Which dev should we invite next to help finish this crazy game? If you want to take part, contact us at passthegamechallenge@gmail.com with a link to some of your games!!
@66ogg3 ай бұрын
Bruh😮
@GaybrohamStinkton3 ай бұрын
Andrew Gower
@mudmubgaming67133 ай бұрын
Please Code Monkey
@mudmubgaming67133 ай бұрын
Code Monkey Code Monkey Code Monkey Code Monkey Code Monkey Please I also said it in your previous video😢❤
@66ogg3 ай бұрын
@@mudmubgaming6713 Bruh 😭😰😰😭
@NoomStuff3 ай бұрын
Cant wait to see the last 25 devs tweak the ui a billion more times
@thelaurens19963 ай бұрын
It needs a redo. Number 69 really didn't make it better
@lilkanye973 ай бұрын
@@thelaurens1996yeah his idea to improve was make the HUD so big you can’t even see the game
@gabrieldinix3 ай бұрын
I think the UI peaked at Ahmed’s design, got so frustrated when it got changed
@BraNils-xr6tk3 ай бұрын
@@gabrieldinix fr dev 69 ruined it so bad
@metalema63 ай бұрын
"I changed the sprites to 3d for higher quality" "I changed the sprites to 2d to better fit the theme" "I changed the sprites to 3d for higher quality"
@MR_ZERO2303 ай бұрын
And that KZbin gold u should make a vid Abt it
@gabby88393 ай бұрын
making the mushroom 2D was such a weird choice like how is that a good idea
@MiamiConfusion3 ай бұрын
@@gabby8839 this video showing how some people really can't be trusted with a basic contribution
@srengp38053 ай бұрын
@@gabby8839 nahh I think it had charm
@MalachiSillaman3 ай бұрын
@@srengp3805no it didn't
@blackdoc63203 ай бұрын
Nothing quite like taking a nice pleasing, minimal-ish HUD, aaaaaaand making it cover the whole screen...
@HolyNamed3 ай бұрын
Dev 69 in the corner: (It's a joke Dev 69 you are cool)
@Kingeskong10 күн бұрын
@@HolyNamedthis is a lie
@gamesforpeople2 күн бұрын
I loved the HUD that 67 did. Was mad 68 changed it, then 69 just took a fat shit on everything they possibly could.
@GTaCzZ3 ай бұрын
Dev 66 (Ahmet) had the overall best and most thoughtful approach imo. The way he organized it, was very professional and nice to follow through + "since project is past half waypoint i don't wanna make any critical changes" W - DEV
@stephenrose32023 ай бұрын
I agree, great UX design skills by Ahmet. I was curious enough to zoom in on the URL - I think the program he's using to explain things and refine the layout is Excalidraw
@Klinegrad3 ай бұрын
dev 69: "the game's still visible"
@oriking30842 ай бұрын
Sorry but that dude do not know what he is talking about he made the entire thing look like ass
@FTWSamFisher3 ай бұрын
Ahmet had the HUD perfected and shrekcraft was like "its not big enough, i can see the game still"
@hemlock_hbr78453 ай бұрын
Shrekcraft was just trolling with most of the changes he made. 😔
@CoffeeAI2013 ай бұрын
Haha! Well said. I didn’t want to comment but I couldn’t pass this one up. “…I can see the game still”
@MalachiSillaman3 ай бұрын
And he added a skibbity toilet 😔
@phearedphantom3 ай бұрын
Just let's you know whose games to check out
@logistaur3 ай бұрын
@@phearedphantom very true
@Pope_3 ай бұрын
guy makes the most obtrusive UI ever, replacing a perfectly fine one, makes it look like a shitty mobile game, cheats and leaves a note in the code saying not to revamp the UI, gets blasted rightfully so
@fstani3 ай бұрын
I also felt he just wanted to troll, UI was great already
@pau_1eal5263 ай бұрын
that hurt
@snowyforest60583 ай бұрын
If he was the person who added the note. The whole point is to not communicate?? I can understand adding notes to code to make it understandable and clear what the code does, but honestly Ahmet's design and thinking process felt so professional.
@TheOfficialRybot3 ай бұрын
@Dev69 ShrekCraft needs some mental help.... He ruined the perfectly fine UI and cursed the project.
@JG-te7hk2 ай бұрын
Yeah, it looks like pure Sabotage lol
@turnleft86453 ай бұрын
30% of dev's contributions are just changing the UI to their personal likes😭
@RazzleTheRed13 ай бұрын
I know right, it's like this. One of the devs fixes the cobbled together UI with a bunch of different elements mashed together. Then I look away for a few minutes, and the UI is completely different and looks like a total mess again XD
@HateHater22053 ай бұрын
Dev 69 made it look like a mobile game
@seanthesheep3 ай бұрын
@@HateHater2205 yeah they seem to be a fan of 360p games, or thought the style was more like doom or quake, which have large HUDs due to their low resolution
@Netbase20003 ай бұрын
because it's easy
@manashieldmedia3 ай бұрын
Yeah... the very first action taken in this video is removing some charming spell icons and changing them into indecipherable "modern" garbage UI
@klikyali3 ай бұрын
Ahmet's work was so planned and decent. Like he actually carried the game as he's own. Dude even made a roadmap for changes lmao. It's sad that the very dev that came next just ruined the things he did.
@manthasam6793 ай бұрын
Ahmet did phenomenal with the UI. Everything fit together so well. such a shame the shrek dude ruined it :(
@SharinganMan3 ай бұрын
it was not "the very dev who came next", there were a few in between
@Shrekcraft2 ай бұрын
@@SharinganManThe very next developer changed the position of many UI elements like EXP and selected skill. I did not get Ahmet’s UI by that point.
@SharinganMan2 ай бұрын
@@Shrekcraft oh buddy i don't think you should be trying to engage here
@zack-lk8if2 ай бұрын
@@Shrekcraftyeah no. clipper changed 3 icons on the side and added items to the top, codeer added spiders and a transition animation you changed the ENTIRE ui and made shitty, low effort, icons that completely clutter the screen. the very next dev immediately pointed out how bad it is and so is every comment. Ahmet spent his whole time making the game look professional and you made it look it a mobile game
@AIAdev3 ай бұрын
Good luck to the final 25 devs. You've got 75 devs worth of chaos to clean up. We're all counting on you.
