Episode 6 is HERE: kzbin.info/www/bejne/g5zJZWSVYpiEn5I 10 MORE Things you didnt know about Iceborne
@sergiokaminotanjo4 жыл бұрын
hey bro, how you doing? l have a small question, what is that spinning upwards in to a head grappling move you do at 17:49? ls that a clutch skill l didnt noticed or something? You do it like 3 times that lve counted
@thermonuclearmememonke94314 жыл бұрын
@@sergiokaminotanjo you press the left trigger on console after a lvl 3 charge, idk on pc
@sergiokaminotanjo4 жыл бұрын
@@thermonuclearmememonke9431 lmao l asked this like 3 months ago
@secretcactus47174 жыл бұрын
Hammer is not just a weapon, it’s a way of life. Hammer gang.
@enmazoro30344 жыл бұрын
I hear you man!! I'm a hammer main myself lol
@jamesa66934 жыл бұрын
Hammer bros unite!
@AlexHeisEngholm4 жыл бұрын
It all started with a Big Bang and so it shall end.
@awesomesauce59744 жыл бұрын
Been a hammer main since MHF2, hammer for life
@RageCageWong274 жыл бұрын
Hammer user since the first MH for the ps2
@Karin029_4 жыл бұрын
9: Bully the LS player lmao
@Bb0yer-14 жыл бұрын
Or ya know just slot in a brace deco if you plan on playing multiplayer
@TheMegasack4 жыл бұрын
@@Bb0yer-1 shouldn't have to alter your build to make up for other player's poor hunting etiquette.
@BoONeo4 жыл бұрын
@@TheMegasack Call it whatever u like, u should slot in 1 point flinch free in multiplayer regardless
@plaisukhum79344 жыл бұрын
Or you know, soften their parts for em, part of the job description for heavy weapons
@kittithutkotechompoo30244 жыл бұрын
Kalina Zawada dont see how you can do that if anything they’ll be the ones bullying you by taking the head. Better get that brace deco on.
@archipendragon83374 жыл бұрын
Tip #13: Brutal Big Bang combos into clutch claw 9. If all you have is a hammer, everything looks like a nail (including teammates)
@lettersnstuff4 жыл бұрын
Archi Pendragon does this do more than just a straight charged big bang combo on softened parts? I’ve been meaning to do the math on it
@innoillust4 жыл бұрын
Including you palico
@grandpulse79704 жыл бұрын
@@innoillust monster
@trevinsingh93904 жыл бұрын
Aerial smacking quick draw builds with hammer is meta!!
@zee16454 жыл бұрын
Aaron Joseph p sure big bang does the most dmg. On a downed monsterr
@shinjoakmut84164 жыл бұрын
"Just launch the long sword user out of the way" Loved that
@HangGrenade014 жыл бұрын
They deserve it, stay out bonkin range
@tekharjt4 жыл бұрын
I don't know how many times I've gone "head is mine" but then I just get knocked by DB or LS. It's about time we bully them
@enderluke4 жыл бұрын
@@tekharjt well some hunter let's just say don't have the smartest brain if I have a great sword or hammer user in my quest when the monster falls down and the hammer goes for the face I just go to the opposite side of the monsters face it's a win win but that's no excuse to criticize long sword users now sometimes they don't mean to do it unless your just that guy that throws the quest.
@thatguy95793 жыл бұрын
I did that and shouted “BEGONE THOT!”
@zombieintheair95264 жыл бұрын
"Aim straight for the longsword player" LOL
@zipzip0704 жыл бұрын
Glad you mentioned the Hammer's support capability. Low build cost means it's very easy to slot in Wide Range to help the team.
@thebrotacogamer29444 жыл бұрын
Spinning upswing is known as Monster Hunter: Homerun derby, to me. It almost always seems to KO a monster more than half the time. It helps that I run a slugger set up with exhaustion. Helps you get in lots of free hits, and it becomes less of an actual fight and more of the monster just kind of drooling and taking hits because it has no choice until it gets knocked down again.
@csg1lcolonel5283 жыл бұрын
"And here we have the Hammer Main. We don't understand how this creature came to be, or why it exists. The Hammer Main seems to only have one purpose in life: to unite their beefy mallet with a monster's face."
Tyrell Thompson when I‘m in a call with my friends I do sounds of a popping bubbles with every hit. Seems like we Hammer Mains have the same strange mindset. I love it
@tyrellthompson12284 жыл бұрын
@@TheMaeximum gotta have fun with it Lol!
@TSE_WOODY4 жыл бұрын
@@tyrellthompson1228 BITCH! b o n k BITCH! b o n k
@RobertJohnson-nz3xm4 жыл бұрын
The only thing anyone needs to know about the hammer is: Hammer + Monster's head = Win
@Regufyz4 жыл бұрын
LS players not allowed
@lewisgraham87714 жыл бұрын
Hammer main here and you're right
@asdsasds71063 жыл бұрын
exactly
@LonesomeDevil4 жыл бұрын
Remember when people complained that the Hammer wasn't buffed as much as the other weapons and didn't receive any new flashy attacks when Iceborne came out? Despite not being a Hammer main, I already knew it was because it didn't need any buff. It was already one of the coolest weapons in base World and still is in Iceborne in spite of all that. They had to buff the other weapons to bring THEM to the Hammer's level. That's why.
