The global cooldown of 1.5 seconds was added later which probably explains the 1second cast times or 1 second cooldowns on some of these spells for skills that would otherwise be instant cast or have no cooldown beyond the GCD
@nainmayoudavich75412 күн бұрын
I played through closed beta, the whole skill points system was so cool to building your characters in a more unique way. But the most fun and OP thing has to be the Undead Will that used to be being IMMUNE to all those things (sleep,charm,breathing) BUT they actually counted as undeads (because that was prior to retcons)
@thetrashy37292 күн бұрын
The saddest thing everyone will Google the most op build and copy it nowadays
@eskaban_edits_beats_and_more15 сағат бұрын
also comes with disadvantages for undead, priest can polymorph them with shackle undead, paladins can fear them, and palas would do huge dmg to them with holy spells
@alexanderhenderson25942 күн бұрын
I remember watching some of the old dev interviews in the leadup to Classic & the Paladin blessings were originally supposed to all be like BoP or Sac, high impact & short duration. Because they moved away from that system into having them be more traditional buffs is why the paladin blessings have such short uptime compared to other class buffs. (I don't remember exactly which interview it was but it would've been a Kevin Jordan interview)
@alexanderhenderson25942 күн бұрын
Didn't "Play Dead" come back for Hunter pets way later? fitting for an ability that was originally for druids.
@zhadez102 күн бұрын
Thunder clap was designed for shamans huh. That makes a lot of sense, I wonder why they moved it.
@monsoon12345678902 күн бұрын
I feel like many of these old abilities were heavily inspired by Everquest and Dark Age of Camelot
@alexanderhenderson25942 күн бұрын
Well all the devs played those games, & they have said that they took a lot of inspiration from them.
@matt-ns8ze2 күн бұрын
That version of Banish makes more sense now! I used to have a physical WoW guide book and in the PvP section, it stated that if you were having problems with, for example, a Priest, just Banish them. That was so weird and I always wondered why the book suggested that but I guess the change to Banish stayed right up until close to release.
@cattysplat2 күн бұрын
Release Vanilla still had some very broken stuff. Will of the Forsaken lasted 20 seconds of fear, sleep and charm immunity. No diminishing returns in crowd control PvP so you could be chain sheeped or feared. Warrior enrage was +40% damage. No forbearance debuff on paladin BoP or divine shield. Towns spawned level 40 guards to defend against enemy faction which were a joke for level 60s to kill. No weapon normalisation made slow weapons even more insane. No +dmg or +healing stats for casters only intellect. Lupos hunter pet did shadow damage. Windfury had no internal cooldown so could proc off itself for insane combos. Many terrible top tree talent points for many specs making them a joke.
@GHIBaalКүн бұрын
0:00 I WOULD GO BACK TO THAT DATE INSTANTLY ❤
@jamesbaggett36552 күн бұрын
Rogues have disguise on Twow.
@jaytee3443Күн бұрын
Removed crusader strike has actually made me mad
@filoche48532 күн бұрын
imagine the little ofc disguised as a Kul TIran marine
@aussj4link2142 күн бұрын
Imagine the level of trolling rogues could do with those disguises though.
@ianwalker225914 сағат бұрын
Damn having play dead would be so nice.
@Nenad2708952 күн бұрын
Survival hunter for HC ❤
@sjurzen2 күн бұрын
still better then retail
@Spankerdig12 күн бұрын
Not really
@sjurzen2 күн бұрын
@@Spankerdig1 yes really
@Spankerdig1Күн бұрын
@@sjurzen yes if you’re a 48 yrs old boomer whos mind is still in 2005.
@sjurzenКүн бұрын
and I rather be a 48 year old boomer then a retail player every day of the week, kiddo
@Spankerdig1Күн бұрын
@@sjurzen you’re so cool that you play an outdated game. Wish I was your friend..
@mcburn42582 күн бұрын
That Story with You as a rogue and a warlock cant be true. Because warlocks can only detect invisibility and not stealth. There is a difference.
@trogdorburninating2 күн бұрын
Felhunters grant increased stealth detection
@zhadez102 күн бұрын
Ye like the person above me commented felhunters give increased stealth detection as an aura to party members but I imagine that rogue hunting warlock probably ran around with the stealth detection goggles as well and maybe even the elixir too. Perception would then be the cherry on top. So the story is most probably true but our boy guzu is still getting the different buffs confused :Þ
@ThiccOleCatКүн бұрын
He also mentioned perception. The guy probably had all these things up to find any form of stealth/invis.
@PerciVN2 күн бұрын
"why did they give paladin all these things then remove it" because they realized that giving a class a 10 second invulnerability to ALL effects is really hard to balance around, bubble should have never been a thing
@kyleroads32442 күн бұрын
tons of copy pasted everquest abilities here
@Warchrist2 күн бұрын
the design of the totem is just better of all totem