🚂 Source code and passenger showcase: thecodingtrain.com/challenges/177-soft-body-character 💫 Support the Coding Train and watch ad-free on Nebula: nebula.tv/videos/codingtrain-coding-challenge-177-soft-body-character
@CodeParticles Жыл бұрын
@TheCodingTrain, Huge fan sir thank you for this upload! I know you're incredibly busy these days but with all due respect, I feel that you should have done this from scratch like you've done with the quadtree tutorial, 2d physics, the boids tutorial, and countless others instead of using an external library!
@tile-maker4962 Жыл бұрын
This is great. Do you think it is possible to integrate angles instead of springs between points to make it? Like a spring angle or something?
@TheCodingTrain Жыл бұрын
@@CodeParticles I appreciate the feedback, you might like to see the spring challenge which has some more implementation details! kzbin.info/www/bejne/iKOQZnufjdaontk
@CodeParticles Жыл бұрын
@@TheCodingTrain Thank you! 👍
@mathcat4 Жыл бұрын
Amazing you found time to post another video, your enthusiasm always motivates me to program again!
@yohansaba5179 Жыл бұрын
Thank you for everything Daniel, you have such a wonderful soul.
@ezrakornfeld8436 Жыл бұрын
He’s like the bob ross of programming
@baconheadhair6938Ай бұрын
Don’t do it dude you have much to live for
@xnick_uy Жыл бұрын
This is the Coding Challenge video with the highest quality so far: well scripted narrative, lots of tips and logical arguments, an easy to follow and well organized code. Also, the part about how to set up the html and the imports is very appropriate. The video edition also superb. This goes to show your experience making these videos, and also dedicating so much time to the book possibly has an impact on your story-telling style, for the better.
@TheCodingTrain Жыл бұрын
Thank you for this feedback, I really appreciate it!!
@ethanmendelson6978 Жыл бұрын
@@TheCodingTrain Definitely the best presentation yet. Got halfway through the video without opening my IDE because I was fixed on just watching.
@Lurkingbird Жыл бұрын
@@TheCodingTrain do more apple ii videos it is so good
@hotrodhunk7389 Жыл бұрын
I just started learning coding. After finding your content it is like a breath of fresh air! You make it seem so fun! The ability to do anything with a computer is really cool and powerful. Thanks for your videos.
@zer001 Жыл бұрын
Danke! Thank you!
@TheCodingTrain Жыл бұрын
Thanks for the generous support!
@Sasham45 ай бұрын
Thanks!
@sambeard4428 Жыл бұрын
When I watch your videos, I feel you talk to me, not just saying something, but actually talking to me, like I'm a child. But not at all in the negative sense. Your instructions are clear, friendly and unassuming. I hope you either have kids or will some day because I'm sure they'll turn out as marvelously curious little beings. Little bit of a weird post, I know, but this is just how I like to express my gratitude.
@Sayamak Жыл бұрын
Daniel really is a great educator and entertainer. Thank you Sir for your videos and especially The Nature of Code where I am currently enjoying the chapter about fractals.
@mmilerngruppe Жыл бұрын
Thank you, Daniel, your videos always make me happy!
@wxr Жыл бұрын
I receive every video of the Coding Train as it was a Christmas gift and I was 5 years old ! I'm so happy and excited !
@AlHearn4 ай бұрын
Daniel, I hope you continue to make your videos. Thank you for the great job you do.
@tehcakelie17 Жыл бұрын
This is amazing! this came in clutch when I've been researching simple way to create softbody physics. Thank you for this!
@zer001 Жыл бұрын
nice to have you back.
@AaronAsherRandall Жыл бұрын
I have always loved your videos! I am a novice game programmer in C# and Unity, it seems like a lot of these tools in Javascript could be expanded to make games with complex physics and graphics in the browser!
@RedEyedJedi Жыл бұрын
OMG you're writing a new version of the nature of code :D I have the original and its my favourite book by a mile.
@Bromon655 Жыл бұрын
This is gonna sound crazy but the conversation about repetitive code starting at 15:04 really helped me visualize the purpose of object oriented programming as opposed to procedural programming. Noobish and oddly specific but still
@TheCodingTrain Жыл бұрын
I'm so glad to hear this!
@richardsymes1844 Жыл бұрын
So good to see you back and with another interesting challenge.
