2023 Unity VR Basics - Input System and VR Hands

  Рет қаралды 32,137

Fist Full of Shrimp

Fist Full of Shrimp

Күн бұрын

Пікірлер: 50
@JonasMinnberg
@JonasMinnberg 11 ай бұрын
Thanks!
@FistFullofShrimp
@FistFullofShrimp 11 ай бұрын
Tack!!
@jcozyyt
@jcozyyt Жыл бұрын
Love how you present all of this in a simple way. Keep it up Mr. Shrimp :)
@abdulakhkurbanov7960
@abdulakhkurbanov7960 2 ай бұрын
Such a clean tutorial for my first VR project. Thanks alot!
@1playfair
@1playfair 2 ай бұрын
keep going brother!!
@Gytrio
@Gytrio Жыл бұрын
Thank you for the video, it is greatly appreciated.
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
You're most welcome! 🍤
@auronvila1069
@auronvila1069 Жыл бұрын
great video please provide us with more vr information. Great Work!!!
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
Keep watching and the shrimp will keep providing! 🍤 🦐 🍤
@asifmoideen607
@asifmoideen607 Жыл бұрын
Thanks a lot! could you make a tutorial for using XR hands with hand poses, snap to object etc.
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
Definitely on the to do list for this series. Thanks for the comment! 🍤
@noahguillen7939
@noahguillen7939 4 ай бұрын
Fantastic tutorial thank you!
@mido_amr
@mido_amr Жыл бұрын
thank you for the turorial yes please a seperate video for the animation of the fingers
@Mrr_Guy
@Mrr_Guy Жыл бұрын
Thank you SO much!
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
Glad it helped!
@MattForemanFlow
@MattForemanFlow Жыл бұрын
Thank you so much for your up-to-date VR tutorials!! Would love it if you covered animating the hand models from scratch via the animation clips - would you consider doing a video about that? Also, could this be applied to an IK-rigged character? I plan to use full-body humanoid skeleton avatars with IK for my games (probably rigged with Mixamo or something). Similar to how the avatars work in the game "Population: ONE".
@Trenton2G
@Trenton2G 6 ай бұрын
Good tutorial, thank you.
@jennaadams3899
@jennaadams3899 4 ай бұрын
Great tutorial. This fast tracking of VR development in some ways makes it easier but in a way more confusing. Remember the Days when Vulkan was a no-no, select Mono or IL2CPP, Arm7 or Arm64? Vulkan is coming back on stream, various toolkits depending on version auto select (and in some cases wrong), ambient occlusion and rendering pipeline issues with certain dependencies. Everytime a new project is started, at some time in the development, you find yourself re-inventing the wheel. It's just a mess.
@gamerforlife1986
@gamerforlife1986 10 ай бұрын
yes please a seperate video for the animation of the fingers
@TomShimodaHAHAHA
@TomShimodaHAHAHA 11 ай бұрын
I'm getting this strange issue where the hands are only rendering in my right eye, in my left I can see the red lines coming off of the hands but no hands. Does anyone know why this might be?
@orlandorivera61
@orlandorivera61 5 ай бұрын
Not sure what is up - your code works great but I have one issue - when I put a hand prefab into the XLR controller model property in unity to span my Oculus hands I get two hands for each left and right hand
@AlexRonai
@AlexRonai Жыл бұрын
I'm trying to make a pause menu but I can't find with InputActionProperty the one for the menu buttons on the Quest 2 controllers. There is a menuButton one in XR Controller but no menuButtonPressed and when I put menuButton and tried ReadValue or float but none worked, how can I do it?
@FieldMajor76
@FieldMajor76 Жыл бұрын
You are a very big help! So some assets have button mapping "like E opens door" but this is for keyboard. Is there a simple way to map this "E" button keyboard to the "A" button Meta Q2 and same for other keys. In the input manager it is really confusing for quest controllers, at least for the framework I have, which has things like primary, secondary buttons and not A,B,X,Y. Thank you!
