Hol' up, detecting glass resonance... it's close. LOL, amazing video man, actual legend
@zehraadguzel33273 жыл бұрын
Nice
@aaronwongsa3 жыл бұрын
Thanks
@saghzs3 жыл бұрын
Pog
@LuxEidolons3 жыл бұрын
how can you kill 3 eidolons in 1 minute that's crazy
@Binaii3 жыл бұрын
So 50mins /1,05. I feel 49x3 incomming :))
@stilsear9103 жыл бұрын
such a cool idea, can u make 1 for wisp aswell? kek
@aaronwongsa3 жыл бұрын
soon tm. have to record a run :D
@Binaii3 жыл бұрын
Better use that contagion to save stacks. :pepepoint:
@aewro3 жыл бұрын
any resource avaiable that goes over vom spawn locations?
@aaronwongsa3 жыл бұрын
for forcing vom spawns, u can check this out : kzbin.info/www/bejne/f6C0hHariKyWl5Y for spawn locations in general, if u get close right or mid spawn, jus check the log dash area. if u get close left, check far spawn and campsite for voms. if u get far spawn, check barrier area and campsite. Good luck !
@tdaniel-gn8qc4 жыл бұрын
pog ,ggs
@kyher_4 жыл бұрын
awesome!!
@aaronwongsa3 жыл бұрын
Thank you! Cheers!
@lukaka1254 жыл бұрын
Propa in 2021 >_> (no hater)
@aaronwongsa4 жыл бұрын
tru
@hasyirMelan4 жыл бұрын
Builds?
@topperHarleyHarley4 жыл бұрын
epic!
@aaronwongsa4 жыл бұрын
pog topper6969696969
@DracoRulezU4 жыл бұрын
Wow man. That was amazing!
@aaronwongsa4 жыл бұрын
Thanks a ton!
@ziggyzi3124 жыл бұрын
Ive watched a couple of videos for eidos but this is more helpful to me. Im assuming that this also applies to trin?
@aaronwongsa4 жыл бұрын
@Potato zig Yep. Everything except mote placement applies to trin too. Don't forget to bless during gantulyst's laser lights show and every 1-2 limb breaks during hydrolyst.
@shazam85674 жыл бұрын
Out of stock :(
@aaronwongsa4 жыл бұрын
this is why u pre-order stuff sir :) jk
@austinquick62854 жыл бұрын
Lol, this is content
@elevatexd4 жыл бұрын
Itzal jordans
@tdaniel-gn8qc4 жыл бұрын
lmao :D :D
@austinquick62854 жыл бұрын
whenever you dash from shrine to far spawn, i noticed you didnt drop any pads. do you guys coordinate who dashes first so you conserve pads better? also, occasionally, during down phase of terry, lures do NOT spawn.. i go insane when this happens. doesnt happen often, but when it does i feel helpless. any clue why this happens? i am on console btw.
@aaronwongsa4 жыл бұрын
1. for far spawn dash : we don't coordinate who dashes first/places pad. everyone places their own pad. however, if you somehow manage to be in range of ur teammate's pad aoe, then just continue dashing and leech ur teammate's pad :D. 2. for lure spawns : there's a cap to lure spawns. 8 or 9(the extra if it's the spawn with 2 lures) if im not mistaken. if lure(s) don't spawn in your lure route, it/they must have spawned elsewhere on the map. if it is not the last run (approaching sunrise), just pick up the remaining lure after hydrolyst is down.
@austinquick62854 жыл бұрын
Aaron Wong oh no. Within terry range. I drop two off with dps, help shields, down phase comes, I go to closest lure spawns and zero. I am on console, and ping is much higher but I still don’t see how this could effect spawns. It drives me crazy when this happens.
@aaronwongsa4 жыл бұрын
@austin quick , the highest ping i've ever played on was 320 ms. And im playing on PC (not sure if there's a huge difference of how loading assets work between PC and console). But i rarely play on > 200 ms hosts so I have a small sample to work on. I had no problems with lure spawns. But I do notice a slight delay when reaching lure spawn points. Usually you can see them while you are relatively high up in the air. But sometimes I have to go towards the ground to have them appear. Is there an optimize cache option available on console ? Haha. Maybe try doing that. But if it still frequently occurs, either skip 3rd tera shield phase and start looking for lures or let your DPS/host know if you don't see lures.
@shazam85674 жыл бұрын
;D
@aaronwongsa4 жыл бұрын
:satisfied:
@backpackheiko64404 жыл бұрын
Rh0 ma boi, nice guide, ur straight to the facts no bla bla bla. i wish there was a kind of example build in the description of what people can use for orientation. greetings from Brazzi
@aaronwongsa4 жыл бұрын
hi. thanks for watching. i added a wisp guide in the beginning of my volt video. i'll add a wisp build imgur link or smth in the description later today.
@skywzzz4 жыл бұрын
good times
@aaronwongsa4 жыл бұрын
indeed
@austinquick62854 жыл бұрын
Hey dude, awesome vid? I’m wisp main myself on console and just got into 5x3s. Very fun role. But I noticed you mainly shoot replak? Can you explain the logic behind this ? For consistency?
@fluorescent97644 жыл бұрын
Because raplak can reach 93% cc and propa is 80% ( ofc with shadow and certus )
@aaronwongsa4 жыл бұрын
Hi. Thanks for watching. Raplak has a higher crit chance compared to propa (as mentioned by fluorescent) whereas propa has a higher base damage compared to raplak. Usually, in a stack of 8 vs, the first 4-5 stacks I would use propa shots (2-3 for water shields and the rest for the first few shields). For the remaining shields, I would go for raplak as I would have a relatively high VS stack (> x12) and I want that higher crit chance. In terms of consistency, I think raplak becomes "consistent" one-shots if you have a high VS stack (and with shadow + wisp of cos). Also, raplak is a good backup shot in case you missed the timing for propa or you are in a bad position (far from shield). Since propa has a delay before explosion and short travel distance whereas raplak is instant hit scan and a range of 100 m(?), I mainly shoot raplak if I have a problem in my positioning or if I arrive late at shield.