@niczoom Жыл бұрын
Super clear explanations. I learn something new every video watched!
@redpug5042 Жыл бұрын
it sure would be fun to write the physics engine on your own. I just spent about an hour or so making a quick engine with a system for springs and force fields (a force applied to specified particles based on the particle's conditions like location, hence "field")
@Haapavuo Жыл бұрын
Greetings from Finland! 🇫🇮 That is where you inspiration came from this time! 😉
@RupertBruce Жыл бұрын
I don't have notifications on and it took YT 2 months to suggest this. I have surely watched enough of your videos to get instant feed updates regardless of the notification settings.
@mrthomaschannelearth Жыл бұрын
Code refactoring is one of the few things that bring me true joy in this life
@IzUrBoiKK Жыл бұрын
I am mainly a python programmer, but often use your videos as a tutorial for things. Thanks bro for all this. ❤❤❤
@NinjarioPicmin Жыл бұрын
0:30 that is truly beautiful. Any idea on where to read up on how that was done?
@WhateverOwO Жыл бұрын
it's probably pressure soft-body physics with really low pressure and k parameters
@nagesh007 Жыл бұрын
Awesome , Mind Blowing 😍
@chopstix9093 Жыл бұрын
its been too long since a coding train video ;-; thank you!!!
@WilderPoo Жыл бұрын
Amazing! Thank you for really demystifying soft body physics. I thought it would be much more complicated than a few springs 😄
@spacelamaglama10 ай бұрын
what a nice video! You are like the Bob Ross of developing
@jetexeryt11274 ай бұрын
I like how i can watch all coding challenges, even those from 6 years ago and litterally the only thing that changed is his hair color (and this is the best thing that could happen)
@s81n3 ай бұрын
Omg I had no clue you wrote The Nature of Code. I adore that book!
@kapilishere Жыл бұрын
It was fun to watch, I'd definitely code my own squishie character!
@stormwix9 ай бұрын
1:32 The second picture to the left kinda reminds me of a Hyperbolic tessellation 🤔. Anyone else?
@nimlhug138 Жыл бұрын
WOW... I got a flashback of a younger version of me having fun with SodaConstructor back in 2000-2001
@sodaplayer Жыл бұрын
Ooh, I loved playing with that. >.> I even still have my username named after it.
@parkeranderson7599 Жыл бұрын
Soft body physics... my doctor has been wanting me to work on this!😉
@고가-y7o Жыл бұрын
Thank u so much! I can’t express how much your video helped me but I ‘m surely that you have saved the whole of my college life!😂
@pierregof Жыл бұрын
Thank you Daniel 🙏
@jayjasespud Жыл бұрын
This train sure has come a long way since departure.
@dreamofeternalhappiness8001 Жыл бұрын
Yay. 👽✌️ Keep making programming fun for everyone and become rich. You are super fun. Knowledge is boring only if there is none to play with it. ❤ * individual physical position vector.
@wlockuz4467 Жыл бұрын
Can't wait for Nature of Code!
@Parasbhattarai1 Жыл бұрын
❤❤love everything done for us and teaching in. Such a cool way❤❤❤
@shachargabbay1496 Жыл бұрын
wow. you are simply a magician. I've been dreaming about this for years!!!!
@kimeg7294 Жыл бұрын
Hello Daniel, this was very fun to watch and educational for learning how particles behave based on soft body interactions. Would this principle be applicable for simulating a "verlet cloth" effect on particles forming a 2D rectangular shape?
@TheCodingTrain Жыл бұрын
Yes! You can see more about this in an older video: kzbin.info/www/bejne/oKPOkJ-FnMSjjKM
@KakoriGames Жыл бұрын
Fun fact, soft body simulations actually have a lot of similarities with finite element analysis. In fact, one could use a soft body to simulate a ideal truss structure. When it comes to 2D, or 3D, structures, the main difference becomes that the rigidity of the system is calculated based on the shapes between springs, called elements, and there's some resistance to rotation in the nodes, so a square shape doesn't fall flat. But the idea of modeling a continuous body as a set of discrete points forming a graph, that exhibit some degree of rigidity between them, is very much akin to elastic finite element analysis.
@PeranMe Жыл бұрын
Oooh, new NoC version! Pardon my drooling here...
