You've done so much work in 2 years and I hope you keep working on this awesome game. Great job Tom
@tomweiland3 жыл бұрын
Honestly, it doesn't always feel like a lot though...probably because I spent a lot of time learning and experimenting instead of always making forward progress.
@TheCaptainMoo3 жыл бұрын
@@tomweiland yes, but it's the learning and the experimenting that drives that progress
@matttodd2243 жыл бұрын
Tom, I think that people who don't get network jokes are just lagging behind the times.
@ZooHair3 жыл бұрын
xD I'm dead
@tomweiland3 жыл бұрын
This is hilarious and simultaneously terrible-I can't decide whether to cringe or to applaud you 😂
@12Acorns3 жыл бұрын
@@tomweiland both
@fillament3 жыл бұрын
569 ping
@Spud_Farmer2 жыл бұрын
Lmao
@Itschotsch3 жыл бұрын
Anno 1503 is such a good game! And funnily enough, you mentioned this game today, the date being 15.03. LOL :D
@tomweiland3 жыл бұрын
Woah...I didn't even realize :P
@Kisukalat3 жыл бұрын
hmmmmmmmm
@shaake68872 жыл бұрын
As someone who just started unity courses to try to recreate last oasis, I appreciate these videos. I feel like you went down the same path of not being able to find a game to play and the ones that were out weren't even close to cutting it..... I have a long road ahead but this is a big motivation boost
@tomweiland2 жыл бұрын
Glad to hear it! Sea of Thieves has come pretty close to the game I've always wanted to play (and I've played it quite a lot), but there's a bunch of things I wish the game had or did differently which will almost certainly never be implemented. So now I'm building this :P
@shaake68872 жыл бұрын
@@tomweiland I can see. You basically turned it into last oasis and what last oasis originally was. Grapple hook, wingsuit, even though you aren't planning that, and full survival but with directional combat. My issue with it is, the devs have completely destroyed the game I love and changed it from its original state so much, that it doesn't resemble what it was in its glory days. Best of luck to you! Can't wait to try it out!
@Raven_Sanguine3 жыл бұрын
Hey Tom, ive just found this and wow, i honestly cant wait to see how far this comes!
@tomweiland3 жыл бұрын
Glad you like it :D
@tomweiland3 жыл бұрын
Which of my devlogs did you discover & watch first? Was this the first one? Let me know! Also I just spent 20+ hours editing this monstrosity of a video, and I'm exhausted. If you wouldn't mind smashing the like button, that'd help re-energize me 😉
@xzippyzachx3 жыл бұрын
I was lured into your net ( _Haha get it? Pirate fishing net_ ) via your networking tutorials of course! I stayed for the Tom narration xD
@tomweiland3 жыл бұрын
@@xzippyzachx LOL
@Rider-og5xb3 жыл бұрын
The first ones I watched were the networking tutorials because dani mentioned you and I kinda wanted to make some multiplayer overwatch like game. That was a huge mistake since I hadn’t completed a game before, but it led me to your videos which have been very inspiring. 👌
@tomweiland3 жыл бұрын
@@Rider-og5xb haha yeah, a lot of people heard about my networking tutorial through Dani :P
@RasmusLeonid3 жыл бұрын
I actually joined your discord from kevins, and when you started your netwokring tutorials was when I really started watching all your vids :)
@rogerbusquetsduran55963 жыл бұрын
I don't know why you insist on your videos being boring! I find them extremely informative, focused in advanced topics which is something rather odd to find in youtube where most of tutorials are targeted to beginners. Keep up with the great work!
@tomweiland3 жыл бұрын
Well I mean the older devlogs aren't that engaging-if/when I go back and watch parts of them, it's always a struggle :P Also the more informative videos unfortunately don't appeal to as broad an audience, but I appreciate what you're trying to say!
@changedev.1983 жыл бұрын
Dani be like: Shut up! NERD!
@TheThe063 жыл бұрын
I’ve been watching your videos for since late 2019, and I just want to say that this game looks amazing. I really hope this channel picks up
@tomweiland3 жыл бұрын
Thank you for the kind words, that honestly means a lot :D
@TheThe063 жыл бұрын
no problem, your devlogs are really inspiring.
@tomweiland3 жыл бұрын
That's good to hear!
@Arley_3 жыл бұрын
this seems really interesting, keep up with it and it might turn out to be a really good game!