@dylanflynn18954 жыл бұрын
Almost as cool as the lance which seems to have been completely forgotten
@LonesomeDevil4 жыл бұрын
@@dylanflynn1895 To be fair, as amazing and fun as the Lance is, you have to be realistic and admit it's not the best damage-wise. It's still my main MH weapon for life, though. I just find it extremely satisfying to be such an immovable wall against monsters that can easily rip you to shreds like you're nothing, and World's Lance is the best at making you feel that way. Those who say that the Lance is boring because it can only poke as its attack don't seem to realize that it's the Shield's versatility that we love. (And the short hops for evade lancing in other games, I guess, but I never found that as cool and empowering) Anyway, I've been playing MH for a while and I've experimented playing with most of the weapons by now, so I still developped a fair objective insight on them. (Still can't use the Gunlance well even if my life depended on it, though... it's like my brain defaults to using it like a Lance and forgets the huge gun-barrel it's supposed to have to differentiate itself)
@griffintschudin59122 жыл бұрын
That brutal upswing I find pretty versatile, it's got one of the highest motion values for hammer and takes almost no commitment to perform, you can also combo into a clutch claw attack immediately after
@Zaphod_10 ай бұрын
I think it also has the highest stun damage of all single hits, so it's good to throw in for stun damage, in case you can't hit the lvl 3 charge
@maiktheliar68074 жыл бұрын
"Upswing comboes into big bang." It's like it was meant to be a f*ck off move for longsword players
@santi_super_stunts25733 жыл бұрын
Yep and it’s the fasting way into Big Bang I’ve learned
@MMHGaming734 жыл бұрын
Another fact about the brutal upswing. I actually use it quite often because it does the most KO damage out of all the single hammer hits. It may not be as efficient as a big bang into a clutch claw, but it has the most per hit KO damage
@innoillust4 жыл бұрын
Yes! My favorite weapon! It just so flexible and so high damage Also so easy to use
@darksavior11874 жыл бұрын
High damage, Not slow, great mobility, great clutch claw attacks, great aerial attacks. Hammer is solid.
@innoillust4 жыл бұрын
@@darksavior1187 i like how hammer can basically do infinite combo if you time it and aim it right Especially with those sweet KO
@Swaggmire2154 жыл бұрын
Simple and hits hard
@BoONeo4 жыл бұрын
Not to mention has the strongest jumping and sliding moves out of all weapons
@innoillust4 жыл бұрын
@@BoONeo i think he mention it in video, but yeah Dang It'd also feels good
@mahius194 жыл бұрын
Hammerbros for life! Been maining hammer since I first got into MH in MH3. Extra tip, you can charge immediately after golf-swing to continue combo with no downtime. And you can draw into your powerchargeby holding B and R. Always get that powercharge on, who needs flinch-free decos?
@fumirokugen5764 жыл бұрын
the thing that you actually didn't know is that there's actually 12 tips
@Chefkraken4 жыл бұрын
I was about to look up the playlist of all these videos since I'm usually far behind when it comes to informative MH videos, imagine my surprise when I found out that this had just been uploaded! As for the video I'd most like to see, I've been running charge blade since I first started MHW, so it'd be interesting to see if I've missed any important mechanics or general tips for that!
@J-Dizzle954 жыл бұрын
boogieman637 you’ll be waiting a while he kinda sucks at charge blade lol XD
@federalnickel4 жыл бұрын
Me too!
@axoliminator4 жыл бұрын
Brutal big bang into clutch claw is so good i'm surprised you didn't mention it. Deals very good damage and you can keep parts perma weakened sometimes. When the monster has been ko'ed several times i usually use this combo because its easy and quick to pull off
@victoriab23874 жыл бұрын
Charge blade would be an interesting one, since there’s a lot that goes into its play-style
@Agilku1174 жыл бұрын
What's your favourite CB platystyle? I'll go with SAED UNGA BUNGA.
@rahiljogani48254 жыл бұрын
This.
@lukeItsAmeMArio4 жыл бұрын
not a cb main, but i feel like sead is the only best way
@grandpulse79704 жыл бұрын
Which is why a video will not come anytime soon. Might even be the last one
@captin-crane33244 жыл бұрын
Violet Viper you have no idea.
@whitenightmare93414 жыл бұрын
Tip 11: when mounting with a hammer, always aim at the head at the topple attack
@stefanfr134 жыл бұрын
I'd love to see SnS tips next, I really using the weapon but I always feel as if I'm using it wrong somehow
@kotzer714 жыл бұрын
Tip for sns treat it like a mounting weapon it has a lot of mounting moves
@toonlinkssbb5154 жыл бұрын
If you are low on stamina you can sheath and press your sword attack while gaining your stamina back... and use your shield bash into falling bash or Perfect rush and still be getting your stamina back
@J-Dizzle954 жыл бұрын
You can backhop after blocking. This is a easy setup for all of your strong moves! Or backhop after rolling too.
@Elderiah4 жыл бұрын
SnS is a tough weapon. I’d recommend watching some speed runs and noting the player’s positioning especially. Knowing where to be and when is important with every weapon, but it feels even more pronounced on weapons with shorter range
@Kavriel4 жыл бұрын
Check out the optimal comboes by the monster Hunter math guys, look at speed runs, maybe try and do some yourself. I see the sword and shield as a dps weapon that is very good for mounting, clutching, yeeting monsters and some support such as life powders etc. As such, in iceborne, it's exceedingly good. Some comboes are best for raw options, some better for element, both options are valid. The new combo is awesome, try to do it you have around a six second window, best for raw options.
