Love the aesthetic of the model 1. Has a real early 90's hi-fi look to it.
@Benny_Shill6 ай бұрын
Sega cd and its non fmv games were quite good- sonic cd, third world war, shining force etc. They should have kept it and scrapped the 32x.
@jsttv6 ай бұрын
Agreed.
@catsaregovernmentspies6 ай бұрын
Yeah, it had potential but SEGA was focusing on the wrong thing (FMV).
@mikeg24915 ай бұрын
I think the opposite, they should have doubled down on the 32x and scrapped the Saturn. Focus on squeezing the last bit of life out of the Genesis ecosystem until they could launch a console to smash the PlayStation much as Sony dropping the PS2 later did the Dreamcast.
@randomcharacter65015 ай бұрын
@@mikeg2491There's no scenario where the 32x saves Sega. The Saturn is actually MORE powerful than PS1. The problem is the power was focused on sprite based games instead of 3D which was the hype at the time. Proven by the best of the era and more arcade accurate Capcom fighters are on Saturn and not PS.
@TheMamaluigi3004 ай бұрын
@@mikeg2491 I’m not so sure about that. Part of why Sega (of Japan, at least) wanted the Saturn was because the Mega Drive was actually falling well behind the other two systems (the Super Famicom and the PC Engine) at that point in that region.
@joeyjo-joshabadu96366 ай бұрын
its true, we miss SEGA so much🥲
@aaronsnowden63116 ай бұрын
I would think that the head of governments would have more important things to do than looking at video games.
@jacobzimmermann596 ай бұрын
The think-of-the-children crowd demands that the government does "something" about it.
@sulrich706 ай бұрын
Politicians like to virtue signal
@greenkoopa6 ай бұрын
CLEARLY YOU ARE NOT THINKING OF THE CHILDREN (I'm kidding)
@Sweetestsadist6 ай бұрын
They do this every ten years or so. The "concern" is really a ruse to allow the government more power over something they don't have complete control of.
@colinmcdonald24996 ай бұрын
Just in the headlines today: The victims' families from horrifically tragic Uvalde Texas school mass shooting filed a lawsuit against Activision/Call of Duty for their endorsement deal with the manufacturer of the exact assault rifle the shooter used to blow away children and teachers. The gun manufacturer and Meta are also being sued. It is a potentially historic legal case. Those stodgy lawmakers could not have imagined the scenario in this new case.
@alix_was_here46026 ай бұрын
This console has a lot of good games, but everyone focuses on FMVs (a bit like battery consumption for the Game Gear), which is a shame. 6 Mega CD / 32X games, Surgical Strike 🤗.
@malcolmar6 ай бұрын
Agreed!
@fattomandeibu4 ай бұрын
The issue with the Mega CD is the lack of memory. With a cartridge that's fine, as the system can fetch new data from cartridge instantly, it could even feed new graphics from cartridge into VRAM at over 200 8x8 pixel tiles per frame of animation. With a CD there's wait times on loading which means even certain early cartridge titles(Golden Axe for instance) had to be cut down to fit the Mega CED as it didn't have enough RAM to hold all the sprites required for 2 player characters plus all the enemies and mounts for each stage, so they removed the 2 player option to conserve RAM. On cart you could do 2 players because it could simply load new graphics in from cartridge on the fly as needed. Another example is the WWF wrestling games, Royal Rumble mode and tag team matches had to be removed from the CD version due to not being able to store all the required sprites for 4 wrestlers at once. Maybe if someone were to make some kinda "RAM pack" that would sit in the cartridge slot, maybe 2 or 4mb that could load big chunks of data in from CD instead of the meagre 512kb default amount, then it could become useful.
@Anonymous-oh4xw4 күн бұрын
Most of them were Japan exclusive though.