@tomweiland3 жыл бұрын
I hope so :P
@thegaminggamerguy90903 жыл бұрын
I wasn't motivated to work on my game until I found your channel keep up the good work I can't wait to play your game
@tomweiland3 жыл бұрын
I'm honored to have been able to inspire you 😅
@OdemGeek3 жыл бұрын
What a surprise I was when I saw you on one of the forums where a person asked how to connect not on a local network. Your advice on port forwarding helped me, thanks.
@tomweiland3 жыл бұрын
Glad I could help! Which forum was that on?
@OdemGeek3 жыл бұрын
@@tomweiland This was unity answers.
@tomweiland3 жыл бұрын
Ah. To be honest, I actually don't remember ever answering questions on there :P
@OdemGeek3 жыл бұрын
@@tomweiland it is not necessary. The main thing helped.
@muskydev3 жыл бұрын
Amazing video, I respect the time frame in which youve stayed committed to this game
@tomweiland3 жыл бұрын
It's definitely not always easy...there are lots of times when I wish I was working on something smaller (but I can't seem to get myself excited about working on smaller/more achievable projects) 😅
@tauheedgamedev23883 жыл бұрын
Congrats you've made loads of progress in the last 2 Years. I keep getting tempted to start my own Open world MMO RPG but watching your videos really helps in showing the obscene amount of work needed for it, Thanks
@tomweiland3 жыл бұрын
Yeah it's certainly not something to take lightly, and it's easy to get sucked in 😅
@danjajo11803 жыл бұрын
Wow you made so mjch progress and now you have an amazing unfinished game I hope you keep up the motivation!!
@tomweiland3 жыл бұрын
I hope so too 😂
@xmimagma46303 жыл бұрын
I absolutely loved this, dude! You've definitely earned yourself a sub :D
@tomweiland3 жыл бұрын
Thanks! Welcome to the community :)
@Zumito Жыл бұрын
10:22 yo spin me right round baby right round
@tomweiland Жыл бұрын
:P
@isto_inc3 жыл бұрын
OHOOOOO BOY I love me some big progress videos :) :) Nice stuff
@tomweiland3 жыл бұрын
I'm glad you liked it! It took _so_ long to edit 😅
@draganpaul84693 жыл бұрын
Bro you are the most underrated youtuber ive ever seen i swear to god
@tomweiland3 жыл бұрын
Thank you for the kind words :D
@linus68203 жыл бұрын
I like that you make all the stuff yourself and it seems like you really take it seriously and not like many others I see on KZbin, who just make some trashy game in 2 minutes so to speak
@tomweiland3 жыл бұрын
Well I'm glad you appreciate that 😅
@DjCtavia3 жыл бұрын
Always nice to see how it goes along the road ;) Wish you the best for your project, and keep having fun!
@tomweiland3 жыл бұрын
Thanks, same to you :)
@Skeffles3 жыл бұрын
It's great to see all the progress so far. Sometimes when you're working on something every day you lose sight over the total progress. I can't wait to see how you differentiate this from sea of thieves more.
@tomweiland3 жыл бұрын
You're totally right-although even looking back like this I still feel like I could have done so much more in 2 years...
@Skeffles3 жыл бұрын
@@tomweiland you'll always think that because you have such a big ambition and you forget about all those times you spent learning a skill. Sure, if you started again it would be faster but you're in a different starting position. Focus on where you are right now and take the steps to get yourself to where you want to go.
@tomweiland3 жыл бұрын
You're 100% correct.
@milkmenyt92433 жыл бұрын
I can’t wait for this especially if u can get it eventually on consoles and stuff ima fan of sea of thieves but after a while it kinda feels like the same thing over and over so I’m in love with some of the wacky ideas I have in mind for the future because I love games that can be serious but you can also chose to have fun also I watched the whole video:)
@tomweiland3 жыл бұрын
Hopefully I can deliver 😅
@kiki-drawer26693 жыл бұрын
I prefer the videos over 10 minutes but im sure that changes with how much you have added. Regardless I've caught up! I'm excited to watch your updates in real time and I hope you have plenty to post im the future. Thank you for putting so much effort into the game and into these uploads. I'm wishing you luck!
@tomweiland3 жыл бұрын
Thank you for the kind words! I also prefer the longer videos (at least once I'm done, actually editing them can be a pain), but it's definitely not easy to regularly make enough progress to fill a 10+ minute video while also working on other projects along the way :/
@RealPancakes3 Жыл бұрын
mad props to you for making a multiplayer game with this scope as a dev myself whos making a game that has a multiplayer part makes me realize how annoying and hard multiplayer games are to make so i have mad respect for you making this good of a multiplayer game
@tomweiland11 ай бұрын
Thanks 😅
@JayCode_dev3 жыл бұрын
i think you made the great choice to do that video, since its making a big recap from the start to the current state, and for new people that maybe didnt fully understand the game etc. I personally want to make a video similar to that one for Hammer 1 year anniversary.