@IEatAncientArtifacts3 ай бұрын
Bro im a big fan of
@66ogg3 ай бұрын
Bro😢
@Creditcatt3 ай бұрын
I mean you’re not wrong
@marchesilvet80963 ай бұрын
Dont scare them, we need to watch the last part! Hahaha
@Mrmarch4443 ай бұрын
I hope they all just clean up the game… there’s too many unfinished concepts and every dev is just adding more unfinished concepts
@Ph4nt0m2853 ай бұрын
ahmets UI didnt last a single dev 😭
@SharinganMan3 ай бұрын
yes it did, it was the third dev after that who redid it
@dinoeebastian3 ай бұрын
90% of devs: I didn't like the UI so I fixed it
@Schrilli13 ай бұрын
And its still trash
@gabrieldinix3 ай бұрын
It peaked at Ahmet’s UI 😭
@anthonypowell42403 ай бұрын
They kept messing up something for no reason
@DibzzehM83 ай бұрын
69 actually ruined it tho, now it actually needs a rehaul
@ahona12313 ай бұрын
@@DibzzehM8 It's the fact that ahmed had a whole process and planned his changes that make it so frustating that the shrek guy just came in and put his UI together as an afterthought, there was UI elements overlapping each other. It was worse than my UI back in the burning crusade
@kaydonhigginbotham3 ай бұрын
How did that guy who made that giant ugly Ui think that looked good??? Like im sorry but that was just objectively awful
@Domse653 ай бұрын
yeah, it looks like he is just blind
@jakerys_bakery3 ай бұрын
to be fair he makes shrek content so I don't think he actually has too much true taste, just meme shitposts
@Domse653 ай бұрын
@@jakerys_bakery yeah would be good if blackthornprod did more filtering when choosing devs for the challenges
@NotYourUser1343 ай бұрын
@@jakerys_bakery You guys are trapped quick to write off a guy's entire skill as a dev because of the UI thing, as if that's all he did.
@jakerys_bakery3 ай бұрын
@@NotYourUser134 did you see him showcase his past work? and did you see what he did to it? I think it's a fair assessment..
@JHan14113 ай бұрын
After this chaos I almost want a 5 game devs made a game with communicating lol
@rahko_i3 ай бұрын
Yeah, honestly, it's just becoming a complete mess and chaos. Maybe the last 5 devs should indeed have some level of communication together.
@RubberTag3 ай бұрын
@@rahko_i True!
@devonharrell16993 ай бұрын
I want this same video 100 game devs made a game with communicating just to see the stark difference between this video and that one and seeing how much they argue
@darthtesla3013 ай бұрын
It would be 5 times as much work for everyone.
@Earthborn-cn3kp3 ай бұрын
They've got tons of vids like this
@h3lblad33 ай бұрын
Some observations: Devs, even the artists, don't seem to understand theming. It's very common for changes to be made to the art that clash with the rest of the art. The ongoing "2D vs. 3D" problem is a huge example where tons of dev time is wasted by people who insist on changing assets from one to the other for some unknown reason. We had the same problem with the hand way back when. An early dev removed the poop mechanic because it damaged him. This broke not only the intro, but a later boss fight -- something that wasn't found until Ilprint about halfway through the video. The fix for this in the intro was to make knives spawn there, and for the boss fight the fix was to make the rocks secretly knives (is_knife). Then Ilprint gave the goblin bombs because it was useless. So, weirdly, what they did was this: - Got rid of the poop mechanic. - Broke parts of the game doing it. - Fixed the parts of the game that were broken. - Brought back the poop mechanic (only now it's bombs) ...Sigh... This happened because, once again, devs came in specifically looking to remove content. Why? I have no idea. One dev added the goblin companion that had no purpose because another dev already added companions. And he really wanted to add a companion, apparently. This companion is unlike all the other entities in the game, being a full 3D entity. It only "fits" because it fits the style of the environment. Yet it held no actual purpose. And I don't understand why it wasn't added as a choosable with the other 3 companions. Also, the devs need a talking to. Someone broke the rules by leaving a readme.
@Finalslashes3 ай бұрын
Theirs adding a stage and expecting another dev to polish it and and adding an entire movement mechanic which breaks an room by it’s existence
@ilPrinni3 ай бұрын
Yep Yep! Thats the danger of removing anything in this project. Not only do you not know what its required for, you also curse future devs with mysteriously broken mechanics with almost no evidence that it was there in the first place haha! Good observations! I never put together that the poop was how you damaged the spider boss, just assumed that someone accidentally changed the rocks to not be knifes since on paper that is really weird. I found the poop toggle but didn't have alot of time to play with it on, probably would have had some insights to realized the game is more playable with it on haha. When working my assumption was: - Game existed - Someone added a poop toggle for fun that was more aesthetic rather then - Someone implemented poop - Someone else turned it into a toggle I think its inevitable, that the later a project goes, the more likely any changes will require more and more effort to implement and fix. I think that's why A lot of the devs worked on UI (I myself even messed with the UI while deciding what to actually add since it was the safest thing to fiddle with (outside of bug fixes)). UI is pretty detachable from alot of the systems and has a much lower risk of breaking everything.
@yazanenazy21123 ай бұрын
I agree with the premise. However, the dev who removed the poop is a hero.
@LucidWeedy3 ай бұрын
@@yazanenazy2112 Yeah it's the dev after him that mucked it all up really
@sammycain3 ай бұрын
I did like the original goblin more than the original companions, but definitely stepping on toes there. I do not like the change that was made to him, previous design was better.
@ThefifthBishopofGord3 ай бұрын
I love how much the mushrooms were changed. They were 3d->they were 2d-> then went back to being 3d but using different models.
@66ogg3 ай бұрын
@@ThefifthBishopofGord Bruh 😭 😭😓💦
@JV-de9fn3 ай бұрын
It came to the point that the mushrooms werent even there xD crazy !
@markmckenzie53433 ай бұрын
@@ThefifthBishopofGord then the model was lost/unlinked so they made a different 3d model at the end
@fluffydogsfly-h1l3 ай бұрын
real
@OKayD3N3 ай бұрын
2d ones were terrible
@Siggy3 ай бұрын
Nothing pissed me off more than dev 69 changing the HUD to be entirely unbearable and then having the AUDACITY to tell people not to change it as if *his* was the best rendition. What an arrogant thing to do.
@EditsbyM3 ай бұрын
the mushrooms getting ruined then fixed in like two devs was pretty funny.
@HolyNamed3 ай бұрын
Lol went from 3d to 2d to 3d, tbh I like the 2d because it matches with the other things
@SoulWhiteAngel3 ай бұрын
@@HolyNamed didnt mesh well with the jumping though
@lemmejustreadthethingsАй бұрын
And the HUD can be fixed and then ruined in like 2 devs..
