“A Chad in the Monster Hunter team” So just a regular member of the Monster Hunter team?
@mrluthfians018 ай бұрын
yeah
@Juan_M.Urbina05038 ай бұрын
Literally The Old Huntsman of MHW - Appears - Does 0 damage to Nergigante - Leaves and gets drunk
@heromedley8 ай бұрын
monster hunter team just built different
@Haka-f3k-u8 ай бұрын
Oh boy, dev worship. Got my dose of cringe for the week, thank you.
@TooMuchFoxs8 ай бұрын
@hakageryu-hz7jz it’s not worship, it’s appreciation. Maybe the reason you don’t know the difference is because your family never gave you any.
@onyxrexdragon71298 ай бұрын
So I was replaying Monster Hunter World and remembered the woodland pteryx. It looks quite a lot like the mount, and the endemic life researcher did ask us to catch one.
@Lock21428 ай бұрын
It could be an offshoot, if you are in the new world, and a part that is cut off (crazy storm systems etc. maybe?) It's quite similar to the woodland one but I think maybe it could be a desert or wasteland Pteryx. It evolved to have a beak snout rath looking front of its face instead and could be bigger for whatever reasons would make sense in the situation.
@victory89285 ай бұрын
I think it could be a distant relative in the same family but branched due to different environments and needs
@somepvpguy698 ай бұрын
Me when i see a kecha wacha vs great jaggi turf war in wilds: I AM THE HYPE!!!!! RAAAAAAHHH!!!!!
@telson15838 ай бұрын
Kecha wacha vs Bishanten: monkey madness 😱😱
@superchiefdunga53948 ай бұрын
Great Jaggi is the king of monsters.
@somepvpguy698 ай бұрын
@@superchiefdunga5394 indeed, sorry for my folly great jaggi vs fatalis
@naherathe6 ай бұрын
@@somepvpguy69 fatalis? i think its a basarios and gravios situation here, clearly its an old great jaggi
@zulium8 ай бұрын
I appreciate your level headed approach to this. I think too many other people are too caught up in the hype and made all these wild predictions and have all these super high hopes for what will come in Wilds. I don't doubt it'll be an amazing game, but expecting underwater combat, new weapons, new lore and a full open world? I'm not saying all of those things aren't possible, but I think you're setting yourself up to be disappointed if you go in expecting so much.
@Sing_LoveWRS8 ай бұрын
We're gonna get atleast 2 of those, basically a gaurantee that one of 'em will be lore, but expecting 3 or more in base game would be hopium copium.
@BadEnd988 ай бұрын
My theory is it's gonna be wild
@Lock21428 ай бұрын
that's a wild theory
@thephoenixfromtheashes8 ай бұрын
I think it's gonna rise to be world's better than the last game
@zearcjustice78378 ай бұрын
boooooo , take my like but boooooo
@chimpmilk99898 ай бұрын
i eat glue and i loveeating glue😂😂
@alderwield96367 ай бұрын
@@thephoenixfromtheashes *drops mic
@xfreezingturtlex8 ай бұрын
One thing I really hope to see from Wilds is the ability to truly observe how Elder Dragons can impact the environment around them. I would say B. Vaal Hazak did this a little when they went to the Ancient Forest, but it can be a lot more involved than that. Teostra visits a forested area and burns part of it, or raises the ambient temperature of the area so you need cool drinks in areas you normally don't. Velkhana freezing over bodies of water and causing snow in otherwise temperate regions. Or, what if the sandstorms in the trailer were caused by a Jhen Mohran? Or of there's a coastal area that experiences occasional earthquakes, caused by a Ceadeus? You don't necessarily have to show those monsters on-screen, either; a little secret area with a couple of shinies that point back to the monsters causing the phenomenon in question should be enough for people to connect the dots. Imagine if there was a title update that was going to add Gore Magala (or some similar monster), but before that update dropped, you could find "Mysterious Scales" or notice other monsters acting strangely (which, sidenote, is another thing I want: monsters reacting to the presence of other monsters in ways that go beyond "fight 'em!"). New players might become intrigued by this mystery, while series veterans get to feel smart for recognizing the signs of a familiar monster before it gets officially announced in the coming days. I dunno, I think the idea is neat.
@rongon-1008 ай бұрын
yeah the potential to show the power of elder dragons in wilds is massive
@---jt5wg8 ай бұрын
I think the idea has a lot of merit, and it can be implemented heavily or just to a minor degree. Either way it would be a boost to the games overall atmosphere which is my jam. When you play a game like monster hunter for so many hours, variations in the environment would be greatly appreciated as a reason to continuously enjoy the hard work put into making such amazing environments.