@tech347566 ай бұрын
A part of me has wondered what might have happened if more cart games utilised 'mode 1'. So instead of 'native enhanced ports', a regular cartridge game would just initialise the Mega CD, check for a disc and load any 'enhancements' from there. So far I've only seen this used in some rom hacks/homebrew to allow for CDDA, but I wouldn't be surprised if more couldn't have been done e.g. extra levels.
@maroon92736 ай бұрын
Especially svp chip if they never abandoned it.
@cellphonesmartphone74966 ай бұрын
4:08 besides the fact Sega wanted to put it on the MegaDrive, after the launch of the MegaDrive, scaling, ecaling and rotation
@gamecomparisons6 ай бұрын
As a launch Genesis, and launch SegaCD and launch 32X owner my biggest gripe remains with the internet's persistence that add-ons were stand alone consoles. As a Genesis owner I was glad to purchase the Sega CD instead of a SNES in 1992. I could play my Genesis games and new Sega CD games from the same TV without figuring out multiple hookups. When the 32X came around in late 1994 I was hungry for more. I shopped and played the very expensive 3DO, and more expensive Jaguar, and ended up choosing the 32X for it's launch lineup alone. The promise of the 32X and SegaCD being used together was not a down point. If Sega marketed, in 1994, that SegaCD was being dumped in favor of 32X I would have dumped Sega then and there. I had already seen the Master System demolished in the US by Nintendo's anti-competitive marketing. The Sega CD's second 12.5Mhz 68k and custom Graphics Co-Processor along with two SH-2 CPUs in the 32X and a new VDP with none of the Genesis' color limitations was actually delivered. I just wish more games used the Sega CD and 32X simultaneously, much less to their fullest.
@brad30426 ай бұрын
SEGA's "in your face" advertising has not aged well. I absolutely hate the commercials I've seen here, print and video.
@TheLairdsLair6 ай бұрын
Yeah, I agree, it's pretty cringe these days, but that "in your face" stuff was all the rage in the 90s.
@GoldenCroc6 ай бұрын
I like it... as a time capsule/nostalgia.
@ElectronStarCollapse6 ай бұрын
Analog made the Sega/Mega CD add-on compatible with their Mega SG FPGA clone console, out of the box. There is a slot on the underside of the device, just like the Genesis/Mega Drive, as well as a pad to raise the unit to proper height. It looks silly on any model CD unit, but it works with no modifications, unlike the 32X add-on. This means a real CD unit could be used with a native HDMI output to a modern TV.
@rustymixer28866 ай бұрын
Sega of america, we beat nintendo who can beat us !? Sega of japan, we can...and we will !
@Ayrshore6 ай бұрын
Imagine the GX4000 won the poll - "2 amazing facts..."
@ichemnutcracker6 ай бұрын
It was also disappointing that the powerful sampled audio hardware went woefully underutilized in favor of rater lackluster Redbook audio streamed from the discs with sound effects generally just using the old FM and PSG chips on the main unit.
@maroon92736 ай бұрын
Both the Ricoh of the sega cd and 32x q sound were all hardly used.
@juststatedtheobvious96336 ай бұрын
The Sega CD can use both 68000 CPU at the same time? Are you certain? Which game did this? But thank you for highlighting the secrecy and apathy that doomed the Sega CD - it's a story that keeps getting left out, and just one video like this reaches a larger audience than all of our posts on the subject.
@TheLairdsLair6 ай бұрын
That's my understanding from what I read online, I couldn't tell you what games do though. I'd suspect the Core Design scaler titles as likely candidates.
@juststatedtheobvious96336 ай бұрын
@@TheLairdsLair I used to write some of those posts, and it's something I wish I could take back. Everything I've since been told by the homebrew community and developers back in the day says that it was limited to a single 68000 at a time. Another issue that was brought to my attention was that games like Dragon's Lair and Batman Returns had to be limited to 16 colors to get their results. It seems the Sega CD is the rare system where the technology is both underrated and overrated. That said, the Jaguar racing game is doing the scaling entirely in software, according to the developer's website. I wish I knew what happened with Road Rash...
