4 airburst rocket launchers vs 4 airburst rocket launcher users
@hawk9mm2 ай бұрын
Accurate
@Mario_bland2 ай бұрын
It's a real bad matchup
@kylekissack46332 ай бұрын
Lol agreed
@daegaraf8982 ай бұрын
i think there are 3, 1 got sup backpack
@Alticroo2 ай бұрын
the true pvp mode
@dimains60112 ай бұрын
Little bug children are going to be stepping on landmines on this battlefield for a century to come.
@uwize58972 ай бұрын
preemptive defense against fascism
@lolasdm69592 ай бұрын
Vietnamese POV
@jackbright21252 ай бұрын
good
@theedwardian2 ай бұрын
Disclaimer: Super Earth landmines are actually biodegradable, carbon neutral, and a healthy source of Vitamin D.
@2MeterLP2 ай бұрын
good
@NateValeci2 ай бұрын
Arrowhead - due to popularity of the airburst rocket we reducing the amount of spare rockets, due to the weight is unrealistic to be carried by our fellow helldivers
@mouseii882 ай бұрын
Nah, it's always kinda OP and stupid depends on how well you use it.
@LeftJoystick2 ай бұрын
WE SHOULD ALL START USING IT SO THEY MAKE IT EVEN WORSE lmaooooooo
@monkeBeastTitan2 ай бұрын
We are also removing oxygen on every planet as it is unrealistic, helldivers may take 4 oxygen rations which last 30 seconds each and can replenish them from resupply drops
@NateValeci2 ай бұрын
@@LeftJoystick no no no not worse, 'realistic'
@omarsabeur90392 ай бұрын
RELIABLE
@charger99122 ай бұрын
"We're all using cookout. We're gonna get cookout nerfed bro." He's speaking the truth.
@stephendoty83572 ай бұрын
AH: "Guys, players are using our new gun...we need to have a meeting ASAP. It has come to our attention that players are using the reliable weapon we have given them. There is only one solution to this glaring problem..."
@harmless933622 күн бұрын
Clearly its to buff blitzer again
@Myder_Dragon2 ай бұрын
Next Balance Patch: > Helldivers were found to be having fun with the Airburst > Reduced the reserve ammo by 33% and decreased its blast radius
@NateValeci2 ай бұрын
The blast radius decreased seems like a buff so knock it out of the patch, no better ttk with it mmkay
@karkinos53982 ай бұрын
> Reduced amount of sub munitions produced by the main rocket. > Fixed incorrect armor penetration values of sub munitions from 3 medium to 1 very light.
@NateValeci2 ай бұрын
@@karkinos5398look how they 'buff' my boy
@paperpersona12432 ай бұрын
>decreased radius and damage for Airburst rifle due to it being played one time
@warpatato2 ай бұрын
>Increase the reload time by 1 second for realism
@Keyce00132 ай бұрын
4 minutes in and I don't think I saw a single person try to team reload in that group of 4 airburst rocket launchers.
@redfish65492 ай бұрын
ye i would rather team reload over shooting my own support weapon.
@MrHocotateFreight2 ай бұрын
team reloaders are truly rare. i've goofed around with a friend, but mid battle i'd never willingly remove all self defence to make my friend reload faster, thats what pre-loading is for!
@OhDough2 ай бұрын
Everyone wanted to play the game. Team reloading is mega boring for the reloader
@LaserTractor2 ай бұрын
@@OhDoughdunno actually. They should turn it into minigame or just let people use their one-handed weapons. Some people really enjoy playing roles (some even enjoy being a tank loader in Arma💀)
@TheBaron81342 ай бұрын
@@OhDough you could just take turns team reloading each other and spam all the rockets fast. it would actually be awesome
@nuclearattackwombat83902 ай бұрын
The reason people thought the airburst rocket was anti-air is because the preview video showed it wiping out an entire swarm of shriekers.
@Kenny-yu6gc2 ай бұрын
I hoped players recalled when the devs showed the initial trailer for the anti-tank mines (I think I saw it on Discord) it showed a Hulk being destroyed with just two mines, but the in-game preview of the stratagem instead shows a hulk taking 4 anti-tank mines to be destroyed. Seems intentional, like they want the mines to look better than they actually are. I will never use the mines in this game until they remove the ability for mines to blow up from corpses flying into it, as I think it's "amazing" having one enemy set off a mine then having its corpse set off all the other mines at once. Oh, and it also has a 2:30 minute cooldown, so better luck next time!
