I really hope MVL performs well in the blitz and then the Sinquefield cup and wins the GCT so we can see him again in the candidates :)
@arashkamangir3312 жыл бұрын
Shakh is bakh!!
@paulmosca63152 жыл бұрын
Standings???
@michaelbaumgartner2120 Жыл бұрын
4:25:05 Aren't there any toilets in this building?
@wchambers38492 жыл бұрын
What's the point of torturing MVL? IMO he doesn't seem too interested in the other games. The man finished his game early. Probably wants to go have dinner & maybe a drink. But he's a good sport & a gentleman! Kudos!!!
@ranlit77172 жыл бұрын
I really don’t think MVL minded. I think it was fun. Look, spectators always complain about quick non-fighting draws, that was the BEST way of dealing with it. We get great insight from MVL as well.
@oswaldocaminos84312 жыл бұрын
@@ranlit7717 Exactly.
@Arkady_Chernobrovkin2 жыл бұрын
MVL🔥🔥🔥
@fandango1842 жыл бұрын
А как же Янчик?
@Arkady_Chernobrovkin2 жыл бұрын
@@fandango184 В порядке очереди ) Ян ТП выиграл, рапид чесскомовский выиграл, Сент-Луис для МВЛа ) За Яна поболеем с Дингом )
@bobbymorane51662 жыл бұрын
It is especially that this tournament has no stake apart from the money .
@balance68742 жыл бұрын
Its so annoying that peter interrupt yaser the whole time with out apologizing
@mrpwp78142 жыл бұрын
I love to watch Hikaru lose. I keep waiting for him to burst into tears.
@steliosioannou49962 жыл бұрын
what does happen?So strong players and do not play with the rules?they touch the pieces and do not play them or taken!!
@questioneverything552 жыл бұрын
SOOOOOOOOOOOOOOOOOOOOOOOOOO much better than when Maurice was there!!!!
@wchambers38492 жыл бұрын
I'd rather see Maurice, Alejandro & Cristian. Yaz has to go imho!
@questioneverything552 жыл бұрын
@@wchambers3849 Maurice is terrible at just about everything, commentary, interviewing, personality - just plain awful.
@wchambers38492 жыл бұрын
I like Alejandro the best. I like Maurice for the commentary only. I agree with you on everything else. Yaz is past his prime as a commentator. I've had my fill of Viktor Korchnoi stories! 🤣 Plus he speaks too softly. I can turn the volume up only so far!
@questioneverything552 жыл бұрын
@@wchambers3849 I love Grischuk stories and comments
@questioneverything552 жыл бұрын
@Hawkiel I agree, we radically disagree - I among others are happy he has been replaced
@ChessFanatic242 жыл бұрын
They should remove that tv analysis guy. Its so confusing to watch and annoying to back and forth. Find a bigger table or something and fit them all on the same screen. Learn from ftx crpyto cups this year, they have perfect setup and not confusing to watch.
@wamorim492 жыл бұрын
!!!
@fundhund622 жыл бұрын
How I wish they would stop with this engine nonsene! It makes chess so incredibly boring when you treat it like some kind of mathematical exercise ("ooh, he didn´t fight the right move!")
@hardcorecode2 жыл бұрын
most of us what to improve our chess. Correctly and deep analysis is the only way to improve your chess!
@fundhund622 жыл бұрын
@@hardcorecode If you mean to imply that "correct and deep analysis" is engine analysis, that's just not true. What helps people to improve is chess understanding, not "correct" engine lines. Looking at computer moves and then wrongly assuming that you understand what's going on is like visiting France with Google Translate as your only help. It might feel good, but it doesn't improve your ability to speak French one bit. Neither does studying engine lines help your chess understanding in any way.
@duelme12342 жыл бұрын
@@fundhund62 if we are talking about understanding engine lines, I'd argue Svidler is one of the best at actually explaining the why and hows of the position. His analysis is very concrete (which I'd argue is a plus for people actually wanting to improve instead of just some generalized x is good because it controls/attacks/etc without any of the intricacies), tells you how likely a player might find a move (which I understand is his opinion but he was a very high level player with these types of insights), and actually explains the engine lines (how one might win/draw/lose) instead of engine says x, y, then z, too hard. I agree with you that just staring at engines won't help you improve and that some people really dislike the mathematical nature of some chess positions. However, engines like most things are just tools that can be used either well or poorly, and learning how to properly use engines is a very important step if you want to improve (I'm currently undergoing this process). The top players are by far the best at utilizing this tool, and I think it's very nice to have someone of similar caliber explaining to us the intricacies of the engine lines (they do need to be sparing with engine use those), instead of just rambling on but ended up being wrong due to a move that's not easy but not impossible to find for players of that strength. Also there are a ton of positions where there just are just "objectively correct" moves, so idk why you're complaining about "mathematical exercise" when some positions are literally that.
@fundhund622 жыл бұрын
@@duelme1234 No, chess positions are no matchematical exercises. I agree engine analysis tends to make them seem that way, but it´s just not true. At it´s core, chess is a battle of two human minds, that materialize in different styles. That´s why it´s beautiful to see how the approach of Capablanca matched the approach of Alekhine, and the one of Fischer against that of Petrosian. The way you seem to look at chess, I seriously wonder why you even bother following human chess? Why not just analyze Alpha Zero´s games and those of Stockfish? They are so much more "accurate", after all. Me personally, I wouldn´t watch computer chess even if you paid me (large sums) for it.
@duelme12342 жыл бұрын
@@fundhund62 Why do I watch human chess? Because it's fun to see a top player choose a side (but very playable) line to throw off his opponent, it's fun to see computers saying 0.00 but knowing that the players have to prove the "equality" in hard to defend/ugly position, it's interesting to see line memorization backfire if they misremember a line and instantly get into a worse/losing position. Engines are like the skill ceiling of chess, and I like see top players utilizing this ceiling that they can't fully grasp along with both the benefits and consequences that comes along with it. You can't just memorize engine lines, you have to UNDERSTAND them to fully punish mistakes and navigate deviations. Beyond that, engines have helped top players find new ideas in old positions like Leela zero did for the Grunfeld (h4, h5) and double checked the validity of any preparation. And considering that most (if not all) top players these days prep with engines, it would be unfair to the commentators to take that tool away during analysis. Now, I will agree that the improper/overuse of engines can make commentary really stale really quickly, but that's on the part of the commentators and not really a fault of the concept of engines themselves. That why I think Svidler incorporates engine analysis really well, not relying on it unless he needs to double check something, telling the audience how likely it is that a player might find the line, and FULLY explaining the ideas behind the lines instead of just saying/implying "disgusting engine lines". Some other commentators on the other hand....*cough* I will admit that there are positions that allows players to make stylistic choices with roughly equal evaluation. But like how a move that allows for checkmate is objectively a bad move and there is a mathematical answer, a move that makes your position much worse/uncomfortable is objectively bad (how hard or easy it is to prove that in game is a different story). I like to view moves on a spectrum between "mistake" and "good", no matter how much a move "fits your style", if it can be punished (and especially if the punish is not painfully hard) it's a mistake. I remember Ben Finegold once saying something down the lines of "Good moves are good moves. Only weaker players care about this 'style' thing, 'oh this move doesn't fit my *style*'". Top players will attack if that's what will win them the game, they will convert into and grind a winning endgame if that's needed.