@dontcallmeweeb43844 жыл бұрын
Good old Arthur Artemis combo for them thicc crits; Hera bow when? ( ͡° ͜ʖ ͡°)
@aaronwongsa4 жыл бұрын
soon tm
@TSHGTheStrawHatGhost4 жыл бұрын
great guide ty
@aaronwongsa4 жыл бұрын
Glad you enjoyed!
@austinquick62854 жыл бұрын
why is your adaptation on wisp not ranked at all?
@aaronwongsa4 жыл бұрын
because i dont have the mod slots left for it :( u can replace umbral vitality with the normal one if you want a maxed adaptation, at the cost of losing a lil bit of added str from the umbral mod combo. or add in an umbral forma to have both umbral mod and maxed adaptation.
@austinquick62854 жыл бұрын
@@aaronwongsa so, now that subsume abilities are a thing, i went ahead and threw dispensary on wisp 4. I'm considering throwing energy conversion in there, for bonus 50% after energy orb?
@aaronwongsa4 жыл бұрын
@@austinquick6285 thats an interesting idea. Im working on getting a protea to subsume too. But im not sure for the energy conversion part. As in if its better or as good as compared to running an initial high str build already. Because u will be restricted in (re)placing motes anytime u want.. u have to wait to pick up energy orbs from dispenser or eidolon before placing a mote. Theres also the slight delay between host and client for it to trigger due to ping. This is also adding another action in ur list of things to do and u are indirectly increasing your time of being in frame instead of camping in void mode. This is assuming u place dispenser > wait to pick up orb > place mote. As i usually place motes at gate upon reenter to give myself that initial boost to reach tera faster and place motes too at shrine, if the build has an initial low str base before the effects of energy conversion, then i dont really see the use of energy conversion in my builds. Also these are my initial thoughts on how this build is going to play out as i have never used energy conversion in my build. So i could be totally wrong but these are my 1st impressions on ur suggestion. Do let me know if u have tested it out urself.
@austinquick62854 жыл бұрын
@@aaronwongsa okay. so i have been using for the past week. i like it alot. alot of people told me it wouldnt work, too time consuming, but like all things in meta strategy, you can adapt and learn to fit it in. i spend no more time than the 1 second it takes to cast. so, 1st run, drop dispensary, pick up orb, place vitality mote, dispenser agian, place haste mote, and dispenser again, so that i keep the buff for the next mote that i drop for dps at terry. what i do from then on, is drop one before i grab lures, and when i come back with one, i replenish the buff. you can DEFINITELY squeeze it in. and you don't even have to use all the time because limbs drop energy orbs. but yes, i just dont focus on the buff at all. i just drop a dispenser after every mote, and pick it up when its convenient. The only reason i'm taking it off now, is because i finially subsumed titania for her spellbind, which transfers into AW, and prevents knockdowns.. which happen way to frequently when you have volt speed buff+mote+parazon speed mod. but yes. i think its a great addition to squeeze into build, and i don't think it interferes w playstyle at all.
@aaronwongsa4 жыл бұрын
hey great to hear that. i jus finished farming my protea parts after a good few hours. it's still in the foundry so i'll try out the build soon tm. thanks for the idea !
@Jammmmm14 жыл бұрын
pog <3
@bobcaboose61204 жыл бұрын
what are your visual settings
@aaronwongsa4 жыл бұрын
FOV at 90. Effects intensity at 105. Bloom at 40. Everything else on low/off/disabled.
@-bright85454 жыл бұрын
forro me prees
@strangeamoeba61114 жыл бұрын
pog, thanks for iq sir
@aaronwongsa4 жыл бұрын
thanks for watching. hope the vid didnt bore u to death.
@batoudix42614 жыл бұрын
not preshielding far spawn is not about being responsible, its about time. Since the eidolon spawn under the ground on far, you cant insta the limb so if you have long you can dash to long-> place shield-> shoot, all this before the limbs is visible
@batoudix42614 жыл бұрын
rly bog vid tho
@aaronwongsa4 жыл бұрын
thank you sir
@skywzzz4 жыл бұрын
no batou
@batoudix42614 жыл бұрын
ok
@xomp13064 жыл бұрын
pogu
@tdaniel-gn8qc4 жыл бұрын
nice bog
@elevatexd4 жыл бұрын
actual pog vido. many giga brain tips
@aaronwongsa4 жыл бұрын
ty sir. hope u enjoyed it as much as i did making it.
@aaronwongsa4 жыл бұрын
Timestamps : 0:50 - Wisp Build From Last Video 1:28 - Volt Builds 4:28 - Operator Setup 6:51 - Volt Tera Routine 9:36 - Tera Capshot Shield 10:40 - Preshield Routine 13:39 - Spawn Points of Gantu/Hydro and Number of Dashes to Get There 15:07 - Shield Routine (Close Right) 16:57 - Shield Routine (Close Left) 18:44 - Shield Routine (Mid) 20:32 - Shield Routine (Far) 22:21 - Capshot Shields (Close RIght) 23:06 - Capshot Shields (Close Left) 23:33 - Capshot Shields (Mid) 24:06 - Capshot Shields (Far) 24:40 - Shraksun 101 27:02 - FAQ