@XnvasxveАй бұрын
@@HolyNamed didn't mesh well with anything
@CAxPH3 ай бұрын
This series continues to prove why Project Managers exist
@ElvenRaptor3 ай бұрын
At this point, I think there needs to be some form of communication, or rules. 1) No more adding things. Just augment and smooth out. 2) No changing the UI after Ahmet's change.
@rc2k5243 ай бұрын
@@ElvenRaptorthe last 25 definitely need a rule to NOT add new things because wow
@tec-omin72132 ай бұрын
@@rc2k524well it’s not like they’re tryna sell the game. It’s fun content, giving them rules now would make the whole video pointless. We just gotta see what they come up with at the end regardless
@darkpheonix772 ай бұрын
Nah, just people communicating.
@DicemanYT2 ай бұрын
Its fair. Its a true experiment of what us as a community and humans can do based on common sense. The last 25 should use that common sense and try to flesh it out into a final product. Its not rocket science its common sense
@Pedro_MPM3 ай бұрын
Ahmet's UI was the cleanest, it's a shame it got removed...
@strompy20073 ай бұрын
True bro, this now looks like a mobile game
@ASTA..Ай бұрын
Shrekcraft has the brain of a literal 12year old
@XnvasxveАй бұрын
The guy who ruined the UI Shrek or wtf ever was fighting in the comments trying to justify that absolute assault on the eyes that was his UI
@adityarajkhowalamaАй бұрын
Ahmet was the best developer, here's his channel from the description. We should all show him some love! www.youtube.com/@ahmetahaydemir
@sawyerdewitt9643 ай бұрын
Dev 69 made a really bad UI. 22:19
@topfix_3 ай бұрын
he called himself "shrek craft", what did you expect
@hemlock_hbr78453 ай бұрын
Ya he was just trolling 😔
@MiamiConfusion3 ай бұрын
turned the ending into skibidi toilet bro like what
@nirio79943 ай бұрын
the UI was a banger before him but he turn it into this.... thing ??
@baggens55Ай бұрын
@@topfix_ I was hoping for an ogre boss tbh, it would have been thematically correct both for him and the game and much better than what he did
@chubbyhobit3 ай бұрын
Wish they kept Ahmet's UI
@Nabie23 ай бұрын
Yeah I just got to his changes and for the first time in this video it felt like someone actually planned out what they where doing instead of just "I needed to make a change so I did"
@RealNostalqia3 ай бұрын
Just got to his part and was looking for a comment like that. He really made it fit in the entire art style while planning it out and not adding random stuff
@PinguinCrazy2 ай бұрын
I cannot fathom the shrek guy that made the UI huge and blocking the screen... Why? Just why?
@adityarajkhowalamaАй бұрын
Ahmet was the best developer, here's his channel from the description. We should all show him some love! www.youtube.com/@ahmetahaydemir
@Jackhoppy3 ай бұрын
This has become a platform for devs to half assedly add something without any thought just so they can plug their personal projects
@XnvasxveАй бұрын
And simultaneously bomb anyone's interest in checking out their dog water projects.
@Meeks282917 күн бұрын
@@Xnvasxveright 😂😂
@ntgreckless3 ай бұрын
ahmet was the best dev, made some really important changes and polished the game better than any other dev
@auysters_for_sal91653 ай бұрын
Yeah just for someone to make it the worst iteration of the UI it’s been yet 😭
@Fogest3 ай бұрын
@@auysters_for_sal9165 Can't believe that guys amazing work just got slaughtered by the very next dev. Didn't even make it past one dev.
@b0bMC3 ай бұрын
@@Fogestespecially shrekcraft bro (21:52) The ui he made look wayyy to cluttered. And the heart is too big and distracting. Ahmet was definitely the best
@manashieldmedia3 ай бұрын
@@b0bMC Shrekcraft is the only dev that has actually annoyed me and I went through the "giant centipede" debacle. Dude really sacked so much good work for "lul memes"... In fairness they did do some crucial improvements... but maaan...
@Fogest3 ай бұрын
@@manashieldmedia Yeah, there always has to be one jokester out there. Wish they messed with something else and not a well thought out UI
@metalema63 ай бұрын
"It feels like 75 people worked at this game" Couldn't have said it better, lol
@ashonline773 ай бұрын
People wanted to see what would happen if 100 devs worked on a game with no communication and it's exactly the choatic mess that you'd expect lol. Hopefully the last 25 just try and polish the game.
@DualWielded3 ай бұрын
Now we need a 3D hand toggle as well just for the unnecessary chaos
@ThefifthBishopofGord3 ай бұрын
I think everything should have a toggle in the menu that changes how many dimensions things have. To 1d to 3d
@clayday52993 ай бұрын
@@ThefifthBishopofGordlmao 1d
@Rhyspectable3 ай бұрын
Miss your vids DualWielded
@adriano7603 ай бұрын
@@clayday5299 1d would just be a line
@monke13403 ай бұрын
@@Rhyspectable same
@cprn.Ай бұрын
There are few rules to making a good game: 1. start at the end and work your way backwards - otherwise, it'll feel worse the farther you get, or you won't finish at all 2. restrict yourself to 2 core mechanics - if you try to balance more, you'll end up with at least one being crappy 3. make a vertical cut as soon as possible - it's the only way to see if your design decisions turned up fun 4. cheat - nothing in your game has to really do stuff, it must just look like it does ...and a bonus rule if you don't feel like working today: 5. promise yourself to read one line of your code before you go slacking* *) the hardest thing is to start
@yesham94363 ай бұрын
The devs that just fixed things are the ones you want to hire
@IceWolve673 ай бұрын
People's major issue in the commment is basically the UI, that kept getting changed, and I agree. It went from messy, to good, to shrek-ruined-messy-mobilegame-crap
@NautilusHCD3 ай бұрын
I feel like the game is just a mess at this point. As AIAdev said at 29:43, we don't really understand what's going on. The art is too varied, with some out of place sprites and UI. Most of the devs just add onto the game instead of improving what's already there, and it just adds one more thing to polish, but props to the ones polishing it, and good luck to the remaining 25 devs who have to work on the game, this can definitely end well if they work it out together :)
@seanthesheep3 ай бұрын
they cant really work it out together without communicating. even if they kept a README documenting their rationale and plans, that'd go against the spirit of the challenge but would be cool to see a game made by a 100 devs that can communicate and coordinate
@sanguinepub3 ай бұрын
Yeah, like, they should instead of adding more features... add more levels. Enhance the game in a different way. Why is the game still super short? D:
@WolieIsHot3 ай бұрын
@@sanguinepub I think the already existing level layouts could use some reworking as well, all the levels are right now are a series of huge rooms and wide open hallways. Future devs should take from the practice level a bit.