@RepublicofODLUM2 ай бұрын
The AMR is shown against the bugs so.... we definitely shouldn't be using that as a good example of the weapons use
@boofe72062 ай бұрын
@@Kenny-yu6gc while it would fit the lore to propagandize the effectiveness of some of the stratagems, that's not really a good place to be lore accurate lol
@palpadur11122 ай бұрын
Airburst rocket will kill light armored bugs and bots, anything with medium armor like a Devestator or Brood Commander, will take more shots.
@PRC5332 ай бұрын
@@Kenny-yu6gc The mines also constantly have sympathetic detonation, one going off can and will cause them all to explode.
@AndrewDonnelly-w6o2 ай бұрын
At 25:18, the antitank minefield is destroyed before it can deploy mines. The minelayer blew up, you can hear the faint explosion sound a quarter of a second later after the pod landed. There's even a second, smaller explosion. So you absolutely know that the mines were aborted the first instant they could be. Punished by the game, because he literally hit a tank enemy with a minefield. Incredible game design.
@CrunchyLeaf102 ай бұрын
To be fair, it's a mine field, not a bomb. Why would you drop it directly on the enemy and not in front of? Treat it like a turret (happens to be in the same stratagem group) and put it in an area where it can do its job without being destroyed first
@imandaml29532 ай бұрын
Relax dude, the pod that deploys the mines just got destroyed when it tried to go up through the impaler's body. Does it suck, yes, is it the game,"punishing you"? No.
@NoNo-xh7ru2 ай бұрын
@@imandaml2953it is the game punishing him though. This is a needlessly pedantic point to contend but he did something with a stratagem that resulted in decreased stratagem effectiveness. He was punished.
@martinvicktor2 ай бұрын
The mines should do one large explosion if they dont deploy
@anima.77502 ай бұрын
@@martinvicktor No they shouldn't, mines must have the explosives inside armed first because otherwise they'd explode while entering atmosphere from all the shocks and shaking. There's always primary and secondary explosives inside of them, check out literally any mine in history.
@alexandsimba2 ай бұрын
"Are mines the meta?" Please no. It's my only remaining joy after what they did to the slugger locker breach ability. 😭
@thomasqsa2 ай бұрын
You have to reload the airburst slowly. Judging by how temperamental that thing is, it might just decide to blow up your fingers if you go too fast
@mr.tolato58042 ай бұрын
24:00 current objective: Survive
@Meirit092 ай бұрын
If you fight the bots with it and hit perfectly in between the turret and the hull of towers and tanks then you can kill them with explosions inside it. But it was easier to do before the devs made it detonate near enemies instead of objects. (Its a optional anti-tank weapon if you have a good angle and aim well)
@IRMentat2 ай бұрын
I’d like to be able to turn of the proximity like you can the laser with the commando.
@Meirit092 ай бұрын
@@IRMentat yea that would make it perfect for juicy shots into anything heavily armored with 1 tiny crack it can bounce into
@Garrador8762 ай бұрын
It's beautiful. Arrowhead saw this and was quaking in their boots.
@raultrincado71102 ай бұрын
this is how the game is meant to be played
@Animefanboy4life2 ай бұрын
B-but my Meta Build!!!!! Nah JK I've been asking for them to add the Randomizer they had in HD1 to really spice up the game
@muglokdecrepitus13012 ай бұрын
Which is hella fun, the complete chaos made videogame
@mksmike2 ай бұрын
Video thumbnail: tHiS sHoULDn'T wOrk.
@Psion_Phoenix2 ай бұрын
Impalers *NEED* to be made more visible when they’re using their tentacles. Having them attack you from halfway to narnia is annoying as hell when you have no idea where they actually are. When they are using their tentacles, they need to either have a marker placed on them, or made visible on the map. Also. MAKE MINES HAVE A 30 SECOND CD ARROWHEAD! They’re almost completely useless, cannot move and are 1 time damage. Their CD needs to be extremely low because of how situational they are.
