The thing you were experiencing with your tanks in your Starlancer may be the new logic added in build 9417366: "Added New Logic to Trigger Ship Destruction if Physics Threshold is Exceeded (Ships vibrating and intersected causing large physics performance hits)"
@mndeg10 күн бұрын
that's interesting. i wonder if it will stop the small npc ships blowing up capital/large ships by ramming them issue
@mndeg10 күн бұрын
for example if there's crazy desync and npc ship is detected within the boundary of a large ship it will just explode the small ship
@gbreuil110 күн бұрын
It's not a bug it's a feature that despawn (destroying lol) vehicles who are colliding with ships Problem is storm not supposed to collide with both turrets (aa should reply itself and storm canon should lower because i earned it i know there is a button for that) So yeah better wait they fix the storm tanks and vehicles who have wrong collide box
@kairos950810 күн бұрын
@@mndegwe tested ramming a Polaris with an aurora and cutter rambler yesterday and they both blew up but Polaris was fine
@tinejancar64210 күн бұрын
You doing great job testing! Commitment on next level
@solidsnake266510 күн бұрын
CIG best be subscribed to this man doing god's work in SC! Love the videos, always good to see you checking on CIG's "updates" haha
@uss_0410 күн бұрын
Thanks for testing these! Looking forward to logistical gameplay for crew to do!
@leonudl10 күн бұрын
I remember reading something about a system that detects when a lot of physics calculations happen, like two ships/vehicles clipping into each other, and deleting one to fix it. I think maybe that's what's happening to your Nova Tanks, but I'm not sure
@RomainWhatever10 күн бұрын
Yes the extra bed in the ursa was not nice :) cool improvement :) I love the hopping medursa ha ha😂
@Royaltea_Citizen10 күн бұрын
I hope one day we get missile/torpedo racks that we can use in freight and cargo bays that snap
@jockcop420510 күн бұрын
They have mentioned a couple of months ago that they had made them.,
@Royaltea_Citizen10 күн бұрын
Love the learnings :)
@vrutu1910 күн бұрын
Cpt_Foxyloxy you're my favorite content creator and your videos uplift my day.
@rhetor4mentor1310 күн бұрын
C2: might be worth checking if after a claim it's fixed. Could be that the C2 you had as a stowed entity stays 'corrupt' (has the bug in it as stored in the global db) whereas after claiming it generates a new one (with fixed code) and that one works.
@Susuru1210 күн бұрын
weapons off when loading vehicles in to ship ... btw that storm aa might woudl fit in if turn weapons off becuase missile pods go down
@KittehBit10 күн бұрын
The Max eats tanks for breakfast!
@GnubbelhurzКүн бұрын
Found another bug. The case: Torpedos and S6 Weapon from polaris got removed via mobi glass. So it should be in the hanger. After relogging both is gone which leaves you without an S6 weapon or Torpedos.
@HammerUp_10 күн бұрын
Maybe try putting in the tank when the ship is off the pad? The tank is disappearing because it might be blocking the pad or its tresspassing when in the ship. Dont know for sure, but I have seen a picture of a storm in the back of the MAX.
@DismayingHades610 күн бұрын
ty sir for your efforts!
@rybuds4710 күн бұрын
You are the best!
@Chase_The_Calm_Gaming9 күн бұрын
Hmmmm...... The Hec is King. Salvaging a Polaris torpedo hold might be profitable game loop!
@furyiv10 күн бұрын
The vehicle going purple may be a new indicator that an item or object is about to despawn? Perhaps despawning has been introduced if the game detects that the item or object is out of bounds, clipped or other?
@jockcop420510 күн бұрын
To be fair, the Tali had the torps on the outside with the torp bay doors shut. Was clearly bugged.
@Goyahkla10010 күн бұрын
The main thing for me that breaks Immersion is the frikking labels everywhere. I keep saying labels should be similar to the Radar Ping, temporary!!!
@valeriansamborski584410 күн бұрын
Your tanks getting eaten isn't a bug; it's a feature! According to the Patch Notes for Alpha 3.24.3 PTU.9417366: "Added New Logic to Trigger Ship Destruction if Physics Threshold is Exceeded (Ships vibrating and intersected causing large physics performance hits)" -> Thus, your tank gets destroyed when it inevitably clips into the Starlancers geometry. New feature working as intended, for a change.
@AustinLatteMan10 күн бұрын
Good morning CptFoxy
@aces.918210 күн бұрын
Foxy keep up the good work. Is there a website for PU update release dates? thanks
@Phoenixstorm3610 күн бұрын
Now i wonder which ships can fit the Polaris toprs onto their cargo grid and do ressuply runs and maybe even fit into the Polaris hangar.
@aiTheVulture10 күн бұрын
any ship bigger then freelancer(freelancer smallest in volume/cargo ratio). and non of then them fit hangar, and i dont think u can move torps from hangar to cargo->armory deck.
@Phoenixstorm369 күн бұрын
@@aiTheVulture That's unfortunate, such a missed opportunity.
@salvehn10 күн бұрын
torps dont go into these holes, cuz there is an elevator right behind that wall with hole. so they probably will go down and then into torp tubes
@showlight24299 күн бұрын
It feels like they’re changing the ships to only be useable with an eye tracker
@KumachiYoshimura10 күн бұрын
The starlancer change is so nice, i hate holographic mfds, now ti`s almost perfect. They just need to move the actual mfds further so you can see them
@EC_USC10 күн бұрын
Science!!!