@sanguinepub3 ай бұрын
@@WolieIsHot I agree. The levels could be expanded on and new levels could be made. Instead of adding things that never get seen again, like the grappling hook that I think will never be seen again.
@DABOBYT3 ай бұрын
i can't really tell,but i think one of the bosses still is a white blob
@deadisntAlice3 ай бұрын
The guy who popped in just to make the UI unbearably crowded needs an actual intervention in his life. Like what in the Ubisoft hell was that?
@deadisntAlice3 ай бұрын
Never mind, they make shrek specific content. There's no hope for them at all.
@Churros_are_Overrated3 ай бұрын
@@deadisntAliceand they are defending how bad it is by calling it “retro”
@Human-x5eАй бұрын
He can't code, so he tried to "hide" in the UI. He even failed at that.
@gary9689Ай бұрын
@@deadisntAlice fr, him adding skibidi toilet is incredibly disappointing but not surprising based on all the "shrek t pose funny" style of humor he seems to have
@NoobPlayMC3 ай бұрын
I wish more Devs would actually polish the existing elements then just add new thigns that are out of theme
@CrystalIine3 ай бұрын
Half the devs didn’t play or tried to understand the game, so they didn’t understood the real problems on it
@ppowersteef3 ай бұрын
I've only seen a single dev noticing the 2nd boss, I almost forgot about that one. bizarre.
@nathanielmorrison98463 ай бұрын
Exactly
@JD2jr.3 ай бұрын
"without communicating" needs to refer to not chatting about the game. Definitely need some sort of changelog or design document (but limited to "fix this bug I found/created", not a roadmap) to keep from beautifully well-thought-out UIs being immediately replaced with mobile game crap.
@colecube82513 ай бұрын
or art styles constantly changing.
@ahmetahaydemir3 ай бұрын
Dev 66 here, thanks for having me
@potato59023 ай бұрын
I thought you did a lot :D and all of them we're 10/10 big props to you
@AdwaiBogolu3 ай бұрын
understandable
@hyperbooper3 ай бұрын
First of all: lol Secondly: Your changes were fantastic
@strompy20073 ай бұрын
Completely fair bro
@Nabie23 ай бұрын
You'll be glad to know we the viewing community all universally agree your minimal design and non-screen vomit UI was the best. I also really appreciate that you actually planned and thought through your changes before adding them. Honestly it's criminal that only 3 developers later your entire polished UI was removed.
@Isaac-i3s3 ай бұрын
One random dev: I’M gOnnA AdD A grApPle HoOk Everyone else: entirely ignores it and doesn’t even comment
@thelvadamee3 ай бұрын
To be fair it was a cool idea that matches the movement but it doesn't go with the medieval magic theme
@xenaisu2 ай бұрын
not only that, no other dev used the grapple or even found that it was there x)
@LucBlocker2 ай бұрын
at that part I was like "but, but the mushroom parkour thingy, you're RUINING IT lol"
@Isaac-i3s2 ай бұрын
@@thelvadamee true
@XnvasxveАй бұрын
@@thelvadamee it wasn't a cool idea it wasn't even a grappl hook if dragged you across the ground.
@avez-ch1np3 ай бұрын
Too many devs this episode trying to add new things instead of just improving what's already there. All the devs that did do that deserve all the praise. So many new mechanics were added but by the end of the video the only one I saw in use was the goblin. Also, sorry but that HUD redesign at 22:39 is hideous and you'd think this was a mobile game.
@ChumpWumber3 ай бұрын
laughed out loud at the HUD redesign, it's absolutely insane
@covereye57313 ай бұрын
"Let's add a grapple hook for levels that have nothing build around it and have other devs figure it out". I'm so glad everyone completely ignored that.
@Finalslashes3 ай бұрын
@@covereye5731fr like I liked the lazer snake since it added to the movement without invalidating other parts
@SETHthegodofchaos3 ай бұрын
@@covereye5731 makes me hopeful that I am not the worst hobby game designer around :D Imposter syndrom cured!
@jsch28013 ай бұрын
Dev 69 destroying the whole HUD and adding skibidi toilet killed so much character from this 21:50
@strompy20073 ай бұрын
Bro is nostalgic about the poop
@JP-do5tc3 ай бұрын
You can really tell he learned game dev from Roblox brain rot games
@JarlAmbitionАй бұрын
@@JP-do5tcI don’t get how he’s in college, I thought skibidi toilet was like a pre teen thing
@HacksAndSlash20 күн бұрын
@@JarlAmbition to be fair, Im 99% sure that series started as a parody of GMod ARGs and he's at an age where GMod nostalgia makes sense
@Docevega3 ай бұрын
I appreciate the respect of not removing other Devs work but this mindset is what made the whole game into a mess.
@thatcher69233 ай бұрын
It’s more that devs can’t help themselves and have to add something new every time
@sirefirefly3 ай бұрын
@@thatcher6923 Also 100 devs is way too many devs
@HolyNamed3 ай бұрын
@@sirefirefly It's just an experiment
@noiJadisCailleach3 ай бұрын
You mean a masterpiece.
@h3lblad33 ай бұрын
I disagree. This video is rife with removing other devs' work. It literally starts with two devs removing the poop mechanics and a huge chunk of the changes were people ruining the UI over and over again.
@petitbirb81623 ай бұрын
someone in the last 25 needs to bite the bullet and get rid of 70 of the random features thats what will make the ui look better it looks overwhelming bc theres too much the obsession with toggles is too kind either keep the poop as the only mode or completely get rid of it (and have everyone hate you) bc what do you throw rocks or knives or crystals or barrels 😭😭😭
@GreenTheFae3 ай бұрын
The amount of hud changes in this series lol. Personally I'm for smaller minimalist Huds. Can't stand having things block the screen
@HolyNamed3 ай бұрын
Me too, that's why I didn't like Dev 69's hud but it's just preference lol he's still a good dev
@zakaryrichmond3963 ай бұрын
For me the hot issue only started with the risk of rain items from clipper I don't doubt that they are a good mechanic I just feel like they don't need to be constantly on my screen. Give me a pause menu that has a full grid of them and I can hover over each to find out what it does instead of random pictures of Monster Energy and knives at the top of my screen.
@taskipl3802Ай бұрын
@@HolyNamed no he isn't
@ZeallustImmortalАй бұрын
Legit just give me numbers representing certain things and im good when it comes to HUD. Tbh I think Half-Life and Half-Life 2 have some of the best HUDs in gaming.
@mtlugo103 ай бұрын
I wonder if dev 69 was intentionally put there as a haha joke to throw the entire game into chaos.
