Creating procedural rope in 3DS Max As was pointed out by AnconeusRex the small threads should look like they are pointed along the length of the rope. Just angle the grad ramp the other direction instead of what I did.
Пікірлер: 102
@KenanErenArt7 жыл бұрын
Hey Paul, i've been working with 3ds max almost 10 years, and you are surprising me with every tutorial you made. THANKS PAUL.
@GamingRevenant4 жыл бұрын
Absolutely insane! I love procedural work. I've been learning to do everything procedural and now I'm really starting to understand why! Thanks a lot for this tutorial, you're amazing man...
@3DxPOD7 жыл бұрын
Another brilliant tutorial, I was hoping you'd add just a bit of a push modifier at the end to have a bit of a fuller rope. Thank you again for the wonderful tutorials! You really know this program inside and out. I'm at awe at how efficiently you solve problems and how you manage to make almost anything procedural! Thanks again!
@paulneale7 жыл бұрын
Your Welcome
@user-fg5sk1fb3e3 жыл бұрын
Thank you very much for sharing, your tutorial has brought me great help in my work.
@zr.animationstudio63197 жыл бұрын
thank Paul for you tutor and script. This for me very intresting and useful
@Varoon23 жыл бұрын
Thank you a million times man! Saved my life.
@neillpretorius7 жыл бұрын
Fantastic, lots of good info in this one!
@bohdanbilous97 жыл бұрын
Before video starts I already liked because I know it is would be great tutorial. And it is! Thank You
@ANOSTUDIO7 жыл бұрын
Fantastic Tutorial, Thank very much
@netrarajpun6 жыл бұрын
Just awesome. Great tutorial.
@adamkelly15224 жыл бұрын
Your tutorial is great! Now I'm trying to animate the rope physics using Massfx Rope Creator.
@kirankudpane96767 жыл бұрын
cool and love your tutorials.
@sergiygolovin54787 жыл бұрын
simple and useful good lesson,Paul;)
@tonidorotic27264 жыл бұрын
thank you so much for this tutorial. it has helped me alot :))) cheers!
@vandammage17476 жыл бұрын
Damn this is genius! Thanks for sharing
@orestes_io3 жыл бұрын
Gracias, Señor!
@hojo_sosec3 жыл бұрын
This is excellent - and really handy vs. mucking about with the debatable virtues of mCloth rope or regular Cloth modifiers etc. On the topic of forces though - what would be your suggestion as the best way to make this react to Wind, without potentially messing up its virtues? I'm intending to have a flag (with Cloth mod) being raised on a rope, and fluttering in the breeze, and would like to try and have the rope react a bit too. If need be, I can do it by hand, but if you have a better idea it would be most welcome.
@somethingthatpops7 жыл бұрын
The threads of the rope actually should be looking like they're going straight up and down the length of the rope instead of following the path of each individual strand. Just a minor detail. Awesome tutorial as always!
@paulneale7 жыл бұрын
I didn't check, that would mean they twist the opposite way that the large ones twist. Will have a look at that when I can.
@YKJ41642 жыл бұрын
MAX 배운 지 얼마 안 됐는데 잘 보고 갑니다! 감사합니다! 하트하트
@TheBeeeetle4 жыл бұрын
Your tutorials are totaly insane! Who the hell are you??? Thanks a lot man!
@paulneale4 жыл бұрын
A 25+ veteran of the 3D industry. paulneale.com/
@Yossikful7 жыл бұрын
The best !
@TheCanadienMickeyMouse4 жыл бұрын
this was very helpful
@friendlyreptilian37675 жыл бұрын
amazing! thanx sir
@crombajaa5 жыл бұрын
Wow!! Genius..
@Dave.99996 жыл бұрын
Thanks a lot, That's What I am Looking for
@femiolorunsaiye9439 ай бұрын
Very helpful. Thank you in 2023
@paulneale9 ай бұрын
This is even easier now by starting with a circle and using the Array Modifier to radial array the other two.
@femiolorunsaiye9439 ай бұрын
Thanks Paul. I'll try that method now as well.
@dasnico137 жыл бұрын
gold!