@muglokdecrepitus13012 ай бұрын
They are like a small mounting on the mid of the map, with a fucking massive orange weird thing I don't know exactly how they could be more visible
@K-tw4wb2 ай бұрын
@@muglokdecrepitus1301 They are definitely hard to find on maps with a lot of trees
@fallout11162 ай бұрын
Truth on the mines. Only taken when it is the daily "kill X with mines" or for trolling, and it has been that way since launch.
@madeingermany94452 ай бұрын
I never fought a impaler in hd2 but i think in hd1 the tentacles faced allways in the direction they where looking at. Haven't played hd1 in years so i could be wrong but that would be a nice and kinda realistic way for these to move and also max range of 50m - 100m. 180m or what it is now is stupid
@milkpuddinggameplay77942 ай бұрын
@@madeingermany9445it’s infinite range
@FairPlayClubChads2 ай бұрын
They officially lost it Thats what happens to a community when good fun gets nerfed ,we get goofy cause thats the only funny thing left
@NoNo-xh7ru2 ай бұрын
Patch notes: >deleted the game because of a game breaking glitch called “fun”
@elkmeatenjoyer34092 ай бұрын
@@NoNo-xh7ruthey nerfed the performance so I would believe if they deleted the game for being fun.
@UnknownSquid2 ай бұрын
Using different stuff and being goofy IS fun. Using the same OP gun all the time is the opposite of fun. Actually play as a team, and virtually everything is viable. There's incredibly few weapons that I'd describe as outright bad.
@mksmike2 ай бұрын
@@UnknownSquid Yeah this is a team game, sticking together at least in pairs is best strategy for managing the overwhelming number of enemies, regardless of what weapons and stratagems you bring. Though I get the feeling that the knuckleheads would simply switch to blaming their teammates instead of the devs.
@UnknownSquid2 ай бұрын
@@mksmike Yep. Whilst the middle and lower difficulties can be a casual arcade run and gun without issues, when playing the top difficulties the best tactic is simply to treat it like any soldier would IRL. If you're some elite force being dropped into "super hell", and know you're going to be out numbered 100 to 1, you'd be absolutely insane to run off alone or get cocky. You'd 100% stick together and very deliberately work as a unit. And that's exactly how the game works too. A lot of players seem to think the game is about being DoomGuy, whilst it's more like you're the SAS or NavySeals. You don't win by having more powerful gear than the average soldier. You win by fighting smarter and better.
@Terminator458452 ай бұрын
I gotta say, it's nice to see something so lighthearted a time like this in the community.
@LethinGabbins2 ай бұрын
Watched this live. What a laugh riot. Go in absolutely meme worthy. Gg
@chetanm95982 ай бұрын
devs are so STUPID that they are saying realism, but the anti tank mines are just like regular mines.
@mitchellbarton79152 ай бұрын
And cactuses do more damage to your mech than anti tank mines
@strenuent66512 ай бұрын
thanks so much for making content like this, i stopped playing when the sony debacle started happening and only played for like one mission here and there since, but watching this made me want to play again and it was so much fun like probably one of the best times i’ve had playing i queued with randoms and we crushed super helldive and i hadn’t even beaten a lvl 9 before this
@KerriganTyranid2 ай бұрын
Cursed loadout 🤣🤣🤣
@DocDictator2 ай бұрын
Absolutelly loved the quadruple echoed build, more please, doesnt even need to be cursed builds, just quadruple it and see what happens. Suggestion for the next one: Octa bombardments (120 + 380) with quadruple walking barrage.
@Deltarious2 ай бұрын
5:30 People think the airburst is for Shriekers because the video for buying it literally shows it being used on Shriekers (that plus it does have a genuine VT fuze which inherently makes weapons good against flying targets)
@bar_jumper13122 ай бұрын
i like that they gave the chargers this little u-turn that they do now, a very chefs kiss of a buff for an anoying enemy
@bar_jumper13122 ай бұрын
maybe next update flying bugs explode if u shoot them but only damage u with it?
@asenmetodiev14402 ай бұрын
OhDough HD2 video, but he plays with friends and tries something that isn't the established meta? And... having fun? Minimal drama takes, actual jokes... Huh. Impressive. Will wonders never cease?
