Рет қаралды 95,482
In this Godot 4 tutorial we create complex 3D zombie enemies for an FPS game. The covered topics include animations, pathfinding, attacking, detailed collision shapes, animation states using an AnimationTree, and spawning. These types of enemies can be used for a variety of first person games and third person games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.
Support the channel: / legiongames
The project is available on Github: github.com/Leg...
Assets:
Zombie model: www.mixamo.com/
Ground texture by 0melapics: www.freepik.co...
Kenney Graveyard Kit - www.kenney.nl/...
Wishlist Game: store.steampow...
Discord: / discord
Itch: legiongames.it...
Twitter: / legiongames1
Instagram: / legiongames1