@redmondmannshealer69.v194 жыл бұрын
I'd personally love either the Charge Blade or the Switch Axe! This video was very informative! I'd like to see more stuff like this!
@Chefkraken4 жыл бұрын
CB has been my main in MHW, I played Lance and SnS in Tri/3Ult but you just can't beat the satisfaction of landing a SAED right on a monster's head down the length of its body!
@redmondmannshealer69.v194 жыл бұрын
@@Chefkraken Agreed!
@57wookie4 жыл бұрын
I'd love it too, but I'm not holding my breath
@BoONeo4 жыл бұрын
Switch axe which was one of the most versatile weapons has become one of the easiest n most 0 iq weapons in the game, power prolonger claw to zero sum discharge spam is all it does now
@Janosch122lp4 жыл бұрын
Kind of pisses me off that getting smacked around by teammates is still such a big topic, meanwhile LS and IG are light and fast hitting but they don't get interrupted. Just give Hammer flinch free 1 already, or rather give everyone flinch free 1 in multiplayer. Like hammer is up there with the GS for longest combos and hardest hitting, but you cannot interrupt GS, not even the monsters can! X)
@maironannatar73354 жыл бұрын
Im both a hammer and GS main but with the addition of clutch claw, I tended to lean more on the hammer while playing the story because it had a very nice integration of moves with the claw. You can clutch with any level 2 or 3 charges moves including aerial moves (exept spinning bludgeon).
@Cosmic_K134 жыл бұрын
Me: trying to take notes of hammer stuff. *Jack Stauber starts playing in the background* ...wut even is hammer..... ....am I the hammer...
@ShadowEcto4 жыл бұрын
Love this! So far I've played a lot w longsword and HBG but I think I will go with hammer and try out a supporting playstyle instead of just playing solo. Thank you so much for the tips and all the hard work you put into this channel.
@lamboking8able4 жыл бұрын
*me running up on a dual blade user with level 2 charge while ludacris plays in the back*
@richardhernandez43013 жыл бұрын
Move B!tch get out da wayyy lmaooo
@domc98014 жыл бұрын
I remember I comment section talking about tripping other hunters, in there I met a mad lad that loved to abuse his tripping powers......with BARREL BOMBS
@kazesh91482 жыл бұрын
I was very new to the game a while ago and spent a ton of hours playing. I used to long sword, but then switched to hammer quarter of the way through and I’m liking it a lot more. There were some things that I already knew, but this video taught me a lot more to hammering.
@Ctharo4 жыл бұрын
The Brutal Big Bang, Charged Brutal Upswing and Midair Spinning Bludgeon all allow you to follow up with a claw attack! From there, you can easily soften the hide, or flinch the monster into a wall. Also, your initial basic attack (Triangle, Y) is affected by moving just like Spinning Bludgeon and Brutal Upswing. No movement input results in a combo with fewer strikes, but more reliability. Edit: didn't realize I called the Brutal Big Bang, Spinning Bludgeon. My bad gamers
@zemrood4 жыл бұрын
Brutal Big Bang (charge lvl 3 while standing still) can be followed up with the claw attack as well. I find this useful when you're already at charge 3 and the monster gets flinched or tripped for example.
@zipzip0704 жыл бұрын
Standard jump/ledge hop attack also combos into clutch, as long as you reached a sufficient charge when the hit lands.
@sarge21154 жыл бұрын
Just started using the hammer as part of me finding my weapon, never thought i would like it.... but those meaty whacks, so satisfying
@cesthine4 жыл бұрын
I hope this series gets continued for all the weapons. This has been very informative.
@lorddragoon0014 жыл бұрын
A great tip for your list when you do the longsword is that doing a spirit slash 1 after an Iai Slash will actually benefit from critical draw and punishing draw which improves there usage on longsword.
@W0lfguard19974 жыл бұрын
Add on tip for sliding attacks: Don't just use those on every monster. Some, like anjanath, have their heads pretty high up so the highest damage part( the last hit) of the sliding spin only hits their legs or misses completely (which means you cant transition into clutchclaw). Instead go into a jump out of the slide to do the jumpattack. Also quite good vs kirin when it isn't standing still.
@gx.t49184 жыл бұрын
you can still follow it up with clutchlaw, both lvl2 and lvl3 spin attacks could transition and lvl1 charged spins cannot transition, same as the ground lvl2 and 3 are able to transition into clutchclaws and lvl1 cannot. Hitting the monster doesnt affect this transition, in the same way that it doesnt affect ground move transitions, you can miss all your attacks while still follow up with the clutchclaw.
@W0lfguard19974 жыл бұрын
@@gx.t4918 In that case i learned something new. I swear every time the last hit of the sliding attack missed i couldnt clutch claw. No matter how much i charged it
@Half-Mi4 жыл бұрын
“One of my most played weapons.” Lmao. Of course it is. Iceborne made that thang OP levels of good.