@juststatedtheobvious96336 ай бұрын
@@TheLairdsLair [The fundamental problem is that the system doesn't support shared memory access. In other words, both processors can't use the same chunks of memory simultaneously. They could run the same code (provided a copy was made in two different regions of RAM), but they can't really operate on the same data set at a time.] From what I'm reading, the CD CPU sends data to the Genesis CPU for display, but it's nothing like the 32X or modern computers.
@ArneChristianRosenfeldt6 ай бұрын
@@juststatedtheobvious9633so the second CPU could scale sprites and write them to VRAM? So you mean that Sega nerfed the TAS instruction of the 68k?
@BobbyHo20226 ай бұрын
I would have bought the sega cd if I was an adult in 1992. But I was a 7th grader and no way I could get my parents to spend $300 on an add on.
@billcook476810 күн бұрын
The funny thing is, Night Trap is a pretty tame game. In retrospect, the controversy is bizarre.
@ridiculous_gaming4 ай бұрын
The Mega CD was a wonderful update in Sega hardware that sadly was often abused with straight cartridge ports via a nice sounding intro. This new piece of hardware offered a plethora of hardware improvements.
@jeremygregorio74726 ай бұрын
The problem with the mega CD is that it took away vital resources from skilled developers who could have been working on cartridge games that would have boosted the main platform.
@kalvinravn84316 ай бұрын
May God have mercy on their souls for creating full motion video games. I never cared for them or even bought one back then. I just shook my head at this decision. Now years later it seems common place to look at FMV games and ask why. It’s like saying “ No video game fans you don’t know what you like, we will tell you what you should like.”
@twankistevenson38846 ай бұрын
Never regretted getting a mega cd.. Sonic CD, Jaguar XJ220 and Thunderhawk made it worthwhile alone
@TheLairdsLair6 ай бұрын
I especially loved Jaguar XJ220, played that so much with my next door neighbour in split-screen mode.
@ReluctantWarrior6 ай бұрын
Not to mention pretty great Ecco the Dolphin and Dune ports.
@Blas4ublasphemy6 ай бұрын
I also loved mine but had some questionable taste as a kid lol. I really loved playing Dracula, Sewer Shark and Road Rash CD in addition too the actually good games like Sonic and Final Fight.
@jayme696 ай бұрын
Great video as always :-) Love my Mega CD and it genuinely felt like the future of gaming on release. Keep up the awesome work!
@Sweetestsadist6 ай бұрын
Thanks for this video. Sega CD is my 3rd favorite system (behind PS1 and Switch) and it's always nice to see it given attention. And yes, I know it's technically an add-on, but it truly felt like it's own thing.
@TheLairdsLair6 ай бұрын
Well you had the Wondermega and CDX and they were standalone consoles so it definitely counts.
@MaxAbramson36 ай бұрын
CDX was my favorite of all time, though I had just the G1 Genny + CD. Tragic. That Sega didn't just make a bunch of games for the Sega CD that would utilize the SVP and 128KB of RAM in Virtua Racing.
@colinmcdonald24996 ай бұрын
The saddest amazing fact about the Sega CD for me: I had it in my possession for two months in 1994 and didn't have a single game that was worth playing ( some crappy space rail shooter was it)... The way I ended up with it, was my University Dorm(floor) mate had got himself in debt (this was long before legal online sports gambling) with a bookie for making too many bad bets on NCAA and NFL football games. He asked me to borrow approximately the retail value of the Sega CD in 1994.. I knew he had the unit, and I wisely told him that if he gave me the Sega CD as collateral I would indeed loan him the money to pay the most pressing part of his debt to the bookie. He got his debts settled and paid me back on my personal loan within 60 days ( that is the happy part of the story, he was a good guy, I did not want to see him get knuckles busted with a hammer 😂). But I was not aware of an on campus rental shop that rented Sega CD games. And did not have a car on campus at that point. So i never played a single good game for it!!!