@Rocket_Devastator2 ай бұрын
So you’re telling me that the team game is more fun with a team? Madness
@AzieltheLiar2 ай бұрын
Aliens: Colonial Marines was fun with friends.
@UnknownSquid2 ай бұрын
Notice how they spend the first half of the video actually working closely together (due to their mistrust of the meme loadout), and just casually stomping through the mission laughing. Only for Dough to then get a bit over confident and running out solo again, which soon devolves into getting nothing done and running around saying, "I can't even reload!" before dying. Well yeah, you see those three friend markers clustered over on the horizon? That's why you can't reload. To this day half a year after release, I've still only ever seen a SINGLE youtuber talk about good teamwork in his tips and advice video for the game. Never seen it from anyone else. Everyone else just obsesses about trying to find the one crutch weapon to rule them all, and then pretends that's the most "fun" weapon. God, half of youtubers seem to review gear from a solo player perspective without clarifying that, and thus give utterly nonsense opinions on stuff. It drives me nuts.
@mkemia8142 ай бұрын
It’s a super promising look
@TheSpoonalot2 ай бұрын
25:17 For anyone confused about what happened here, the minefield device spawned underneath the Impaler and was killed by contact damage.
@yescats33272 ай бұрын
This was like a horror movie im going to have nightmares thanks
@veritascalivmeir37082 ай бұрын
anti tank mines can't actually damage bile titans because their armor class on the legs is 6 while the mines are 5 lmao they can't track bot tanks either because the treads are tagged explosive immune
@convergence1point2 ай бұрын
@veritascalivmeir3708 Holy…little wonder why they had to give us the mines as that alone makes them putrid
@ilya.pavlov2 ай бұрын
this video makes me think about a lot of fixes that the developers should make... 1. mines should not react to corpses 2. reduce the reload time of mines 3. these missiles should throw explosives in a smaller radius and closer (sometimes even the most fragile enemies survive in the very center this chaos) 4. when you drop mines on some large enemy and there is no room under it, the “mine dispenser” breaks and the mines simply disappear (this needs to be fixed, but I don’t know how)
@ilya.pavlov2 ай бұрын
5.the explosions of the 'fragments' of these missiles, and the explosions of mines... should stun enemies, at least for a second
@LaserTractor2 ай бұрын
F these fragments/clusters. Just make it a huge AoE explosion with AP4
@dpidcoe2 ай бұрын
If the mine disperser breaks, it should have a failsafe (faildangerous?) charge that blows the mines a small distance apart and then they all go off like the airburst launcher.
@radiumpaint2 ай бұрын
One time i got 153 kills with one airburst launcher rocket, and im still chasing that high.
@chazdean2012 ай бұрын
Good lawd
@skillet37532 ай бұрын
Use the firebomb hellpod booster and pair it with eats and commandos
@EternalGaze82 ай бұрын
What the eats?
@Wwillswords2 ай бұрын
@@EternalGaze8expendable anti tank
@EternalGaze82 ай бұрын
@@Wwillswords thanks man.
@ViktorPalosi2 ай бұрын
That extract was more chill then what I usually get on Easy lol Spawn balance is ridiculous. Well done boys for getting the mines and airburst nerfed! lol
@Zankaroo2 ай бұрын
The impaler needs a rework. Either it needs to not have damn near infinite range on tentacle summons and/or all tentacles need need to pop out of the ground with their backs facing the body so players can locate one that is not close by or at least out of LOS.
@WolfOfItaly2 ай бұрын
IVE been saying since the Mines are under used, they need 60seconds cool down for Fire and Standard. 1:30 for AT Mines.
