Chess Animation
1:01
4 жыл бұрын
Making the Westworld Piano in Blender
1:26:41
How to make a creepy tunnel in Blender
1:12:50
How to create a dirty glass material
31:46
Free Tool: PBR Node Pack
27:28
8 жыл бұрын
How to create a row boat in Blender
46:43
Free Tool: Quick Compositor
16:54
8 жыл бұрын
How to create a forest backdrop
24:45
How to create a flock of birds
22:04
8 жыл бұрын
How to create realistic rope
46:33
8 жыл бұрын
How to create hull panels
7:53
8 жыл бұрын
Create a Spinning Top Animation
1:40:28
Preview: Spinning Top Tutorial
0:19
8 жыл бұрын
How to: SheepIt Renderfarm
7:42
8 жыл бұрын
Пікірлер
@dr.koupop880
@dr.koupop880 2 күн бұрын
Is there a faster way to apply the damped tracking?
@tbseverythingadobe4999
@tbseverythingadobe4999 18 күн бұрын
Hey can you show us how to animate the lights on the ship , how to make engines glow, how make the ship warp, how to make the ship fire phasers, and photon torpedos. PLEASE!!! You just have this once video which was very helpful by the way!!
@losttheunknown7528
@losttheunknown7528 23 күн бұрын
ok this was pretty cool. perfect timing when I was just working on the tail of my model
@Cakeuvu
@Cakeuvu Ай бұрын
why the tail so hi poly
@TomExtra
@TomExtra Ай бұрын
if anyone here plays roblox pressure they would know but i find this really helpful as it helped with my recreation of the searchlight in pressure
@vi4dofficial
@vi4dofficial 2 ай бұрын
I thought its original movie, later i saw caption blender
@kylewoodson
@kylewoodson 2 ай бұрын
Hey, I got a quick question... if I do absolutely everything correctly up until the automatic weights, and I apply it and it doesn't work, what could I do/shoukd do about it? Because I have followed four tutorials (including this one), and I cannot figure out why the parenting from the rig to the model for automatic weights won't work.
@manamedia
@manamedia 2 ай бұрын
Excellent base tutorial to learning Animating Spaceships. It might help others if you are able to turn on your Key and Mouse Screen Annotations.
@ohtontheknight3879
@ohtontheknight3879 2 ай бұрын
I think i can use this for my snake so i don't have to spend so many hours trying to figure out how to ik it because there is no snake ik tutorial
@mqbaka
@mqbaka 2 ай бұрын
Thank you for this.
@Alexy.0i
@Alexy.0i 3 ай бұрын
BROOOO! This is genius haha
@rajthegamer4099
@rajthegamer4099 3 ай бұрын
I can't implement it to my suspensions for a car 😢
@solsallee6638
@solsallee6638 3 ай бұрын
Thanks for waking up so early to make this tut! It's coming in very handy for a work project, cheers!
@RedrD-oh6wu
@RedrD-oh6wu 4 ай бұрын
I thought that was something else….
@vindikidxd
@vindikidxd 4 ай бұрын
my classmate najee thought this was sperm
@oostenmusic
@oostenmusic 4 ай бұрын
thumbnail kinda sus
@retofficial
@retofficial 5 ай бұрын
U got a subscriber bro🤌🏻🤌🏻🤌🏻🥂🫡
@dh5680
@dh5680 6 ай бұрын
i am a furry
@OfficialAEPBR
@OfficialAEPBR 6 ай бұрын
WARNING: This will cause dependency cycles, which will be VERY GLITCHY for animations. I would use an addon like Wiggle bones for this matter.
@lalithaananthan3023
@lalithaananthan3023 5 ай бұрын
Yes Wiggle bones..
@r11590
@r11590 3 ай бұрын
What can I do if I have a glitchy animation? There is a way to fix it? :(
@OfficialAEPBR
@OfficialAEPBR 3 ай бұрын
@@r11590 you’ll have to bake your animation, this tutorial isn’t really good cause they don’t say that this method works ONLY if you bake it at the end!
@지훈-x3q
@지훈-x3q 2 ай бұрын
Yes. Im not sure who came up with this idea first, but this mechanism 'Uses' the dependency loop. The biggest issue with it is that it doesn’t work properly if you don’t play the frames in the correct order (for example, when scrubbing frames backwards..). However, if you bake the animation before the final output, no problems occur. It’s like bunny hop: it’s a bug, but it’s useful
@OfficialAEPBR
@OfficialAEPBR 2 ай бұрын
@@지훈-x3qeh thats true ig, I just wouldnt recommend that method at all
@AlexanderDRamos
@AlexanderDRamos 6 ай бұрын
that's NOT the coccyx 😔👌 so called the tailbone
@goodnightdood
@goodnightdood 6 ай бұрын
I have been setting up my rigs using rigid bodies. deym
@twistedmaidn
@twistedmaidn 6 ай бұрын
I have been trying for days to get my ghost tail to work and this helped me fix it in less than 2 mins ❤❤❤
@judealmeida3094
@judealmeida3094 6 ай бұрын
Nossa, amei
@oOBlackAppleOo
@oOBlackAppleOo 6 ай бұрын
i think i am in love with you
@ADEPS.
