i have a question does the grip base movement is can be use for a TRPG?
@-RedIndieGames3 ай бұрын
Yeah, Grid-based movement is perfect for TRPGs as it allows for precise control and strategic planning. Using grid-based movement, you can easily manage character positionings, movement/attack ranges and mechanics like area-of-effect (AOE). Thanks for watching!
@knwwolf13143 ай бұрын
@@-RedIndieGames ok thx but srry for brother u but can i ask for a tutorial for a TRPG and a RTS on godot i keep looking for those but all that i see are or they outdated or just a very old version on godot
@-RedIndieGames3 ай бұрын
@@knwwolf1314 I'd love to look into creating tutorials for TRPG and RTS games in Godot. If I get to it, I'll definitely tag you in the video so you don't miss it. Thanks for the suggestion!
@sekto5Ай бұрын
@@-RedIndieGamesI will be waiting too
@princessportsassociation59584 ай бұрын
As a strategy game lover, the click and move is most interesting for me to learn. Though I'm not much of a fan of the grid based movement, but that's just a personal preference.
@cloudwolf3972Ай бұрын
Amazing content. It really is game dev essentials. I'm creating a 3D/2D game with click'n'move movement and theres barely any content about it. I also have a question abou the "asteroid style movement", wouldn't be better to change the CharacterBody2D's motion mode from grounded to floating?
@-RedIndieGamesАй бұрын
Yeah, the CharacterBody2D's motion for the asteroid style movement should be Floating. Thanks for pointing this out
@JasonEllingsworthАй бұрын
Another video where you show entry level concepts, but do it so fast with zero time to actually see what you are doing. Who is this for exactly? The beginners need more detail, and everyone else already knows this information.
@sekto5Ай бұрын
Exactly what I was looking for
@-RedIndieGamesАй бұрын
I'm glad you enjoyed it!
@Protech-ps6cw3 ай бұрын
😮 you sabi oh
@-RedIndieGames3 ай бұрын
Yes oh 😂
@emmanuelgbenebichie15273 ай бұрын
You guys are Nigerians?🥺
@lol3xtrach33533 ай бұрын
Thank you for the video! I was wondering how you would combine the scripts for click-based movement with grid-based movement to make grid movement that is controlled with clicks rather than up/left/down/right inputs.
@-RedIndieGames3 ай бұрын
Hey, thanks for watching! To combine the two movements, you can modify the click-based movement script to move and snap the character to the center of the nearest grid point when you click. You can calculate this by dividing the mouse click position by the grid size, rounding it to the nearest whole number, and then multiplying it back by the grid size. Hope this helps
@lol3xtrach33533 ай бұрын
@@-RedIndieGames I love u man
@FelipeMAPT3 ай бұрын
I'm wondering what the movement would be like in games like Fallout Shelter where you have 2 Body2D that must be inserted into an area, like a room, and when that happens it starts some function. hmmm maybe it's not even movement...but thanks for the video. But I'm looking for something in the style of Fallout Shelter....Do you know the name of this construction game vision style?
@-RedIndieGames3 ай бұрын
I think the style you're talking about can be best described as a Side-View Management game? It’s a bit like looking at a dollhouse where you can see inside and manage the rooms and the characters within them. It is an interesting video idea. Thanks for the idea and for watching!
@FelipeMAPT3 ай бұрын
@@-RedIndieGames Yes ! That's it...I love this style of game. I started studying Godot a month ago and I wanted my first project to be in this style of game. I already understand a good part of the program but I still have difficulties programming. There are so many mechanics I wanted to implement that I ended up getting desperate and stopped for a week to breathe. Now I want to return to my project but slowly, little by little. I just needed to find out the name of this style of game. Thanks. 🖖🏻 *I just realise that "Oxygen Not Included" is also from that style. *It wasn't exactly an idea 😅 but if I want to teach something I'll definitely watch it. thanks.
@-RedIndieGames3 ай бұрын
@@FelipeMAPT Thanks! Your project sounds exciting! Good luck with your game. Would love to see it!