3d maya Arnold contour stylized tutorial

  Рет қаралды 10,999

3D Maya-Tutorials-Eran Lazar

3D Maya-Tutorials-Eran Lazar

Күн бұрын

Пікірлер: 14
@oliveuk
@oliveuk Жыл бұрын
really cool idea especially with the addition of the noise!
@suzanneVD0203
@suzanneVD0203 Жыл бұрын
Please show more 😭 there so litle information for this kind of style with maya! Thanks a lot ❤
@eranlazar7474
@eranlazar7474 Жыл бұрын
Thanks, I will try to find some time to share more, there's a lot to share
@hugoacpin
@hugoacpin 10 ай бұрын
Really cool, well done!
@JordanOsborne-k7y
@JordanOsborne-k7y 9 ай бұрын
This looks amazing~~~ thank you for this
@niljimenez2262
@niljimenez2262 Жыл бұрын
Never thought of that way to do it! Thank you! would this only work for black backgrounds?
@tutorials9382
@tutorials9382 Жыл бұрын
This can work on any background, the outline is just for masking out the 3D character/object/set to get the noise/jitter result in the outline.
@niljimenez2262
@niljimenez2262 Жыл бұрын
@@tutorials9382 Thank you for the quick response, so to make it work with any scene I would have to export a cryptomatte, and mix them with the outlines for the final matte right?
@tutorials9382
@tutorials9382 Жыл бұрын
@@niljimenez2262 firstly I would say, do some tests, play with this idea:) second, the outline is rendered on a separate layer, and the 3D object as well, then in after you use the outline just to mask the 3D object, if you use a 2D BG behind all this it will not be effected at all. and if you have a 3D BG in your maya scene you render it on a separate layer as well without having the 3D object cutting from the BG, meaning you treat each layer as a separate layer.
@lucaszwilling9893
@lucaszwilling9893 10 ай бұрын
yo, i do have a question how you do with background? cause the toon edge "eat" the background behind
@tutorials9382
@tutorials9382 10 ай бұрын
yo yo, you just render the Character in a separate layer, the background is also rendered in a separate layer and the outline in a separate layer, eazy:)
@lucaszwilling9893
@lucaszwilling9893 10 ай бұрын
@@tutorials9382 oh yeah true im dumb ^^ Thanks a lot man really usefull vid keep up the good work :)
@luciennelapatate5883
@luciennelapatate5883 Ай бұрын
how do you deal with overlapping objects?
@tutorials9382
@tutorials9382 Ай бұрын
overlapping objects should be rendered on a different layer, overall this stylized idea is to use maya in a more stylized way, at the end it depands on a specific case/project, I suggest that you play with it, try to get a solution yourself, maybe you'll get a new workflow that no one has thought about or even create a style that no one has seen:)
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