@milchesarreal69648 ай бұрын
Being able to tell a monster's near just by observing the small monsters is a neat concept Something that kinda gets buried over time in world cuz of the scoutflies hiding but y'know Neat
@captain_mel8 ай бұрын
I'd definitely appreciate really powerful monsters showing up early - like way before you're ready to fight them. Maybe it's just me, but I really enjoyed the feeling in World of running from the big Apex predators when they showed up and I wasn't geared for them yet. Especially if they stuck around for a few quests - essentially giving you the choice of dealing with the hazard of an Elder Dragon / Apex Monster when questing in a region, or *avoiding* the region altogether for like 4-10 quests until it moves on. What'd be even cooler would be if the map was altered for a bit after they left, too.
@borzoilover41568 ай бұрын
I want their intelligence to also be realised it would be cool to have certain elder dragon species act differently towards you depending on how you hunt them- sort of like a reputation system like some could act friendly if you hunt rival species stuff like that or like kushala daora invading quests because they hold grudges
@darthnius8098 ай бұрын
All I want from Wilds is for it to have a crustacean monster in the base game. Just one singular one, pretty please...
@reallynotsogoldenisopod8 ай бұрын
A pistol/mantis shrimp carapaceon is loooong overdue
@ninjamurai8 ай бұрын
And Arachnids 😊
@Hilversumborn8 ай бұрын
@@reallynotsogoldenisopod Or a lobster.
@Sing_LoveWRS8 ай бұрын
I just want one damn Carapaceon, JUST. ONE. CARAPACEON.
@borzoilover41568 ай бұрын
@@Sing_LoveWRSi want taikun zamuza in mainline
@mrwolfkinson8228 ай бұрын
One major thing pointing in favour of underwater combat is Tokuda taking the helm again. In an interview it was said that MHW was originally gonna have underwater combat in the wildspire very early in development and Tokuda could be looking into trying again. (Also technically 10 mons could be fought underwater, there's the rare cases where you could fight Ivory Lagi underwater) Good video!
@Pascll8 ай бұрын
something that is worth noting: tokuda wanted to add underwater areas with underwater combat in world, specifically in the wildspire waste, with the swamp there being what remains of that idea. they gave up on this pretty quickly due to time concerns, but it is worth considering that he wanted to add it and that capcom is thinking about it. but given how much bigger in scale wilds is, I do agree we probably won't see underwater combat. if the game had smaller maps like world, I think we might have seen underwater combat... but both underwater combat, expanded weather and a much bigger world together seems like too many innovations for one project.
@MonsJazier8 ай бұрын
Also, I really don't understand those people who want underwater combat. In Tri, I always tried to avoid them whenever possible because it was just so terribly annoying for me to move underwater. I never got to exactly where I wanted to go.... So I actually hope they keep it drowned in the past and focus on something more fun
@noctisgaming29397 ай бұрын
They going full out with this budget wise, everyone on monster hunter team is working on this and they been given a free reign to do the best game they possibly can, Capcom expects the success of the game to keep the company going for a whole fiscal year, I think they bringing underwater and Lagiacrus back.
@sekiro_the_one-armed_wolf7 ай бұрын
@@MonsJazierI’ve been playing 3u on and off for the past 2 years, 200 hours in it, and while some aspects of it were iffy I did enjoy all the water hunts. It also makes specific fights better than they would be otherwise like with lagi and plesioth, and monsters like ceadeus are just fucking cool.
@zyionhvogunsin70268 ай бұрын
I just need Great Jaggi to make a return, and I’ll be happy.
@spookyfrogs18748 ай бұрын
i would love to finally meet great jaggi!!! the ears :3 also bring maccao back too!!
@somepvpguy698 ай бұрын
@@spookyfrogs1874 macaco vs great jaggi, battle of the century
@NavajoNinja8 ай бұрын
Baggi better
@siegwardinspirit8 ай бұрын
@@spookyfrogs1874yesss, Great Maccao is so good!
@Nyaracuga8 ай бұрын
after seeing a trillion shadow of the erdtree videos of this style this past week, im very glad the sexiest swiss brings some spice into my life by doing a video like this for the monster hunter in me
@mallow29028 ай бұрын
More arthropod monsters would be amazing. I am all on board for Taikun Zamuza, but I'd also like to see Akura Vashimu, reclassified to a Temnoceran. How do we not have a Scorpion monster in mainline yet, but Frontier had TWO? Also, bring back Seltas and Seltas Queen. Seltas Queen is the coolest looking monster in the series and it's a crying shame that she wasn't in Gen 5.
@saudrrr81988 ай бұрын
Cross play and cross should an industry standard
@nafereuskortex90558 ай бұрын
I wanna see dalamadur, I don't even care about fighting it or interacting with it, I just want to see it moving around the map.
@andreamassari79548 ай бұрын
My wishlist for the game would be: -MHW artistic direction with MHR combats balanced with each other -More monsters from less popular categories like Neopterons, Carapaceons, Temnocerans, Amphibians and Reptiles -REWORKED WATER COMBAT. I want HD Abyssal Lagiacrus and underwater Namielle fight -A rework of "unused" Monsters like Hypnockatrice, Vespoid Queen or Monoblos -A few selection of MHF and MHO monsters -Bring back colossal monsters. Like 100m+ colossal For the rest, I know they will cook
@somepvpguy698 ай бұрын
Also, bring back hunter arts, I wanna get the most useless attack in history back. *Switch axe intensifies*
@victory89285 ай бұрын
I hope we see a more diverse monster roster that can keep up with the endgame. The issue with base rise was the lack of endgame monsters while Sunbreak helped all monsters get into that higher tier.