@Zero_694203 ай бұрын
So just ignoring all the fixes and music he contributed and instead saying he put chaos for a UI?
@AlissahKat3 ай бұрын
@@Zero_69420 Thats the worst part. the music and other things were actually good. turning the ui into a mobile game ui that covers 70% of the screen, and adding skibidi toilet is completely awful.
@twobananabros18173 ай бұрын
At this point, can we even call this a game? It's more like a 75-headed scientist's experiment gone wrong
@ITR3 ай бұрын
I don't think there's any other way it could go with 75 people collaborating without communicating. If anything, it's amazing it hasn't gone even more wrong than it already has
@ButWhyLevin3 ай бұрын
@@ITR Hi mr Omori man
@ITR3 ай бұрын
@@ButWhyLevin hi fellow gamedev omori enjoyer
@dapandared2 ай бұрын
If shrekcraft wasnt in this, it mightve actually been a playable game.
@AzureBluGD3 ай бұрын
12:30 this guy looks like he does 10 push-ups for every line of code he writes
@Zechasaur_3 ай бұрын
And yet all he did was literally just add a some random, out of the blue, pointless goblin, that didn't do anything
@epileptix89543 ай бұрын
@@Zechasaur_ it does do things though. What are you talking about?
@itsemurha03 ай бұрын
@@epileptix8954 the other devs remade him and added functionality
@abizarreyoutuber63173 ай бұрын
@@epileptix8954 When he added it it was pointless, other devs gave the goblin some sort of use
@RubberTag3 ай бұрын
@@Zechasaur_ Yeah idk man, I feel like the bombs is too much. You already have all these different kind of spells. When should you use them and when should you use the bomb? Maybe add so the bomb has to be used to explode some doors or chests or something. Idk, just makes it messy when you have to choose between spell casting or throwing bombs from the Goblin. I thought the goblin was going to be a loot goblin, running around and pickung up loot and bring it to you
@goldfishmentality3 ай бұрын
Blackthorn: here's the greatest self promo opportunity of your career! What are you going to do? Half the devs: change the shitty ui into a different shitty ui 😎
@theelderswear3 ай бұрын
i love how they had a decent ai about halfway through and then that one dev put the one with the heart taking up half the screen. it was like a nuclear bomb back to the stone age
@NotYourUser1343 ай бұрын
Ehhhhh, that's a bit of an exaggeration. Even if they didn't, How many people are really gonna be like "Oh wow! I loved random game dev #57 who did mostly the same thing as random dev #34 and random dev #49!"
@Ricardoromero44443 ай бұрын
Mildly infuriating to be honest. It's past the halfway point already so why tf add more stuff. The guy who added risk-of-rain items really doubled the amount of chaos.
@theelderswear3 ай бұрын
@@Ricardoromero4444 incredibly infuriating. This could be the greatest rogue lite ever tbh. I love the doom art style. The guy who made all the platforming spells is brilliant, and there's just 3 levels. We're 75% of the way there, all the spells are wacked, there's no dungeons generation, there's no way to select the spells, UI is still bad etc
@monkeymode90022 ай бұрын
@@NotYourUser134 I checked out some of the devs that made cool stuff lol
@arulkws3 ай бұрын
my reaction watching this: "hmm okay chaotic but at least the devs are trying to contain the chaos" a random shrek dev appear "oh no....."
@markmckenzie53433 ай бұрын
@@arulkws lmao I was wondering how he would contribute
@Churros_are_Overrated3 ай бұрын
I wonder how someone even ends up with as awful humor and taste as him
@arulkws3 ай бұрын
@@Churros_are_Overrated yo bro that's just plain mean
@Churros_are_Overrated3 ай бұрын
@@arulkws but where am I wrong?
@arulkws3 ай бұрын
@@Churros_are_Overrated humor are subjective, just because you find something isn't funny doesn't mean it applies to everyone
@GodofChookie3 ай бұрын
Ahmet really improved the UI and feel, Shrekcraft really outdid himself in random changes without any plan that needed several other devs to fix it. Changes the feeling to a cheap mobile game Sad to see the reactions being so limited and mainly seeing Noa, also with only a few minutes of screentime it's impressive to have the time to hate on the design
@ZeallustImmortalАй бұрын
Well games even worse than cheap mobile games is what shrekcraft specializes in.
@markmckenzie53433 ай бұрын
That poor mushroom
@darkroom74093 ай бұрын
When I got it it had already been re-done twice but the models we're missing for some reason :D
@Shrekcraft3 ай бұрын
@@darkroom7409 I assume they were "missing" because the other developer did not have Blender installed which Unity requires so it can convert .blend to .fbx behind the scenes and import the models that way.
@darkroom74093 ай бұрын
@@Shrekcraft That's good to know! I have blender so I've never had that issue. Also I never use .blend files in Unity :D I have trust issues.
@PrimeTime03 ай бұрын
Am i the only one who preferred the first goblin sprite? The second ones fine, but the first ones seemed cute but also like a lil goblin goober guy, with that gobliny, gremliny energy, while the second seemed more forced cute, like a teddy bear rather than a goblin
@SETHthegodofchaos3 ай бұрын
I think the 3D model doesnt fit the game. If it was 2d like the rest I think it wouldnt seem as out of place. Still cute tho ngl.
@aleksakocijasevic66133 ай бұрын
I also think it was more charming
@tec-omin72132 ай бұрын
Yea I loved the animations of the second one but the design of the first was better in my opinion. Smaller, less distracting to the player and the shade of green was much better and didn’t clash with the grass environment. Half of the art is 3D/2D so he was implemented in well. If he could attack by himself like the other companions it’d be PERFECT
@gojiking27903 ай бұрын
Game devs are skilled but probably all have the worst sense of humors imaginable 😭😭
@HolyNamed3 ай бұрын
hey that's what happens when you don't got time to go outside 😂
@thetiltedcat61673 ай бұрын
goated comment meant with all the love for game devs as possible.
@thatboyjackk3 ай бұрын
fr
@dangerface3003 ай бұрын
I am so mad at dev 53. How dare they take the poop out of the poop game? They didn't even do it properly, unlike the dev right before them.
@DeletedDevilDeletedAngel3 ай бұрын
@@dangerface300well people in the other video didn’t want the poop mechanic
@Zoofa188_Qe3 ай бұрын
I like how someone was like "I can just remove the poop. I'll just add a poop toggle button" and the next dev instantly removed the pooo
@ikosaheadrom3 ай бұрын
i wish the poo stayed im honestly mad about it
@SETHthegodofchaos3 ай бұрын
@@ikosaheadrom the whole dialogue of the wizard makes no sense after that anymore...