@ADEPS. 6 ай бұрын
I never knew what that constraint could do.
@PingerSurprise
@PingerSurprise 6 ай бұрын
Dude, you just simplified my life by a thousand. No more complex dynamic bone addons for me! Thanks a lot!
@bhosaleshubham301
@bhosaleshubham301 7 ай бұрын
I tried its look smooth and good in viewport for jitter in final renders like lagging
@micorime
@micorime 7 ай бұрын
omgosh thats so cool! tHAAAANKS! >O< <3333
@verxvikx
@verxvikx 7 ай бұрын
Thank you!
@bigboss9150
@bigboss9150 7 ай бұрын
I can't thank you enough. Thank you!!
@ramiltagirovfx
@ramiltagirovfx 7 ай бұрын
🙏
@iamthetinkerman
@iamthetinkerman 8 ай бұрын
Hello mate, appreciate the video. What resources did you use to get this understanding of Blender, as im struggling with nodes. Cheers.
@normioffi
@normioffi 8 ай бұрын
Does it can be import in UE5?
@sh_temp_el
@sh_temp_el 8 ай бұрын
I need tutorial😍
@kmintun85
@kmintun85 8 ай бұрын
For those having issue with later version like blender 4.0, add one more node called ( Store Named Attribute ) between ( Grid ) and ( Transform Geometry) in the Geometry Nodes Window.After that join UV map ( from Grid ) to Value from (Store Named Attribute) and type ( uv_map ) in the Name . Change Point to face corner
@Msgraciepacey
@Msgraciepacey 8 ай бұрын
When I add instance on points, the pixels are overlapping. How to fix?
@TheLadOfMad
@TheLadOfMad 9 ай бұрын
Amazing job!! You recreated it very well!!
@SatchNomad
@SatchNomad 9 ай бұрын
this doesn't work
@zofo264
@zofo264 9 ай бұрын
I want that model of the Enterprise! :)
@planeta930
@planeta930 10 ай бұрын
CiNE😉🎥
@franciscofernandes4623
@franciscofernandes4623 10 ай бұрын
This doesn't work very well if bringing to unreal, it's a bit janky
@dmitr6926
@dmitr6926 8 ай бұрын
Yeee.. here for loop animation could only fix it with keyframing the constrain influence to 0 at start and end frame *and increase inbetweens, wonder if there is a some other way..
@artofvibration
@artofvibration 10 ай бұрын
Wow so awesome 😎 🔥🔥🔥🎬
@agendaaaa
@agendaaaa 10 ай бұрын
I just wanted to say it's a great learning material, like you said we want to see you struggle, case that's what happens when we learn. Definitely much better then some perfect happy way walkthrough. Thank you
@ignorante.promedio
@ignorante.promedio 11 ай бұрын
👌
@ianking3105
@ianking3105 11 ай бұрын
Best part of an incredible film - Well done :-)
@tcapozzoli
@tcapozzoli 11 ай бұрын
Stunning…the beauty 3D art and chess. Mic drop! Well done.
@sonicanimationsyt6932
@sonicanimationsyt6932 Жыл бұрын
I tried this and when I render it, it won’t work, help ;-;
@Riley_Christian
@Riley_Christian 11 ай бұрын
Because it is not the proper way of doing this. Is kinda more of a bug or glitch. I wouldn't recommend this method, instead use the wiggle bones addon. It's able to calculate this correctly and with fine tuning too
@Kuzre
@Kuzre 10 ай бұрын
then why does this even exist? I prefer damped tracks@@Riley_Christian
@AStoryWithLukeAnimates
@AStoryWithLukeAnimates 9 ай бұрын
Because the wiggle addon allows Keyframes​@@Kuzre
@Grimhavens
@Grimhavens 5 ай бұрын
​@@Kuzrebecause it gets lots of views
@ByrgaGeniht
@ByrgaGeniht Жыл бұрын
Thanks for this tutorial. I used it to create the boat seen in the first minute of this animation: kzbin.info/www/bejne/fJWmeGRspcqMl5Ysi=hxbkXcjzop5DBZnv
@lambsaurusxlambs5202
@lambsaurusxlambs5202 Жыл бұрын
I am so glad I found this, Thank you!!
@DanielMartins-nq9ql
@DanielMartins-nq9ql Жыл бұрын
Show. ❤ thank you very much