@crimsonmoongaming45122 ай бұрын
So explosive super democratic mayhem? Yeah sounds fun
@Robert-fr9wl2 ай бұрын
NERF
@SessesSniper2 ай бұрын
probably hot take but I genuinely like to use the airburst rocket launcher on bug eggs mission. As it makes it possible to clear an egg nest without even being near it
@mitchellbarton79152 ай бұрын
Absolutely, it's a cluster of explosions. Which also makes the process more fun. :D
@black_ghost12152 ай бұрын
this was pure magic what was the start of a meme turned into something amazing, watching it live just in awe to it just works
@leroyjenkins90352 ай бұрын
obv the state of the game's balance is less than desirable but its super refreshing to see you enjoying the game
@UnknownSquid2 ай бұрын
People need to stop obsessing about the most powerful guns in the game being adjusted down (to often still be the most powerful guns in the game), and start genuinely trying out more of the kit without this childish pre-conceived negative bias. Eg, when he fired his first rocket and was all surprised and celebratory to see x8 kills, I was like... Have you just never used it before? What did you expect? You can score 20+ kills with this thing routinely. That's it's entire job, and it's so much fun to use.
@leroyjenkins90352 ай бұрын
@@UnknownSquid the airburst is funny silly but its a one pump chump. That shot is very powerful and feels great to use, but the long stationary reload is very punishing, making it something used almost exclusively for opening engagements to gain the upper hand before the horde really breaks out.
@martinvicktor2 ай бұрын
Impalers constantly ragdolling you and hunters stunning you non stop love that combo that stops you from healing or reloading
@cherkv2 ай бұрын
the airburst rocket can kill any unit in the game, but its pretty much Luck based, where the exploding grenades go basically. you can control it a little tho, to a degree, shooting under Impaler/charger legs, but for others like the bile titan, you need the things to hit its sack which is... pretty hard to do. last time i used it i managed to clear entire bug nests since the explosions managed to touch all the bug holes in the nest.
@sturniboy2 ай бұрын
Like it or not. This is the PEAK physical Helldivers 2 form.
@Sadcatblake2 ай бұрын
I need to try this, anti tank, incendiary mines, airburst rocket launchers,cluster bomb and some sort of team killing primary like the flamethrower or lightning shotgun,for every player and see if we can even play the game,add the new booster so you can sometimes one tap titans with respawns and add even more team killing
@mouseii882 ай бұрын
Generally bringing one mines is fairly balanced for fun, 2 mines are a bit hard on having bad luck of keep getting 3+ titans. Just try different combinations, you will find that "they all works". If you accept sometimes you need to run and hide.
@Sadcatblake2 ай бұрын
@@mouseii88 i mostly want to run the most team killing options to see if i can make it work and have the whole team run it to see if we can even play without constantly killing each other i know technically they can work together,it’s mostly the staying alive part that would be fun
@mouseii882 ай бұрын
@@Sadcatblake Well, it is fairly doable as long as the team stick together. Usually I can't shoot airbursts or drop orbitals and mines because someone decides to dash through the enemy. Or somehow run in the opposite direction of the team. At super Helldive, once you spread it is kinda hard to control where you fight but to run away, but going with 4 mines stratagems is fairly good...if you didn't get unlucky and have 3+ titans spawning every breach.
@remmy8522 ай бұрын
I don't know if it is what you saw with the vanishing mines, but I have found that landing it on enemies sometimes destroys the pod up instead of spawning the mines. I've had it happen a couple of times on defense missions where we either got a free mine stratagem or the group wanted everyone to bring at least 1 mine stratagem
@Grebogoborp2 ай бұрын
They NEED to add an indicator to impalers that tells you where they are
@RYZEN-4070-TI-SUPER-OC2 ай бұрын
The fact yall were worried about getting cook out nerfed really showed the state of the games balancing 💀
@goblue1422 ай бұрын
This was a tough watch. The other guy literally never stopped complaining about anything he could in the game.
@pavolp.65272 ай бұрын
>guys are having laughs >guys say game bad >mfw
@elkmeatenjoyer34092 ай бұрын
Me and my buddies talking The vilest shit about the game while in the lobby and saying how we hate it. Me and my buddies playing the game: 😂🎉
@galidornII2 ай бұрын
16:00 Impaler Reflects airburst rounds
@dicerson99762 ай бұрын
The power of this isn't the gear being broken. Its the power of four players actually sticking together and using their equipment consistently.
@RealAzK2 ай бұрын
I'd unironically run mines sometimes if they had 60-30cd, but that goes for the turrets tbh.. they should have 60-120s cd considering they run out of ammo insanely fast apart from the mortars and rocket and that they get destroyed if a fart blows in their direction... besides, the old turret despawns (if for some miracle it didn't die or run out of ammo) if you call down an identical one.
