This demo will take you through the mechanics of creating a 1-pt Perspective Grid for creating an interior space.
Пікірлер: 97
@skylerostler2035 Жыл бұрын
Thank you!! Definitely THE BEST perspective at scale video on all of KZbin!!!
@LaForteDailyDemos Жыл бұрын
Wow, thank you!
@cathyblue11035 жыл бұрын
By far THE most understandable explanation I have seen on youtube. I am studying perspective on my own using videos, articles and books so I've had to go through a lot of research to get to you. So glad I found you.!
@horchatahunk5 жыл бұрын
yo omg SAME, I was freaking BLOWN after watching this. This actually made me not hate perspective. if you have any other stuff that has helped you understand perspective, pls lemme know!
@yaelhunter4623 жыл бұрын
Sorry to be so off topic but does someone know a tool to get back into an Instagram account? I was stupid lost the password. I would love any tips you can give me
@leonardharlan86663 жыл бұрын
@Yael Hunter instablaster :)
@yaelhunter4623 жыл бұрын
@Leonard Harlan i really appreciate your reply. I got to the site on google and im trying it out atm. I see it takes quite some time so I will get back to you later when my account password hopefully is recovered.
@yaelhunter4623 жыл бұрын
@Leonard Harlan it worked and I now got access to my account again. I'm so happy:D Thanks so much you saved my ass !
@smallicote814 жыл бұрын
This made perspective drawing so much easier to understand. My college instructor keeps trying to tell me to make most of my horizontal lines in 2 pt perspective parallel, and says that they will eventually meet at a vanishing point. I don't think she knows that parallel lines never meet. She makes learning perspective very very hard.
@AngelaCashay5 жыл бұрын
By far one of the best and straightforward explanations of creating a perspective grid. This is very helpful. Thank you!
@joaopauloduartedasilva4101 Жыл бұрын
I've been trying for years to use perspective in my comics drawings, specially in the most common comic scenes (interior scenes), but I could never be able to understand it enough to feel confident about it. I tried to draw a person standing on the floor, or sitting on a chair, and all these elements were kind of floating in the air to me. I had no security and the more I reserached the more frustrated I was cause everything felt so "intuitive" and I wondered if I lacked artistic intuition. Little did I know the answer for many questions had been here for 7 years! Thank you so much, you will never understand how much this has been helpful, and how strongly I want to give myself another shot. Thank you! Lots of endless gratitude from Brazil!
@TannerC123452 жыл бұрын
Never knew about the diagonal vanishing point!! I’ve been looking for this info for years!!
@SamusLovesMilk5 жыл бұрын
This is more thourough than my whole uni course. It's not an architectual program, but concept art for game dev. We still need to learn the basics of creating space, but this video taught me more, about 1p atleast
@annariav4 жыл бұрын
By far the best explanation on expanding the grid system. Thanks so much!
@staceydenise55383 жыл бұрын
Thank you for breaking down these concepts!!🤜🏽🤛🏽 I can see clearly now after you patiently demonstrated the lines, people & objects!
@kuraicraft3 жыл бұрын
Thanks so much for this. I've always been able to figure out one or two things in a room in perspective, but had no idea how to make a room-wide grid. this will really help :D
@LaForteDailyDemos3 жыл бұрын
Glad I could help!
@marat.8853 Жыл бұрын
Te pup, te iubesc, îți pup picioarele, esti lumina vietii mele si salvarea mea. Mulțumesc. Te iubesc. Sanatate multa familiei si copiilor tai si sarbatori fericite. Multi bani!
@mattmjlg50538 ай бұрын
Dude, this is absolutely insane. I’ve been scattering searching for books that will just teach more on perspective for indoor rooms and it’s almost impossible for me to find and then here I stumble on this beastly video. do you have any more resources like this? Specially, for indoor rooms like I’m very interested in just portraits indoors that’s all I want to specialize in. I literally been trying to find courses I can pay money for Udemy anything but everybody wants to brush over perspective it’s ridiculous. I’m scattering trying to find vintage books that will have it. I subscribed and liked
@Seattlenear6 жыл бұрын
That was an awesome presentation. You made it very understandable. Thank you.
@oldhorseshoe17764 жыл бұрын
I really enjoyed this video. The concepts are thoroughly explained. Thanks for sharing.
@SynapticIllusion Жыл бұрын
So good! Thank you! This is just what I was looking for! ❤🙌🏼👍🏼👍🏼
@LaForteDailyDemos Жыл бұрын
You're so welcome!
@mayyaz56783 жыл бұрын
This was the most useful video ive ever come across, thankyou so much for making everything so simple 💕
@LaForteDailyDemos3 жыл бұрын
Awesome!!! Thank you!