@monkeymode90022 ай бұрын
@@SETHthegodofchaos I feel like pooping became a pretty big part of the game's mechanics and charm, and removing it just made everything even more lackluster
@SETHthegodofchaos2 ай бұрын
@@monkeymode9002 yeah it just became generic after that. It had some sort of identity before which could have been expanded upon. But nope. Right out the window, I guess. It feels like most devs dont even play the game once to get an understanding of what came before. It seems some have the game for a 3 days while others only for 3 hours. Oh well.
@aloufin2 ай бұрын
get a couple freaks in your dev team and suddenly fecal themes are added into a game ... sigh
@meepswag353 ай бұрын
Someone needs to make a tierlist of all the devs and how good their changes were
@HolyNamed3 ай бұрын
hmm no
@firei113 ай бұрын
You do it
@Dr.Arson_is_on_fire3 ай бұрын
ahmet and Felix Chevrel S teir definitely
@josephdahdouh27253 ай бұрын
that would be amazing
@tec-omin72132 ай бұрын
Yeah one of the video game essays channels should do this, but their opinion would probably be bad anyway💀
@RKIOrbMage3 ай бұрын
The French dev Felix Chevrel cooked honestly, linking the game spells to platforming is a great idea
@fefeman28563 ай бұрын
Thank you.
@jpretorius51553 ай бұрын
@@fefeman2856I loved that idea, at first I thought “no, no, no”, but once I saw it action it made sense and is really cool.
@SollMC3 ай бұрын
I am so happy the indie accord got rid of the poop feature because let’s be honest it made the game feel, shitty. Love how he made an option so you can play with it if you want though.
@66ogg3 ай бұрын
@@SollMC Wave Bruh 😭🛥⛵😱💦😰
@LucidWeedy3 ай бұрын
yeah and then slobby ruined it immediately and broke the game 💀💀💀
@disobedientdolphin3 ай бұрын
Dev 70: I added lights to the mushrooms because they could be missed by the player. Dev 71: There seemed to be no mushroom models. .... Oo
@tetravisum3 ай бұрын
it's pretty funny how when this series started I thought "oh that's interesting I wonder what happens when 100 devs work on a game without communicating" and now 75 devs in I can confidently say that the end result will be you get a game that looks like 100 people worked on it without communicating. I don't know what I expected.
@ZeallustImmortalАй бұрын
Watch dev #99 somehow turn this thing into an entirely coherent masterpiece
@FlourikumАй бұрын
What's crazier is the fact that only 2 devs really derailed and bastardized it. The one dev who literally never contributes adding the crap mechanic and the one who unironically made the worst UI imaginable. There was accidental sabotaging it seems like the pets basically disappearing but other felt deliberate.
@chaseharley12153 ай бұрын
I like how half of them end with “then I ran out of time so hopefully another dev will find something to do with it” and the feature is never mentioned again.
@ElvenRaptor3 ай бұрын
The final 25 are all gonna have to be chosen for their ability to clean up a game.
@MalcomHeavy3 ай бұрын
I feel like most of these devs don't spend any time working on the game. They call add or change 1 to 2 features that could easily be done in a couple hours, or needlessly rework the UI for the 100th time. Feels like a majority of them view it as a way to do 2 hours of work for free promo.
@NotYourUser1343 ай бұрын
Well it makes sense, they're not gonna take a ton of time out of their lives to work on a random challenge for free
@MalcomHeavy3 ай бұрын
@@NotYourUser134 3 days isn't a ton of time. Especially when they are getting a lot of free promotion out of it
@SETHthegodofchaos3 ай бұрын
@@MalcomHeavy it seems some one have like 3 hours while others have 3 days. and it shows in what they accomplish in that time. Thats strange to me. At least one dev was honest in saying that he procrastinated. but still did lots of work within 3 hours. Makes me wonder if some of the people just put in half an hour and thats it. But to be honest, if I knew there were going to be a dozen devs after me that wont be on the same wavelength or even put in much effort, then that wouldnt motivate me much to put in effort either. So kudos for the few ones that did.
@NotYourUser1343 ай бұрын
@@MalcomHeavy 3 whole days is a decent bit of time, not to mention you realistically aren't going to be able to spend all of the three days on it, they have lives outside of it. Not to mention the fact that they aren't really getting all that much promotion from it. The only reason you'd go to check them out is if they did something noticeable or special, as and people who watch these videos really seem to hate it when people do that, so if they do what people want, the only people who are going to check them out are guys who are like "oh boy, I was looking for an extra 100 game developers to subscribe to"
@coolblubird3 ай бұрын
I feel like the 75th dev's contribution of a complex system for handling many entities that he specialized in, while a very helpful addition, might end up breaking things without communication
@s--b3 ай бұрын
he said it was only for that level
@coolblubird3 ай бұрын
@@s--b I must've misheard him, my bad, but the point still stands, it is going to be hard to edit and modify the arena level too much
@s--b3 ай бұрын
@@coolblubird large chance it does not ever get touched again, everyone would rather redesign the ui or add their favorite games feature
@WolieIsHot3 ай бұрын
I think for the next set the don't remove rule needs to be broken, there's so many conflicting mechanics and bloat here now that it kinda drags the game down.
@lachlanmc23353 ай бұрын
No thats the whole point
@WolieIsHot3 ай бұрын
@@lachlanmc2335 I understand that but at this point there is so many conflicting systems added to it by devs just looking to leave their mark on the project that the devs that want to clean the game up a bit are having a hard time doing so, the next round of devs should as a result be allowed to trim the fat wherever necessary if they want to.
@lachlanmc23353 ай бұрын
@@WolieIsHot yea i think perhaps In a future challenge the devs should get a segment of time specifically for polishing so they dont feel like they are wasting time.
@Shrekcraft3 ай бұрын
I followed this rule considering what happened to previous devs that broke it and… uh… I made a bad HUD because of it and got the same punishment 😢.
@nakobu27253 ай бұрын
@@WolieIsHot thats still the point of the thing. Its an experiment, not a serious game
@Fatalhck3 ай бұрын
This series of videos should be a case study for all developers of how it is important to have a ruleset predefined about things that are subjective like code styling, Basic UI elements, code format etc... many times some developers think that defining this is just a waste of time but this project shows what happens when you don't (on this specific case "can't") have these rules in place
@EtheralGames3 ай бұрын
Dev 56 here! Thank you guys so much for having me again! :)
@User142343 ай бұрын
good job homie 👍🏻
@66ogg3 ай бұрын
@@EtheralGames Bruehf 💦😰😓😭
@hemlock_hbr78453 ай бұрын
Love the companions! Great addition.
