This game came with my Sony VAIO PCV-120 Pentium 200MMX with an ATI Rage II 2MB. I also had Mechwarrior 2 with it. Man oh man did that game teach me that I needed to upgrade.
@GamerGee6 жыл бұрын
JohnnyNismo 😂😂😂😂😂😂😂that was my first PC as a kid. Oh god. It was a rememberble time. Then the diamond monster 3D came out and it was crazy after that.
@myloch7 жыл бұрын
It might not be the real thing but now there's glrage wrapper, and THANK GOD, this game finally runs as it should be. If only there were a wrapper for S3 Destruction Derby too.
@ajshell26 жыл бұрын
Thank you SO MUCH for mentioning this. I own a copy of both PC versions of WipEout, and this is a godsend!
@JohnSmith-iu8cj4 жыл бұрын
How is it compared to the real thing?
@theobserver42149 ай бұрын
There is S3 Virge emulation at least.
@vetzRetro12 жыл бұрын
ATI didn't include this game with review boards, which is now understandable. In the video I didn't show the game on a Rage II running on a Pentium 3, but I did test it out. The framerate with texture (bilinear) filtering is still not smooth enough for me to play. But you have to remember that people didn't expect 30 FPS back in 1996. There are a clip from the show Computer Chronicles which show the ATI booth on E3 1996 and the framerate on Mechwarrior2 and Assault Rigs are appalling imo :P
@GamerGee6 жыл бұрын
RetroCompaqGuy is there a link to this ?
@hblankpc6 жыл бұрын
archive.org/details/E3Specia MW2 starts at 19:49 or so with AR coming a bit later. Dunno what happened to the audio but every copy I've found is missing it
@turrican4d5993 жыл бұрын
I did expect 60fps back in 1996.
@flateric738210 жыл бұрын
Awesome comparison thanks a lot for your wonderful videos! Really nice to know that this stuff shows exactly what acceletors did in those days... I owed an Xpression+ and it was an horrible, horrible 3D card.
@GamerGee9 жыл бұрын
I remember being angry as a PC game for the ati card
@theobserver42145 жыл бұрын
Cool! I've always wondered how these games used different 3D cards, as I'm aware it is WAY different from how AMD and NVIDIA render stuff today (all under generic OpenGL, Vulkan, D3D11/12). Glover would be interesting to cover
@tyomies61689 ай бұрын
Not really that different actually. Driver support is just better and the graphics API:s (Vulkan, D3D) that modern games use are just more standardized and all GPU:s support all the API:s because they kinda have to because profits and PR. Its crazy how in the past the implementations were so different in many games and the game could look entirely different on a certain GPU or would not start at all.
@JimLeonard12 жыл бұрын
Thank you so much for this -- when I bought my 3D Expression+PC2TV I thought I was going crazy when I saw the wipeout performance. I blamed it on my Pentium 120 because it had a 60MHz bus speed and I thought that was a factor. Now I know, based on your video, that I was NOT going crazy and the performance really was a joke! When 320x200 software rendering runs at 30fps and the accelerated card runs at 5fps... What was ATI thinking? They shouldn't have even provided the game.
@NickWride5 жыл бұрын
I forgot how bad the draw distance was in the original Wipeout.
@epicjoshy14857 жыл бұрын
There must be a driver update, to fix the graphical bugs, because some computer companies like Silicon Integrated Systems, (SiS) Give out the latest updates depending on what system you are using like, Windows 98 SE. I have a Compaq Presario computer from 1999, that has a SiS graphics card, and the latest driver version is from early-2006.
@AmaroqStarwind8 жыл бұрын
I would love to get my hands on the ATi version of the original WipE'ouT"; that was the only version of the game compiled natively for Windows. Also, the PC version of WipEout had something the PS1 and Sega Saturn versions did not (besides, possibly, extra music) - the X-Wing from Star Wars, unlockable with a cheat code.
@P9R7 жыл бұрын
www.oldpcgaming.net/wipeout-xl/ Update: www.old-games.com/download/5003/wipeout-xl-a-k-a and www.legendsworld.net/site/download.php?mirror=14387
@emanatingf5 жыл бұрын
@@P9R This comment hasn't aged too well
@P9R5 жыл бұрын
Thank you I edited it.
@theobserver42144 жыл бұрын
@@P9R Link seems to be broken again.
@P9R4 жыл бұрын
Fixed
@keropiprojects12 жыл бұрын
once again an awesome test :)
@LorisPeretto Жыл бұрын
Really interesting video
@epicjoshy14857 жыл бұрын
The driver updates are still online for download on the official website. If you want to install it, just make sure that you burn the driver update to a disc, since the web browsers that are the maximum for Windows 98, are out of support.