@UnknownSquid2 ай бұрын
The best buff for mines I think, would be to reduce their cooldown to 120 seconds but also let them stack up to two in stock, so you can bring down a viable field of mines at the time you actually need them. Since they're a far more situational strat than most, just being able to spam them everywhere wouldn't be that useful and would just make a mess of missions. But being able to genuinely cover a worthwhile area when you need it, would be on theme for them and quite useful. Also just boost their damage a bit. There's no justifiable reason anti-personnel mines (350) should be hitting with less force than a grenade (400). Bring them up to 500 so they can reliably two shot a brood commander.
@jonahd69782 ай бұрын
We need gas mines, gas grenades, emp mines, thermite sniper, incendiary airburst rocket launcher, incendiary grenade launcher, and some sort of fortification that acts just like a gigantic mousetrap.
@KorbanDallas19142 ай бұрын
Fun and entertaining to watch controversial loadouts. Good job on this one.
@CaymenEditz27 күн бұрын
33:34 "i feel like when it starts spawning heavy enemies, our crowd control weapons start to struggle." the airburst sucks rn, but the solution to that problem is to just have a teammate take a recoilless or something
@WeeRLegion2 ай бұрын
I think it's possible for the mine dispenser to be destroyed before it actually spews mines out.
@802Garage2 ай бұрын
I personally think the Airburst is underrated. Never understood why people were so confused by how it works and thought it was for air targets specifically. It just takes a little care to use safely and the issue is because it can't take down biles and chargers like the Quasar, it's too much of a compromise usually.
@802Garage2 ай бұрын
That said, making the Airburst user triggered would be so clutch.
@theyehsohz2 ай бұрын
Drop the mine beside a bug hole, it'll close it and when it unfurls the mines into an adjacent hole will close it when spawns come out. I can comfortably clear a large nest with the flame and explosive mines and clean up maybe 2-3 holes with the A/C or grenade pistol.
@kmonsta8862 ай бұрын
Mines have always been busted. The problem is ppl play with randoms more than not and nobody really communicates with each other which makes them seem bad. Lol
@UnknownSquid2 ай бұрын
Yep. The entire game design is heavily built around close teamwork, but the mass market player base is sadly both allergic and utterly oblivious to this concept. Thus everyone runs around solo, and then complains that their guns don't feel powerful enough. And it's like, well yeah, that's the point. You're supposed to have four guns firing on those bad guys not one. You're literally supposed to suffer when alone, and then REALISE YOUR MISTAKE, and start playing better. (Or if you do play true solo, at least recognise that you're deliberately choosing to play at an explicit handicap) Whilst Arrowhead has by no means been perfect, their biggest mistake was VASTLY overestimating the intelligence of the player-base their game would attract.
@kmonsta8862 ай бұрын
@@UnknownSquid exactly
@cadethedoggo2 ай бұрын
fun fact, the impaler stabby parts can be shot to send them back down and deal damage to the main body
@FEWGEE12 ай бұрын
Controversial opinion. The airburst launcher actually slaps hard when you figure out how to use it properly. But for some reason, neither I, nor anybody else ever seems to run it.
@fallout11162 ай бұрын
It's incredibly difficult to use well, especially since the enemies never seem to cooperate. Also you can't target anything close, and terrain hits will often kill you or your teammates. Virtually no one uses it (
@UnknownSquid2 ай бұрын
Everyone tried it once during the release weak (before it was fixed), and or mistakes it/misuses it thinking it's an anti-air weapon due to the video in the strat-shop, and then they never touch it again. Soon as a player understands that it's just a hand held clusterbomb launcher that you can restock from ammo boxes, it's amazing. (Also like the clusterbomb strike, don't fire it at short range. Come on guys, this isn't hard.) The other thing that reduces it's popularity even then though, is that without some degree of teamwork it's much harder to find safe moments to reload it, and we all know how 95% of the player base is deadly allergic to being within 100m of another human ally. Same reason the Quasar has a pickrate 500% higher than the recoiless.
@praetorian49222 ай бұрын
They absolutely need to decrease the range at which impalers can hit you. I've legitimately had them be a little over half the map away from us and the tentacles were still attacking me and my team.