@paulneale7 жыл бұрын
As was pointed out by AnconeusRex the small threads should look like they are pointed along the length of the rope. Just angle the grad ramp the other direction instead of what I did.
@FavTheMighty5 жыл бұрын
Hey Paul! Thanks for the tutorial, this is insanely useful. I have a question, though: Unlike yours, my helper on the bottom of the rope moves the entire rope around instead being pull- and extendable like the helper at the top. Everything else seems to be working fine. I know it's been a while since your tutorial but any thoughts would be much appreciated! Thanks :)
@paulneale5 жыл бұрын
Just un-link them. IK Spline Control modifier has options for that or you can do it manually.
@FavTheMighty5 жыл бұрын
@@paulneale Wow, that was fast! Thank you so much for replying, the modifier options worked for me :)
@silentboof7 жыл бұрын
Thanks for this amazing tutorial. I just have a question about the height segment. You mentioned the maximum number of 200 is just for the spinner and it can get higher than that. But when I do a crazy stretch on the rope it stops at a certain amount! To test it further I tested a simple script controller that drives the height segments by frame and quite surprisingly after frame 200 it didn't get higher! I'm using 3ds max 2016 sp3. could it be because of the version I use? I would appreciate if you test it out. best regards
@paulneale7 жыл бұрын
The spinner in the UI stays at 200 but the value increases. Check it via Max Script .
@Bardurm6 жыл бұрын
I experience the same thing as Eshan - when i stretch the rope, the segments don't seem to go higher than 200. it Just stops and the rope becomes "low poly" the more i stretch it. Awesome tutorial though :D
@monikadurakova29903 жыл бұрын
@@paulneale I am sorry, but this is not true. I tried to make the cylinder 400 height segments via float script - stayed at 200, then even 1000 - stayed at 200. It seems, after searching for solution on forums, some paramters of objects have hardcoded limits not only in interface spinners but at all. (3ds Max 2021.2 tested) Nevertheless, the tutorial is awesome otherwise. I would love to see any other workaround (other technique) of this as I usualy needs very long dynamic ropes in my animations. Thank you.
@paulneale3 жыл бұрын
@@monikadurakova2990 Ya for some things it works but not this case :(
@ariddesignstudios5423 Жыл бұрын
@@paulneale Yeah, unfortunately I have had the same issue. It's an awesome tutorial. But Unfortunately, rope being rope it can get quite long, and if the height segments can't be driven beyond 200 it defeats the purpose somewhat. Thanks again though. Your tutorials are truly epic.
@vitalie967 жыл бұрын
When I hit Execute, I get an error: No "curveLength" function for undefined.
@paulneale7 жыл бұрын
qwerty watch it again. Spline needs to be defined
@MrFallac7 жыл бұрын
so here I am, innocently looking for a way to model rope to add a skyrim mod .... and then you did that! omg. This is very cool stuff. How deep is this rabbit hole? I may never find the surface again. It will take me a month to work out all the new things I didn't know existed. ty.
@paulneale7 жыл бұрын
The rabbit hole is way deeper then than what you could learn in a month. I'm still learning new things and I have been using Max from Max 1
@MrFallac7 жыл бұрын
Any illusion I had that I could work it all out in a month vanished in about the first 5 minutes. But being shown new things is cool. It makes things I am trying to do possible in ways I just knew nothing about. tbh several 100k poly rope didn't really fit my current need. I followed along and made it anyway :)
@paulneale7 жыл бұрын
Beauty of this method is you can make a rope with any amount of polys with it.
@ULZIMAKUM7 жыл бұрын
Great.. You are cool! Can I use your tutorial to translate it into Russian and make my version of the tutorial?
@paulneale7 жыл бұрын
Sure just give credit.
@ahbslash51737 жыл бұрын
Is there any plan to produce more deep advance Rigging courses in 3ds max
@paulneale7 жыл бұрын
Ahb Slash not at this time but you never know. follow the channel and you will be the first to find out
@ahbslash51737 жыл бұрын
Thank you
@haiderb.11644 жыл бұрын
Hello friend good greeting I want the steel rope turn around the pulley ,so how can make it? thanks.