@SirSunburn4 жыл бұрын
As a Hammer main I've quickly learned to run one level of Flinch Free for one simple reason: it's true that you want to smack the monster's head, but the top priority is killing the monster. If no other parts are tenderized and everyone is targeting the head there is literally no reason to deny them an opening for free dmg like you're not gonna benefit from their help. There are also nice jewel combos that give you Health Boost or Divine Blessing along with Flinch Free, so just shove one in your armor and go out there smacking heads without being a pest to other people who, just like you, are doing their best to gush out big dmg numbers. Stay safe out there fellow hunters, and be nice to each other. Yes, even to longsword mains!
@Tactavious4 жыл бұрын
Lol, "Some attacks from your opponents..." It do feel like that sometimes.
@ajgorebits10164 жыл бұрын
*Sees video about hammer* Me: Ah a man of great taste
@bosco73914 жыл бұрын
As a hammer main, that's a pretty good start. Don't forget to get at least one defensive skill too, a dead hammer bro does no damage.
@bakouzad53214 жыл бұрын
That long sword user at 5:57 going for the head made me feel uncomfortable
@Mekudan4 жыл бұрын
better than attacking something where you do no damage, like the hammer player in this exact clip lol
@Regufyz4 жыл бұрын
@@Mekudan nah
@Mekudan4 жыл бұрын
@@Regufyz okay let's attack nothing at all lmao
@Regufyz4 жыл бұрын
@@Mekudan well, my palico killed a nergi in HR so *_YES_*
@cheesemuffin81294 жыл бұрын
@@Mekudanshut up and get to the tail
@warshark134 жыл бұрын
I love anything that has to do with teaching the 14 weapons. Gunlance is my favorite, I would love to see it in the next video!
@Sharsis84 жыл бұрын
Overall good info, but that "You don't worry about the ailment, or the element, just the raw damage." comment....so wrong on so many levels. 600+ element on a 1300+ weapon is stupid powerful vs just an elementless weapon. Also Brutal Upswing is more of a small gap closer / KO move than a straight damage attack. Any of the upswing style moves have a boosted KO potential vs the other attacks iirc
@thashado43994 жыл бұрын
I spam the brutal upswing but only because it has the claw shot combo and doing that allows me to soften multiple areas of the monster and that benefits people with you too.
@Sharsis84 жыл бұрын
@@thashado4399 You can do the claw shot combo with the lvl 3 hammer charge too, and when you do it's the spin to win attack like you're rolling down a hill. So much goddamn fun
@bentruett11634 жыл бұрын
I'm new to hammers. A couple of questions: 1)does clutch claw softening deal ko damage? 2) are hammers good for ailments?
@pwnsage4 жыл бұрын
Tip; Affinity Slider is really good for the hammer if you're going to be spamming those araiel spinning attacks from slopes.
@fnafplayer6447 Жыл бұрын
Ever since I started I was a hammer main. Absolutely love this weapon and I have solod some of the biggest and baddest monsters in the game with it. Its also fun trying to experient a bit with how you attack certain monsters like sometimes you wanna be more of a hit and run take black diablos for example. Other times say like Glavenous or rathalos I go balls to the wall absolutely ruthless. This is to the point where monsters that mess with me on hunts I always remember then go after them. To me my friends say I'm crazy lol. A couple times I take out two monsters in one mission just cause it was messing with my hunt. The biggest achievement was literally soloing the guiding lands taking out 10 monsters all on my own. At that point I feel you have mastered your weapon and if you fail a hunt. Keep at it and you will eventually succeed. A fantastic tip I can give is doing brutal big bang at random points cause I've lined up some NASTY shots with it and it is well worth it cause 9 times out of ten when you do a brutal big bang on a monsters head thats moving/attacking it knocks the wind out of them and you can get in some free damage or a wall bang. Obviously im not the greatest hammer main out there as some people are absolutely insane with it but this is what I know. Plus I love being super aggressive with it.
@turbopeople4 жыл бұрын
Great video as always brother. Only one thing. I'm fairly sure airborne(flight) 30% only boost the first attack that touches down per each airborne combo
@gb34a4 жыл бұрын
I have 20hours on hammer but didn't know you can cancel the spinning bludgeon with triangle or go into a combo.. thanks I learnt a lot from this video!
@scylentknyte4 жыл бұрын
#5 is a must. Glider mantle helps A LOT. I thought #6 was pretty common knowledge. I surprised the new clutch claw mechanics were not mentioned.
@jigarat4 жыл бұрын
For wake up hits you can chain: a level 3 charge -> clutch claw -> flinch shot (for certain monsters) Sleeping monsters can be flinch shotted even if they are enraged. This only works on monsters with a slightly longer wake up animation
@nicholasgauthier71944 жыл бұрын
I do like how you went for 10 things you didn’t know but I’ve been waiting like 3 weeks for another weapon
@Beowulfgang_Amadeus4 жыл бұрын
Oftentimes vs a downed monster, if you're quick, you can draw>charge>level 1 swing>side chop (y/tri)>Big Bang combo. it'll be easier to land if you learn the monsters recovery animation
@Krethak4 жыл бұрын
10. When you mounted the monster and put it down, just draw your weapon with RT (R2) while walking towards the head, push the Circle Button (B) roll towards the monster and then start your big bang. It's plenty enough time to do that unless you face a monster that gets up quickly (Anjanath)
@treybrzezowski32594 жыл бұрын
Here's my favorite hammer build; Rajang 2 set (from the Head B and Chest B), Level 7 Crit Eye, Level 4 Handicraft, Level 3 health boost, Level 3 Weakness Exploit, Level 3 PartBreaker, Level 3 Resentment (Kind of a side effect of using Rajang), Level 2 Blight Resist, Fortify, And he most important Part the Adamantine Charm (You are given this one by your housekeeper by doing quests and it combines Bludgeoner and Non-Elemental) and this charm means you don't need to use the Deco for NEB and as you lose Sharpness (starting at Blue to green) you get an attack boost to your raw, and because of Mind's Eye from Rajang you don't need to worry about attacks bouncing, and lastly the hammer; the Chaos Shatterer
@ultimasurge4 жыл бұрын
love your music in the background , reminds me of japan/us in 1990s vibe music. thanks for clarifying the spinning bludgeon btw i was actually really confused.