@tomweiland3 жыл бұрын
Agreed. If nothing else, I can point to this as an easy way to get caught up on development :P
@JujuProdGames3 жыл бұрын
13:09 Mr. Sandman Nice work dude!
@tomweiland3 жыл бұрын
Thanks :)
@JujuProdGames3 жыл бұрын
@@tomweiland Welcome :)
@Tornadoally3 жыл бұрын
Great job Tom!
@tomweiland3 жыл бұрын
You haven't even watched the video...
@Tornadoally3 жыл бұрын
I already know you did a good job! 😉
@TheCaptainMoo3 жыл бұрын
@@Tornadoally the "Hey my name is Tom" is enough to say great video
@tomweiland3 жыл бұрын
@@Tornadoally 😅
@tomweiland3 жыл бұрын
@@TheCaptainMoo pressure's on :P
@nikolaipavlov21792 жыл бұрын
you are a legend and a inspiration for me bro love your work. Sorry if mistaken in my English.
@tomweiland2 жыл бұрын
Thanks, I appreciate that, and your English seems totally fine :)
@xenophonvenios3 жыл бұрын
This is a pretty underrated channel mate, very good work. Keep it up! ⛵
@tomweiland3 жыл бұрын
Thank you for the kind words, that means a lot :D
@JakeDevGames3 жыл бұрын
Im glad the algorithm showed me your channel
@tomweiland3 жыл бұрын
Me too 😅
@n0expressi0n163 жыл бұрын
Thx you sir, very good content, I've been since dev log 1. Keep it up!
@tomweiland3 жыл бұрын
I'm glad you like it enough to have stuck around this long :P
@SebastianGraves2 жыл бұрын
Cool project. Made it to the end. Subbed.
@tomweiland2 жыл бұрын
Thanks, welcome to the community :)
@plaidev3 жыл бұрын
Awesome video Tom! Great editing and video quality 👍
@tomweiland3 жыл бұрын
Thanks, glad you liked it!
@dr.boxxam3385 Жыл бұрын
16:41 "I was holding in laughter until you mentioned the Server-Time-OPtimization Joke. When you made the comment of "No one will find this funny", the S-T-OP joke's punchline made me question to myself: am I a nobody? As cool as stopping time in a pirate FPS would be, I cannot stop remembering the pain of working with Unity documentation pre-2021. Brackey's was an excellent Founding Father of Getting Gud at Unity University, and I would gladly give you an honorary title in my next game's Special Thanks for advancing the field of indie game development. I will like, subscribe, and superscribe in that order. " ~ HopScript ## PostScript **gg ez**
@tomweiland Жыл бұрын
GPT-4, is that you? 👀
@PuffyfishRBX Жыл бұрын
@@tomweilandlol
@auxiliarygames21323 жыл бұрын
Watching this was like seeing my own project from the third person. Crazy how easy it is for a projects scope to blow up into something too big. Good luck and make sure you finish it unlike i did with mine. XD
@tomweiland3 жыл бұрын
Scope creeeeep 😬
@KCS4LifeOFFICIAL3 жыл бұрын
This is interesting, I cant wait to see what else happens
@tomweiland3 жыл бұрын
I'm glad I've managed to catch your interest :P
@jayjayjay8563 жыл бұрын
As always a very cool video🔥
@tomweiland3 жыл бұрын
You haven't even watched it yet :P
@jayjayjay8563 жыл бұрын
@@tomweiland still watching 🙃
@rhoalex_68443 жыл бұрын
When i was young i played a game that reminds me of yours, i would love to try yours it looks so cool ! Stay motivated :D
@tomweiland3 жыл бұрын
Glad you like it :D
@XxXKobalXxX3 жыл бұрын
I literally shouted "Yayyyy!" when you said you moved the server!
@tomweiland3 жыл бұрын
It was definitely long overdue by the time I did 😂
@Rumplestiltzchen3 жыл бұрын
"Today was very busy"
@tomweiland3 жыл бұрын
Had to include the important details!
@Rumplestiltzchen3 жыл бұрын
"Today, my computer broke."
@Rumplestiltzchen3 жыл бұрын
@@tomweiland they were very important
@tomweiland3 жыл бұрын
Comedic effect, amirite?
