3D Baking Explained! Maya + Substance Painter Setup

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Nexttut

Nexttut

Жыл бұрын

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Hey guys! I wanted to cover this important topic regarding Baking and how to properly set it up. Enjoy!
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#zbrush #rendering #render #sculpting #3dmodeling #modelling #painting #paint #painter #textura #texture #3d
@zbrush @rendering @render @rendering @sculpting @3dmodeling @modelling @painting @paint @painter @substancepainte @texture @3d
/ zbrush / rendering / render / rendering / sculpting / 3dmodeling / modelling / painting / paint / painter / textures /3d

Пікірлер: 44
@eledyxd_
@eledyxd_ Жыл бұрын
Thank you for this video, now i understand the baking process in substance much better, love u work!
@Nexttut
@Nexttut Жыл бұрын
Happy to help! ☺️
@alyssaleznar5290
@alyssaleznar5290 6 ай бұрын
Thank you so much for explaining it so clearly. First time using substance painter for me and this made it so easy!
@Nexttut
@Nexttut 6 ай бұрын
Glad it helped!
@Merkygloom
@Merkygloom Жыл бұрын
Excited to see a 3DCoat tutorial coming out!
@Nexttut
@Nexttut Жыл бұрын
Yay! 🤙😁
@enjoy6744
@enjoy6744 Жыл бұрын
That is exactly what i was looking for, thank you for your time, I also would love to see something about uv tricks or about uv in general ))) Like 👍
@Nexttut
@Nexttut Жыл бұрын
My pleasure!
@konow.
@konow. 8 ай бұрын
brooo thanks you so much very interesting tutorial !
@Nexttut
@Nexttut 8 ай бұрын
You're welcome!
@cgimadesimple
@cgimadesimple 3 ай бұрын
super cool!!!
@Nexttut
@Nexttut 3 ай бұрын
Glad you liked it! 💯
@UtterUnit
@UtterUnit Жыл бұрын
I always watch until the end btw 😁
@Nexttut
@Nexttut Жыл бұрын
Thank you!! :)
@marinefr93
@marinefr93 2 ай бұрын
Thank you so much !!
@Nexttut
@Nexttut 2 ай бұрын
You're welcome!
@Agyeya-Purohit
@Agyeya-Purohit Жыл бұрын
Where do you find project folder in substance painter22
@AlexAlex-go9hg
@AlexAlex-go9hg Ай бұрын
you are the best teacher in 3d
@Nexttut
@Nexttut Ай бұрын
Thank you so much! 🫶
@AlexAlex-go9hg
@AlexAlex-go9hg Ай бұрын
DO you have any courses on Substance Painter directly from this guy on video? He is amazing!
@sharbbdas2392
@sharbbdas2392 Жыл бұрын
tnx sir
@ShivsCassettes
@ShivsCassettes Жыл бұрын
can u give a session on uv unwrap
@karthikdikshit1339
@karthikdikshit1339 5 ай бұрын
Should i select a separate lambert material for high poly as well as for low loly in maya. If i want to add separates texture in painter? For example if i want to add gold material on some places of the model and wood on other parts. please help me. Thank you.
@winsera5670
@winsera5670 Жыл бұрын
THANK YOU SO MUCH
@Nexttut
@Nexttut Жыл бұрын
You're welcome!
@elo859
@elo859 Жыл бұрын
hi, can I insert a fragment from your video into mine ?
@neerajcreations125
@neerajcreations125 2 күн бұрын
14:40 Sir instead of the colour selection mask we use a polygon selection tool What is the difference between this and that please clear my doubt { learned more an inspired I like your teaching }
@animarch3D
@animarch3D Жыл бұрын
In your thumbnail, you have ID pass listed as curvature?
@alliestrauss
@alliestrauss 6 ай бұрын
noticed that too!😁😁
@user-tf9ey1wg9r
@user-tf9ey1wg9r Жыл бұрын
how can we export that in maya?
@keip3554
@keip3554 Жыл бұрын
can you please show exactly visually what the submissions should be? I don't understand real time render. Also what the map should be. An image of the base color map? So an image of my textured UVs, like the 2D view in SubstancePainter? thanks for the infos. you do a creat job and helped me a lot.
@UtterUnit
@UtterUnit Жыл бұрын
He says you can just use the base color map if you're using multiple mesh maps. So yes, pretty much the 2D view in substance, but you can submit the exported map I'm sure.
@steppingstone9699
@steppingstone9699 Жыл бұрын
great stuff but your video overlap the option time 11:03
@ayakiri5098
@ayakiri5098 8 ай бұрын
Can we do the id map with polypaint in zbrush and bake it ? Like paint the zone and export it as a texture and it will be read as an id ? I dont know if you understand what i am saying
@alliestrauss
@alliestrauss 6 ай бұрын
You can in Marmoset Toolbag, its called "Vertex Color", you can then plug it as id map into substance. If substance can bake vertex color, then you can bake it there.
@SASTuts
@SASTuts Жыл бұрын
Please create AAA gun creation for games course.
@AnkitSharma-bg3sp
@AnkitSharma-bg3sp Жыл бұрын
Can anyone help me with what shaders are
@AbeLeal3D
@AbeLeal3D Жыл бұрын
A shader is a group of parameters that describe how a material should look. This includes things as it's color, the reflectivity of it's surface, if it glows or of it's a metal, etc etc.
@davood1370
@davood1370 Жыл бұрын
sorry , i guess the thumbnail has problem , curvature or ID ?
@AbeLeal3D
@AbeLeal3D Жыл бұрын
my bad! should be ID
@worldtech8908
@worldtech8908 Жыл бұрын
1st pinned comment
@devformation
@devformation Жыл бұрын
Будь здоров Абрахам😅
@AbeLeal3D
@AbeLeal3D Жыл бұрын
Thank you!
@Ricardo-de9ju
@Ricardo-de9ju 3 ай бұрын
Could you notice at 12:11 how faceted your curvature map is. It seems it has a new algorithm that can't read smoothing groups. How do you deal with it?
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