@pantarees.956
@pantarees.956 5 ай бұрын
My right hand middle finger is broken when I try to pinch or fist
@OfficialBellGaming
@OfficialBellGaming 9 ай бұрын
everything is good except i cant find animate hand controller when i search for components
@koraykzdrmamalydk1496
@koraykzdrmamalydk1496 8 ай бұрын
you have to write it from scratch like in the video
@Romeniki
@Romeniki Жыл бұрын
i have error when i add script to the prefab
@RagnaR3xa
@RagnaR3xa Жыл бұрын
Hi I'm having trouble writing the script into Animation Controller. For some reason I'm getting a compiling error. Not sure what to do, any help would be appreciated.
@karolledzinski710
@karolledzinski710 Жыл бұрын
Give it to ChatGPT and it will fix it for You if You clearly explain what it should do.. That is the trick... Sometimes chatgpt writes bug gy scripts 😂😂😂
@szialoo9674
@szialoo9674 Жыл бұрын
Please help @Fist Full Of Shrimp, I entered the code and error code cs0246 comes up (error code cs0246 the type or namespace InputActionReference could not be found) what do I do???
@szialoo9674
@szialoo9674 Жыл бұрын
Wait I just left a space in using unityengine inputsystem
@olivername
@olivername Жыл бұрын
I put code in but when I copy it comes up with errors need help @Fist Full of Shrimp
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
What are the errors saying?
@nighrix303
@nighrix303 Жыл бұрын
Do you know how this could work with the valve index ?
@KahootSucks
@KahootSucks Жыл бұрын
What id do is look up how to do index tracking and write a script to detect is the player is using index controllers or not to enable/disable it
@olivername
@olivername Жыл бұрын
can you help me I missing the hand script not sure why
@petersonbuissereth7674
@petersonbuissereth7674 8 ай бұрын
It's not included. Either go for the patreon link or write it yourself following video from 9:28
@weirdtheory
@weirdtheory Жыл бұрын
Have you ever thought of making a discord server for your subscibers to chat and help eachother with vr projects?
@FistFullofShrimp
@FistFullofShrimp Жыл бұрын
It's definitely on my todo list. Currently juggling a lot, but I'm hoping for October to put something together! 🍤🍤🍤
@weirdtheory
@weirdtheory Жыл бұрын
Sounds like something to look forward to 🍤🍤🍤
@olivername
@olivername Жыл бұрын
I import the file not sure why my hands are pick
@tommedenney
@tommedenney Жыл бұрын
hands are pink because the materials need to match the renderpipe line your using. If your using the universal render pipeline then you need to go to Edit > Rendering > Materials > Convert selected Built-In to URP
@UnconventionalPotato
@UnconventionalPotato Жыл бұрын
@@tommedenney i cant seem to find the Rendering in the edit
@tommedenney
@tommedenney Жыл бұрын
@@UnconventionalPotato it should be at the bottom of the edit tab when you click or hover over it. If it’s not showing up then maybe your using an older version of the Unity editor. Make sure your on the latest version of 2022 LTS
@LedVon_Heavy
@LedVon_Heavy Жыл бұрын
@@UnconventionalPotato hi, i know its late, but did you find this? i had the same issue.. go to the pink objects 'material' it may be in another folder beside the prefab. change the materials shader to standard
@UnconventionalPotato
@UnconventionalPotato Жыл бұрын
@DeadHandRed thanks for replying I did figure it out but this could help someone
@olivername
@olivername Жыл бұрын
is this hands on controller
@Zeno_on_yt
@Zeno_on_yt 11 ай бұрын
but idk how to script and i dont have money :(
@petersonbuissereth7674
@petersonbuissereth7674 8 ай бұрын
Create a script file (right click inside a folder, then CREATE / C# SCRIPT) . Then open that file in a text editor and follow video from 9:28
@tomasssemevics5509
@tomasssemevics5509 Ай бұрын
Wow, only later revealing that I have to pay for a freaking code! Doesn't even show how to write it.
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