@Rumplestiltzchen3 жыл бұрын
@@tomweiland yea! they are necessary! also if you need sound effects... I can help you out with that ;) check #pirates-discussion in discord
@milkmenyt92433 жыл бұрын
love with some of the wacky ideas I have in mind for the future because I love games that can be serious but you can also chose to have fun also I watched the whole video:)
@tomweiland3 жыл бұрын
Thanks for watching all the way through :)
@sietzethebest3 жыл бұрын
I remember using your server implementatoin for a pokemon br game, but I immediately switched to unity as bepu was very hard to get into imo still your implementation was really good and helped a lot
@tomweiland3 жыл бұрын
Oh, how I wish I had switched to Unity sooner 😂
@lazyemperor51823 жыл бұрын
The Game Looks So Good My Man. Great Work..Be Positive
@tomweiland3 жыл бұрын
Thanks :)
@KCS4LifeOFFICIAL3 жыл бұрын
Every fix, comes 8 bugs lol. I love the dedication you have had. I hope you keep with it cause one day, you might have a unique game. SOT sold like crazy, people like to sail 🔥
@tomweiland3 жыл бұрын
Yeah, I think (and hope) the pirate game market is big enough for other similar, but unique, games. Even if it doesn't end up selling "like crazy", hopefully it'll sell enough to at least make it interesting (since a pirate game with no pirates playing it wouldn't be very exciting lol).
@KCS4LifeOFFICIAL3 жыл бұрын
@@tomweiland I think as long as you stick with your own ideas such as the grappling hook, and you don't go too far out of bounds with the stuff you add, you should be fine homie. I like your direction with being able to claim land or have your own stuff. That alone would set your game apart from SOT. Id like to be able to maybe build my ship even by collecting the parts required or something along those lines. You have room to make this your own stand alone 🙏 and to be doing this solo, I support you 100%
@tomweiland3 жыл бұрын
Thanks, I appreciate it :D
@trackhero27143 жыл бұрын
congrats on your progress ! inspiring stuff man. :D
@tomweiland3 жыл бұрын
Thanks!
@TheCorrupt1on3 жыл бұрын
Thank you for the networking tutorial. I hope to see an updated one with your new version of it in the future. If you have the time of course.
@tomweiland3 жыл бұрын
Yeah once I've tested the new version enough that I feel confident that it actually works, I'll make some new tutorials :)
@TheCorrupt1on3 жыл бұрын
@@tomweiland I found them to be the best that I have seen. Those videos did for me what college networking courses couldn't. Glad to hear that updates are on the way.
@ZÏ̇̃3 жыл бұрын
Well done Tom!
@tomweiland3 жыл бұрын
Thank you :D
@SuperDutchrutter3 жыл бұрын
Your game looks great! Keep it up 👍
@tomweiland3 жыл бұрын
Thanks, glad you like it :)
@orbyfied3 жыл бұрын
incredibly underrated.
@tomweiland3 жыл бұрын
😅
@craftingnerf25932 жыл бұрын
I'm a bit late but... I think it would be cool to see ARK or Rust style building implemented in the game so you can make a small fortified island with a few people
@tomweiland2 жыл бұрын
I'd definitely like to add some form of building mechanics in the future.
@gaschneidr3 жыл бұрын
Hey man, been enjoying your videos, especially the tutorials. But I have to say, you are being too hard on yourself! Making mistakes is what makes us go forward. And also, I don't think any of the things you mentioned were boring. I love to know about the super technical stuff that everybody seems to want to avoid. Anyway, hope this comment can lighten up things for you. Good job and keep it up! Ah and if you would like a better model for the character that hunts our dreams, I could make you one! I'm not like the Picasso of 3D art, but I would gladly give you this gift xD
@tomweiland3 жыл бұрын
I like talking about the more technical stuff too, but it's really hard to make that stuff interesting for those that don't know as much about game dev, and on a platform like KZbin where average view duration is absolutely essential for having your video pushed out to more people, leaving it in could single-handedly kill off the video :/ I appreciate the offer for a new model, but I'll decline for now as I like the change of pace that modeling provides, and we'll probably overhaul the player model on stream soon.
