Introducing Motion Lab
0:38
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VDB Dust Explosions
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VDB Explosion Pack 6: Small Scale
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VDB Smoke Pack 4: Downwash
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VDB Atomic Explosions!
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Ай бұрын
Spring Sale 2024
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Unreal Mutating Materials: Stones
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Aura 2 Overview
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Aura 2 Trailer
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Concert Pyrotechnic 3D Assets!
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Unreal Wood Tutorial
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Unreal Wood
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Unreal Mutating Terrains
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Animated 3D Rivers
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Пікірлер
@flashgiz1
@flashgiz1 2 күн бұрын
I would have never figure this out. Thank you so much!!
@thepixellab2011
@thepixellab2011 Күн бұрын
Happy to help!
@muratz1
@muratz1 2 күн бұрын
Nice tutorial. Btw it works in all alembics. Not only from Houdini. I used this on the fluid sim I made in Blender and imported into Cinema 4D. Thanks.
@thepixellab2011
@thepixellab2011 2 күн бұрын
Cool, thanks!
@donlim538
@donlim538 3 күн бұрын
LIFE SAVER!
@rnpk9572
@rnpk9572 4 күн бұрын
thanks
@bluegelatinstudio
@bluegelatinstudio 13 күн бұрын
Will this work in R23?
@thepixellab2011
@thepixellab2011 12 күн бұрын
yep, it should!
@erickcanales1660
@erickcanales1660 13 күн бұрын
this was posted a year ago but still SUPER helpful. Was stuck on a flower with a cloner of 80 moving pedals cloned to a tree and exporting it as alembic to import to UE5. This allowed me to do so without having to wait hours for baking. Thank you!!!
@thepixellab2011
@thepixellab2011 12 күн бұрын
Glad it helped! :)
@lleallooo
@lleallooo 15 күн бұрын
what's the purpose of the Field Condition? it just seems like the fields are only connected via Gravity's Fields tab?
@thepixellab2011
@thepixellab2011 15 күн бұрын
If there's a step that's not needed, it's my bad! Just assume I don't know everything perfectly, I'm learning as I go and sharing the process, so I definitely will make some mistakes like this one! If you think I'm wrong, you're probably right :)
@lleallooo
@lleallooo 15 күн бұрын
@@thepixellab2011 all good, I think we are all in the same boat with this new particle system. super appreciate the tutorial on the topic- there aren't many out there!
@danodesigndanomotion2068
@danodesigndanomotion2068 15 күн бұрын
where is the link to check it out?
@thepixellab2011
@thepixellab2011 15 күн бұрын
www.motionlab.net
@kudjo24
@kudjo24 20 күн бұрын
Still works lmao
@Willopo100
@Willopo100 20 күн бұрын
still not fixed
@davidratajczak8408
@davidratajczak8408 21 күн бұрын
Hey, sorry but is it possible to work with your VDB files in a Nanite / Lumen scene ?
@simontrickfilmer
@simontrickfilmer 22 күн бұрын
plz a tut about how to render particles. how to assign objects or vdb? (or I must spend more time in it)
@motiondesignberlin10243
@motiondesignberlin10243 23 күн бұрын
great one!
@thepixellab2011
@thepixellab2011 23 күн бұрын
Thank you! Cheers!
@romuk3092
@romuk3092 23 күн бұрын
Thank you for sharing 🙏 I’m currently trying out the particle system
@thepixellab2011
@thepixellab2011 23 күн бұрын
Best of luck!
@bharat5194
@bharat5194 23 күн бұрын
Cool stuff!
@Ruulas808
@Ruulas808 24 күн бұрын
Very Thank you!! I find this way!!! again Thank you!!
@Lizardforce
@Lizardforce 25 күн бұрын
This is dopeeeeee
@thepixellab2011
@thepixellab2011 25 күн бұрын
Thanks! :)
@Willopo100
@Willopo100 26 күн бұрын
how do you make a 1 decimal counter?
@DynamicPhil84
@DynamicPhil84 26 күн бұрын
What is the point of the Field Condition object? I thought you could achieve this effect only using Fields in the Gravity force.
@spoonci_nata
@spoonci_nata 28 күн бұрын
Trying to do the same in Cinema 2024 and it doesn't work (((
@tomdamage9321
@tomdamage9321 29 күн бұрын
Why they disappear so fast? That doesn’t feel much realistic
@tomdamage9321
@tomdamage9321 29 күн бұрын
Why they disappear so fast? That doesn’t feel much realistic
@sylxeria
@sylxeria Ай бұрын
With the amazing new particle updates I have to wonder what INSYDIUM's going to do to remain competitive - seeing a lot of acquaintances and folks dropping it now that "Cinema's particles don't suck". I guess there's still Taiao and TerraformFX but Vue's recently dropped all their tools for free inc. PlantFactory (RIP Vue, you will be missed...) so... <thinking> Musing aside, great tutorial <3
@viktorsimeonov1596
@viktorsimeonov1596 Ай бұрын
Thank you!