@lennyvalentin64856 ай бұрын
Your studies thank you for not playing any good games instead of cracking the books! :D
@JesusChrist-is-not-MrNice3 ай бұрын
I was with my Sega CDX at a park and a man said "Wow, your cd player is big." 🤣
@GCSoundArtifacts6 ай бұрын
Mega-CD was an incredible add-on for the Mega Drive, in my opinion, but not fairly handled in terms of publicity or exploration of its capabilities, with ups and downs in its strategies. Of course, it is dated when the considering the FMV games, but enhanced the gaming in Mega Drive in ways that could, indeed, win over the competition. I've played some of the Mega-CD games here in Brazil long time ago, played again some more with the emulation, and I still admire the effort Sega has put into it. Too bad that the Super Scaler arcade games haven't had proper adaptations in the system until the arrival of the 32X... Instead, After Burner III came in the first years and was a disappointment. Probably the game programming didn't know how to handle the juggernaut of two Motorolas 68000. Good to see the stages with scaling effects on certain other games, though, and to see how high was its potential. But I wish it could have been more explored in the Mega-CD...
@malcolmar6 ай бұрын
Well said. I 100% agree.
@maroon92736 ай бұрын
Plus, the genesis vdp and sega asic chip. Only Malibu, game arts and core knew how to operate this add-on.😊
@orderofmagnitude-TPATP6 ай бұрын
I really really regret life forcing me to sell my collection.... The mega cd, after my Saturn was my favourite system! So misunderstood and generally thought of as an awful FMV system My dad got me it in 93 for £275 ...most luckiest 11 year old ever.
@TheLairdsLair6 ай бұрын
My next door neighbour got one at launch, he parents were loaded and would buy him anything he wanted pretty much.
@orderofmagnitude-TPATP6 ай бұрын
@@TheLairdsLairI was lucky like that too... although I think my dad drew the limit at the NeoGeo 😂. Sadly he passed away January 2nd this year and I'm his only heir... so...as I sit here watching your vids in his house on his TV- deemed now my house; it feels very strange as once upon a time I sat on the floor playin with my "tower of power" before school - for which I now send my daughter to the very same school.... Weird weird feeling times and I miss my collection.
@TheLairdsLair6 ай бұрын
Very sorry to hear that dude, I bet my wife can relate, as she is an only child and we now live in her mother's home after she passed away last year. She too had a Mega Drive growing up!
@orderofmagnitude-TPATP6 ай бұрын
@@TheLairdsLair bless ... just finished watching "my retro life" channel; a channel about his dad who video recorded everything to do with games who passed away in 2007 - boy for some reason that drew a tear; a happy tear, but tear all the same.... Anyway, after you and retro life, onto patmanQ than battle of the ports!
@8bvg3006 ай бұрын
Core design were the best developer on Mega CD. I loved thunderhawk so much and used to replay it time and time again. Still listen to their games soundtracks 😅
@TheLairdsLair6 ай бұрын
Couldn't agree more, they rocked it!
@maroon92736 ай бұрын
Plus, game arts and malibu.
@GreyMatterShades6 ай бұрын
I think the Sega CD had a ton of untapped potential. Considering it had its own CPU and RAM, it might have been a better idea to launch it as a standalone console like the Wondermega right from the start. That could've also allowed them to get around some of the restrictions of the Genesis, like the limited colours and palettes. With proper engineering they could've handled Genesis compatibility using the hardware in the Sega CD, eliminating redundancy, dependencies, and bottlenecks. They could have partnered with some retailers to offer a deal where you trade in your Genesis and get a discount on the new Genesis/CD units and a free game (since CDs are so cheap), then sell the traded-in Genesis as refurbished consoles as a super cheap option instead of manufacturing more Genesis units.