@gaschneidr3 жыл бұрын
@@tomweiland I'm sure there would be an audience for the more technical stuff, it just takes time to find them. If you like talking about it, maybe you should just do it! I also like going back and forth from programming to art. Can't wait to see your new model! Take care and keep it up
@jasonz0013 жыл бұрын
the large waves look great and feel like pirates of the caribbean
@tomweiland3 жыл бұрын
😅
@xzippyzachx3 жыл бұрын
When you look at the project long term you *really* see all the *progress* you've made! Hopefully this gives you even more motivation! Also what did you use to showcase your code in the 3d tilted view? :p
@tomweiland3 жыл бұрын
It's weird because I feel like I've come really far while simultaneously feeling like I did so little in 2 years. I guess I did spend a lot of time experimenting instead of always making forward progress... Not sure what you use to edit your videos, but I discovered that HitFilm's composite shots allow you to project footage onto a 3D plane which can be rotated.
@plaidev3 жыл бұрын
Yup some video editors allow you to rotate video as if it were a 3d plane. I know Davinci Resolve and Premiere Pro let you do that
@thedude40393 жыл бұрын
@@tomweiland A 3D plane? That's a cube.
@tomweiland3 жыл бұрын
@@thedude4039 uhhh it's really not...
@thedude40393 жыл бұрын
@@tomweiland (joke)
@sweetnerevar35093 жыл бұрын
Nice progress :D I'd just ignore non-game dev clone comments, they don't understand how and where ideas develop from this early on in design.
@tomweiland3 жыл бұрын
You make a good point :P
@downtownpotato50793 жыл бұрын
i dare you to add weather to this masterpiece
@tomweiland3 жыл бұрын
Weather is definitely on the list of things I'd like to add!
@SaffronPlayz3 жыл бұрын
I love the sea of theives aspect :(
@tomweiland3 жыл бұрын
Well there will always be similarities since both are games based on pirates :)
@SaffronPlayz3 жыл бұрын
@@tomweiland yeah
@SaffronPlayz3 жыл бұрын
@@tomweiland I feel so accomplished I spent 2 hours or more on a simple script and I finally fixed all the errors
@PlatinumNebula3 жыл бұрын
In my opinion, it would be nice to see this game keep the low poly style once it reaches beta or something. I just really like those types of games. 😁
@tomweiland3 жыл бұрын
I like them too, so that is in fact the plan :D
@neelo4203 жыл бұрын
U can add rum too it will make the world wobbly or blur and the ship will be hard to control BUT reduce the damage caused by other players
@tomweiland3 жыл бұрын
Sounds suspiciously like Sea of Thieves' grog, minus the reduced damage part.
@donnyhudson41963 жыл бұрын
Love your vids and your world!!! I've always wanted to sail the seas in search of treasure. I started a sailing game after seeing yours but I'm struggling to get my player to stay on my boat when it starts moving :(
@tomweiland3 жыл бұрын
If both your boat and your player are rigidbodies, friction should be enough to keep the player moving with the boat. To get movement feeling "normal" while on board is a bit trickier though.
@haoyuzhang52613 жыл бұрын
Very impressive. Subscribed.
@tomweiland3 жыл бұрын
Thanks, and welcome to the community :D
@TheRealOgPlayer2 жыл бұрын
1/5/2019 is the first time I ever played Sea Of Thieves, the same day you started work on this pirate game.
@tomweiland2 жыл бұрын
Interesting :P
@brodakarat6340 Жыл бұрын
that looks so fun. im way too inconsistent to stick to a big project like that. i have tried before lol. my dream game is a tech-tree survival/exploration game, the hardest part being a sea of theives style FFT ocean simulation but adapted to work on a cube-sphere planet. I also need to figure out a reusable solution to quadtree LOD for both ocean and terrain on the cube sphere
@tomweiland Жыл бұрын
Yeah that sounds complicated :P
@VancoldGH3 жыл бұрын
One of my favorie pirate games is puzzle pirates, interesting island / economy systems in place
@tomweiland3 жыл бұрын
Haven't played that-is there anything in particular from that game that you'd like to see me add/that you think could work in this game?
@VancoldGH3 жыл бұрын
@@tomweiland not in particular, but i thought that a lot of pirate games focus mainly on naval battle but resources and other stuff always is second. Puzzle pirates had a resource system that was based on what you foraged and where you sold it. Each item needed to be crafted by a shop meaning that if you had a job and people would gather a lot of resources and sell it to your homr island you'd charge less for something but at a good price and people would pay for it or you could specialize in somrthing etc etc. So the item prices were player driven. Players could be citizens of certain island, those islands had a player mayor taking care of stuff. You could create money out of nowhere but 90% of the time it was a closed loop and i liked that. You had a great impact on the economy of an island in how you did things / your pirate alliance. Also you needed to travel to islands to visit shops. All shops / ships were super customizable (its a 2d game)
@tomweiland3 жыл бұрын
Economy-wise that sounds kind of like what I have in mind, except for maybe the players-having-jobs part. Not sure I want to force people into picking a certain role, not to mention that I'm not even sure how that'd really work in an instanced world (where not everyone is on the same map).