@bharat5194
@bharat5194 Ай бұрын
Cool stuff!
@germanmairen
@germanmairen Ай бұрын
amazing as usual
@thepixellab2011
@thepixellab2011 Ай бұрын
Thank you! Cheers!
@mgardner70
@mgardner70 Ай бұрын
😳❤️
@romeoinferno
@romeoinferno Ай бұрын
Hi, I just got your shockwave collection. I followed this tutorial step by step but no matter what I do in the setting, it's just always black. Would you know why that is? Thanks!
@thepixellab2011
@thepixellab2011 Ай бұрын
Sorry for the delay! There is currently a bug with 5.4. If you are using 5.4 the workaround is temporarily to import into 5.3 and then migrate the VDB asset to 5.4 and the shaders will work fine. Hopefully Epic will fix this bug soon!
@mohammed.hamdaoui
@mohammed.hamdaoui Ай бұрын
Even though it seems better than the stock one on UE, It's too bad that it doesn't work on 5.4.
@thepixellab2011
@thepixellab2011 Ай бұрын
Sorry for the delay! There is currently a bug with 5.4. If you are using 5.4 the workaround is temporarily to import into 5.3 and then migrate the VDB asset to 5.4 and the shaders will work fine. Hopefully Epic will fix this bug soon!
@jackbrown2690
@jackbrown2690 Ай бұрын
I wonder if there's a workaround to using this in conjunction with a Cloth or Thicken object? The Ray Switch node doesn't work on geometry with thickness modeifiers it would seem. Any ideas?
@metatronorder3565
@metatronorder3565 Ай бұрын
free VDB shader link doesn't work...but great post...thanks...
@thepixellab2011
@thepixellab2011 Ай бұрын
Can you e-mail me and give me some specifics so I can fix the URL? I think it should be working? [email protected] thanks!
@giladarazi4459
@giladarazi4459 Ай бұрын
Thanks!
@thepixellab2011
@thepixellab2011 Ай бұрын
Thanks so much!!!
@capt_howdy
@capt_howdy Ай бұрын
goat
@misterjohnnymusic
@misterjohnnymusic Ай бұрын
tks
@kickheavy8982
@kickheavy8982 Ай бұрын
Is this still working in Unreal 5.4? When I try to use it, I can only get density.
@thepixellab2011
@thepixellab2011 Ай бұрын
Sorry for the delay! There is currently a bug with 5.4. If you are using 5.4 the workaround is temporarily to import into 5.3 and then migrate the VDB asset to 5.4 and the shaders will work fine. Hopefully Epic will fix this bug soon!
@vid828
@vid828 Ай бұрын
Joren, can we get an updated version fo this?
@sergyxyz
@sergyxyz Ай бұрын
but this isn't supposed to work if you cache your cloth simulation right? Only with uncached ones?
@bextiarmurad2263
@bextiarmurad2263 Ай бұрын
What about the reflection bro?
@davidf6871
@davidf6871 Ай бұрын
🔥🔥🔥🔥🔥
@JoshFryer
@JoshFryer Ай бұрын
What up now, Chris Nolan?! hahah Real talk, these look great, y'all!
@thepixellab2011
@thepixellab2011 Ай бұрын
Ha, thanks man!!
@Norha820
@Norha820 Ай бұрын
these look awesome, amazing work
@thepixellab2011
@thepixellab2011 Ай бұрын
Thank you! Cheers!
@_Sevenmine_
@_Sevenmine_ Ай бұрын
Jeez Loweez~!
@Lizardforce
@Lizardforce Ай бұрын
Bro you a total legend❤❤
@Lizardforce
@Lizardforce Ай бұрын
Sooooooo sickkkkkkk
@w1ck3d01pr
@w1ck3d01pr Ай бұрын
Note it cost $99 dollars it ain't free
@Sleezy.Design
@Sleezy.Design Ай бұрын
They worked for hundreds of hours with multiple people on this pack, additionally they had to let them simulate for hundreds of hours as well, electricity ain't cheap anymore. So I think $99 is more than fair for this
@_Sevenmine_
@_Sevenmine_ Ай бұрын
Of course it's not free 😐
@thepixellab2011
@thepixellab2011 Ай бұрын
Thanks for getting my back mate :)
@Sleezy.Design
@Sleezy.Design Ай бұрын
Amazing work as always, these explosions look sick! I appreciate the work you put into your packs. Quick question? Are you using Houdini for the simulations? Or Embergen? Or a plugin like TurbulenceFD?
@thepixellab2011
@thepixellab2011 Ай бұрын
Houdini! Embergen is great, but we need more controls and quality for our assets. Embergen is a bit more quick and dirty sims. We're going for a bit more detail...
@patricktaylor8637
@patricktaylor8637 Ай бұрын
Excellent information. You just saved my a$$.
@thepixellab2011
@thepixellab2011 Ай бұрын
Glad to hear it!