@ArneChristianRosenfeldt6 ай бұрын
Yeah, how hard can it be to have a switch or a memory region where the palette has more bits per color channel? 68k only uses every 4th clock to access memory. Apparently, this “use” is wrong. It starts access there, but needs two to complete. Still, as for 6502 (on pcEngine), memory is idle half of the time. Amiga and Atari used this to interleave video and audio DMA. Genesis could interleave a second CPU and the first would not notice. How does TAS work? I think that it is an atomic read modify write instruction. Just 68k is too late to announce that it needs the bus one more cycle. So a custom chip would need to detect the opcode reads from both 68k (there is an out-pin for this), check for the TAS opcode and then halt the other CPU for one wait state. 68k maps all unknown OpCodes to NOP. So the custom chip could do other fun stuff.
@MaxAbramson36 ай бұрын
The Sega CD is probably my all time favorite console, but also the reason why I finally left SEGA as a fan after 8 crazy years. I remember other kids shelling out 300 bucks for this criminally underused albatross, hoping to get arcade super scalar, 3D graphics, rotation, and all of the other cool features that no other machine had. We were out almost 500 bucks for the whole machine before SoJ demanded that it be turned into Devastator with the 32X. Some kids were now out over $700 for the whole tower of power, powerstrip, etc, and now SEGA comes whistletoning downtown, telling us we have to blow another $400 for the Saturn?! SONY demos their upcoming "2 99" and shows off games pushing 3D limits right out of the box! The Console Wars were already over. Everyone was tired of SEGA's antics. Four years later, when SEGA had a superPS1 and SONY had their superSaturn, SONY still won because developers, retailers, casual gamers, game shop salesmen, the press, and enthusiasts could all remember getting raked over the coals during the early 90s.
@johneygd6 ай бұрын
I like that part when it turns out that prototype sega CD’s with it’s cd drive werent designed with data seeking games in mind as it turns out those CD drives were originally only ment for digital audio signals, I also do like that part where you explain that the sega CD could do both sprite scaling and background scaling trough hardware and all atonce, as opposed to the snes wich could only scale 1 background at low resolution and it cannot do sprite scaling at all, and with that said evemtroygh i hate to say it but i have to admit as a snes fan that the snes is sadly not the best 2D system, so sega was really ahead for it’s time with the sega CD.
@Skorpio4206 ай бұрын
I love my JVC X’Eye. The only downside to it is the 32X sits too low to use with the 32X CD games.
@liamconverse89506 ай бұрын
The original PC engine CD add-on was the CD-ROM² the Super CD-ROM² is something different. There are games that are made for super CD ROM which won't run on the original CD-ROM², which is why they released the super system card as a way to upgrade the CD-ROM² without having to buy a new CD drive.
@TheLairdsLair6 ай бұрын
I am well aware, I have talked about this in other videos. This video is about the Mega CD, I didn't want to go into the PCE CD in great detail here.
@MrTopboy805 ай бұрын
Snatchers, Sonic CD and Final Fight CD, couldn't be bettered!!!!!
@robintst6 ай бұрын
I guess I lucked out when I got my Sega CD, it was 1996 and it was about done on the market so the unit and all the games I bought were heavily discounted. Wish I could have gotten Snatcher though, I never saw it anywhere for sale.
@ChuckieV796 ай бұрын
I remember seeing the commercial for sherlock Holmes consulting detective for the tg 16 cd and was blown away. The price was like 500 or something if i remember right. Anyway, i bought the sega cd on launch day at Sears for like 320 including tax (i think). Its still my favorite system to this day.
@yuvraj016 ай бұрын
Add-ons have a history of not exactly selling on par with their main system, that being said at least the Sega CD wasn't a complete failure when compared to the 32x, but I am surprised nobody asked the chief designer of this add-on why would anyone choose to view video on the Sega CD when it looked worse than watching video on a VHS tape? Take a look at Rebel Assault to see how much better it looked on PC, than on the Sega CD...and on a separate note there will always be a "What if".....if more developers sought to take advantage of the capabilities of the machine like Core Design did.....if Capcom decided to release Super Streetfighter 2 on the Sega CD instead of Final fight...