@Sakisaka_Rei10 күн бұрын
The Polaris torpedoes don't move forwards on the loader. Thats just the rotating mechanism at front. Your game is just bugged right now. The torpedoes drop down in a chute.
@Toyme10 күн бұрын
*I'm so excited to for the supplying missile*.... What? it's not a gameplay loop
@aimesblack10 күн бұрын
You know it’s a star citizen ship when you have to have someone hover the ship in the air to resupply it lol
@vik12D10 күн бұрын
Why is the Nursa still bouncing up and down? The Polaris still has a morgue for a medbay.
@bearowlsspaceport461710 күн бұрын
I notice loading vehicles into you ship in Ur own Hanger can some time seem to behave different. (u can spawn tanks in ur Hanger to drive in to ships) when I drive a Spartan Truck in to Polaris lower bay in mys and giving it room to build up a bit more speed. it dont even glitch or hit anything. even going in forward. there may be a system that remove cars if the game thinks ur doing someing weird at a put post landing pad. as am not haveing what happens to you happen to me yet. I have not tested driveing in on a outpost pads yet
@mitcharbiter337110 күн бұрын
We can load that Storm tank into the Starlancer.... and it's gone! 🤣
@RickyM10 күн бұрын
Maybe those bugs are really fast server error saves?
@jimc702210 күн бұрын
Oh man. I need my M2 landing gear fixed. It’s barley usable.
@scrap_er10 күн бұрын
So is there an avantages in manual rearm? ( less cost or something? ) cuz it would great for balancing
@mndeg10 күн бұрын
carry more torps
@scrap_er10 күн бұрын
@mndeg except than this*
@Fuar1110 күн бұрын
You can probably salvage torpedoes from ships and not have to pay
@UAF_ViVi10 күн бұрын
The purple color could be a new mechanic by CIG that dictates that they don't want certain vehicles in certain ships.. hence it auto deletes the vehicle... at least I hope not anyways. But with CIG nerfing stuff left right and center nowadays, I wouldn't put it past them.
@bradthebreadstick10 күн бұрын
That'd be terrible, huge nerf to multirole ships across the board and a giant betrayal considering they've been saying if it sits it fits for YEARS
@davewills14810 күн бұрын
Rebalancing is the lifes -blood of SC, luuuuuv it. Carrot/Redeemer....rebalanced, now they're not OP anymore, gotta luv it, i do.
@mndeg10 күн бұрын
@@davewills148 i love carrot
@davewills14810 күн бұрын
@@mndeg Boiled or mashed
@crykiller0910 күн бұрын
I Really like the new MFD´S
@uss_0410 күн бұрын
Manning the guns in the retaliator are also broken
@skelpie10 күн бұрын
Do we have ANY update on when the hell we can see 32 scu boxes or at least get the ability to break up larger boxes into smaller boxes or just move the contents out of them?
@johnnymclemore825510 күн бұрын
Wonder if they have fixed the Cutty Red yet??
@MrGrimXIV10 күн бұрын
Are you turning off the weapons on the Storm tanks?
@ohyeah281610 күн бұрын
I was counting on being able to take replacement torpedoes, but is it possible to do the same with missiles and ballistics on the Polaris?
@trullin932610 күн бұрын
Is the storm tank supposed to fit? I thought they said it was up to Ursa size only?
@falcon75810 күн бұрын
Can you stack torpedos on top of eachother in your cargo area? Or stack them on top of other cargo boxes?
@Jan_Strzelecki10 күн бұрын
As long as CIG _insist_ on having radar display parallel to the floor, it will remain completely unreadable and thus completely useless 😑
@UnlimitedSpadeWorks10 күн бұрын
Can the tractor beam station in the cargo bay be used to reload the torpedoes?
@PhantomMiles10 күн бұрын
when the 3.24.3 going to live???
@joxemik10 күн бұрын
The SC Bible, by Cpt Foxyloxy.
@thomask221010 күн бұрын
You can unload and resupply torpedoes on Polaris you just can’t buy them
@IdleWorker10 күн бұрын
Wonder if you can fit the S10 torps in an 8SCU container
@captainmadpat763210 күн бұрын
8?? you thinking of sawing them in half or what? looks to me like you'd need 24scu container for the torp length alone. and then maybe fit 4 in them
@IdleWorker8 күн бұрын
@@captainmadpat7632 fair, well as long as CIG implements long storage containers that we can haul torps in that would be great.
@captainmadpat76328 күн бұрын
@@IdleWorker yea! hopefully by then maybe they open too so you can tractor out single torps at a time. just picture the polaris cargo grid with a bunch of these containers ready to reload each launcher many times over
@MILSPECMOM10 күн бұрын
I will say it's very frustrating when they mark something as "fixed" only to have it still broken. They're like children that you ask to clean their room and instead they push everything into the closet and under the bed creating the illusion of clean.
@cpt_foxyloxy10 күн бұрын
Yeah, indeed, but after testing so many unfixed features, we know to lower our expectations.
@Teiz839 күн бұрын
CIG devs never check their work. It's only thanks to clever corner cutting like that that they've managed to achieve this blistering pace of development. Very few other games have managed to fit 12 years of development into a 2 year development cycle like CIG has.
@themarveluniverseonline10 күн бұрын
Did they fix the Torps in the Vanguard?
@davewills14810 күн бұрын
Is that the ship on wheels?
@cyrusaverell349410 күн бұрын
Like for the most entertaining test videos on the internet