@VancoldGH3 жыл бұрын
@@tomweiland yea i mean they are not forced they were there if you wanted. I had a prototype and what i tried back then was to have a global database for all sessions and players could either increase or decrease certain goods and trade / loot them. But idk that wouldn't fit into your game idea. Really like what you came up with so far 👌
@ZooHair3 жыл бұрын
Can't wait to try the game! Is there going to be any alpha testing?
@tomweiland3 жыл бұрын
There will be, although I have no idea when :P
@doopboop38202 жыл бұрын
I really hate people who think sea of thieves invented ships and pirates. I'm really interested in your game and development now! I'm considering making my own multiplayer pirate game, but it will be story based. I know its alot of work and will take a long time but that's my end goal at this point. I'm taking my time with it as a hobby and may have friends help develop. But you have inspired me more to keep going since you're working on something similar as an indie dev.
@tomweiland2 жыл бұрын
I mean to be fair the game _does_ look similar to Sea of Thieves in several ways. Also I think it's natural to make comparisons between new things and things we're already familiar with, so with Sea of Thieves being the single most popular pirate-themed game out there, those comparisons were kind of inevitable. Good luck with your project :)
@ManoiaFilms3 жыл бұрын
Wow this is really cool!
@tomweiland3 жыл бұрын
Thank, I'm glad you like it :)
@kayra_iydrss3 жыл бұрын
Good work!
@tomweiland3 жыл бұрын
Thank you :)
@kayra_iydrss3 жыл бұрын
@@tomweiland 16:32 i dont waited this xdd
@anonymouscommentator3 жыл бұрын
I think your unity networking series was really successful (and i come from there as well). I heard you mention that you changed the code and there will be a new tutorial soonish, right?
@tomweiland3 жыл бұрын
_Hopefully_ soon. I still have a lot of testing to do and a couple things to add, but assuming that all goes well, definitely within the next few months :)
@LuizEduardo-ql6ws3 жыл бұрын
Do not care about these comments no, your game is getting very good and tends only to improve more over time ;p
@tomweiland3 жыл бұрын
Thanks haha :P
@thedude40393 жыл бұрын
14:38 Why don't you add a north star to help players navigate? Or some sort of patterns in the stars that make them a mechanic in the game.
@tomweiland3 жыл бұрын
I might eventually do that. At the moment it's not really important.
@daveyonthedaily95253 жыл бұрын
Maybe incase your ship gets stuck or stranded you could like implement a grapple hook at the back of your ship to sorta drag you out
@tomweiland3 жыл бұрын
Maybe 🤔
@user-bx6rn8zl9i3 жыл бұрын
We have a new Dani
@tomweiland3 жыл бұрын
Not sure about that, although I certainly wouldn't mind gaining 200k subs over the next 6 months :P
@saibadam3 жыл бұрын
Wait you did all this during high school? That is quiet impressive.
@tomweiland3 жыл бұрын
The first year that I was working on this project, I was still in high school, yes 😅
@zarinteam22173 жыл бұрын
i really liked your game just kip going and I hop you get finish your game
@tomweiland3 жыл бұрын
Glad you like it :D
@nove13983 жыл бұрын
Appreciate the honesty
@tomweiland3 жыл бұрын
About which part? I honestly don't feel like I revealed any deep dark secrets in this video :P
@nove13983 жыл бұрын
@@tomweiland just about the entire process and what you were thinking during your breaks. I was following your networking section before you changed over to summin else
@VibeNash2 жыл бұрын
Get this man more subscribers
@tomweiland2 жыл бұрын
😅
@mathew32672 жыл бұрын
Got a long way to go to play with the big boys.
@tomweiland2 жыл бұрын
Which "big boys" are you referring to...?
@mathew32672 жыл бұрын
@@tomweiland I’m a big dog corporate shareholder sir, I work for the Company.
@catgirlnotlive2 жыл бұрын
You should make it so the grappling hook can connect to cannons so you can get an easy board and it would look cool
@tomweiland2 жыл бұрын
Do you mean allowing the grappling hook to attach to a cannonball that's flying through the air or just to the actual cannon (because it already does that, and I'm not sure what would be cooler about that than grappling onto other things). If you meant the actual cannonballs, that probably won't happen-it'd take a lot of work to set up and it would be nearly impossible to actually time your grappling hook throw to hit the cannonball midair (and even if you managed it, it wouldn't be particularly useful).