@Sinn01006 ай бұрын
Oooh...I had to step away from System Shock for a minute. This was the perfect video to do that with. Fantastic coverage as always but this one has me a bit perplexed.... The Motorola 68K in the Genesis wasn't fast enough for rotation and scaling? That doesn't make any sense. At the time of the Sega CD's release 3rd parties were utilizing software scaling for Genesis games and that had to be more taxing on the CPU than using a chip (ASCII) to do all the work for it right?! At least I would think it would. Also how did NEC pull it off without using extra hardware (minus the RAM)? I know the PC Engine Super CD ROM ROM had a few games that scaled, rotated, ect... It's crazy man. Was it just down to architecture differences?
@TheLairdsLair6 ай бұрын
Not just the new graphics chip, it also had to drive the CD-ROM, which is very CPU intensive, which is why a lot of later CD consoles had a separate chip just to deal with the CD drive. There is some good discussion about this in other comments.
@elshaddaimosthigh50036 ай бұрын
You really know your shiz thanks for your work mate
@TheLairdsLair6 ай бұрын
Your support is much appreciated!
@Sweetestsadist6 ай бұрын
Laird's dedication is remarkable. He even played Earnest Evans for video footage. That's true suffering for your art.
@luke1445 ай бұрын
I'm not a materialistic person but before I die I really want a Sega CD again. I don't need a Lambo. I just want to relive my childhood one last time. Wonder Dog, Rise of the Dragon, Sewer Shark and Batman Returns. Oh sonic CD was really good as well. I played Luna to death too. Really good version of Streets of Rage. Silphead was fun as hell.
@miggy4eva9805 ай бұрын
Sadly the CD32 stomped all over all these systems but was never marketed by Commodore :( Capable of FMV easily, silky smooth locked 60fps on all these games the Mega CD and 32X with CD struggled with. Oh, what could have been
@baroncalamityplus6 ай бұрын
I have trouble thinking of the Sega CD as a failure. It did just about as well as it probably could have in terms of sales. Sure there could have been better games. More super scalers. more arcade hits and third party titles, but I doubt that would have sold more Sega CDs. Multiple companies took a crack at the cd based console idea and didn't do better or much better. The Playstation was the first to really take the industry to the next level and that was done mostly on the power of its 3D hardware. the CD medium was just a convenience.
@cubeflinger6 ай бұрын
Going into this video without really caring about the sega cd. Lets go
@cubeflinger6 ай бұрын
Yeah I'm not missing out 😁
@TheLairdsLair6 ай бұрын
Well, I hope you still found it interesting.
@lewischenot71686 ай бұрын
Great video! Love your channel
@johnnada68556 ай бұрын
The SEGA 32X i think came up for many reasons, many wrong reasons, one must have been the FX chip of the Snes, which sega made the SVP chip but they might have found it too expensive, i mean they had to sell 100 dollar games to make even, might be cheaper just to make an add-on with cheaper cartridges, the main difference of the Sega CD and 32x is that the sega CD came at a time when it was perceived as total cutting edge, the 32x on the other hand came at a very WRONG time and was considered like a minor comment or something, the eyes of the world were on PCs, the launch of the Saturn and Playstation, nintendo´s answer and the new arcades, 16-bit consoles were totally old stuff in 1994 and the 32x just wasn´t relevant at all, was kinda considered more of the same, just more megadrive in a time were the megadrive was very old
@thehumbleone19836 ай бұрын
It’s a shame when I was a kid back then seeing the mega cd was like wow in my little head I thought we would get all the great Sega arcade super scaler and other arcade games but was met with disappointment but still we did get some great games
@johnnada68556 ай бұрын
OK here is for the kids from this era, how was the feeling of the Sega CD back in 1992?., it was totally cutting edge, only the most powerful PCs of the time were the "multimedia CD-rom" ones, before windows 95 made multimedia accesible, but why if it was so cutting edge it died too soon?., well it is like the PS VR from Playstation, at launch it surprises but as the time goes by it can´t keep on surprising so in the eyes of gamers it doesn´t exist anymore or it starts to feel old, that is what happened with Sega CD, in 93 better PC games, arcades, the 3DO and Jaguar appeared and were the new thing, and the Sega CD was kinda old news, kinda what is happening with the Steam Deck, but for a brief time, 1991-1993 the Sega CD wow us on the magazines and was totally cutting edge, FMV games really died with the Playstation (ps1) by that time the technology was old and there were better games
@TheLairdsLair6 ай бұрын
Oh yeah, totally, when my neighbour bought one on launch day I was blown away by it - Cobra Command especially. Very few times in my life I have been totally blown away by a new system like I was that day.