@cpasket122 Жыл бұрын
How the hell did you comment 7 hours ago if the video was released 5 hours ago???
@PeranMe Жыл бұрын
@@cpasket122 What? I'm just that fast, ok? Keep up! (Subscribers sometimes get videos early)
@cpasket122 Жыл бұрын
@@PeranMe oh, thought you were a time traveler or something lol
@Liloulalalala Жыл бұрын
Yeeeees new coding challenge !!
@donnierussellii4659 Жыл бұрын
Thanks for helping the programming community own the toxi libs.
@partymarty1856 Жыл бұрын
glad to see you making video (I've watched one so far"
@anon_y_mousse Жыл бұрын
Are you going to do rigid body physics next? Maybe throw a squishy sphere at a brick wall at varying speeds and animate it bouncing off and breaking through.
@LoPhatKao Жыл бұрын
pretty cool that you're doing a rewrite of NoC read it last year and played around with Processing niftiest sketch I did was an ant pheromone trail behaviour simulation, reminiscent of SimAnt surface view
@pbenikovszky1 Жыл бұрын
ah finally a new video :) great as always :).
@matthewhook3375 Жыл бұрын
Novice here, please could someone explain why referencing a global variable from within a class is considered bad practice (as discussed at 20:38)?
@KnakuanaRka Жыл бұрын
I need to catch up on the Coding Challenges.
@DOROnoDORO Жыл бұрын
RETURN OF THE KING
@robinkelmen6332 Жыл бұрын
Hi, Loved the video! Would you be able to do a video with collision detection between 2 shapes consisting of a set of points and springs?
@offtheball87 Жыл бұрын
I'd love to see the making of the final character!
@Hoobizone Жыл бұрын
Such a great content! Thanks!!
@Michi0-0 Жыл бұрын
You are the nicest guy ever❤❤❤
@codex57 Жыл бұрын
Génial !!!
@Freestila Жыл бұрын
I never did javascript. I code java for a living, but js and p5 was new to me :) But this looked soo fun, that i wanted to try it. got some problems with preview in vs code (since web editors are not my thing...), but it was really fun :) So thanks for that :)
@nathanroed6924 Жыл бұрын
please do a series where you make a rigid body physics system without physics libraries like box 2D
@vsueiro Жыл бұрын
Hi, Nathan! In his Nature of Code playlist, Dan builds the basics of a physics engine from scratch… It’s just amazing!
@nathanroed6924 Жыл бұрын
@@vsueiro thanks, I'll be sure to watch it!
@zer001 Жыл бұрын
07:24 is this like the using system.windows.forms in C#?
@beefox__ Жыл бұрын
fun fact! the youtuber who explained recently how jelly car worked, he actually made jelly car!
@mileshunter3280 Жыл бұрын
Great video. What's the name of the tune at 3m30s?I can't get it out of my head.
@olasoderlind5685 Жыл бұрын
more videos , fun watching. :)
@cypher2960 Жыл бұрын
hi daniel. thank you for everything, you've tought me alot. but could you please try to demessify you playlists please. you have so many greate tutorials and course but they are all out of order and sometimes missing. thankfully someone else has make a playlist of you coding challanges. you've tought a whole lot but honestly i makes my head explode going through it all to find the ones i want. i would learn alot more if your playlists and courses where organized in your channel or a website per say. just a segestion.
@drobotk Жыл бұрын
Would it be possible to make 2 buddies collide and bounce together using this library?
@felipe1876 Жыл бұрын
i understand 15% of the eps, but it is so cool even so
@itsjase92 Жыл бұрын
Is there a reason you prefer the p5js web editor over something like openprocessing? I only recently discovered it but it seems much nicer
@Masda.X Жыл бұрын
Thanks a lot sir!
@emilie1977 Жыл бұрын
wow good subject! I want simulate my home under earthquake ;)
@PS3centere Жыл бұрын
when destructuring you can write {VerletPhysics2D: physics} to rename the destruct.
@TheCodingTrain Жыл бұрын
Oh! I did not know this!!
@alexandermcclure61858 ай бұрын
but how do i make the springs themselves without toxiclibs :(
@andrewcrook6444 Жыл бұрын
Don’t they have dampeners with springs?
@mthia Жыл бұрын
another coding challenge nice!!!
@joshblitz194 Жыл бұрын
Is there a circuit emulator playlist on this channel?
