0052. water material ( surface 2d ) in twinmotion

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TutorialCells software

TutorialCells software

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In this lesson we want to explain the types of water materials. We going to the materials section and then the water section. As you can see, water types such as pool, river, lake, sea are categorized. You can give these materials to any surface you want. For example, I insert this object and give it a water material. As you can see, these materials are given to only one surface. They have a 2d mode. If you want to use 3D water. Go to objects and then water, as we explained in the previous lessons. These are 3d waters. In this scene, I have insert a circle and in this part, I have placed some vegetation and a few fish and plants on the floor. Well, now you can easily insert any type of water you want by clicking and dragging on this object . Now let's look at its settings. In the color section you can change the color of the water. In the water depth section, which is also available in more. You can increase or decrease the water depth. In turbidity, you can increase or decrease the amount of dirty or clean water. In caustics size you can control the size of the light effects caused by the refraction of light on the water floor. In caustics intensity, you can increase or decrease its amount. In the waves section, which is also available in More. You can change amount of the waves . In wave size, control the size of the waves. In the flow direction, change the direction of water movement, which is based on the degree. At flow speed, change the speed that is used to create river water. In wind gusts, you can also activate or deactivate the effect of wind on the water surface. Well back. In the season section, you can activate or deactivate the weather effect on the water. For example, when it is winter, the water freezes. If inactive. Water has nothing to do with the weather.

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