25+ MORE Amazing Build Ideas To Make Your Minecraft Survival World Better

  Рет қаралды 4,773

Avomance

Avomance

Күн бұрын

MORE than 25 new details and Ideas to make your Minecraft World SO MUCH better and realistic, and you can even World Download too!
In today's Video, with Avomance, we have a Tutorial to inspire you. I am showing you over 25 insane details that are actually REALLY EASY Minecraft Ideas that you can add to your minecraft world to make it POP, and you can show off to you friends too!!
Transform your Minecraft World with a few extra ideas to take your Minecraft Survival World to the next level!
Everything from small details like How to create bushes and rocks in minecraft, right up to Minecraft Waterfall ideas, Minecraft Docks and Harbours in Minecraft, with Boats and Ships, stables, markets, water features and so much more!
All in one easy to watch video!
AND, this world I am using is available to download in Both Minecraft Java Edition AND Minecraft BEdrock Edition
This is Avornia... my Forever Creative World. I am updating it every month and its available to my teir 2 Patrons and above, thats my Redstone Patrons. Details on how to become a Patron are on:
www.avomance.com
Or go straight to Patreon:
/ avomance
Or you can join my Discord too... the link is below:
/ discord
You must be 13 or over to have a discord account.
***
You can see the latest Avornia Vieo here - although there are updates Regularly and the new world upload changes EVERY month
• Building the BEST Perf...
The Full playlist is here:
• Avornia Minecraft Worl...
***
I hope you enjoy this Minecraft Transformation Inspiration Video. All the details work on Bedrock and Java and in regular survival OR Minecraft Hardcore Survival!
***
For my tutorial series on How to use WorldEdit, go here:
• Minecraft WorldEdit Gu...
That will help you with all the schematics in the downloads folder and how to use schematics
***
Do you like Minecraft Skyblock? How would you like to play Skyblock, not with a Skyblock Island, but a PLANET?
Galactic Skyblock is open and ready for new space adventurers to come and create AMAZING things on their very own planet in a Skyblock Universe. Free to play, perks available.
Amazing and welcoming diverse community.
Very suitable for Children and Adults alike.
Want to play Minecraft SMP - FREE TO PLAY or Patron exclusive? (Java Edition)
Take a look here:
avomance.com
An AMAZING community!
***
Want to try and kill me in Minecraft hardcore Survival?
Try now!!!!
Join me now on Twitch!
/ avomance
***
If you would like to join my AvoVerse Discord then you are very welcome: / discord
You must be 13 or over to have a discord account.
***
Don't forget to follow me on Social Media
Twitter: @AvoMinecraft
Instagram: AvoMinecraft
Twitch: twitch.tv/avomance
***
Some great Tutorials for 2022 right here:
• How to Build a Wooden ...
***
For the KZbin Algorithm, here are some words that related to Minecraft Mob Farm and Minecraft XP Farm Tutorial videos... you can just ignore them!
Mob spawner farm, mob spawner minecraft, mob spawner, minecraft mob spawner farm, minecraft spawner farm, Mob farm, Minecraft farm, mob farm minecraft, minecraft, mob spawner, how to make mob farm, xp farm, mob xp farm, mob farm bedrock, mob spawner farm minecraft, minecraft mob spawner, minecraft spawner farm, minecart spawner, xp farm minecraft, minecraft xp farm, mob xp farm, mob xp farm minecraft, bedrock mob farm, mob farm minecraft bedrock, creeper farm minecraft, minecraft creeper farm, spider farm, spider spawner farm spider farm minecraft, spider minecraft, cave spider farm - its not one of these!!
***
For searchability - a strange paragraph for you!
Not Minecraft, But Water Rises or Minecraft, But Lava Rises, or any other but challenge like that. Not a Minecraft Hardcore Flat World - although that would be a viral tiktok. This is not a speed run / speed runner of Minecraft against a killer / assassin and its not me and my good friends playing the NEW FUNNIEST MINECRAFT MOD EVER!!! POG CHAMP!!!
NOT With Hermitcraft and also Hermit Craft, or EmpiresSMP that MrBeast does not play on!