@pauldureza78534 жыл бұрын
01:18 - A Mega-Dash Juice with a weird icon on the item bar? Is GE using cheats?
@xchicobo22374 жыл бұрын
old mega dash juice got removed and the icon was replaced with ib for some unknown reason.
@Latias384 жыл бұрын
@@xchicobo2237 but the fact remains, you could only get the mega dash juice through savewizard (as you could not get it through in game means, only the dash juice), therefor, theres evidence where GE does use savewizard (what that means is up to you).
@gabrielalexandre29433 жыл бұрын
Nice catch
@Jncofreak074 жыл бұрын
I wanna see that Hunting Horn. Play me some sweet chin music, my guy!
@aarongaudet52154 жыл бұрын
I was new to MHW when I stumbled upon your videos! I've been subscribed ever since. Excellent content and well thought of videos. Always a delight. Extremely mellow speaking voice. Even showed the guys at work....like, "I could listen to this dude talk all day!" Lol
@TheMattereaterlad4 жыл бұрын
If you want to do more targeted damage on specific parts near a sliding surface, you can press jump mid slide to turn a changed arial spin into a simple arial slam, it’s more accurate, and takes less time, and doesn’t result in odd positioning if the monster moves around a lot.
@thepaper8884 жыл бұрын
I am a new player, and was loving the charge blade, but hammer seems as fun, faster, but with no defense compared. But you can run with a charged up attack, just seems better for combos.
@JWayne-vb1yg4 жыл бұрын
Fact: The hammer is probably one of the funnest weapons in the game
@drewduffey8018 Жыл бұрын
*THE BRUTAL UPSWING DOES COPIOUS AMOUNTS OF DAMAGE TO PARTS* as a MR:999 HR:999 player that has literally used the hammer as a main from the release. It does plenty of damage to things like horns and legs. You can spam if you are trying to evade or get some easy hits in. ;)
@edg8-eddylikescake3124 жыл бұрын
Remember guys if the head area gets crowded, yeeeet! the players away with the hammer 👍
@Kriss_9414 жыл бұрын
or you know... just make sure you have flinch free so you don't get interupted? or soften that tail for the LS player so he can wail at that instead? idk, seems like there are many options that don't require you to actively be a dick towards your teammates lol and honestly as tempting as it is to just always bonk the head, hammer is great for softening parts due to the follow-up clutch claw on most attacks so do your teammates a favor and soften up shit for them as well, especially the light weapons that would normally need 2 attacks to soften...
@RageCageWong274 жыл бұрын
@@Kriss_941 Its not a hammer users job to have flinch free because a longsword/dualsword is to lazy to soften up their own body part. Get up swing or get out of the way (except for certain occasions )
@LupineShadowOmega4 жыл бұрын
@@Kriss_941 is the LS player also running flinch free? Because I kind of doubt it. All of this comes down to hunting etiquette and you shouldn't have to rework your build just because of your teammates, everyone should have enough respect for one another to work around each other. However, you have a guy just ruining your combo every time, I can see how you might get frustrated. The long and short of it is that everyone should be careful of their positioning.
@Kriss_9414 жыл бұрын
@@RageCageWong27 Did you not watch the video? hammers have natural FF when you charge up your hammer, and the head is often times gonna be the spot most people would want to get their dmg in... are hammer users supposed to step aside for dualblades, switch axes, heavy bowguns and greatswords on a downed monster then because they do more dmg than you? Also it's not like you can't fit FF in most builds... or maybe you're one of those who'd rather run the outmost optimized setup so your hammer hit's 1% harder and then bitch when you get flinched because you can't fit FF.
@Kriss_9414 жыл бұрын
@@LupineShadowOmega First off Hammer and LS are bad examples to use since hammers have FF with charging the hammer and LS has super armor when doing their spirit combos etc... and yes, you can fit FF on LS builds, maybe you loose a little bit of dmg, but if you find yourself getting flinched alot then just slot it in. same goes for hammer, it's stupid to think that you'd have a hierarky on who gets priority on certain parts, also in the case of tails specifically guess what, they usually don't stay on for the whole hunt. imagine if a trio of charge blades or switch axes came and told you to bonk the legs because they do more dmg than you do with the hammer so they should have priority on the juciest weakspot lol
@denzellizasuain5634 жыл бұрын
As a hammer master I agree with you. Though you do need to add Mounting and K.O charging All status and mounting are not from chance but instead is a bar you charge up And what you can do when a monsters K.Oed, trapped or paralyzed is stack those status and mount by doing what you are supposed to do. hitting the monster in the head with blunt weapon (only works while the monster is shock trapped), doing air attacks (work while the monster is K.Oed, para, trapped and down) and paralyzing it (only shock trapped) So when you see a hammer hunter doing aerials to a downed or trapped monster he's actually stacking his mounting so when the monster gets up he gets a guarantee mount on the next aerial Yes you can read the bar in your head to know when is a mount whens not
@skwd78212 жыл бұрын
New to monster hunter here and thanks a bunch dude also can’t help but appreciate the butter cup in the back! Much love
@rodein4 жыл бұрын
absolutely LOVE that tip 9 is just to launch LS players lmao
@fudwgemar4 жыл бұрын
Elemental hammer is a thing tho since most hammer's have really high elements I am talking 600+ and can do very high damage with critical elements.
