcpaulus62915 ай бұрын
The worst thing on Dugeons is that if you die you have to fully do them again. If i have made it to the Boss just revive me in front of the Bossroom for 1 key. If you dont have Bosskiller Build and dont know or arent good with the Bossmechanics it can cost you hours for almost nothing.
@c-tothefourth48795 ай бұрын
You should be able to scale the number of slams with dungeon tier. But also I’m not really a fan of the slamming friction, for me that comes in the form off getting a good rolled unique with LP, getting a desirable result and even then not necessarily getting a good outcome. I see no issue in allowing players to slam random crap together and seeing what they get, when they wouldn’t otherwise bother.
@Adanoft5 ай бұрын
But Soulfire is awsome there is always a Nemesis in them
@JoshuaKA025 ай бұрын
This is why I'm happy they kept an offline mode in the game. I use a Melon Loader mod and a Cheat Engine table to get rid of some of my gripes, which I wouldn't be able to do if they made it online only. It sucks waiting on updates to mods and cheat tables, so copying the game files to another folder so they aren't updated is often necessary. I honestly wouldn't be playing if I couldn't turn on auto-pickup and auto-store, and have the ability to readily change skills without having to re-level them each time to get the points back. Yes, I have to seriously moderate what utilities I use so that the game doesn't become pointless, but I really wouldn't be playing otherwise. If I were playing with friends and had to play online I might deal with it for a little while, but I'd most certainly succumb to burnout a lot faster than I do with mods and cheats. I would tolerate that burnout longer, but I wouldn't be enjoying the game nearly as much.
@Kristjan_N5 ай бұрын
And I like the fact you click the mats to make them go to their inventory - satisfying. They could make them stack better in your inventory sot hey don't take up so much space, otherwise don't mind. Of course they really need to buff the arenas, like 5x the monsters, 10x the rewards etc.
@randomnamex79745 ай бұрын
McFluffin complaint videos are the best videos! 😁
@Hoyeah37505 ай бұрын
It would be cool if post cycle they put the empowering of items into soulfire bastion. Where you run the dungeon for random empowerments
@NovembersDooom5 ай бұрын
I think the shards in your inventory are just fine. I like the whole feel the weight thing. I don't mind having to click one button to get rid of them. But that's just my opinion. I think an annoying part of this game is how some uniques are way to high level to equip, like world splitter for example. No unique should be lv 85 to equip considering most people don't even make it to that level.
@toukoenriaze98702 ай бұрын
its capped at what the content is for you to access it ... but ye would be nice if things were lower ... imagine if aarons will for example was like lvl 10-20-30 and you could just play a golem build while leveling
@MrFace921o5 ай бұрын
Dungeons are probably the most boring/annoying part about LE for me. Feel like there so many better options out there for endgame activities they could create.
@macsarts13895 ай бұрын
I also HATE arena echoes. They absolutely suck because you have to wait for it to be all over even with great dps
@unl3453d5 ай бұрын
the constant stuns are absolutely horrible and the reason for at least 80% of my deaths. and stun threshold does basicly nothing. im a mana manastacker (with quite low manapool compared to others) with 2,2k stun avoidance. which according to the tooltip, an enemy only needs to do 27% of my combined HP + ward as damage to stun me. after 10 tries i still havent gotten lagon + harbi at corrupt 100 down, because always something stuns me and im gone.
@ferrite17075 ай бұрын
Low mana manastacker? I'm hoping that you meant low life manastacker. Anyways, I'm sure that you have the amulet Strong Mind so I don't really have any other suggestions.
@unl3453d5 ай бұрын
@@ferrite1707 nah, i meant a mana steacker with quite low mana for a manastacker. only 700 currently. and yeah using strong mind for a long time and it doesnt really help much
@DeaD1te5 ай бұрын
the shards sitting in your inventory has puzzled me since i picked up the game, i mean.... WHY? lol
@lairizzle5 ай бұрын
stun is the worst lol
@gotetrunks5 ай бұрын
I agree with all of 5 things, and i personally have more than that. But i don't understand how 1.1 is significantly better... the make a few good changes, and a lot of nerf, prioritizing things that made the game a lot less fun than what was 1.0. And i think the number prove it: look at how many people come back for 1.1 and look at how many stop playing after only a week!!!! sure arpg have seasons but man, a 7 day lifespan wtf!
@dmytroklymenko49535 ай бұрын
I know it sounds counter intuitive but spires should predict your move and fire only when you walk. This will partially fix the problem number 5.
@alexanderanton4685 ай бұрын
that's already how they work as of right now. they only fire when you either walk or attack something / use your abilities