@darkroom74093 ай бұрын
DEV 71 HERE 😂 🎉 Thanks Noa and Liam for having me back so quickly!
@ShrikeGames3 ай бұрын
Your additions were good, and actually looked fun. Which was a welcome change from most of them lol
@darkroom74093 ай бұрын
@@ShrikeGames Thanks. I did also Make UI changes like 9/10 devs 😂 but I feel that when you can't see stuff and dialoque boxes cover other UI it's justifyied 😎
@phasein54133 ай бұрын
Good move, I think. Added not more mechanics, but content. Nice.
@darkroom74093 ай бұрын
@@phasein5413 Yup, the game doesn't need MORE mechanics 😅
@Churros_are_Overrated3 ай бұрын
You definitely had some of the best additions, and you definitely have a good amount of restraint by not going and deleting a few thousand of the random unnecessary additions
@drustit22093 ай бұрын
So glad that 💩 mechanic was reworked. It was sending the project down the toilet.
@ADudeNamedCaleb3 ай бұрын
LITERALLY
@zakaryrichmond3963 ай бұрын
It was pretty funny to see a go from poop is a toggle to poop is out of the game in i believe one dev
@ikosaheadrom3 ай бұрын
Wdym that was the best mechanic im so sad its not there anymore, i would have played the game otherwise
@dot-2563 ай бұрын
@@ikosaheadrom I think the toggle still works.
@mannurse7421Ай бұрын
2:40 😊 thank you!!! Thank you for taking away the poop!
@Suavemente_Enjoyer3 ай бұрын
It’d be cool if there was a hud selection feature. So developers could all make their own and not have to change other peoples work.
@thomaspedersen51343 ай бұрын
Why does nearly every dev add somerhing new and unfunished and say: I hope someone else fixes this mess. Then they add their pet (Which i think is a fine addition) and promote their steam game and KZbin channel. Also alot of devs just change the UI and models constantly When there isnt really a big problem. Also alot of devs just randomly switches between 2D 3D and different type of art work which makes it even more chaotic and a total mess. I Really hope the last 25 devs will do am exelent polish and clean work and delete somethings to make it less chaotic and overwhelming.
@Bartholom3 ай бұрын
As a dev, I wouldn't know what to do with this project .. Even polish will be hard, there is too much to fix
@bubrie3 ай бұрын
@@Bartholom fr i'd delete half of it tbh 😭
@tod-krieg-marmelade2 ай бұрын
Why? Because they cannot communicate lol
@ZeallustImmortalАй бұрын
@@tod-krieg-marmeladeIt doesnt require communication to not be dumb
@aequoreavicq3 ай бұрын
Seriously the next set has to focus on bug fixes and performance issues.
@TuRmIx963 ай бұрын
I would much prefer a series where you gather a bunch of people specialized in certain fields like: audio, UI, 3D, 2D, writing, programming etc. And give them a few days to a week. This is just a random clusterfuck. I get it, that is the idea but still…
@NotYourUser1343 ай бұрын
You see, people do that all the time, and it's called *developing a completely regular game* That's not a challenge at that point, it's free labor
@SETHthegodofchaos3 ай бұрын
@@NotYourUser134 yeah thats a game jam. could just record the game jam.
@NotYourUser1343 ай бұрын
@@SETHthegodofchaos yeah but that's not the point of the video. That's just saying "I'd rather you did different content"
@ZeallustImmortalАй бұрын
@@NotYourUser134Uh, no. Those groups generally communicate in regular game development.
@talkaboutnowt66443 ай бұрын
The Devs who just make small tweaks and fixes are the real heroes of this series
@j3omega19 күн бұрын
I hope the devs don't read the comments on these videos. The amount of "this dev ruined the game" and "never invite that dev back" comments is disheartening, especially on a project meant to bring devs together for a fun collaboration. People need to learn to give criticism without being toxic.
@PinkMonkeyBird3 ай бұрын
This is maybe one of the most frustrating projects to ever watch. It's like you went out of your way to gather a collective of people that completely reject the idea of collaboration and "yes and". Did anyone consider making the game, idk, longer? They just seem to keep it at the length it takes to playtest it for 10 minutes before making changes. Half the devs changes are just based on first impressions. This is a masterclass in how to make the most convoluted game ever
@bubume82773 ай бұрын
By trying to promote themselves in such an invasive and pointless way, they are doing themselves an anti-advertisement
@niersu3 ай бұрын
@@bubume8277It's ironic because the coolest design of the whole thing, is the guy who made the hand in the very beginning.
@manavdesai93923 ай бұрын
I feel like the devs should choose what area of the game they will work on before they do so. Like 25 of the devs doing the UI, 25 doing the game loop, 25 doing the mechanics and 25 doing the storyline.
@Archmister2 ай бұрын
What about the rest of the things? UX, vfx, sfx, animation, art, level / enviro...?
@gamingcheese50733 ай бұрын
Mans the indie accord's whole contribution by toggling the poop into mana only for the next dev to replace it all with nives was crazy and hilarious.
@smallbag1233 ай бұрын
Hey Liam and Noa, you guys are some of the people that inspired me to start game dev. Thanks a lot, and I'm looking forward for this video!
@FrogPersonIsReal3 ай бұрын
What would be really funny is if the 100th dev was Dani
@MR_ZERO2303 ай бұрын
And hes addition would be deleting the project
@niersu3 ай бұрын
@@MR_ZERO230I think that would be for the best, a lot of devs just ruined it.
@SolitaryStudiosOfficial3 ай бұрын
Title should be "100 DEVS Fixed the UI without COMMUNICATING!"
@azureazula20413 ай бұрын
the amount of times the UI was changed is so funny to me. Its kinda cool to see everyones prefrences.
@HolyNamed3 ай бұрын
Yep, and I didn't like Dev 69's preference, to big and janky. nothing against the dev it just wasn't it
@hughjass8229Ай бұрын
@@HolyNamed agreed, he ruined the already not so good ui
@ZeallustImmortalАй бұрын
Its kinda concerning to see everyones preferences lol. I know theyre not all artists, but most of these UIs were... i dont even know
@MasterBroNetwork15 күн бұрын
So glad that someone at least shrank the size of Shrek's UI, It took up like 75% of the entire screen.