@guypetheram45246 жыл бұрын
Very good tutorial on one point perspectives. Thanks
@hafsatheartist37989 ай бұрын
I LOVE THIS, WHY IS THIS SO UNDERRATED BUT SO HELPFULL❤❤❤❤
@janwaynes.47134 жыл бұрын
This is so easy to understand. Very good explanation. I learned a lot
@apollo-gl9ox3 жыл бұрын
i've learned a lot! i am so grateful i stumbled upon this. thank you, really!
@NikHem3433 жыл бұрын
This was incredible and made me want to draw some more right after
@LaForteDailyDemos3 жыл бұрын
That's awesome! Thanks!!!
@信三-u3n4 жыл бұрын
in the first few minutes i have already learnt a lot
@strayhironimus31572 жыл бұрын
I'm returning to self-taught (aka youtube taught) drawing techniques and two things that infuriated me about getting the perspective of a floor grid were people using the vanishing point as the center of the back wall, and artists with years of training saying "just eyeball the vertical distance, you'll get used to it!" Exactly the opposite of helpful. I had vague memories of the control point / diagonal vanishing point (7:50 - 8:34) and was happy to see you use it so I could remember the technique, on a room that wasn't centered on the VP no less! One thing still plagues me though - Where did this method come from? I had considered reconstructing it analytically using photos of a physical grid I would take on my own, but I wonder if you might have any insight into the formation of this technique? I looked over the vids on Scott Robertson's youtube and it didn't seem like he had any which would give me that info.
@TheDropOfTheDay2 жыл бұрын
I don't get it either, the theory I mean. I thought you just drew a corner from edge to edge on the ground plane.
@LaForteDailyDemos Жыл бұрын
Thank you! Glad you appreciate it! Eyeball method works fine when you have a base understanding, but I found the 2x method (diag distance from VP to longest floor corner) to be easy enough to remember and produces good, believable results--I've seen some methods that do not appear believable. You can even eyeball approximate that point within reason and it will fall in line fine. When people set a diagonal control point too tight in, the ground plane grid just won't look foreshortened right. I don't recall where exactly I got this method. I think it was from Professor Opheim who had a self-published book; very technical. But just about every perspective book has some variation on it, John Montague's book is very good. I've also got books by John Pile, Joseph D'Amelio, Ken Auvil, and a few more... I've tried to put together material that plugs some holes I haven't seen covered very well or are very cryptic to unpack from a book.
@LaForteDailyDemos Жыл бұрын
That won't foreshorten the ground (walls and ceiling as well) grid in a sufficiently believable manner
@syedaaimanfarooq4503 жыл бұрын
, my teacher recommended this video ..It's very very helpful..
@bestjobrobyn3 жыл бұрын
hi there, been watching this video and I must say its one of the clearest explanations I have seen. my question would be; is this an Isometric perspective that interior designers would use for rooms.
@wesakabruno1704 Жыл бұрын
Well Explained!!!
@paulkrebes7274 жыл бұрын
Really explains how to do it. Excellent...thanks!!!
@robinmarwick19825 жыл бұрын
Excellent video...very helpful and beautifully explained thanks.
@chtistiancabe19813 жыл бұрын
this is super hellpfulllllll, thank youuu,
@LaForteDailyDemos3 жыл бұрын
Great to hear that! Thanks!!
@InsertBeat Жыл бұрын
Could I say that in order to create the DPV you doubled the distance you measured from the bottom right corner to the CVP like if I create a 90° angle (45+45 or one half plus one half). I don't know if I'm self explaining correctly but I have another concept of diagonal vanishing point, this method just played tricks on my mind. It always works that way? I mean, multiplying the distance between CVP and bottom right corner X2 as DVP? Awesome tutorial by the way. Thanks.
@LaForteDailyDemos Жыл бұрын
Exactly! I probably complicate the explanation too much!
@worstcaseontario63956 жыл бұрын
I learned more from this than 2 years of drafting in high school.
@rupashreedutta56794 жыл бұрын
Thank you for the clear explanation. This makes perspective drawing quite simple. Please explain if we follow the same technique to have a VP on the left side instead of the right side?
@rupashreedutta56794 жыл бұрын
@@LaForteDailyDemos Sorry I meant DVP/MP. Considering your drawing, the DVP is marked on the right side of the VP. So if we want the DVP on the left side of the VP, do we use the same technique to measure the distance between VP and the farthest corner point on the floor and double it and only mark on the left side?
@miJ0074 жыл бұрын
I love watching this particular art . Thanks for the insight . I was wondering if you know of any exceptional architecture that show form,space and order.
@miJ0074 жыл бұрын
Studio LaForte I’m always in search of old and new architectural artist . Thanks for the names, a new favorite book that I’m currently taking my time to read is Vitruvius the ten book on architecture.
@amrragaei60114 жыл бұрын
Thank you, that's a great video.