@somepvpguy695 ай бұрын
@@victory8928 fr
@ML1399TheyStoleMyName8 ай бұрын
I don't think we'll get a massive reveal about THE Ancient Civilization, but I think we'll learn a few things about an ancient civilization that was indigenous to the New World. The New World has Wyverians and the Tale of the 5 seems to mention humans I think, so it would make sense that the New World would have an indigenous population of humans at least at some point in its history. I can see this game exploring exactly why they're all gone
@Katagear8 ай бұрын
I got into Monster Hunter when MH:World came out and I mostly played Charge Blade through base World and CB/Switch Axe through Iceborne. I eventually dabbled into Hunting Horn, and now I'm trying to learn every weapons' nuances. Throughout my playthroughs, I felt that I wanted a "blunt Dual Blade" archetype in the form of "fist" type weapons that use explosive Phials in tandem with their attacks. I envisioned that their combo strings would be more free-form allowing the player to string "light", "heavy", and "phial" attacks in any order with special powerful charged combo-enders. After learning about the tonfas, I think they embody the idea that I had in my head of this agile brawling weapon with quick strikes weaved in with powerful hard hitting attacks. Even if tonfas don't return in Wilds, I hope that they return in some MH title down the line because they look pretty rad, especially those pile-bunker attacks!
@frostytaco76148 ай бұрын
Perhaps this is a far-fetched hope, but I would like to see (a) Dalamadur in Wilds. As a new player to MH that started playing World around this past Thanksgiving, I havent had a chance to dive into the older games. A giant snake that wraps around mountains is mind blowing.
@miguelcabreracastro69688 ай бұрын
The fight with Dalamadur was... something, not bad, no,no... Remenber Zorah magdaros? yeah, kinda like that but it feels... divine, inmense, imposible.
@MyNameisGon8 ай бұрын
But hey, thats just a theory. A MONSTER HUNTER THEORY
@redstoneraptor81018 ай бұрын
MatPat’s Final Hunt
@ShmarveyXD8 ай бұрын
Don't remind me :(
@roninalonsantes69328 ай бұрын
It's tomorrow for me
@alderwield96368 ай бұрын
Its a also a pretty `Wild` theories
@Jeraco248 ай бұрын
Too soon
@TheCosmicAstro-6 ай бұрын
the most important thing to me is NO RNG DECORATIONS. As long as Wilds has no RNG decorations, you just get the monster parts, and craft what you want. Ill buy the game and enjoy the hell out of it.
@MagnusTonitrum1178 ай бұрын
I think it’s basically confirmed to be in the New World, just with the whole Return to World thing that the MH twitter account’s been doin
@Cyborgzx.8 ай бұрын
all i need is Hellblade Glavenus 🙏
@epiceddie69418 ай бұрын
I stand with you
@rafaeljoseph39515 ай бұрын
I'd like to see the weirdo monsters return. I'm talking Kecha Wacha, Qurupeco, Great Maccao, Congalala, and maybe Gobul if they can make fighting him on land fun somehow
@DiablosDeviljho918 ай бұрын
weatherchanges were a thing in world, especially when an elder dragon was around, fighting Kirin and look around, its a thunderstorm, vaal hazak weather was very foggy and mistlike, daora was a storm but i guess you meant that the weather has more direct influence on the gameplay
@imsirnootnoot8 ай бұрын
I hope they give all the flags ships a break from wild. I tired of them always taking the spot light. I rather they bring back monster that haven't gotten the 5th gen treatment or brand new monster. If there new monster, I want ether new species or make more monster for the species that have a few specimen. God I want a new weapon so damn bad. I do agree that the tonfa would be the most likely to be add in the mainline game. If they do I hope they ether keep the hitzone change mechanic of the tonfa or the evasion beast of a weapon like in frontier, of course no fly because that be silly. For underwater combat, I want it returned but I don't think it happen anytime soon. The closest they might do is have a raid monster or something of that degree and be semi underwater to test and see how the community would react
@ultimate_pleb8 ай бұрын
Nah the droplets in the logo are a very subtle reference to tears of the kingdom lol
@ninjamurai8 ай бұрын
Lore accurate Link. The DLC. Monster Hunter Wilds: A Link tears a new one to Monster. 😅
@erickhart80468 ай бұрын
Woo. And bring back Gamoth lol.
@TannerPoulson-zt5oi8 ай бұрын
The name for the raptor is negotiable and will be Birb told by the great gog myself
@Docotuero8 ай бұрын
I can confirm that OP did indeed put it on gog.