@bennypearson75411 ай бұрын
another tip that people wont know is that if you dont charge your hammer and you do an up swing attack, you will cover more distance in a shorter time than charged upswing. i dont know why they made it like this but it helps sometimes when i needed it to be quicker and longer distance
@carlunaden4 жыл бұрын
What you mean don't spam brutal upswing? 1)it's actually got the fastest recovery time for a charged attack, 2) it's considered a gap closer, 3)it's gives the same amount of KO damage as the last hit of charged Big Bang! The reason this is used so much is because while it's decent in damage, it's really easy to KO a monster.
@Chicken_on-a_Raft Жыл бұрын
I just now noticed this but the background music is the instrumental version of Jack Stauber's "Buttercup"
@travis810611 ай бұрын
You're the best
@scrapinator89103 жыл бұрын
“I don’t want to soften parts.” My thoughts on Iceborne boiled down to one sentence.
@paralykeet-4 жыл бұрын
Top 6 Things Gameconomist Doesn't Know About the Hammer 1. Initiating with a charged attack constantly is a big loss in damage. Landing Overhead Smashes requires smaller time commitments, but requires the player to root themselves. Time spent recovering stamina is often time that could be spent double-tapping with Overhead Smashes. The less time you spend charging, the more stamina you have to roll, run or start your next charged attack. The Overhead Smashes and Side Smash use no stamina, so they can easily be set up with a roll. They have a slight delay before they connect (that most non-Spinning or Brutal Upswing attacks have.) 2. The Overhead Smash II is the safest attack on the weapon, you can immediately roll after it connects instead of Upswing. That might seem odd, but that means if you have enough time to land an Overhead Smash, you usually also have enough time to land the second one, but aren't completely commited to Upswing (which has a little recovery after the attack.) 3. When choosing how to capitalize on a knockdown, be aware that the recovery on a successful Big Bang makes it possible to fit 2 Golfswings into the same opening. Normally the timing for BB is to lead with a Followup into BB so that when the monster wakes up, it takes the final phase. If the monster is not KO'd however (usually a shorter knockdown,) those two Golfswings can still land where a BB might fail- and you net much more stun towards another knockdown. This doesn't mean to not go for BBs, it means to feel out what kind of times you can expect from each type of knockdown- since BB is the best damage you can fit into the length of the attack animation- but it has a nasty recovery, and missing the final 3 attacks cuts your total damage almost in half. 5. The Charged Follow-Up is a freakishly efficient poking tool. It doesn't root you, it doesn't have much recovery, it leads into Overhead Smash II, and it has a wide arc. 6. If you can't land a minimum of 4 Spinning Bludgeons on a slide, try using the evade button to headsnipe with Jumping Charged Attack Lv3- it has high Stun, high Mounting, good damage, and doesn't eat up sharpness on shitzones.
@qnzman5784 жыл бұрын
You mentioned the brutal upswing doesn't do much damage, but I remember in previous games it dealt very high ko damage so it was your choice if trying to ko a monster quickly, not sure if that's still the case in mhw
@user-pn4px5lr8w4 жыл бұрын
It is. I use brutal upswing a lot in my runs and I get decent clear times, often sub-7s :v It's weird that he said it isn't very good. I rarely see spinning bludgeon. I normally look at spinning bludgeon as punishment for releasing r2 too early when positioning for the brutal big bang
@juanlife62554 жыл бұрын
It's a fantastic move for building K.0, but he's right it doesn't do much damage, I use that move occasionally for fast monsters or small window openings, check Hybris speed runs he barely uses that move.
@user-pn4px5lr8w4 жыл бұрын
Ya Hybris helped with my approach to fight Brute Tigrex with hammer and I did rarely see him use it there :v
@jerisj.89714 жыл бұрын
Upswing is definitely a good attack to work in with KO buildup. If I monster flinches (not in a clutch flinch, that's different) i will roll, reposition and follow up with the upswing to get a quick KO. usually when they begin flinching, it's a good time to go for the upswing
@DTPandemonium4 жыл бұрын
it's still good for stun but does lower damage as most other people pointed out but I would like to also add it should mostly be used to gap close while dealing damage on very small openings. if you are already next to the monster just do the level 1 charge 2 hit combo and if monster stays you can keep going to golf swing. You can also choose to go 3rd charge non moving attack if you are already or very close to level 3. In iceborne they buffed the stun of 3rd charge so much that it's only 3 stun damage less than upswing while doing tons more damage. Standard level 1 charge 5 hit combo is still the best if trying to stun with big opening though if the head is already tenderized. And it still does very comparable damage to big bang but only problem is you may not get the hit on the head with the 2nd golf swing as the monster gets up from a trip and sometimes you may even just outright miss on the first combo while the monster cant move if you dont exactly know what's the best spot to stand. With big bang you avoid most of those issues but it has very very low stun damage so only use if you just want damage and the monster is already stunned since you cant accumulate more stun during stun. You can still get screwed by kushala/velkhana head with big bang... Aerial charges still the best for damage AND stun if you got a ledge or slope. jump spin is not good for stun though so if you want stuns on slopes do manual jump from slope into 3rd charge aerial attack and follow it up with golf swing if you can hit it anywhere. It's also way more accurate. Spin jump is very good if you got affinity slider and in multiplayer where most parts of the monster is tenderized, you will literraly shred the monster with 200+ damages per spin on top of the big landing hit that doesnt get effected by airborne unfortunately, make sure to charge all the way to 3rd level for faster spins.
