This series is so, so valuable. Thank you so much Matthias. Amazing to see your JavaScript demos running in my browser tab!! Looking forward to learning how self-collision and collision between multiple bodies works!
@StudioTatsu2 жыл бұрын
I've developed a soft body-ish solution in my gaming prototypes - but this tutorial - oh my. This changes everything. Thank You. There will be so much carnage and destruction...
@7steelrainbow2 жыл бұрын
Thanks for explaining how tetrahedral mesh is used to deform detailed meshes in simulations. The JS code is helpful and easy to read!
@jelenalukic2682 жыл бұрын
How to get json from obj 3d model?
@JoshyLats2 жыл бұрын
Thanks. Very helpful and detailed.
@timotheesadowski89672 ай бұрын
Cool! BTW if you check the tets box before restarting, it inverts the fuction of the box ^^
@namenloss7309 ай бұрын
Hello Matthias, Would you have tet meshes of the dragon or the bunny that are topologically correct please? No offense but your blender plug in is a bit broken. There are holes within the meshes, and no manifold edges and vertices :/ Online I only find meshs with tens of thousands of tetrahedra
@meowmix00082 жыл бұрын
Thank you for your video! How do you convert the tetrahedron from Blender into the JS code you show in your softbody video?
@dehualiu16902 жыл бұрын
How about model reduce?Some course about this topic would be wonderful.
@dodgycable57632 жыл бұрын
Hi can you please share how you create your JSON object? I have use the legacy threejs blender exporter but it does not put out the same format, I imagine you have another custom Add-On
@23lkjdfjsdlfj2 жыл бұрын
Remarkable!
@alessio555552 жыл бұрын
wow this is very interesting tutorial
@jabuar3d2 жыл бұрын
VERY COOL!
@sublucid2 жыл бұрын
How do you compute the simplified tetrahedral mesh? Is it all in Blender?