@paulneale4 жыл бұрын
Just drive the percent on path at the speed that you want
@haiderb.11644 жыл бұрын
@@paulneale do you have a vedio to this way thanks so much dear
@paulneale4 жыл бұрын
@@haiderb.1164 Nope
@saqib3d7 жыл бұрын
Hi Paul how you using active type in max 2017?
@paulneale7 жыл бұрын
Add this to your User Options File buffers=20 tabbar.multiline=5 autocompleteword.automatic=1 autocomplete.choose.single=0 autocomplete.MAXScript.ignorecase=1 autocomplete.MAXScript.start.character=.
@saqib3d7 жыл бұрын
i am really sorry i really have no idea anything about scripting,can you please explain more.Thanks
@ondrejpotancok15384 жыл бұрын
Hey Paul, can you help me sorting out the problem please? trying to follow your tutorial, but every time after "curveLenght Spline / 200" I get error: Type error: Call needs functionor class, got: undefined. thanks
@ondrejpotancok15384 жыл бұрын
I created variable called Spline, assigned my spline using dollar sign, all good, but doesnt work anyway
@paulneale4 жыл бұрын
curveLength
@ondrejpotancok15384 жыл бұрын
sorry, there was a spelling problem :D anyway. after I copied angle controller to height segments and multiplied even by 20 it still doesnt get more segments
@paulneale4 жыл бұрын
@@ondrejpotancok1538 odd. What max version?
@ondrejpotancok15384 жыл бұрын
Dubug shows correct expression values based on curveLength Spline * x but in viewport I dont see any changes
@passawutkarrassamee91434 жыл бұрын
i don't have the gradient ramp parameter
@paulneale4 жыл бұрын
I'm going to assume you have Arnold set as your rendering engine. If so the legacy maps don't show up unless you turn them on in the render settings dialog under the System tab right near the top.
@Artisan-iu3uwАй бұрын
Hey Paul can you help me, My dope sheet is empty, can't do anything to the script.
@paulnealeАй бұрын
You would have to be way more specific as to what you are having issue with for me to be able to help you.
@paulnealeАй бұрын
And to note that with the array modifier I would do this slightly differently now.
@christianmaurylopez55026 жыл бұрын
Every day one learns something more !!!! hey man i need to create a Roller block - Out for a window. You can teach me how to create.
@paulneale6 жыл бұрын
I have no idea what you mean by a roller block
@christianmaurylopez55026 жыл бұрын
oo is RollerBlackOut like this www.cortinas.cl/wp-content/gallery/galeria-black-out/RollerBlackOut5-1.jpg
@paulneale6 жыл бұрын
I see, that could be a fun one to do but you will be waiting a long time for the tutorial as time is not on my side.
@christianmaurylopez55026 жыл бұрын
Don´t worry Paul. If you can give me your email to clarify the question, thanks.
@DavidCasenave Жыл бұрын
good tut. Any script to simplify this work?
@paulneale Жыл бұрын
Wouldn't be hard to write, give it a go.
@DavidCasenave Жыл бұрын
@@paulneale not my beach. But i would pay for a functional script if was made.
@paulneale Жыл бұрын
@@DavidCasenave Sorry but not really that worth it for me as you would be the only one. I'm sure someone on Stack would be able to help you out though.
@alexnozadze2 жыл бұрын
can you simple share the max file ? thank you so much !
@paulneale2 жыл бұрын
I will look for it but I might not have it anymore.
@tweakxxx5 жыл бұрын
What a waste of time and data that rope still stretched and not fixed... yet
@paulneale5 жыл бұрын
What are you talking about?? Are you unable to follow the instructions?. Do you know how tonuse 3DS Max?
@tweakxxx5 жыл бұрын
@@paulneale Check final output when u move point the rope still stretched
@paulneale5 жыл бұрын
@@tweakxxx so because you can't make it work it is a waste of time and data? What steps are you having trouble with?
@tweakxxx5 жыл бұрын
@@paulneale In 17:21 you move rope points to right side look that the rope stretched fully it's not continue equal in size.
@paulneale5 жыл бұрын
@@tweakxxx that is the whole point of the tutorial! Watch the whole thing without skipping anything.