@MrKillswitch8812 жыл бұрын
I've been busy with two other rigs and just finished the semester :) College can suck up time just as fast as anything else now days. They should go pretty good and yes I am running xp.
@Xale0074 жыл бұрын
Just streamed that, works on W7 SP1 64 bit I have a save file for Rapier class
@MrKillswitch8812 жыл бұрын
What do you think about the Tseng Labs ET6000?
@turrican4d5993 жыл бұрын
Fantastic and fast 2D-card! I had a Tseng32 and a ET4000 before and upgrded to the ET6000, because I needed more ram for Pro Pinball Fantastic Journey in 1600x1200x32
@PhaytalError11 жыл бұрын
I never knew this game had a DOS port! Must get it! :D
@ArcadeStriker8 жыл бұрын
Interesting video! It would be really useful if there was a way to find out the ATI Rage 3D for Windows version (A link or something) or how to run DOS Wipeout in 3D Accelerated modes with DosBox.
@vetzRetro8 жыл бұрын
There is a wrapper in the works which enables the ATI 3D Rage version to be played on modern Windows versions: github.com/ata4/glrage
@ArcadeStriker8 жыл бұрын
RetroCompaqGuy Yeah I saw that when I was searching for the game, but I can't find anywhere the windows version itself.
@s.p.tucker16047 жыл бұрын
Check The Iso Zone and/or Emuparadise. Those two sites have really picked up Abandonia and HOTU's slack in recent years.
@ArcadeStriker7 жыл бұрын
None of those pages have the game avaliable. It would be cool if someone had it or upload it (if it's possible).
@ArcadeStriker7 жыл бұрын
Do you think you can dump and then share the ISO for this version of the game?
@electromaniatic77045 жыл бұрын
thank you, excellen video
@MrKillswitch8812 жыл бұрын
Are you the Compaq guy on Vogoons? Anyway just built a 775 agp rig and slapped in two v2 just for fun.
@madocworks11473 жыл бұрын
Just got a, Sony pcv-120. It's pretty awesome, But then I saw this game on the installed programs on Windows 95 on factory install. I spent hours trying to find a copy of this game It's like it doesn't exist. I can't Even find an picture of it. does anyone have a clue where to find this thing anymore?
@vetzRetro12 жыл бұрын
Hehe, yeah, that's me. How is the V2's doing on that rig with XP?
@si46328 жыл бұрын
great card for dvd acceleration though
@vetzRetro12 жыл бұрын
I don't own this card or have any particular interest in it, but it is said to be a very fast 2D card, but it can't do 3D as far as I know. It also has good compatibility with DOS games.
@WipEoutHDTribute12 жыл бұрын
Sweet video. =)
@frindtlevente9 жыл бұрын
You should try a driver from around 2000 for the Rage Pro. There was a horrible late driver (I think it was the "final" one) with a version number like 560 or 520 which produced terrible glitches in all kinds of games.
@vetzRetro9 жыл бұрын
Levente Frindt I tried several ones, new and old, no effect. From what I've read the glitches might be CPU dependent as they appear in Tomb Raider as well on the Rage Pro. According to what I've read, if you run the game on a system below ~450mhz the glitches won't show up. The capture of the Rage Pro was all from the Pentium 3 Tualatin CPU running at 1050mhz.
@rasz7 жыл бұрын
fixed point math geometry + low resolution = glitches, like you said same thing is seen in Tomb Raider dos and 3dfx modes, but barracuda415s GLRage patch fixes ATI Tomb Raider by forcing vertex math to compute at higher internal resolution.
@vodkamartini75459 жыл бұрын
framerate and resolution are something that graphics cards could address. But in my opinion, when it comes down to it arcade games during the 90s like this looked bad on PCs with monitors; looked awesome on consoles with CRT TVs. In this case the PS1 version is the best and the series has stayed with Sony platform ever since right up until Wipeout HD on the PS3.
@AmaroqStarwind8 жыл бұрын
I think you forgot WipEout 2048, for the PS Vita. (I just got a huge sense of Deja Vu...) Also, there are CRT-emulators out now, some of them Open Source. You can use one of those to get the same feel and atmosphere as a CRT, even on a modern computer monitor.
@jddeluxe22428 жыл бұрын
Hey RetroCompaq, love your comparison video's man, wish you would come back and do some more. I was wondering, would this version of Wipeout run on the Rage 128 Pro series? They make a nice one with 32mb's of RAM. thanks man!
@vetzRetro8 жыл бұрын
Heh, me too, but I just dont have the time or room for it anymore. Maybe at some point in the future :) No, it won't. The Rage 128 Pro series don't support ATICIF.
@emanatingf5 жыл бұрын
I think the 133Mhz could've been a bottleneck as there was stronger processors around in the 1996 era
@fungo66314 жыл бұрын
I doubt it. Quake runs about as good in software mode on a Pentium 133.