No video

Quick Guide to Texture Baking in Substance Painter

  Рет қаралды 74,441

FlippedNormals Marketplace

FlippedNormals Marketplace

3 жыл бұрын

Enjoy this FREE chapter from our FlippedNormals Exclusive - Creating Your First High Quality 3D Prop FlipNm.co/first...
Get 25% OFF the full course until April 22nd FlipNm.co/first...
▶ SUBSCRIBE | / @fnmarket
▶ MARKETPLACE | flippednormals...
▷Instagram | / flippednormals
▷Twitter | / flippednormals
▷Facebook | / flippednormals

Пікірлер: 29
@Astra2
@Astra2 8 ай бұрын
I'm in complete and utter shock. How could anyone do this? This is just beyond comprehension. I didn't know it was possible to make a tutorial this good.
@jasonnehceis3267
@jasonnehceis3267 2 жыл бұрын
Thank you for that.. A request/recommendation would be to instead of gloss over the different mesh bakers, explain what each one does and why you would use it or need it etc etc.
@Anonymouse007
@Anonymouse007 2 жыл бұрын
So we don't need to separate each mesh for bake?
@MegaZarty
@MegaZarty Жыл бұрын
Dude, THANK YOU.
@paulawbswbs
@paulawbswbs 11 ай бұрын
OPenGL also for DAZ3D?
@alexmouthon
@alexmouthon 2 жыл бұрын
thanks bro! i love your voice
@Perfectionado
@Perfectionado Жыл бұрын
Thanks for this guide. I'm returning to 3D modelling after about 6 years after graduation in Game Design and Art. My question is that this looks so easy compared to what we did to bake out maps in Max. I cant remember the name but it did involve cages and the process was super finicky. Is that now a thing of the past and this would be perfectly fine for industry standard or is this like a quick and clean version with a cage method being preferred? Would appreciate a response and thanks again!
@shinyvelo788
@shinyvelo788 Жыл бұрын
It's acceptable standard
@customizablemilk353
@customizablemilk353 Жыл бұрын
do you mean 3ds max? baking in that software is a nightmare compared to other softwares.
@marwandeer6133
@marwandeer6133 2 жыл бұрын
OMG THANKS YOU SOOOO MUCH!
@justinnixon5823
@justinnixon5823 Жыл бұрын
that option is not showing up
@furkancankaya2233
@furkancankaya2233 2 жыл бұрын
why no body explain what is baking and why we should bake...
@freddrabble
@freddrabble 2 жыл бұрын
you bake so that you can take details from a high poly model onto the lowpoly game ready version
@ahtiandr
@ahtiandr 2 жыл бұрын
in a case where your lowpoly is also your high poly, you bake in order to get the maps so they could guide the tools like generators to properly add the details. Generators wont work correctly if there is no curvature or ao information.
@furkancankaya2233
@furkancankaya2233 2 жыл бұрын
@@ahtiandr well after 6 month I learnd why we should bake. I also learn modelling sculpting and animating. Now Im learning coding for unity. But thanks.
@aussieraver7182
@aussieraver7182 Жыл бұрын
​@@furkancankaya2233 Once you get the hang of programming and you know 3D modelling/texturing/animation, then you're practically a wizard. Being able to create 3D environments and program mechanics to interact with said 3D environments, all by yourself. It's amazing, good luck!
@feralmode
@feralmode 5 ай бұрын
they have an “introduction to texture baking” video on this channel and also they have a whole tutorial series on it in their marketplace but i agree it’s something that’s not discussed much in general on 3d channels. it’s strange because it seems like such an essential part of the 3d process but as a noob like me it seems like people just skip over it.
@yeshacroe9354
@yeshacroe9354 2 жыл бұрын
hello why is my curvature empty????
@ElektronikGirlEpic
@ElektronikGirlEpic Жыл бұрын
Thanks guys. I have been using substance for 2 years and didn't know the bake option... Feel so dumb haha
@fnmarket
@fnmarket Жыл бұрын
No worries! :)
@justinnixon5823
@justinnixon5823 Жыл бұрын
sorry they move it to the bottom of the screen. I have it on steam it is a little different.
@denebedwards1830
@denebedwards1830 2 жыл бұрын
Hello, I am painting .obj for Virtual Tabletops in Substance painter, but I can't get the mesh and the texture to link when exporting. Is there a way to get them both baked together so I don't have to export to blender to bake?
@MarDanBay
@MarDanBay 2 жыл бұрын
Hi, how can i import baked model from marmoset to substance painter? (is it possible?)
@ahtiandr
@ahtiandr 2 жыл бұрын
Just drag and drop your baked texture maps into substance painter and set them as textures.
@onaligan
@onaligan 2 жыл бұрын
I see my texture weird.
@varuns1896
@varuns1896 3 жыл бұрын
Second comment 😀
@vrendviz1886
@vrendviz1886 3 жыл бұрын
Wwway 1st like 🕺🏻
@fnmarket
@fnmarket 3 жыл бұрын
🎉
@alinarangi7826
@alinarangi7826 Жыл бұрын
Hi thanks for your tutorial, recently I finished my first 3d model, unwraped, sculpt and the issue is baking normal this is part of mesh I want to know why the seams appear in sculpted places, im trying lots of methods, if you take a look at my mesh very appreciate it drive.google.com/file/d/1hj9iWgLCP-JQ-pjv22TPxEa7Xg8pYPP8/view?usp=drivesdk
What Are Decals?
3:18
FlippedNormals Marketplace
Рет қаралды 8 М.
5 Tips to Master Texture Bakes Like a Pro
20:00
On Mars 3D
Рет қаралды 33 М.
Викторина от МАМЫ 🆘 | WICSUR #shorts
00:58
Бискас
Рет қаралды 6 МЛН
Stay on your way 🛤️✨
00:34
A4
Рет қаралды 31 МЛН
Я не голоден
01:00
К-Media
Рет қаралды 10 МЛН
The ONLY Normal Map Baking Tutorial You Need to Watch
28:16
04- Baking Using Substance Painter- Part 01
19:25
claudius dsouza
Рет қаралды 27 М.
Transfer HIGH POLY details to LOW POLY object in Blender
13:45
Texture Maps Explained -  Essential for All Texture Artists
38:14
FlippedNormals
Рет қаралды 227 М.
Fixing Baking Issues in Substance 3D Painter
11:24
Academic Phoenix Plus
Рет қаралды 87 М.
Fix Normal Maps in Substance Painter
4:17
Julio 3D
Рет қаралды 33 М.
Blender how to Reduce Poly Count and Bake Textures
8:06
Markom3D
Рет қаралды 352 М.
Викторина от МАМЫ 🆘 | WICSUR #shorts
00:58
Бискас
Рет қаралды 6 МЛН