***
(C) Avomance 2024 Minecraft Tips and Tricks

Пікірлер: 49
@bretthagey7916
@bretthagey7916 3 ай бұрын
My favorite G rated channel for a Saturday morning coffee. Thanks avo
@Avomance
@Avomance 3 ай бұрын
thanks loads Brett!!
@JenniferJacksonxminecraftlifex
@JenniferJacksonxminecraftlifex 3 ай бұрын
Whilst the majority are out looking for Trial Chambers i shall attempt a small pond in my front yard area.;] Thanks for the tips!
@Avomance
@Avomance 3 ай бұрын
You know ponds are far more exciting than chambers… right?! 🫣😜
@StoneSpoons
@StoneSpoons 3 ай бұрын
Your bridges always look so good. Definitely inspiring me to get better at it.
@Avomance
@Avomance 3 ай бұрын
Bridges are a good thing to get good at Andrew... defo play with them!
@donniestacyfancolts2820
@donniestacyfancolts2820 3 ай бұрын
Hello Avo. Hope you’re doing great. Always a great video. Keep up the great work
@Avomance
@Avomance 3 ай бұрын
Thanks, will do Fancolts
@austex4024
@austex4024 3 ай бұрын
Thank you! You are such a great builder and your videos are so helpful! :-)
@Avomance
@Avomance 3 ай бұрын
You are so welcome austex
@oldellie3131
@oldellie3131 3 ай бұрын
i love your vids and streams, youre so funny and creative!
@Avomance
@Avomance 3 ай бұрын
thank you so much Ellie :)
@Kitsune_Shirotsuki
@Kitsune_Shirotsuki 3 ай бұрын
About the spruces i agree, i love detailing in a more lush and natural way. Oaks on larger plains, spruces near and on slopes and large but shallow ravine-like cracks in the ground, a mix of azalea, jungle trees and mangroves near and on water and wet terrain and birches in highlands and close to slopes near spruces. But i love to make the trees way larger if possible, like 30-50 blocks high if i have large open plain hundreds if not thousands of blocks far and wide. Also love the rocks, bushes and rocky rivers, waterfalls and cascades. I do the same. I enjoyed your video way more than most vids out there so keep your natural level and do not overdo it like most because it would become bland
@Avomance
@Avomance 3 ай бұрын
Thank you Kitsune... I really appreciate that!
@nickjayyoung7662
@nickjayyoung7662 3 ай бұрын
Barely related to this video, but I have a challenge for you Avomance. The challenge is to be more logical with your texuring - as it is, your texturing is rather random and chaotic. You have done some logical texturing, with where the mossy cobblestone (and such) is. Please answer if you want clarification, or to decline. ...Anyway, I did enjoy watching the video.
@Avomance
@Avomance 3 ай бұрын
Please do clarify! I’d love to inderstand
@nickjayyoung7662
@nickjayyoung7662 3 ай бұрын
​@@Avomance Okay, how do I clarify myself.... Scenario: We shall assume you're building a house that has been damaged in the past, and we'll assume that the sun is to the east of the house. We'll assume it is two-storeys tall, with a basement below, that it has a balcony to the east, and that the entrance is on the south side of the house. We'll assume the ground/first floor is has Stone Bricks walls, and the upper/second floor has Oak Planks. Also, we'll assume the damaged accured on the south-eastern side. Here's a method to texture the house above: - Deepslate Bricks would be a good "shadow block" for texturing the areas that are blocked from the sun's light. But, this can only be on the western side, below ledges and in other areas. You're trying to cast a shadow... This will be most evident in the area where the balcony meets the wall - where the sun cannot reach. ∙ Cobblestone is a good block to indicate extreme damage, with Cracked Stone Bricks surrounding that Cobblestone to show how far the damage is. ∙ Cracked Stone Bricks near the door and windows will show that the house is starting to wear down with age... ∙ Birch Planks can be used to show the the sun has shining directly on the upper walls, and that the sun's light has bleached the walls over time. I hope that demonstrates what I'm challenging you to do. Don't randomly texture a build, try being more logical with your texturing. (Make a video if you do this challenge, please.)