@ElderWarden4 жыл бұрын
Oh boy cannot wait for the Lance! Please tell me I can clutch claw after certain attacks, I really hate sheathing the weapon or the long and damaging counter clutch
@jakebanaszak36524 жыл бұрын
If you're on console hold left trigger and hit r3 and it gives you full slinger control, including clutch claw :)
@PoplarTan4 жыл бұрын
You can go into claw stance and press R3 or whatever the camera button is and it brings out your regular claw. You can clutch claw from that instead of sheathing your lance.
@BoONeo4 жыл бұрын
If u mean claw combos like hammer, switch axe and dual blades have then sadly u cant u have to manually aim but u dont need to sheath the weapon just press L2 and aim
@andyirpanda89114 жыл бұрын
Good point! In general charged attacks include flinch free and mental eye. Its the same with SnS and perfect rush for instance. Also, max. dps standar elemental hammer set could be done with Velkhana critical elem. and Frostcraft (4 pieces), also add Garuga greaves B+. Do not care about white sharpness (1.32) just to add 0.07 in case of purple (1.39), to invest on elemental dmg increase and it will help to add more dps. Sets could have protective polish and use whetfish fin if sharpness means a problem. Its totally destructive and add a great boost plus for aereal hits. Very fun to play and agressive n. n!
@darkorys80124 жыл бұрын
One thing, could you list or link to the music you use for your videos and you used in the past as well? I've searched on google but nothing comes up and can't use shazam on headphones(don't know if it would detect the music since I haven't tried).
@11ChrisRiley4 жыл бұрын
Song on this video is Buttercup by Jack Stauber
@darkorys80124 жыл бұрын
@@11ChrisRiley thx, searched it, bizzarre video, but indeed it is the music
@ClownAl3n4 жыл бұрын
BaseGame Duel Blade and Long Sword: yEahhhh Booooi, bow down to us bitches, we carry games Iceborne Hammer: Its Time For Me To Rise, and show these scrubs.
@ClownAl3n4 жыл бұрын
Im a Duel Blade main, since i solo everything. (Pocket Long Sword) - since base game and finished iceborne After this video, I know Hammer > more effective thank DB and LS.
@Regufyz4 жыл бұрын
Spin to win
@ClownAl3n4 жыл бұрын
@@Regufyz since beating iceborn solo, i wished I coulda done it with a new weopons like sword and shield, hammer, glaive, bow or something. oh wells, endgame farming now I guess
@inpunktion10784 жыл бұрын
With hammer being my most used weapon let it be known that with tip #4 you have to be in an attack animation with power charge in order to have that flinch free and even then it can be finicky, if it bothers you I recommend sacrificing something for one level of flinch.
@TheNomadicNerd4 жыл бұрын
Amazing Video! Where did you get that jacket at the start of the video? Is it layered? I must have it! Keep it coming, love your content 👍😁
@godessoffire084 жыл бұрын
Alec Sutten It’s the Devil May Cry layered armor, available in High Rank on EVENT only quest “Code: Red” (slay Tempered Teostra)
@crackydoodlepizza4 жыл бұрын
I like to pop a Demon Powder after the mounting charge attack with the Hammer, the spray will go off before you are on your feet and ready to pull out the hammer. Everyone gets extra attack during that down
@CheeseTheSystem4 жыл бұрын
Switch Axe! I'm still trying to find my niche with it (I love tail cutting, and its so easy with clutch claw to discharge on the tail now) and I also use blast so while I'm tail cutting I can blast the other parts off at the same time.
@DragonGunzDorian4 жыл бұрын
SA users unite!
@VVabsa4 жыл бұрын
Swaxe is pretty diverse since axe mode got a buff. Axe mode is my go to for breaking parts/knockbacks while staying mobile. When they are ook knocked over I switch to sword for dps, discharge into amped discharge is amazing when the monster is mounted or busy with other players.
@57wookie4 жыл бұрын
I've kinda fallen in love with zsd spam, even though I see a lot of speed runners these days using a lot of power axe
@toter804 жыл бұрын
For tip 10, Just use charge attack 1 triangle then big bang attack. You usually able to hit the monster for all hits, if you have issues position yourself so you final hit will hit the monster when they stand up. I.E. sometimes going from the side is better than the front of the head.