@1stcaveontheleft4 жыл бұрын
Just what I needed. Thank you
@anirbanghose9943 жыл бұрын
Thank you so much for your time to make this elaborate tutorial that any beginner can understand. I am really interested to know, how would I depict a change in the focal length when I follow this approach of drawing? For example, how would I make this drawing if it is being viewed with an 18mm lens or 85mm lens? How is the cone of vision connected to this approach of drawing? Thanks again.
@LaForteDailyDemos3 жыл бұрын
Thank you! This is a really good question and to be honest I'm not really sure I could answer it here as it gets much deeper academically. I highly recommend Scott Robertson's book How To Draw (Design Studio Press), and also check out his KZbin channel as well, he's brilliant, and his book has incredible depth and some excellent comparisons of distortion that starts to come into play when using wider angle lenses versus 50 or 85mm lenses and how as we move back from the object we begin more closely approaching "orthographic" flatness. See pp 167-171 especially. Elsewhere he shows some examples of environments and lens distortion or curvilinear perspective, but he doesn't seem to go into specific systems for specific lenses, unless I overlooked it. Not factoring lens distortion/curvature issues or the dynamic stylization this offers and just regarding the difference between an 18 and 85mm lenses for example, to be say the distance between our station point, ie. where the photographer is standing and the subject/object/space, then what we're looking at is better understanding the concept of the Picture Plane in relation to us, the viewers. For that, it's far better to use the "pull-down" construction system as with that method you can move the picture plane line more dynamically. I made a couple videos covering the pull down method in 2-pt perspective, but this is easily adapted for 1-pt as well (I have to re-do my video on it). As you get deeper into perspective, academically you'll find there are a number of approaches and they all overlap in various nuanced ways with differing tricks. Much depends on what the designer's end goal or industry is. One of the best books on the subject for interiors and architecture is the book, Perspective for Interiors by John Pile (Whitney Library of Design), which uses almost exclusively the pull-down system and he overlays the drawing structure with photos so you can really see the relationship. It's very easy to follow, especially if you also watch my videos on the 2-pt Pull-down system. But, back to these grids, once you understand that you can use the diagonal vanishing point to scale the grid back toward the horizon and left or right, you find it's very malleable. Also, you can always use a slightly larger or smaller unit for the module and that'll have the affect of zooming in or out. If I were in need of some kind of reliable codex, then I might come up with a system for better "knowing", maybe just do the same grid several times with the only change being the size of the module unit, say 1/4", 3/8", 1/2", and 5/8". Then I might also find a neutral space, maybe an empty room like a storage unit or something, and take a series of photos from the same standing/station point using a range of lenses, 18, 35, 50, 85mm, etc. so I can gather a controlled set, and then compare how they maybe align to the grids built using different units. However, what you need on a small A4 or Letter sized sheet isn't likely to carry over to a much larger A2 or 20x30" sheet, so this may be a lot of unfruitful exploration... I'm not sure! Hope this helps!
@zero-gj4ql3 жыл бұрын
Awesome! When you first made the grid on the floor, how did you kept the scale? Did you use the scale multiply method( crossing the center of a plane)?
@remcomettrop63663 жыл бұрын
I didn't even have the patience to watch this whole video let alone draw a grid like this LOL
@iamgod4237 ай бұрын
In your "diagonal vanishing point method" to draw the horizontal lines (near 9:13), the dimension of the lattice cell seems to be longer in the vertical direction (as we extend that diagonal further down) contrast to the general "squishing" of the vertical direction. Why is that ?? I hope you get what i mean
@MrWinstonSmith Жыл бұрын
I learnt a lot
@apexyum53652 жыл бұрын
Excellent
@LaForteDailyDemos Жыл бұрын
Thank you!!
@SouravDas-nj2ou4 жыл бұрын
this guy is a genius ;0
@09nob3 жыл бұрын
That was really helpfull thank you.
@joycelegate13635 жыл бұрын
Excellent!
@pranavmanohaur3915 жыл бұрын
Can you elaborate more on those parabolic areas you've drawn under the ceiling lights?
@pranavmanohaur3915 жыл бұрын
@@LaForteDailyDemos if you could be kind enough to make wonderful videos on that
@pablorocky52633 жыл бұрын
May you explain the Diagonal Vanishing Point elaborately? I get how to do it but idk what it really is. And why you even scaled it? Why double the scale?
@LaForteDailyDemos3 жыл бұрын
How to establish it, or more conceptually where it comes from and why it works?
@pablorocky52633 жыл бұрын
@@LaForteDailyDemos yes sir, I'm really gonna appreciate it if you'll explain it
@maxoppenhejm15584 жыл бұрын
Great video! I just have one question. Where did you buy the red and the blue stiftpen?
@maxoppenhejm15584 жыл бұрын
Thanks for the tip!
@michaelmorales24726 жыл бұрын
This is great!