@Avomance
@Avomance 3 ай бұрын
OK Nick - I kind of get where you are going with this... its intruiging and, of course, very much the kind of thing I like to get my head around! My pattern is quite full right now in terms of my planning and recording schedule, but I have made a note to look at this when I can You best keep watching and stay subscribed eh? ;P
@nickjayyoung7662
@nickjayyoung7662 3 ай бұрын
@@Avomance Oh, I will.
@amyduncancinder
@amyduncancinder 3 ай бұрын
Mr. Avo, I'm always tickled to see a video from you and, of course, I'm NEVER disappointed by your content. This one is no different. Good info. Also, I see you added your other videos for Avornia. Nice to have them in one place. Also makes it easier to see you build some of the things you showed in this video. You are always thinking, aren't you? LOL Thank you, Sir, for your time and for sharing your wonderful imagination with all of us.
@Avomance
@Avomance 3 ай бұрын
Bless you Amy... love hearing from you, as always! x
@JTSCORPIO30
@JTSCORPIO30 3 ай бұрын
Shhhhh guys the Minecraft master is speaking ❤
@Avomance
@Avomance 3 ай бұрын
❤️❤️❤️
@Dragon-Smoke-29
@Dragon-Smoke-29 Ай бұрын
What shader or mod are you using? Love the effect, especially on the water and moving plants.
@atlaswraith
@atlaswraith 3 ай бұрын
Love your builds and tutorials. I always get inspired to play the game every time I come to one of your great videos. I have an observation and question because I don't think I am the only one with this view, and I want to understand what you do better so I can understand what I would need to do in my game batter as well: Sometimes when I look at your (or other KZbinr's) finished products (like your example town at 0:29) I can't help but notice that it feels very easy to get distracted from the big picture by all of the details in the terrain. To elaborate, when I am looking at the scene I referenced, I can definitely make out the larger structures (they stand out more because), ships (they are contrasted heavily by the uniformity of the blue water), and the well marked path in the center leading up the hill to the big estate (it is also contrasted nicely by the greenery around it). I have a harder time looking a the portion of the town just below, between the hill and the pier. It takes me a lot longer, and I need to pause to be able to really understand what I'm looking at because the amount of detailing blocks used seem to "fuzz up" the scene and make things blend into each other too abruptly. I can easily and quickly distinguish the contrast between the cobblestone roof lines and the planks that fill up the rest of the roofs, but the pathways between each structure takes me significantly longer to make out because it seems so busy with blocks. Now, with all that said, my question is: How much does the blocky nature of the game affect the visuals of detailing? (example: too many "oooh, what's that? oh it's just one block... oooh what's that? Oh, another block... OOOH..." moments distracting an observer from the bigger/intended picture)
@Avomance
@Avomance 3 ай бұрын
It's actually a super good question Atlaswraith. The answer is, as is so often the case, it depends. By that I mean, it depends on the intention. IF you are going for an experience from a distance then the detail needs to pull back a bit and allow the eye to see "harder lines" of the focal structures. Like you say, the bushes etc can "blur the edges" of a scene quite a lot and distract from it. On the other hand, If the intent is that the "viewer" is going "into the picture", (like with Avornia, where the intent is a world download and experience from within the world), then the detail is at least as important as the structures. Each step your avatar takes needs to be surrounded by the Lore so the trees, bushes, path transitions, little water features, wells, rocks etc all become really important. The trip hazard is when you are representing it. In a video, you have to do macro even if you are "micro-planning" so you have to sometimes compromise a little on the blurring to give the end effect to the people that have jumped int the map. I hope that "kind of" makes sense and that I have answered your question? If I haven't then please do let me know! :) Thanks loads for taking the time to watch and write your question!