@CoolSmoovie8 ай бұрын
I hope they use the Odogaron skeleton rig to bring some huge cats to the franchise. The rig is perfect for it
@victory89285 ай бұрын
The issue maybe the tail but that can be tweaked. Honestly would love to see some more cat like monsters though maybe in more unique areas or that fight in and take up unique niches in the environment.
@Tempus_Sicarius8 ай бұрын
I'm really hoping it takes place in the New World. I loved the setting.
@Officewaffle8 ай бұрын
If it turns out to be open world, I want to see (probably in the endgame or expansions) some of the super powerhouse monsters and how they interact with their environment. I want to see ukanlos wandering around the snow, I want to have an event where one of the maps is darker and tar is all around only to randomly stumble across a gogmazios. I want to be attacked by an ahtal-neset in the desert and track it back to the forlorn citadel. I even want to see the entire mountain level be taken over by a dalamadur.
@maldivesthegamer97748 ай бұрын
I don’t think they can do that in this game but maybe in next 2 or 3 games the technology should allow them to do that
@Officewaffle8 ай бұрын
@@maldivesthegamer9774 you're probably right that that's a long jump from where we are now and it's probably not going to be wilds that does this, but they made dalamadur work on 3ds. I'm sure they could get what I said to work on modern consoles.
@victory89285 ай бұрын
Certains maybe I would love to see an athal-ka that used its environment to its advantage and not just a repeat of the final boss athal-ka.
@Officewaffle5 ай бұрын
@@victory8928 the ahtal-ka we see in the games kind of rigged its environment to its advantage so it would be cool to catchbone by surprise and see how it fights outside of the citadel
@ThisIsRusko8 ай бұрын
I just hope we get dlc voices again and the character talk more again. It gave our created character so much more personality.
@readysetgaming1307 ай бұрын
Open world can work as long as you have to discover a monster's lair, multiplayer might be a bit difficult to implement if all players could just wander around discovering different things at different times, the host would be screwed over Each lair can have like a mini arena so you get to use the environment to your advantage and do cool tricks Maybe they'll put more focus on the smaller monsters and endemic life Anyway I'm looking forward to it
@Arkiopti_solkesh8 ай бұрын
for me, the most important thing is a lot of interesting and unique monsters and an ecosystem
@olly25566 ай бұрын
I mean the ancient civilization might not have known about the new world explaining it's absence
@TMatti8 ай бұрын
the only thing I want is justice for the Monoblos
@coocanoot18 ай бұрын
I really appreciate how grounded your theories are. I've been seeing a lot of high hopes and hype trains, and while I am DEFINITELY hype, I think setting down unrealistic expectations for a game we know *literally nothing about* is just unhealthy and will only result in disappointments across the board. While it's fun to have crazy theories, I just don't think it's worth it. Usually just ends up leading to misinformation anyway, and then everyone ends up mad. But yeah, I found myself agreeing with you at every point and it was very refreshing to see some down-to-earth, everybody-chill-out-a-bit, lets-take-a-moment-to-really-think-about-this-rationally Wilds content. Personally though, I do believe Wilds is going to be open world. I definitely understand with and agree with your points about the complexity and all that, but I know open world is something they've been working towards for a long time, and this might be our first big step into it. If not though, it's definitely coming down the line. No matter what the game ends up being I'm going to be playing it regardless. Can't fucken wait dude!
@Shark_Dude8 ай бұрын
Honestly, I feel like a full open world in wilds is a bit more likely than most people think. In the trailer we were shown only one biome throughout the whole runtime, and it looks MASSIVE. I think just from the trailer and previous games, I think it shouldn't just be swept off the table. We don't have any idea of how big the map is because we were shown only the one biome, which also might mean it isn't open world as well, but there's also the fact that the raptor has pouches on its side that look like they might be a moble version of the camp boxes. Why would we need that if it was just big open areas? I know I could be wrong entirely, but a full open world just seems to be what the series has been building up to. An open thriving world of monsters that can be explored in its entirety. Again I could be wrong, so feel free to come back and bully me if I am wrong when the game releases.
@victory89285 ай бұрын
I feel the problem is implementation sure the games may seem to be leaning into that but open world is such a massive issue and had saturated the market I don’t think it is a good idea. I personally don’t like open world as much especially cause it would mean removing aspects of the games that were staples. Doesn’t mean we can’t see monsters in very environmental situations but I don’t think it makes sense to dwell into it since it is such a sink and can be such a trap. I hope we have great traversal and that monsters utilise that and the environments well but I don’t think the game should be open world
@Shark_Dude5 ай бұрын
@@victory8928 While, yes, I understand the market is very oversaturated with open world games, and their enviornments can feel very empty and bland, I don't see why open world is inheritly a bad thing. If the devs decide to actually put effort into the map and traversal, it won't feel any different than something like world. Again, I could be wrong and feel free to correct me when the game actually releases.
@Zsmithers8 ай бұрын
We also have to remember that MH3 was made in 2010, that is 14 years ago, of course it was a hassle to develop an entire 3rd axis of underwater movement.