@catgirlnotlive2 жыл бұрын
@@tomweiland I meant to get the cannonball mid air so that you can essentially launch yourself with it
@hommhommhomm Жыл бұрын
People saying your game is another game is a huge red flag
@tomweiland Жыл бұрын
People say all sorts of things 🤷♂
@GamesBySaul3 жыл бұрын
Nice work it's incredible seeing the project develop over 2 years! I must say I'm fully with you on your opinion of Uni, currently there myself and I feel like a lot of it I could've taught myself and not be getting a ridiculous debt 😅 Also wondering! Do you plan to add a weight mechanic to ships so if you fully deck your ship with cannons it moves slower or may sink?
@tomweiland3 жыл бұрын
Yeah, the other part is that I was just fed up with school when I graduated. I couldn't imagine doing 4 more years of taking classes, dealing with homework and exams, and this time _paying for it_ :P Adding extra cannons will definitely slow your ship down-I want to keep ship modifications relatively balanced so that they simply serve different purposes/accommodate various playstyles instead of being objectively better/stronger than other ship builds.
@GamesBySaul3 жыл бұрын
@@tomweiland I get that completely, and I agree, I've made some of the most amazing friends at Uni, but I'd rather not have to do 3 years (1 now) of education for something I could teach myself X) Oh fantastic! I love the idea of some players going for fast but weak ships whilst some just build absolute tanks!
@tomweiland3 жыл бұрын
I think one of the main appeals of university, particularly for computer science, is the connections that you'll probably gain through it.
@GamesBySaul3 жыл бұрын
@@tomweiland oh I agree with that, I've had opportunities to listen to industry legends and it's helped me actually ...you know use LinkedIn lol
@judahmagno28683 жыл бұрын
when are you releasing a demo version, because I need to play!
@tomweiland3 жыл бұрын
Well if I released a demo right now, there still wouldn't be anything to play because the game isn't in a very playable state 😅 In a way, it's basically still in a pre-prototype state, and I have a lot of work to do regarding tying mechanics together so that it actually becomes a _game._
@judahmagno28683 жыл бұрын
@@tomweiland True 🤣. But still can wait!!
@mustafamertaltinsoy3 жыл бұрын
hi, i am using webcam for android in unity but unity webcam is only running back camera. What route should I follow to switch to the front camera.
@tomweiland3 жыл бұрын
No idea. I haven't ever needed to access one of the device's physical cameras while working with Unity. I also don't own an Android device.
@mustafamertaltinsoy3 жыл бұрын
@@tomweiland thank you
@matthewnaylor58262 жыл бұрын
NEVER GIVE UP!
@tomweiland2 жыл бұрын
Unfortunately I haven't had time to work on the project these last few months :/
@matthewnaylor58262 жыл бұрын
@@tomweiland aslong as you never give up bro! 👊
@that_kaii3 жыл бұрын
you absolutely fucking destroyed them with your reply
@tomweiland3 жыл бұрын
😅
@MW-gb7fe3 жыл бұрын
Nice video kinda inspiring. I was wondering how would you build a black flag or (tba) skull and bones inspired game?
@tomweiland3 жыл бұрын
That's a very broad question, so I don't actually know how to answer it-what do you mean by how would I build it? Like which tools would I use, or something else? I also haven't played Black Flag and I'm not overly familiar with Skull and Bones, so if what you actually want to know is specific to those games then I'm not sure I'll be _able_ to give a helpful answer.
@lukiraq3 жыл бұрын
Will you make a VR Mode? it would be really cool!
@tomweiland3 жыл бұрын
I don't think so. I don't know much about VR, so I'm not sure what the hardware there is capable of, but I don't want to have to develop around the performance restrictions of a certain platform (which is also why I probably won't release on mobile).
@whosnooby3 жыл бұрын
👏 Year 👏 review
@tomweiland3 жыл бұрын
*2 years :P
@baldstop11573 жыл бұрын
Sea of Thieves update looking good so far ;)
@tomweiland3 жыл бұрын
😭
@WarThrone3 жыл бұрын
Love it :D, when can we play, also how much will it cost?
@tomweiland3 жыл бұрын
Honestly, I'm not sure. I hope to get some early testing going _maybe_ sometime this year, but an actual release is still so far away that I haven't really given pricing any thought.