@fnafplayer6447 Жыл бұрын
One thing to note with brutal upswing I like to use it to close distance with the monsters or use it to immediately go into the repeated head smash. Also people when he says the experts use spinning bludgeon doesn't automatically make you not am expert. I dont use it as often but I use brutal big bang more often. Its all about your playstyle in the end of the day and hey, I'm an expert with the weapon but spinning bludgeon just isn't my kinda thing and I've beeen using hammer for a couple years now.
@Forcedlaw4 жыл бұрын
9:13 satisfying af. This is why you play hammer right here.
@lightobliven4 жыл бұрын
#9 tfw you are a HH main and the hammer keeps “getting rid of me” :(
@Jacob-se1hu4 жыл бұрын
Hammerbros and Hornbros should always work together, they're not real hammer mains if they do that.
@detectivecotton68244 жыл бұрын
lightobliven HH mains should be treated like royalty, as a hammer main I accept you
@Mantosasto4 жыл бұрын
No. HH are brothers too. You do not do that to family.
@dinomyte92774 жыл бұрын
I would like to see gunlance next, its one of the "lesser used" weapons
@fudwgemar4 жыл бұрын
Sadly it's the second least used weapon on pc :(
@BoONeo4 жыл бұрын
Gunlance is pretty much the same as before iceborne with the exception u put the wyrmstake slingerammo trap thingy on the monster
@Elc224 жыл бұрын
@@BoONeo they buffed the long gunlances so they are actually usable. non-shelling builds have been severely nerfed due to the sticky. also, slinger cap up is important for max damage builds for the increased sticky life.
@Unshatter4 жыл бұрын
2 things: 1. Charged hammer only gives you flinch free when attacking or charging. Otherwise, you wouldn’t care for longsword users attacking the head. 2. The head is usually the monster’s weakest spot. Even if the sword users cannot inflict Impact damage with their cutting moves, the hunts would be shortest if everyone focused the head (except maybe bow/gun users).
@EliteDarkOne4 жыл бұрын
"aim for the longsword user" - the way i live my life now
@n30ch1m3r44 жыл бұрын
Charge and let go of the charge button to do a side smash and transition into Big Bang. Much more efficient while keeping a charge. Ledge hopping also works for damage but only IF there's a ledge near the monster.
@darksavior11874 жыл бұрын
You'll also do fine with the Ruinous Obliteration hammer (seen most often in the video footage) as well, if you want one that hits almost as hard as Acidic Glavenus, but isn't as masters touch/handicraft dependant. Its good for a comfort and still high dps build.
@Nothing2it104 жыл бұрын
Aerial Style comes from the more recent classic monster hunter games where the goal is to get mount points up fyi Calling it Ledge Hopping may change how people call it after watching this vid, and I'd hate to see the old monster hunter game terms be forgotten, but it definitely describes the tactic shown on here. Other than that, great vid. I hope to see the other weapons soon. I main the HH for MHW and feel like I've had a good grasp on it, but you never know, finding other things is always welcomed.
@Kaizenoku4 жыл бұрын
Hunting Horn. The flourish you can use after any attack to play an extra note does cutting damage. So you can technically cut tails.
@DarkArms174 жыл бұрын
You can hit the monster's head without going near to other teammates by positioning yourself on the back of the downed monster. You usually barely hit the head from that position. Others usually position themselves under the mouth or in front of the face. You mostly won't be hit by others from that position.
@mikedavies69794 жыл бұрын
Hammer is a weapon who's build should be focused on enduring attacks in my opinion, as the Hammer needs to stay near the head a majority of the time, and a monster's head or front in general is more often than not where all the DPS is going to come from. So a fragile Hammer user will often not last long if they're not at least somewhat durable, but this can be very easily offset if you have a lot of experience in the weapon. As to skills, as it is the only weapon that can can drain stamina consistently (remember that word) I would prioritize Stam Drain over Slugger in a variety of cases. Slugger can be extremely helpful on Hammer but it by no means essential, and neither is Stam Drain in the same sense... However, as I stated earlier "Hammer is the only weapon that can drain stamina consistently" which makes Stam Drain quite uniquely helpful. I know people will say Exhaust Shots or the Bow Pellets, but I feel that neither can do this as effectively as Hammer due to consistency... but also because neither do any real damage by comparison. I'll add to this topic later, but that's my personal opinion on best skill to have.
@squeezehard_draws98154 жыл бұрын
just half into the video and learnt so much already. I have been using zora magdos hammer and loving it . thank you for the video
@TheMaeximum4 жыл бұрын
Please do NOT use a wide-range set. It does have a rather fast sheath animation, but then again you can just play HH since it has MUCH faster sheath into healing and has the same approaching style to monsters, if you really wanna break some skulls. You can do whatever you want in that game, I get that, but how horrible to suggest that „Hammer style“ to people since it is one of the worst weapon you ever want Wide Range on.
@eghcogaming56394 жыл бұрын
I love doing that edge jumping attack with the long sword too. You get reposit6back on the edge as well.
@zacharykoorn93234 жыл бұрын
Some monster attacks can only be powered through with the hammers natural flinch free while you’re charging the hammer so if it’s a lighter attack and you wanna go in let it hit you or try to walk outta the way before swinging
@pankeka3554 жыл бұрын
For the big bang I charge the hammer, draw attack, press Y (or triangle) then convert into the big bang it fully lands 95% of the time and is from what I can tell the most damaging hammer combo for when the monster is down.