Very cool. Recently I came accross a paper showing a cellular automata in which there is spontaneous emergence of self replicating structures from an initial random distribution (so self replicators that have NOT been humanly designed). It was impressive but now I want more impressive: the same thing in a particle system, because in cellular automata matter does not have to be concerved, and emergence of self replicating structures within a framework with conservation of matter would be stunning.
@PasseScience3 жыл бұрын
Maybe we can "solve" the aspect of staticity I mentionned in another video by introducing some kind of "dark energy" that would increase velocity of any system having a center of mass velocity under a given threshold if you see what I mean. An artificial way to force diffusion and encounter at anyscale and thus growing chances of having new structures and emergent behavior.
@bezozo976 жыл бұрын
Nice! Would be interesting to see nearby circles merge, like with metaballs.
@Softology3 жыл бұрын
2 years later I finally got to metaballs on my to do list. kzbin.info/www/bejne/pXvYcqaAorulrJY
@ArtComs6 жыл бұрын
As always, out of this world
@TheRainHarvester5 жыл бұрын
Cool stuff! I can't stop experimenting with these simulations. I changed how particles see each other in the pps system. I'll try to post a link in the reply.
@TheRainHarvester5 жыл бұрын
Here is the video: kzbin.info/www/bejne/nZKpfKSFd7mdb9k Are you going to do more experiments/videos?
@user-eh5wo8re3d6 жыл бұрын
Inspired by the subreddit? :D great stuff as always
@Softology6 жыл бұрын
Absolutely
@JorjeousJorje3 жыл бұрын
Hello! Is it possible to get source code of 2D version? Thanks.
@Softology3 жыл бұрын
The source code is here github.com/HackerPoet/Particle-Life
6 жыл бұрын
What are the settings? What is the function of each of these colors? Cool video!
@Softology6 жыл бұрын
See softologyblog.wordpress.com/2018/11/08/clusters-and-particle-life/ for more of an explanation
@JorjeousJorje3 жыл бұрын
And hello again. What did you use to optimize performance (not just all with all), because as i see your version a lot smoother that CodeParade version? I dont know how to work with that kind of system, because it is seem like realtime (because all particles have different force radiuses). I have system where particles collide with each other that is based on priority queue, but i think priority queue is not suitable for this task (i maybe wrong). Thanks
@Softology3 жыл бұрын
Did you try coding it yet? I think you are over complicating it all in your mind before trying it. Take a look at the CodeParade source code.
@kustomweb6 жыл бұрын
It looks like Life, if someone said it was, I would believe them