@Yoru_6015 ай бұрын
I would like them to introduce some of the old creepy lore mh had like the chimera monster. While the story hasnt been an important part of the mh games, i would like them to make something more interesting than monster x is disrupting nature. Im looking to see how they will do with the maps, im hoping the reason why we are getting a mount is because the maps will be bigger and there will be more vertical exploration too. I think the mount being a mobile camp might mean that we will be limited to a second load-out and limited items to bring so we will have some restock but wont be an unlimited amount of restock/switch gears per hunt. That might be a bridge between the players that felt like the camps were too OP in world/rise and that ones that likes the way it is now.
@giantsalamander22968 ай бұрын
When you have these huge open fields one thing id like to see is that miltiple quest, maybe just sidequests, from multiple players take place on the same map. So you could just run into other hunters from your session and help them out spontanuosly. I still like how the emergency flare in wirld works and i think that could be a good addition to this feature. With the option to turn it off of course
@wisc_8 ай бұрын
Considering that we never saw these things in world, and the wildspire not being that big of an area (you can see a large portion of it from astera), I believe this will either take place in the old world, or be a different area than the new world we were at before. It seems to me that the new world is just a peninsula and we'll be exploring the main landmass as "pioneers". Carrying multiple weapons, having mounts, and the camping gear indicate that the hunter is going to be playing more of an exploratory role in this game. I'd like to see some kind of mechanics that let us be more self sufficient rather than relying on a hub to return to. Maybe something like modifying weapons at your camp, and logging quests and hunts for yourself.
@jinnn3718 ай бұрын
One other thing about crossplay that's good to know.. Their most recent game Street Fighter 6 HAS crossplay. That game was also made in their RE engine, which is very very likely that MH Wilds will be too. I'm 95% sure there will be crossplay in MH Wilds!
@darthvaderreviews69268 ай бұрын
I agree that MHWilds will probably be multiple large open zones, not an open world. My personal theory is that each "lightning rod" seen at the end of the teaser trailer is a physical indicator of where each fighting zone is, and if you take the end shot to mean that, the map looks like an expanded version of Rise's take on region design. I think people dreaming about the true open world fail to consider a lot of hurdles Capcom would need to get over with that formula. You really can't just drop Monster Hunter into an open world and expect everything to work itself out
@R.P.Genocraft8 ай бұрын
15:12 from the same producers of *orangütan* , get ready for *pangölin* 🔥🔥🔥
@caintheweirdo99455 ай бұрын
7:25 Welp, you can now according to Trailer 1
@noahg60248 ай бұрын
If there was ever a time to bring back Copper Blangonga, this is it.
@deviljoegaming8 ай бұрын
It's been over a decade since underwater combat. They have to find a way to bring back the monster locked behind it eventually.
@rogueemperor51428 ай бұрын
on the topic of crossplay their is a lot of evidence going for it being in Wilds, Im 100% sure it'll be in
@TheEmeraldKingGaming8 ай бұрын
I love these theories. But something to bring to mind is the fact that theyve been working on wilds since world or rise. And need 1 more year to release Wilds. I personally theorize that Wilds is gonna be there biggest game yet, but that just me lol. Love your vids!
@jarf_17218 ай бұрын
Another important consideration with the potential slinger and scoutfly cage is that at the end of iceborne (during the fatalis mission), the research commission is teaching the guardians and general from the old world how to use the slingers, and they presumably brought that technology back to the old world. Therefore, it wouldn't be a stretch to think that even if it really was a slinger, that doesn't necessarily mean that it has to take place in the new world
@Atoll-ok1zm8 ай бұрын
Stories 2 hunters used scoutflies and slingers if memory serves, which was in the old world I believe. I took that to mean its the standard kit of commissioned hunters who are working directly for the guild, rather than more independent hunters who use the kit and techniques of their home village. Not that stories is probably considered canon, but I don't care. It makes sense. Simple tools that are easy to train on while wirebugs probably take a lifetime of practice to use effectively.
@paolai87808 ай бұрын
what actually brought the ancient civilization to my head when i first saw the trailer was the music on the first little bit, it reminds me a lot of works like nausica
@joereed88728 ай бұрын
So, in evidence for an open world design for wilds. 1, world's maps are, in fact, walking distance from each other so tech limitations was the bigger issue for make world open world. 2, both rise and world have 1 map with multiple biomes, so it seems they are at least considering how it could work.
@victory89285 ай бұрын
And said environments are kinda just phasing stuff cause guiding lands’s whole gimmick is that it is the new area for end game hunting while the Sunbreak one is to show off the three lords. I don’t think it makes sense to have massive interconnected worlds mostly cause you need good intermediates and that is lacking in some regards sure rotten vale and highland connect a bit (mainly on the highland end) and the ancient forest and wildspire connect but it feels a bit well segmented off in those cases. I just think that having some good maps that allow for unique ecosystems that the devs can add monsters to that fit would be cool maybe even adding back older maps that could just some unique love by making unique monsters for certain niches or revamping existing monsters with subspecies and the like to help flesh the map out while having good interactions. Having open world means you are gonna be getting lots of open space (look at elden ring which is literally cramped with stuff to do)
@joereed88725 ай бұрын
@victory8928 I'm neutral on if it should or shouldn't be open world, my specific take is that the devs have been striving towards an open world experience with each iteration of the game. I could care less what the maps specifically are as long as the devs are executing on their vision. I also think from watching the series evolve that their ultimate vision includes a form of open world environments.