@mustafamertaltinsoy3 жыл бұрын
hi, i'm going to make a WebGL game (Unity) but it is difficult to upload every update I make to the internet. (my internet is very bad). For example, I want to download only the update part of an update I made. So you make any game and when an update comes to the game, you don't download the whole game from the beginning. You just download the required places. Do you have any information on how I can automatically update my game in such a way? If you can't explain in the video, can you suggest a tutorial?
@mustafamertaltinsoy3 жыл бұрын
Or can I automatically transfer the changes I made?
@tomweiland3 жыл бұрын
You'll need a way of tracking which files have changed. Look into "hash digests".
@mustafamertaltinsoy3 жыл бұрын
@@tomweiland thanks
@mayankbhaisora26993 жыл бұрын
Can you please do tutorials about shaders and procedural generation when you have time?
@tomweiland3 жыл бұрын
I feel like both those topics are covered relatively extensively on KZbin, so unless there's a more specific niche that is lacking in terms of tutorials (in which case let me know what exactly that is), I'm not sure if it would be worth the time...
@mayankbhaisora26993 жыл бұрын
@@tomweiland Yeah… I understand 😊
@shinystick2413 жыл бұрын
This game is awesome!
@tomweiland3 жыл бұрын
Glad you like it :)
@uncannedwatermelon69243 жыл бұрын
Amazing project, how did you do the texture for the sky with stars (the nice one) because I am also making a game about sailing and I have problems making the night sky
@tomweiland3 жыл бұрын
I'm using 3D voronoi noise (currently runtime generated, so a texture would probably be a good idea to improve performance), but I have no idea where I originally found the implementation of it since that was quite a while ago.
@uncannedwatermelon69243 жыл бұрын
@@tomweiland thanks :)
@thedude40393 жыл бұрын
Copy of PirateGame.
@didle63 жыл бұрын
7:04 Good call man, I'm four years in with at least two more to go and I can't say it was worth the cost so far :/
@tomweiland3 жыл бұрын
Yeah, it's definitely expensive (if you don't live in a country where it's free), but whether it's worth it depends on the field you want to go into, and on your learning style. Obviously you can't really become a doctor without going to school, but I think programming is a field where a lot of employers generally care more about your experience/portfolio than a degree-the challenge is just getting your foot in the door...
@khaotixy3 жыл бұрын
It reminded me of the boat from muck
@tomweiland3 жыл бұрын
You mean the boat from Muck reminds you of this boat-mine came first 😂
@khaotixy3 жыл бұрын
@@tomweiland oh yeah sorry xD
@CueVoid3 жыл бұрын
Waiting for it
@tomweiland3 жыл бұрын
Waiting for what?
@CueVoid3 жыл бұрын
@@tomweiland your game
@CueVoid3 жыл бұрын
@@tomweiland your tutorials are very helpful like the multiplayer turorial
@tomweiland3 жыл бұрын
Ohhh, that makes sense. Not sure why I didn't understand what you meant :P
@random_precision_software3 жыл бұрын
Im haveing trouble haveing a player stay on the boat no matter what i do it what stay as a child of the boat ,how did you do yours?
@tomweiland3 жыл бұрын
Rigidbodies will automatically stay on top of each other due to friction, as long as you don't accelerate the one on the bottom too quickly.
@random_precision_software3 жыл бұрын
@@tomweiland ok, I'll see if I make the ship speed slower
@yuvalbechar54293 жыл бұрын
watching youre progress inspired me to start my own Unity multi-player game. Any tips for a new coder? (well except server in Unity LOL).
@tomweiland3 жыл бұрын
PUT YOUR SERVER INTO UNITY xD In all seriousness though, learn how to google effectively/efficiently, and most importantly, keep at it. Programming can get boring or supremely frustrating at times, and while sometimes taking breaks is necessary (and healthy), whether you push through or give up in those times is what will define whether or not you get good at it :)
@yuvalbechar54293 жыл бұрын
@@tomweiland Another stupid question but do you recommend your own server series? because few videos ago you said you had to rewrite the all thing so maybe you have other code file you can share to use?
@tomweiland3 жыл бұрын
I've been working on a new and improved solution, but that isn't quite ready for public release yet. I'd still recommend the old series for now-upgrading should be fairly straightforward.
@duckvs.chipanddale5852 жыл бұрын
you should have a mechanic where tall waves put water into the ship
@tomweiland2 жыл бұрын
Unfortunately I can see it being difficult to make that look convincing 🤔