Polygon Hive is merging ALS with the new Motion Matching , using the layers from ALSV and the movement of Motion Matching. Theres a few other youtubers doing something similar.. im kind of in the same boat as you with animations , having to basically squash my original project for newer ideas and tech.
@patek23857 күн бұрын
Audio is a little too low.
@prabhjotdhillon65418 күн бұрын
what is that character you are using
@ravenheartmedia8 күн бұрын
The blue guy? He’s the mannequin of ALS
@anujpartihar9 күн бұрын
Bro you should switch to the new Motion Matching system released with UE 5.4 and ditch ALS altogether. The creator of ALS was hired by Unreal and their team came together to create what can be considered an evolution to ALS, compatible with the latest Unreal version, unlike ALS, which has been a pain in the ass for me personally 😅
@ravenheartmedia9 күн бұрын
I’ll look into it, been having problems with ALS myself 😅 thanks
@echorises7 күн бұрын
What is that thing that can be considered an evolution to ALS? Do you mean the Motion Matching demo? If so, no way. Motion Matching is a no-no for solo developers and small scale studios.
@anujpartihar7 күн бұрын
@@echorises bruh, just because you find it too complex to comprehend doesn't mean it's actually useless. It's a very complex system that demands a fair amount of dedication sure, but it is most definitely usable for indie devs. I've been having a good time with it personally, but i'm still learning the ropes.
@echorises7 күн бұрын
@@anujpartihar Wut? Get off your high horses man. The system is not complex at all, it's actually really straightforward, especially if you have background in programming that is not game development. The real challenge comes from the required amount of animations to produce good results. Without a mocap studio, this is very hard to attain. Also, it is very early access right now. Try to put 20 NPCs in a scene, all using Motion Matching, and you'll what I am talking about. There is a reason why only major companies such as Naughty Dog use motion matching.
@MGMac_14 күн бұрын
just so you know, thumbnail says analying hades
@ravenheartmedia14 күн бұрын
Thanks for the heads up lol I’ll fix it when I get time
@vosdraug462816 күн бұрын
tick is per frame by default, but you can set the tick time to whatever you want. You can even set tick groups, and pre-physics or post physics-tick.
@ninjanosa321118 күн бұрын
Thanks be to the Lord for you guys and this video. Im glad it reminded me that unreal gives free assets. May the Lord's will be done in all your lives and the world. In Jesus' name, i pray, Amen.
@adventuretuna22 күн бұрын
kenney the goat of prototype assets
@DrKillerLetsPlay22 күн бұрын
Event ticks are not necessarily the same as a frame
@ECHSBACHS23 күн бұрын
cool!
@Xailion24 күн бұрын
All the free tech and assets in the world don't mean anything if I'm too stupid to learn to use them
@josefumi.narcisso5571Ай бұрын
Itch has lot of free assets too, and really good ones.
@bocetintv6904Ай бұрын
This is so underrated! Fits a massive ton of really important information for getting started in a quick and easily understandable way. Great job on this video!
@Spec1alDel1veryАй бұрын
you got my sub! thanks for this video! i keep trying to make EVerything myself... time to use some assets in places where i need help <3
@ravenheartmediaАй бұрын
Glad we could help. and remember it's always okay to ask for help and take your time :)
@francomay3963Ай бұрын
I see what you did with the thumbnail fonts 😂
@doyouevendjentbro7281Ай бұрын
This is pretty awesome some of these games od actually like to try one day
@ravenheartmediaАй бұрын
same here
@sorrenblitz8058 ай бұрын
Well it is unreal engine. Wouldn't be right if it didn't crash a ton.
@ravenheartmedia8 ай бұрын
That’s the truth lol
@gageswearingen70389 ай бұрын
cyberpunk kicked itself by doing such an awful release, but they've worked on it and although they didn't maximize their potential it's certainly not too late. look at how league of Legends has aged with the times to keep their numbers
@gageswearingen70389 ай бұрын
nice video, impactful script. just want to help u out, volume is a bit low and webcam could use more sharpness and raise shadows or brightness
@gageswearingen70389 ай бұрын
and lowering exposure if that's an option will get rid of the blur effect when you move. good luck with your channel 💯
@galexy14212 жыл бұрын
what are the controls
@vixgp57403 жыл бұрын
Whats the controls i cant play
@ravenheartmedia3 жыл бұрын
what do you mean? the controls should be on our page
@ravenheartmedia3 жыл бұрын
if the controls are not on our page we will be posting a update real shorty didn't realize they wasn't up there
@martcos6593 жыл бұрын
cual son los controles
@ravenheartmedia3 жыл бұрын
if the controls are not on our page we will be posting a update real shorty didn't realize they wasn't up there
@martcos6593 жыл бұрын
@@ravenheartmedia ok
@poulkzin12354 жыл бұрын
why the controls
@ravenheartmedia3 жыл бұрын
what do you mean?
@ravenheartmedia3 жыл бұрын
if the controls are not on our page we will be posting a update real shorty didn't realize they wasn't up there
@Zoboides4 жыл бұрын
super cool!
@warlockgamesstudios5 жыл бұрын
I have a question, how do you make those trailers, which editing software do you use?
@ravenheartmedia5 жыл бұрын
Movavi Video Editor 14
@StarLight-lt4st6 жыл бұрын
Hey JmexGames ! I'm back to Say i want and Can help you for the screenpack, because i've learnt how to create a custom screenpack with custom character Sprites ! So if you agree to do the game with my help, tell me on Gamejolt