@Blas4ublasphemy6 ай бұрын
@@TheLairdsLair Joe Montana Football looked incredible to me at the time and now looks almost like abstract art LOL.
@k.h.15876 ай бұрын
I loved sewer shark
@maroon92736 ай бұрын
Which led to the genesis aging reputation in 1994.
@mikeg24915 ай бұрын
I got into an argument in elementary school with some teacher hyping how their new McIntosh computers could do Full Motion Video and I said “my Sega cd can do that!” and she chastised me saying, “ oh not like this”
@BrockMace-y3c6 ай бұрын
Excellent video. There is just one problem. It is called the Sega CD not the Mega CD.
@TheLairdsLair6 ай бұрын
Nope, most of the world, including the people who created it called it the Mega CD, majority wins out 😉
@BrockMace-y3c6 ай бұрын
Fair point
@TyTye5 ай бұрын
US adverts were so obnoxious back then
@jmcclain8237Ай бұрын
The sega cd was over priced and under powered. I have it and all i can say is that, it's there.
@rustymixer28866 ай бұрын
So 15:40 neptunecd32x?
@Jolly-Green-Steve17 күн бұрын
Definitely missed out on the super-scaler ports or just games in general that used scaling and rotation. How was their no port of Outrunners or Racing Hero on the Sega CD/32X/or Saturn? or even a game like Konami's Run And Gun never got a port to any of these systems. I know their was Slam And Jam but that game plays bad. The 32X and Sega CD should have just been one standalone system with the 32X having a 2X CDRom with the cartridge port and more ram.
@mr.y.mysterious.video16 ай бұрын
The pc engine cd is the only add on for consoles I can think of that could be considered a success.
@freddiejohnson61376 ай бұрын
Was it though? It sold less than Mega CD and that was only in Japan the numbers it sold in the rest of the world were negligable. So I probably would say it was equally as much of a failure since it not only did it fail to help them survive past the generation but it mainly went in noticed in the rest of the world.
@Blas4ublasphemy6 ай бұрын
Game Genie
@maroon92736 ай бұрын
Only in japan. Sega cd failure in japan led to the saturn being released early in the 5th gen console.
@dreamcast36076 ай бұрын
It sucks so hard the wonder mega don't hook up with the 32.X
@Anonymous-oh4xw4 күн бұрын
Then get out you stubborn.
@orderofmagnitude-TPATP6 ай бұрын
13:52... yea and that game *which was really just 'Strike Fighter' [A different version of G-Loc] - didnt even use the sprite scaling abilities; meaning, other than the CD red book audio, the Megasis/Genedrive could of done this easily!
@TheLairdsLair6 ай бұрын
At least Core Design gave us Soul Star, Battle Corps and Thunderhawk to fill that void.
