2 useful tricks for texturing large scale objects

  Рет қаралды 38,873

Kammerbild

Kammerbild

Күн бұрын

Пікірлер
@myztazynizta
@myztazynizta 2 жыл бұрын
I love how you actual explain the math.
@Fafmagic
@Fafmagic 2 жыл бұрын
Useful. This is essential when working with game engines but great to see it applied to Blender too.
@EdLrandom
@EdLrandom 2 жыл бұрын
wow, look at this dude
@Atomic-toons00
@Atomic-toons00 9 ай бұрын
Look at top of his heaaaad
@rocker10039
@rocker10039 2 күн бұрын
With a moustache he looks like a German villain, without a moustache he looks like a Russian villain. 10/10 lol
@Maarten-Nauta
@Maarten-Nauta 2 жыл бұрын
Cant believe I didn't think of using the camera data. I have been creating insanely complex textures for my landcapes
@guiltyspark-e6o
@guiltyspark-e6o 3 ай бұрын
Thanks, never thought I can find this in blender one day
@DIRTYAP3
@DIRTYAP3 2 жыл бұрын
I had never heard about the camera distance method in any other video I've ever seen, amazing tutorial!
@ESD8000
@ESD8000 2 жыл бұрын
You are my favorite person right now, thank you so much for these approaches!
@Kammerbild
@Kammerbild 2 жыл бұрын
Love ya too
@stevebruce5179
@stevebruce5179 10 ай бұрын
Really helpful stuff, thanks! Would you be able to provide the project file, either on your patreon or otherwise?
@SteveWarner
@SteveWarner 2 жыл бұрын
Phenomenal. Extremely useful info that solves some real-world environment issues. Thanks for sharing!
@icedriver2207
@icedriver2207 2 жыл бұрын
These are such cool techniques. I will definitely have to start using them.
@dubblesnup4457
@dubblesnup4457 2 жыл бұрын
awesome! had no idea the camera data node existed thanks for the video!
@fredarthur-art
@fredarthur-art Жыл бұрын
this will come in handy on one my next projects. thanks for sharing
@docbadwrench-cdmg
@docbadwrench-cdmg 2 жыл бұрын
These are extremely useful techniques; thanks so much!
@MatrixRex05
@MatrixRex05 Жыл бұрын
thank you, specially the 1st trick really helpful.
@ColorBuffer
@ColorBuffer 2 жыл бұрын
Great, this is what I'm challenging with for a long time
@ericswobodadesign6514
@ericswobodadesign6514 4 ай бұрын
Thx for this great tutorial. How do you scale all 3 dimensions at the same time at 2:09 ?
@EdLrandom
@EdLrandom 2 жыл бұрын
great tips!
@TheAlexusmanson
@TheAlexusmanson Жыл бұрын
your videos are so awesome!
@ToMaSD900
@ToMaSD900 2 ай бұрын
Great stuff!! Thank you! where can one get that node SeamMaschine?
@Cyber_Kriss
@Cyber_Kriss Жыл бұрын
03:06 Hi dude, in this case, one can also use the map range node, right ? I do not yet fully understand it, but I feel it's doable. If it's not the same logic and you know why, I'd be glad you enlighten me on that one. Your channel is a pure gem btw... thanks for sharing your knowledge, it's very appreciated.
@stefekPLstefek
@stefekPLstefek Жыл бұрын
i like the HALO
@iteachblender
@iteachblender Жыл бұрын
Please add more videos on environment creation in blender evee
@Hashimo
@Hashimo 2 жыл бұрын
Merci, sehr geil! PS: Schön, ein Gesicht zur Stimme zu haben :)
@krypto61
@krypto61 2 жыл бұрын
Nices Video, das mit der Camera Node war mir völlig neu :D
@coolbluesky4078
@coolbluesky4078 2 жыл бұрын
i never knew there was a camera data node wowwwww
@Kammerbild
@Kammerbild 2 жыл бұрын
Yeah, super useful :)
@orpheuscreativeco9236
@orpheuscreativeco9236 2 жыл бұрын
Subbed 👍 Great share!! 🙌
@Alphain
@Alphain Жыл бұрын
Can you make more videos on landspaces?
@PoMkAc27
@PoMkAc27 2 жыл бұрын
Nice tips, thanks a lot 😊
@LanD_87
@LanD_87 4 ай бұрын
Hello bru u know how I can bake texture landscape with fully detail I make this with pic of 4096 by 4096 and it’s not more detailed how I can do
@mats_3D
@mats_3D Жыл бұрын
very nice!
@JosBlomsma
@JosBlomsma Жыл бұрын
Nice tutorial! What's the name of your cat?
@5th_Vertex
@5th_Vertex 2 жыл бұрын
Thank you
@zacksterxenres8589
@zacksterxenres8589 Жыл бұрын
What About The Displacement ??
@kumarabhinav8722
@kumarabhinav8722 3 ай бұрын
Why not we can use procedural material ?😢
@uRick101
@uRick101 2 жыл бұрын
- nice trick - thx!!
@hasansuleman4828
@hasansuleman4828 2 жыл бұрын
if i do this can i import it into unity and get it to look like that because unity always resets my textures
@davidswanson5669
@davidswanson5669 8 күн бұрын
You say it’s tricks from the gaming industry, but how come I doubt that you can do this in Unity?
@EdLrandom
@EdLrandom 2 жыл бұрын
texture bombing is pretty slow actually, especially with the displacement
@jakejake6029
@jakejake6029 2 жыл бұрын
instant follow
@words_of_wisdoms786
@words_of_wisdoms786 Жыл бұрын
Can you explain me
@aegisgfx
@aegisgfx 2 жыл бұрын
This is the first Blender tutorial to arouse me sexually
@Kammerbild
@Kammerbild 2 жыл бұрын
I always thought they say 'don't stick your Dick in a Blender'
@aegisgfx
@aegisgfx 2 жыл бұрын
@@Kammerbild actually I have a question about the first method, if the size of the texture is dependent on the camera does this mean you couldn't use it in an animation situation? Wouldn't the texture move around as soon as you move the camera around?
@simonw.1223
@simonw.1223 Жыл бұрын
Well like the beginnin and your channel name gives away you are german so hallo. Wie geht es dir?
@Kammerbild
@Kammerbild Жыл бұрын
Hallöchen
@simonw.1223
@simonw.1223 Жыл бұрын
@@Kammerbild hallöchen. Hilfe ich hab ein hologram Material das Licht empfangen kann. Ich möchte es exkludieren.
@Kammerbild
@Kammerbild Жыл бұрын
@@simonw.1223 Hm, was heißt denn exkludieren? Von was genau?
@simonw.1223
@simonw.1223 Жыл бұрын
@@Kammerbild habe es gelöst ein kanal sagte man sollte den diffusions shader nutzen
@malterdernative
@malterdernative 2 жыл бұрын
but it doesn't work when you export it for a game engine! BÄH!
@amalyshok
@amalyshok 10 ай бұрын
You should do that in game engine. It's obvious
@AntoineVanGeyseghem
@AntoineVanGeyseghem Жыл бұрын
=o
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