@bwremjoe Жыл бұрын
What about detecting and resolving colisions between two soft body objectS? Sounds like a can of worms ^^'
@pablobribiesca2596 Жыл бұрын
I was like "Ohh this reminds of Jelly car... Great game and amazing memories with my brother" Popped up out of the blue
@jf4715 Жыл бұрын
I miss your videos!
@tomoki-v6o Жыл бұрын
new to the channel , thank for presenting this beautiful topic don't you notice the 3D illusion effect 23:55
@ToastaToast Жыл бұрын
I'd like to learn more about object destructuring
@deanolium Жыл бұрын
It's pretty straight forward. Say you have an object `X` with the properties `a`, `b`, and `c`. You can access these by doing: X.a X.b X.c You can also assign these to local variables to make it easier to access: let a = X.a let b = X.b let c = X.c Object destructuring is a thing which lets you do all this in a single line by doing: let {a, b, c} = X This then creates local variables which are set to the properties on `X` that have the same name. You can use this to pick and choose which properties you want: let {a, c} = X // This only picks X.a and X.c You can also rename properties: let {a: newA} = X // We now have a variable called newA that is the same as X.a Finally you can store the remaining, non-picked properties using the rest operator `...` let {a, ...otherProps} = X // We now have the variables `a` and `otherProps` where `otherProps` is an object with properties otherProps.b and otherProps.c It's all basically shorthand but very, very useful.
@o_2731 Жыл бұрын
I really regret i didnt find this video when i started coding
@aliciadelpino8209 Жыл бұрын
I'm doing it on vs code and it says that 'GravityBehavior' is undefined and that it cant access "physics" before initialization :(
@TheCodingTrain Жыл бұрын
Can you pop into the coding train discord we can help there! Link in description.
@aliciadelpino8209 Жыл бұрын
@@TheCodingTrain Thank you for replying so fast! that's amazing, I will do that, thank you!
@zewela Жыл бұрын
Does anyone done that in Visual Studio Code? I have problem with toxiclibsjs 🥺
@namelastname4077 Жыл бұрын
Another Dane saves the day. They invented C++, PHP, C# and V8
@darkfrei2 Жыл бұрын
Is it code for slime and truss physics?
@russellg3775 Жыл бұрын
Wait, new edition of The Nature of Code coming?
@TheCodingTrain Жыл бұрын
Slowly but surely!
@01binaryboy Жыл бұрын
Buy the Book(Nature of Code 2nd edition) option not working
@TheCodingTrain Жыл бұрын
It's not out yet, the site is just a preview! (old version: natureofcode.com/)
@codingcompetitiveprogrammi6118 Жыл бұрын
can you make video about algorithm and structure sir you should become professor and teaching in highest university like MIT and harvard
@alwysrite Жыл бұрын
jesus ! you have risen from the dead ! happy easter : )
@howardalien2720 Жыл бұрын
How would one make this without a physics engine? Like from a raw programming language?
@garrethutchington1663 Жыл бұрын
Learn the basic principles of physics and code it yourself 😊
@gower1973 Жыл бұрын
You don’t need a physics library to do what he did here, it’s pretty simple stuff, have a look at his spring and pendulum videos, I took what he did there and implemented it c++ with direct 2d as the canvas
@deanolium Жыл бұрын
The paper he linked to has the basic formulae needed to create this. Basically it's about figuring out what the next position of a point is based on the previous position and acceleration vector applied to it. Then you add in the constraints, but rather than it be fixed, you use the constraints to change the acceleration vector applied to the point based on how far from the 'ideal' length the point is. Add gravity and you get your own physics engine.
@howardalien2720 Жыл бұрын
thanks guys
@gknomics Жыл бұрын
hey daniel i tried copying the code but on my end it isnt working can you pls explain?
@gknomics Жыл бұрын
btw really great video
@lucbloom Жыл бұрын
The JellyCar update is triggering a revisit of softbody physics projects by a bunch of devs :-)
@Zzkkb98 Жыл бұрын
The only place wheyi feel that i can code what i want
@makershake8040 Жыл бұрын
Coding Challenge: Atom rendering like minute physics in this video kzbin.info/www/bejne/jWO7k2V9e7Blr8U&ab_channel=minutephysics I think this would be an adequate challenge and addition to the playlist.