100% Redstone Minecraft Maze Generator

  Рет қаралды 2,649

DqwertyC

DqwertyC

Күн бұрын

Пікірлер: 20
@RaPsCaLLioN1138
@RaPsCaLLioN1138 2 жыл бұрын
I'm in love.
@ReddStrider
@ReddStrider 2 жыл бұрын
Next up: making a minecraft roguelike using 1000% redstone
@DqwertyC
@DqwertyC 2 жыл бұрын
I'm pretty sure that's called "Decked Out" :P
@EmdyMC
@EmdyMC 2 жыл бұрын
Spaghetti wiring but it has to be like that lol. Great work!
@purlsquinn
@purlsquinn 2 жыл бұрын
Nice! Love the detailed explanation.
@ODShic
@ODShic 2 жыл бұрын
It looks good, but in the sense it's meant to be a maze, it's a very straight forward route where you can only go wrong a couple times max
@DqwertyC
@DqwertyC 2 жыл бұрын
That is the main flaw with any depth-first-search generated maze - it lends itself to long, windy corridors without many intersections. There's also the random factor, and some mazes will just be better than others. The nice thing with a DFS maze generator is that it's easier to understand and visualize what the generator is doing as it generates the maze
@vikatempest6966
@vikatempest6966 2 жыл бұрын
Bro that's so cool
@tarnex
@tarnex 2 жыл бұрын
One day you won't be underrated I believe it.
@aya-hl5bk
@aya-hl5bk 2 жыл бұрын
wOW EDIT: Sorry, caps
@EmdyMC
@EmdyMC 2 жыл бұрын
For the selector layer, instead of the forced counter clockwise selection would it be possible to run the randomiser again if the output isn't favourable or would that be too difficult to wire in the given space?
@DqwertyC
@DqwertyC 2 жыл бұрын
That would be feasible (and may clear up a bunch of the wiring), but would make the timing less deterministic. As it is, there's a maximum amount of time it can spend in a single cell, but if I re-rolled I could get unlucky and stuck choosing the same, visited cell over and over again. I'm looking into reworking how the randomizer circuit chooses a direction to hopefully make this a moot point, though
@bananatasty2666
@bananatasty2666 2 жыл бұрын
you should make it so every minute it randomizes and try and beat the maze
@bananatasty2666
@bananatasty2666 2 жыл бұрын
great idea
@DqwertyC
@DqwertyC 2 жыл бұрын
Did you just reply to your own post saying it's a great idea? I'm not saying it's *not* a great idea, just kind of cheesy :P The only issue with this is that the maze takes too long to generate, about 8 minutes (there's a timer in the corner of the opening cinematic showing how sped up the video is at any point). Something like this would be possible with a datapack or command block maze generator, though!
@ralf5440
@ralf5440 2 жыл бұрын
First time here, but I'm impressed, great job!
@kindalas
@kindalas 2 жыл бұрын
This is amazing.
@bobwasbob9461
@bobwasbob9461 Жыл бұрын
does this maze create loops?
@I_DoThingsSometimes
@I_DoThingsSometimes 2 жыл бұрын
Were tootoreeuhl
@metamilo
@metamilo Жыл бұрын
Hey, I've also been working on a redstone DFS maze generator. I took a little different approach, If you want to check it out drop me a message on discord, I joined your server.
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