@simeonsurfer58683 ай бұрын
The mushroom is cursed XD he changed like 4-5 times in this video ALONE
@SETHthegodofchaos3 ай бұрын
I am waiting for someone to have it 2d from the side like it was most of the time, and then have a 2d sprite only shown when looking at it from above. I think that would look the best and have the 2d effect from all angles. But hey, lets make it 3D in a 2D game like bruh. I swear some of these folks have never designed anything in their life...makes me angry
@iiiiii75033 ай бұрын
Thank you for update on this challenge. My thoughts: - Cartoon Coffee replaced initially cute and full of soul icons by bland and somewhat similar icons. His wizard rework is rather cute but he didn't catch his initial character. - Dev Menon addition of laser and second special effect is pretty dope as well as parkour level laser - Caleb Gilbert - I love Super Meat Boy - great start screen - Ahmet - absolute great mapping, appreciate your systematic way of thinking - Clipper - adding system from RoR 2 made game overly complicated. But as an estern european I can relate to the idea of "artistical silverlining" This transition of mushrooms from 3D to 2D and then back to 3D was rather fun Overal this challenge descended into total chaos. So bad some developers can't add something new and unique and end by destroying what other have created. Or otherwise - adding something that not follows already existing trajectory. However - this challenge is all about freedom of self expression. So it is fun to perceive everything as a part of an experiment, rather than to expect working product in the end.
@Tarroook3 ай бұрын
This was one of the most chaotic projects I've ever worked on 🔥🔥🔥 Godspeed to the last 25 devs o7
@BlorposZomboidTips25 күн бұрын
swapping to the 2d mushrooms was a devious addition and made 0 sense glad it got fixed
@hwalnut72023 ай бұрын
I hope one of the future devs just adds a dedicated inventory screen so you can see inventory, level, and speedrun details without it bloating the hud
@tomwest5143 ай бұрын
Hello, I make Shrek games Oh no…
@Churros_are_Overrated3 ай бұрын
He’s a professional at avoiding any form of humor from 2020+
@SETHthegodofchaos3 ай бұрын
Shrek is love, Shrek is life
@richardcheung32323 ай бұрын
Hmm? I think the UI needs to be changed, I hope the next batch of devs continue to do that
@mikeroni3 ай бұрын
This is my favorite series ever. Those final 25 devs better work on polishing everything up though it’s getting messy
@Netbase20003 ай бұрын
Repeat the experiment but please tell them to not be edgy. No gnomes, no Poops, no toilet, no cheese.
@WolieIsHot3 ай бұрын
Honestly would love to see them redo the experiment but using Unreal or Godot so we see an almost completely fresh set of developers.
@HolyNamed3 ай бұрын
Their humor isn't that good, but don't remove creative freedom, it adds to the chaos and is not meant to be taken seriously. They aren't trying to create the next big game just having fun!
@bonk65613 ай бұрын
Edgy is the wrong word, cringy is more fitting
@collin45553 ай бұрын
Did you see their challenge with the wheel? They like the cringe
@colecube82513 ай бұрын
yeah I wish they wer trying to make a game and not add a bunch of random memes
@yerocc3 ай бұрын
I love the lil Goblin companion so much 😂 (Liked his design better before but still very cute!) Edit: 22:22 Brooo not the gigantic HUD 💀
@lulu336oo33 ай бұрын
Let’s change the UI ! Let’s change the mushroom… Let’s change the UI ! Let’s change the mushroom ! …
@fuad25163 ай бұрын
yeah I wonder why not the others comment also more about the mushroom.
@Paul_Ward3 ай бұрын
I shudder at the thought of what code is under this game's hood
@HiWithAnyNumberOf.I.WasTaken3 ай бұрын
cant wait for someone to compile the various old UIs into a UI selection and somehow make the fighting over what the UI should look like worse.
@aceyagami1398Ай бұрын
This series of videos has proven that having 100 devs work on a game without talking to each other is in fact as bad of an idea as it sounds
@AmericanToxinWork3 ай бұрын
Should make it a rule that the final 25s only responsibility is to polish the game and art, no more additions or changes, just general bug fixes and bringing the art together to be more cohesive.
@HolyNamed3 ай бұрын
smart
@seoulpeterson4323 ай бұрын
Does the HUD count as art?
@dangerface3003 ай бұрын
The game has probably already been finished by now. It just takes time to make a video ready for the channel.
@tvs999993 ай бұрын
@@seoulpeterson432 not anymore
@tvs999993 ай бұрын
@@dangerface300 doubt that. it just takes a super long time to get 100 ppl together. Schedule out the times, give them enough time to not only work on the game, but edit the videos. and then finally edit it all into a single vid.
@SicoSiber3 ай бұрын
I see a lot of people hating on this and let me be honest I don’t think it’s good either, but like what did you expect, it’s 75 indie devs with no communication, each of them is trying to get as much attention as they can out of it and so they all add something as their dumb little trademark, which works well in the smaller pass the game challenges, but definitely adds up over time. I think everybody is just doing there best in a challenge that just by nature can’t really come out looking like an awesome game, because that’s not the point
@Finalslashes3 ай бұрын
Yea but that’s what the hoh is for I think things like adding entirely new mechanics with no rime or reason or adding things that didn’t need to be added just ruined it
@SETHthegodofchaos3 ай бұрын
"Negative attention is still attention" - Shrekcraft, probably.
@ZeallustImmortalАй бұрын
The problem is how many of the devs are awful and unfunny.
@ZeallustImmortalАй бұрын
@@SETHthegodofchaosIts 2024 and hes still on the Shrek meme, its almost a certainty that he does think that way
@SicoSiberАй бұрын
@@ZeallustImmortal I mean it’s not a matter of awful, they are just trying to make their mark on a game with 100 devs
@antisocialnetworking38563 ай бұрын
Fun game; 1) Take a shot every time a dev touches the UI over the course of this series 2) Try to stand up
@Neelesh1443 ай бұрын
i love how devs choose to kept their pets in hall of heroes lol that's so wholesome hahaha good luck to the last 25 devs who gonna have to polish this game and had to clean the mess of last 75 devs (pls don't remove the pets from hall of heroes though... i loved that idea)
@MonkFilmz3 ай бұрын
I beg the last 25 devs bring back Ahmet's UI
@isthismarvin3 ай бұрын
To truly elevate this game, turning it into a procedurally generated rogue-like would be a game-changer. It would bring much-needed structure by categorizing items and spells, giving them unique, temporary, or permanent abilities. Players could discover these across various stages, rooms, or arenas, enhancing progression. Introduce a shop system where coins can be spent on health, mana, or new gear. Keep the focus on the hands-every item and spell could give them a unique costume. Maintain the platforming elements to preserve the fun, but tie everything together within a cohesive theme. A UI overhaul in pixel art style with more animations would really bring the game to life. Here’s hoping the next dev teams nail it!
@Orionhart3 ай бұрын
Loved Ahmet's UI and also loved the goblin rework. Those animations have so much character!