@atlaswraith
@atlaswraith 3 ай бұрын
@Avomance First, let me thank you for taking the time to answer! I am sure the rest of your audience may find this interaction as helpful as I have for their own styles and goals within their game worlds. I do feel that this answers my question and even gives me a point of view I didn't think of before: THE lore of the point of view itself. I can think creatively about a lot of things, and also not many things at the same time. I sometimes still need a different point of view on how to approach things in order to get the desired effect I am going for, whatever it is that I'm doing. In this context, you reference lore. That's one of those things I don't seem to think about enough when I'm in-game trying to create something. I usually from a perspective of "oh, I saw this really cool thing I want to try and build with my own spin on it!" Too often I don't remember the part where LORE may apply because I'm so excited to try the thing out. And lore is going to probably play a key role in what story or point of view I am trying to convey to myself when I finish something and come back to see it later with fresh eyes. Since I only play by and for myself, I guess I never considered the lore point of view and the perspective I would like that to pair with. I like learning these sorts of things!
@CroftSurvives4Ever
@CroftSurvives4Ever Ай бұрын
Thank you so much for your videos I've been binge watching and just had to subscribe! They're extremely helpful! Your build aesthetics remind me of Animal Crossing when I'd build on that game. Only Minecraft is better. I'm also taking notes in my Minecraft notebook. Is that sad? 😅
@blackicegryphon1
@blackicegryphon1 3 ай бұрын
Love this. Do you have any videos on Centre Pieces for villages? Statues, fountains village squares etc ?
@Avomance
@Avomance 3 ай бұрын
There are a couple yes… my previous 25 ideas has a few… and I did a video with just detail in a flat world. I’ll need to find the link
@Avomance
@Avomance 3 ай бұрын
This one: 50+ Free Schematics and Ideas for Minecraft Survival kzbin.info/www/bejne/fZfCkpRol9VrjZI
@blackicegryphon1
@blackicegryphon1 3 ай бұрын
@@Avomance Cheers mate :) I'll have a gander through your video library
@jakekeltoncrafts
@jakekeltoncrafts 3 ай бұрын
Wait, you can water log glass panes? Do you have to do that by hand? Every time I have added glass panes, it cleared the water.
@Avomance
@Avomance 3 ай бұрын
Nope… if you place the panes down in a water block they auto water log…. Never used to, think this updated in about 1.18
@AspiringPokerPro
@AspiringPokerPro 3 ай бұрын
Lots of pitfalls for your villagers in here. How do you protect them? I had lava in my village and I watched a child villager climb up and jump in to his death. Just curious how you go about designing something like this and at the same time not building something that kills your villagers.
@Avomance
@Avomance 3 ай бұрын
It’s actually a really good question… I’ll have a think
@bruhmen4273
@bruhmen4273 3 ай бұрын
What shaders are you using mate?
@Avomance
@Avomance 3 ай бұрын
These are complimentary Shaders
@drewrobbins8696
@drewrobbins8696 3 ай бұрын
Hey have you done a build in the mesa/ badlands? If not, would that be an idea?
@Avomance
@Avomance 3 ай бұрын
Not on this world... but I have in the past. You can find it here if you are interested: kzbin.info/www/bejne/nITCg6eqiL99bM0
@julietteneylon4243
@julietteneylon4243 3 ай бұрын
Thank you again for this great tips and trick vid. But there is one thing u missed in your village and thays a playground for you village children
@Avomance
@Avomance 3 ай бұрын
That’s a really good point actually!! I remember that for the next village!!
@SleepyShark485
@SleepyShark485 3 ай бұрын
What is the seed for this world? Also, what shaders do you use?
@Avomance
@Avomance 3 ай бұрын
I mention the seed in the first episode of the video... the shaders are Complimentary Shaders - I love them
@SleepyShark485
@SleepyShark485 3 ай бұрын
Thanks, you earned a sub!
@miijojo1994
@miijojo1994 2 ай бұрын
Villagers got caught # 11😂😂😂
@robertlancaster5447
@robertlancaster5447 2 ай бұрын
How do you decide when detail is enough? A buikd that is too busy is as ugly as one with no detail.
@Avomance
@Avomance 2 ай бұрын
I agree Robert... You kind of do it by Feel. when you can't see the build for the details, you've gone too far!
@64th
@64th 3 ай бұрын
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