@aarna_arts_1236 жыл бұрын
Awesome one
@MikeJones-wo7vm2 жыл бұрын
Hi. I tried making a 15 ft room instead of 9 ft. The squares on the floor change size when I do this. Does this make sense?
@LaForteDailyDemos Жыл бұрын
The units wouldn't matter, the concept would be the same. If you change the scale units you use, then the floor units will change too, but the system doesn't change. Set the VP and measure the distance to the furthest floor/wall base corner, bring that up to the HL 2x from the VP and that will still be the control MP
@geraldbattisto56704 жыл бұрын
Awesome Thanks!
@mukeshsardhara8413 Жыл бұрын
Good sr
@WilliamAlzateJurado5 жыл бұрын
Super!
@readthetype9 ай бұрын
Mistake: You started off by saying _“Imagine this as the back edge of the room…”_ However, when you established your vanishing point (VP) and drew your first 3D lines, you drew them *toward* the viewer, establishing your ground line as the FRONT of the room, meaning it is in front of us. If it truly were the back of the room, your lines should have been going toward the VP, not away.
@fndTenorio3 жыл бұрын
What is the explanation/math for the diagonal vanishing point method described?
@LaForteDailyDemos3 жыл бұрын
Comes out of basic geometry class. If you have a square, then draw a line from one corner to the opposite, then extend the vertical edges and horizontal edges, what you find is that you can scale repeat your grid module infinitely. So this same concept applies in the perspective field. If I trust that a trapezoidal shape on the floor graphically represents a square in perspective, and this is observable in photography or using a glass window for example, then corner to corner to the horizon line, will allow me to extend the grid in any direction, as long as I can draw a sharp enough line. Mind you, as you get further left and right of the central/primary vanishing point, the grid will distort, eventually to a point that is unusable. To soften this, we'd build out far left and right VPs and then use curvilinear perspective to soften up the harshness of angles, something like lens distortion. Hope this helps!
@user96755 жыл бұрын
so is it impossible to draw a true square grid in accurate perspective? if you were to extend the room horizontally the farther right or left you go the shorter the squares should measure on paper, but in this system displayed you are using .5 inch horizontally throughout the back wall. perhaps there is on 1 true square drawn in perspective in this whole drawing. not saying this is wrong or anything but just wondering if there is a way to draw a true square perspective grid.
@KINGMIDA1234 жыл бұрын
@@LaForteDailyDemos I believe you misunderstood user 9´s question, which would also be mine. Your technique is cool and works for this particular example, but if you were to have longer floors or walls, you would not be able to draw all the squares in perspective. Do you have a solution for that? all in all, great video. Thank you.
@KennyNumberOne4 жыл бұрын
@@KINGMIDA123 im not an expert but if you extend the walls then the drawing will become more and more distorted since it has something to do with field of view and how the camera lens/ human eyes work in general. im not sure how the technique works in the video but i think to make a perfect square grid, the angle of the diagonal vanishing points need to make 45 degrees to the station point thus need to be spaced out accordingly from the centre, and depending on where the station point is, the diagonals will proportionately align itself to make a perfect square in perspective
@johnnymateas96556 жыл бұрын
How do You find the depth accurately in 2 point perspective?
@TheDropOfTheDay2 жыл бұрын
What is the theory behind the compass part?
@LaForteDailyDemos Жыл бұрын
It's a method, not the only method, but one and the one which I think gives the best sense of proportions for the foreshortening.
@bestjobrobyn3 жыл бұрын
how do you work out the exact points for the two red dots on the horizon line to make sure that the floor tiles are exactly square and not rectangularly shaped. Is there a method or measurement from a point.
@pranav47673 жыл бұрын
He measured the distance between the vanishing point and the bottom right corner and used that as a scale for plotting points on the horizon
@bestjobrobyn3 жыл бұрын
Thanks. Will try the out.
@bestjobrobyn3 жыл бұрын
Once the horizontal is drawn and have the measurement as per your info above. Then I work the point of measure from the outer walls. If correct □
@LaForteDailyDemos3 жыл бұрын
Yeah, so, the first one is just your first, dominant vanishing point. You can put that anywhere you like, usually you'll want it somewhere between the left and right vertical edges of the back wall. It could be dead center, but we generally avoid that as it creates too much a static image. However if you're doing set design for Wes Anderson, then by all means, go drop-dead center. The second one is as Pranav states below, but note, it's not always to the bottom right corner. If you set your vanishing point to the right instead of the left, then you'll go to the bottom left corner. It's from VP to longer of the two floor corners. A word of note. This is really just one method, there are others, eye-ball methods and such, but I've found this one is easy to remember and has good balance on the grid scaling; some methods just feel wrong, the grid is too stretched too fast or too compressed too fast. As you find different methods, and work through them, you'll see what I mean.