@victory89285 ай бұрын
3:05 I personally think it makes sense. The project built two settlements already I can see other projects or settlement attempts made by other groups using these two and the set up the team did to allow for further research, habitation and extraction of resources (we see this in the old world as well)
@djdedan8 ай бұрын
Underwater increases dev time because it’s basically 2 different games.Technically is not harder than ground game but it’s a whole different set of balancing and animations for 14 plus weapons for the player on top of all other shared anims.
@Samanthuel278 ай бұрын
I think exploring indigenous civilizations would be really cool. I’d love to see how capcom shows how they’d live/fight with the monsters of the world
@deviljoegaming8 ай бұрын
Ever since world came out I've been split from my hunting party. I had playstation but they had xbox. Crossplay is probably my #1 want for wilds
@ThisIsRusko8 ай бұрын
I really hope it will be a fusion of world and rise. Rise has so many great gameplay mechanics. Real character voices. And especially great weapon and armor designs. Worlds Designs are mostly boring and similar looking. So they need to take the best of both worlds
@T_NacYT8 ай бұрын
Hyped for wilds but on the stories remake I was literally reminiscing about playing stories as my 1st monster hunter game, so I am absolutely on board with the remake
@bluestormpony7 ай бұрын
i LOVE the design of the mount creature so much
@viroxzyn12673 ай бұрын
I do really hope we see a very large selection of monsters in game at launch because if we have 30 species meant to populate an entire world and interact it would feel very nature like, also would have to split them up for stuff like forest and ice and desert
@tadanb10128 ай бұрын
Bring back my Gobul, sucky sucky angler fish. World had little ones, I want him back
@r3ll2828 ай бұрын
i think the commander talked about how the current explored area is basically just a small part of the new world
@zihaozhang37148 ай бұрын
I feel that Guiding land in World is a testing ground for Wilds, Wilds can be something that is in a similar idea of a massive Guiding land. This way they can add large monster like Gammoth or Ahtal-Ka in Wilds.
@thelastweevil8 ай бұрын
Perhaps the area where in the reveal the hunter on his mount is zig-zagging from rock to rock, is a transitional region between two biomes.
@torokami11098 ай бұрын
The whole time I was wondering what was bothering me with the monsters in MH World compared to Rise... It's absolutely variety! World is great, but the selection of monsters just felt a bit too similar throughout, Rise does have the edge on that front.
@blockomaniac8 ай бұрын
People talk about how the ancient civilization must have built the lightning rods, because they had advanced technology. I think people have forgotten that you could buy and use portable lightning rods in MHFU, meaning that they could very well be a modern invention in the MH universe instead
@Blahchea2 ай бұрын
My theory for underwater combat is that it'll be introduced in the big series paid DLC, similar to iceborne for world, introducing new areas and mechanics. Keeping the good level of entry for the base game and gatekeeping and garentee a level of experience for underwater combat.
@LavaLight20208 ай бұрын
Hi Oceaniz I really like your content and the ecology documentary of MHW and MHR and got me more into mh and one of my friends into it so ty and keep up the hard work
@TBr0III5 ай бұрын
Hey I just want to say thank you for putting your videos out. I always look forward to your Monster Hunter content. I appreciate your time and work you put in to these. Cannot wait for MH Wilds!!! It’s been such a long wait already lol, hurry up 2025!