@orderofmagnitude-TPATP6 ай бұрын
@@TheLairdsLair yeah totally! These games, even though I don't have my collection, I emulate almost weekly on my phone via my neogeo cd Bluetooth controller and play hella-lot! Like I say - favourite console bar the Saturn
@dcboys41956 ай бұрын
Both CPU's could not be used together to run the same code. So every traditional 2D game on the Sega CD Sonic CD, Final Fight CD etc. is just a Genesis game taking advantage of the CD audio and storage. Absolutely inefficient and a horribly designed add-on. Should and could have had a similar add-on out for $100 less with 90% of the exact same software released. Sega CD still has a bunch of good/great games but the design ruined it's chances of catching on with a casual audience.
@maroon92736 ай бұрын
Overbuilding of the sega cd made the add-on fail.
@JesusChrist-is-not-MrNice6 ай бұрын
Too bad my Sega CDX is broken. It was a gift for my birthday in 1994 with the game Sonic CD hehehe
@JesusChrist-is-not-MrNice6 ай бұрын
But even if it was not broken, I would not sell it. I stopped to sell my old consoles.
@corinful6 ай бұрын
Did you forget about the Aiwa CSD-G1M unit ?
@TheLairdsLair6 ай бұрын
Nope, there just wasn't room for it in the video, likewise the karaoke unit.
@75edainsworth6 ай бұрын
does anyone know where the song from the video intro is from.
@TheLairdsLair6 ай бұрын
The Atari Lynx version of STUN Runner
@75edainsworth6 ай бұрын
@@TheLairdsLair wow that's a game i haven't heard in ages. Thanks for answering my question.
@arcadeages39176 ай бұрын
Pretty sure the mega modem predates the mega CD by like 2 or 3 years
@rustymixer28866 ай бұрын
What funny is md+ roms replace sega cd now
@primus7116 ай бұрын
The second 68k wasn't added because the main was too slow That makes 0 sense as the cpu in pcengine is by far slower a 68k is plenty fast to run cdrom i can mention many computers that used 68000 amiga being 1
@TheLairdsLair6 ай бұрын
You clearly didn't understand that segment properly, it wasn't just because of the added CD-ROM it was because there was also the new graphics chip (scaling/rotation) and FMV to run too. As I said in the video, the PCE CD added no extra hardware capabilities.
@neophytealphaАй бұрын
Prefer the Sega CD original version
@mcjdubpower6 ай бұрын
Gud vid 👌
@ronaldclayton42326 ай бұрын
When I finally got one I was 13 towards the end of 93 it was right after the model 2 released with sewer shark and it was a total letdown it's literally one of the worst games ever made in that era.Other than the FMV trash that was released I did have the good ones Sonic CD,Lunar,Final Fight CD,Vay,Silpheed,Mortal Kombat CD(Probably the best version).But the good games were very few maybe 10 or 12 worth owning and it was Segas first step in destroying itself truthfully It's not much better than the 32X.
@Anonymous-oh4xw5 ай бұрын
Most gems never left Japan.
@kcb51505 ай бұрын
My launch Sega CD went through like 4 drives in the time I had it back then.
@JamesChessman6 ай бұрын
11:48: "Scent of a Woman" is such a revolting name for that movie, I sure don't want to smell no women!!
@paulpalmer66366 ай бұрын
*maths
@rockerteen83005 ай бұрын
I had it, and the 32x, it was all garbage except the genesis, and it is genesis because mega just sounds generic and lame. But 99% of the CD games were trash.
@Anonymous-oh4xw5 ай бұрын
American thinking America is the only relevant marketing. Also another problem was that most gems were not released outside of Japan.
@adamlee70256 ай бұрын
1st 😂 gr8 vid
@bennysnod49284 ай бұрын
Here's a fact .. no one cares
@TheLairdsLair4 ай бұрын
About your opinion? Yes.
@skywarp7276 ай бұрын
4:18 typo lol. Interesting video that highlights an important stage of the storage media evolution. I give credit to sega, they never stopped trying - until they did. Love your channel.