@jockpackage17708 ай бұрын
the main reason theories about it being in the new world may have appeared to be the scout fly cage and slinger but there's something else from back within MH World news cycle, in an interview they asked about why there are maps in the game that don't line up with the in game locale choosing map for expeditions. 1 of these was in the third/final base game quarters, and 2 more of this map in the main council tables in both bases or towns from the game. in said interview the devs remaked that they were impressed that they saw that and stated that the map we see when choosing locals in game is only half of the new world continent. this information has been out there or half a decade and the ideas for it are even older. not just in MH World's dev cycle but as old as the map the released as the world map of the Monster Hunter universe. that map had a continent to the west with half of it covered in clouds and look what we have now. we have storms as a key feature of the teaser. the mount in the treailer is also a lot like concept art they showed off on the 10 anniversary and that art was much older. nah, even if that's all solved some of them will just stay because the new world is just home now. also there's the possibility of another hunter's guild branch trying to go to the new world. maybe they make land fall on the other side of it. it's common in lore for the guilds to selfishly guard information, if it wasn't no game would ever question returning monsters like deviljho because he's a menace everyone would be told about but they don't share that so returning monster are treated with more mystery factor some times. there is no reason for them to have said that in World's news cycle, that it was only half the continent if they weren't going to show us the other half. if that were the case, if it was a scrapped idea, they never would have mentioned it and wouldn't have given us these maps that don't match. if WIlds is directed by Tokuda, it make sense that they would use cut ideas from the kind of hell development World had with the MT engine. come on guys, a section of the team took a year to do zorah when he's just a slight upgrade to a mechanic Insomniac did on the ps2 in 2003 so before MH1 released. MT framework is an utter joke and that's a huge part of why they are using the Re engine now because it's not only better but less embaressing. a weapon that is fast and blunt is something i've been asking for for a while. now, i don't want it right away, i'd prefer if they figure out what the hell they are doing with the 14 we have so far first. hammer losing in ko, it's entire perpose, to thing like s&s, bowgun sticky ammo, and bow's bag or rocks in World was unforgivable and ig has never fealt true to its aerial identity. not onece since ig was created, Rise got close but failed. don't just copy trash from the MMO that failed after existing as a statment of failure off go. they didn't trust their work to stand on its own so they went the parasyte rout and used the Monster Hunter name rather than compete with it. let's be honest, only fools thought that questare meant anything for Sunbreak. now, that stuff happening for Wilds holds more water. underwater combat as an idea is great. it's execution in tri wasn't. they said thy wnat to do it again someday, having it in early developeent for World but scrapping it. i'd expect and hope for underwater combat in 7th gen. i've said this for years, expecting 6th gen to be smaller changes like 2nd and 4th but i was wrong because of how successful World was. there are so many cool things for inspiration in creature design with sea creatures but not yet.
@Samuel_REDACTED6 ай бұрын
I think Wilds will more than likely take place in the unexplored north of the New World. Also the symbol being shown off in the trailer kinda looks like 2 Dalamadur with how they have long, possibly large serpentine bodies and a couple legs each. That's what really peaked my interest at least (Symbol could very well be a brand new monster).
@joshuatgfgamer18 ай бұрын
I did noticed during the trailer that the monkey monsters chasing the player appeared to have the attack pattern of Goss Harag
@dragoneye95957 ай бұрын
Kinda late to the party but I have two points to make: 1. Back when underwater combat was invented, it was developed on a way older engine. Maybe engine limitations were the reason why it was so difficult to develop. That's why I don't think it is unlikely for underwater combat. Plus they tried to make Lagiacrus work for MH World but failed (bcs they did not see how to make the fight great without unterwater combat). I feel like it really oculd return now as technology has improved alot. 2. To the topic of weapons: weapons always released in a pair of two. The big swords (Long Sword and Great Sword), the lances (lance and gunlance), the morphing weapons (switch axe and charge blade, the blunt weapons (hammer and horn) etc. The only two weapons missing the other part are insect glaive and bow. So I personally see a spear like weapon or maybe a crossbow coming at some point. Tho if they decide to release another pair to the main series, fast blunt weapons would be a solid choice.
@Mangadude9018 ай бұрын
I'm just excited to see what kind of new monsters we might be seeing.
@baguettemankl95935 ай бұрын
i may be late for this video but i like to see laviente and beserk laviente on wild they would fit so well in it plus they fit the logo too
@Muck6969_8 ай бұрын
Even though I enjoyed Rise more than I did World, I am hyped so hard for this game. Being an OG Hunter from Freedom 1, I hope that they will bring back the older (more complex) crafting system. I am pretty sure they won't, but hey, a man can have dreams :')
@princekanbatsu23018 ай бұрын
My theory on the "monkey" looking monsters is that Goss was supposed to have a subspecies in Sunbreak but the idea ended up being recycled for Wilds
@santos40048 ай бұрын
I can't even imagine if Wilds uses an open world concept, it would look like ARK Survival Evolve that has a HUGE map with a variety of different biomes with different eco systems and own unique creatures. Personally i think it's not that bad considering how good the gameplay of ARK is when moving to different biomes doesn't feel strange at all it just feels like it was there and also how similar both games are literally just beating the life out of a monster.
@heromedley8 ай бұрын
correction logo did meant alot in monster hunter generations since every monster head in that logo represents the four flagship monsters in that game
@johndoe40042 ай бұрын
as someone starting on new world/new content, i rather have more old world as well, if anything i want a bigger focus on more lore, specifically human side, culture, not just hunter culture i want to hear about civilized people as ive seen another one of your videos talking about it and i didnt even think about that like would be awesome hearing about more of the world not just monsters but everything
@NegiWhite8 ай бұрын
I don't really care about cross platform saves, but cross platform multiplayer is 100% a must.
@zequi0078 ай бұрын
I feel like Najarala fits so well on this games environment (at least from what we’ve seen)
@Bucketlordtherusty8 ай бұрын
I hope they have a large amount of monsters to bring back. A lot more content better events and crossovers, get rid of armor and weapon layered armors just have the weapons the way they are and armors as well.
@TheTopHatNerd-sz7dp2 ай бұрын
Oceaniz: I don’t believe that any of this will appear in the game Capcom: I’m about to end this whole man’s career
@Juan_M.Urbina05038 ай бұрын
Based on what you see in the trailer, you can tell there's going to be more emphasis on the weather and I hope that's the case. In MHW I would have liked to see the weather affect the fights, for example, rain affecting fire-type monsters or lightning monsters.
@xcrack63648 ай бұрын
I think this could be essentially a remake of the original, only now being able to see their vision come to life, which would explain seeing the Rathalos at the end of the trailer, being the flagship monster. They could revamp many monsters adding new or changing moves to challenge veteran players.
@wilkham26783 ай бұрын
New blunt weapon that is fast? A flail.
@IndominusRex-wc1ey21 күн бұрын
Tonfas because I want to punch Rathalos in the mouth
@the86thhokage938 ай бұрын
i just hope that any new monsters we get truly live up to the "wild" standard
@christophezawacki34948 ай бұрын
I would love to see more dinosaur like creature like the anjanath, aptonoph and more !
@Sirfortune8818 ай бұрын
Id love to see the tonfas in game
@Gawdzilla968 ай бұрын
The ancient civilisation is mentioned on the artian armour set in monster hunter world.
@korniestpatch8 ай бұрын
Personally I feel like we are going to see more of the new world in Wilds. My opinion comes directly from the scene with the raptor jumping between structures, these look fairly similar to the coral highlands.
@Riadurrohman8 ай бұрын
Water combat return baby Let's gooooo
@Der_wahre_C178 ай бұрын
I hope we will not see wire bugs. I am not spiderman, i am a human hunter.
@bavuh12498 ай бұрын
They 100% will not be in the game. Just as wystones arent in future games, or hunter arts, or the clutch claw.
@@bavuh1249 some of the clutch claw attacks were pretty fun (clutch counter for example), but I don't ever want tenderizing back.
@ramadhanbenny66408 ай бұрын
I just want my old gunner armor design back. Rise makes me cry inside
@papabungle8 ай бұрын
The game with the best use of mounts is imo Guild Wars 2 without a doubt. And one of the very smart things they did when they introduce mounts in the game's 2nd expansion is decide that there isn't full on mounted combat, but each of the mounts has it's own unique dismount attack for when you engage in combat. Your mount does a unique attack that can be very useful and give you can edge, and then you are on the ground in normal combat. These are all different based on what mount you're using. The Raptor pulls enemies together which is great for cleaving them down. The rabbit does a cannonball that does a meaty stun. The sandjackel gives you a barrier of sand which is basically overhealth. The Dragon leaves field of fire on the ground that does good damage but no CC. It feels good compared to just getting off the mount, and I don't think Monster Hunter should open the can of worms that is full on mounted combat since that was basically the worst part of Elden Ring. So I'm hoping the Raptor is just full on not available in combat. If you attack a monster on the mount you get a special attack one time and then it keeps a safe distance until you're out of combat.
@chordcapella8 ай бұрын
We know one thing - you will not be able to skip the cut scenes
@kilbymorgan86268 ай бұрын
A lot of people's questions about MH Wilds will be answered in Dragons Dogma 2 because I believe there is a reason those two games are releasing a year apart and it's to get feedback for Wilds without asking for it and spoiling something. So I'm going to say they got rid of MH camps and you can camp anywhere. It's part of your planning when hunting. I'm going to say 1 difficulty across both multiplayer and single player because you'll be able to hire NPC hunters. I think quests will be more integrated and personal with the removal of notice boards. So if someone wants a Rathian killed, they'll come up and tell you, point generally where it is on your map and you'll go there to track it and slay it. Repeating quests will be a journal option in a menu. I think the general theme of the game will be an ever changing ecosystem and how hunters, monsters, and the planet affect each other. Maybe we'll get poachers, they're in the manga. I want reworked underwater combat. It has to be done if they ever plan to bring back Lagi or Gobul. Those fights are incomplete without the water segments. You could do it with a boat or a deep dive suit. I don't think we're getting new weapons, I think they will instead focus on customizing the move sets of the old weapons so that they feel like new weapons. It's easier to balance and cheaper to implement. If they go the full ecosystem theme, that means the total number of monsters will be entirely determined by the amount biomes they have + Elder dragons. Each biome will have at least prey animals, predators, and a Apex nothing but Elders can mess with. Side note: the trailer gives me wild heart vibes, so maybe we'll have a monster that greatest ice get pushed into a desert and make a frozen desert and other screwed up ecosystems.
@kristopherenglehart87048 ай бұрын
One thing that comes to my mind when I see the sheer size of the desert is our sand sharks. We have several monster that can swim through any surface now, but with such a large, semi flat, area.. I wonder if we could get an absolute titan. Less of a snake like in 4 or dulamadur. What I imagine would be more of a Chrayb of the sand. An absolute abyss of death. Would definitely justify the intervention of the guild.