@Ryur2 ай бұрын
Wow, I've never seen ohdough have so much fun. Hilarious.
@UnknownSquid2 ай бұрын
Turns out "fun" doesn't come from religiously obsessing over only the most overpowered weapons, but from keeping things varied and playing in a way that promotes interaction with your team.
@blackcrov8402 ай бұрын
This is the content that I didn't know I want
@mitchellbarton79152 ай бұрын
"Apparently, all you need to win a war is a ton of rockets. Idk." - Sun Tzu, probably.
@skeleton18092 ай бұрын
this was funnier than it needed to be 6:58
@NomadxElliot2 ай бұрын
At this point, I'm trying to use the Shield backpack to avoid the one shots. The jetpack is fine, but we need parachute packs at this point. Autodeploy Chutepacks.
@nayhem2 ай бұрын
Haven't seen the Cinnamon Toast Crunch chefs ever since the cereal bits started eating each other.
@IRMentat2 ай бұрын
I LiKe the air burst, but yeah, team mates do so love running right at things my rockets on the way to. You missed a trick by no one bringing the hellpod explosion booster.
@IsaacChoo882 ай бұрын
Hellpod explosion booster is pure chaos
@r3anim8d602 ай бұрын
recoiless rifle is like a space musket and the airburst rocket launcher is like a space blunderbuss.
@sunnydoyoutube72092 ай бұрын
airbrust cannons are underated, i used them back before the update of EOF and it is a great clearing tool or Suicide Run in weapon
@fredorpaul2 ай бұрын
you know that shooting the tentacles with fire weapons is stupid effective
@Warriorcat_YoutubeАй бұрын
Unironically, mines should be quick and dirty alternatives to other support items--short cooldown times to compensate for variable effectiveness in the field--its cheaper to mass drop mines, but is less consistent or quick getting key kills
@silentreaper58052 ай бұрын
They should add a small beam to the top of mines, basically a stratagem beam on the top of a mine but very tiny, maybe like half or a quarter the height of a helldiver.
@PROPHYZ2 ай бұрын
DUDE, now that's a LOT of mines. Holy crap, dat was fun.
@punkrockdavid2 ай бұрын
For this being super helldivers I did not see as many bile titans in the first half of the video as I thought I would have
@uhohspaghettios8212 ай бұрын
well you see mines are just so good that they need the 3 minute cooldown XD
@sekkuar2 ай бұрын
Also, should have brought the bomb pod booster for complete experience that AH wants us to have
@siberianhusky27632 ай бұрын
Yes! More cursed loadouts please
@curseofgladstone4981Ай бұрын
Airburst can deal with almost anything at a distance. Its difficult to use i'll grant but even chargers can be taken out in like 2 shots if you aim in the right spot. Sometimes 1 if you're lucky. Bile titans are the only thing its useless against. I think people underestimate it just because its got a high friendly fire risk (although since other helldivers no longer set it off its not that bad anymore)
@WolfOfItaly2 ай бұрын
In HD1 the imaplers tentacles would always face away from the Impaler itself. So if the Tentacles are hitting you from lets say North / North East direction, the impaler is in that same direction. The Impaler should never be Perpendicular from its tentacles.
@NomadxElliot2 ай бұрын
Airburst is slept on. Personally, WORTH the teamkills. The long ass reload is what gets me, but I think the AOE is too wide, but it slaps.
@mattimartikainen43832 ай бұрын
I remember when we did this before they fixed the proximity fuse on it, shit was lit.
@bradenhagen79772 ай бұрын
Dude. Shut up. Leave my airburst alone. You've doomed me.
@Insandom2 ай бұрын
I gotta say, missed opportunity to run the Hellpod explosion perk for all the mine pods.
@miemsliva44642 ай бұрын
Airburst could actually be made moderately effective if they added a slight stun to it's huge area, give the mass concussive force the ability to stun things smaller than Tanks and Behemoth chargers (but allow it to stagger the larger enemies out of attacks) and stun normal chargers and MAYBE behemoths (only maybe) if you hit a large amount of munitions on it. The stun would actually play into the airbursts trash ability to kill enemies by pinning the now weakened and damaged horde in place for any amount of fire to finish off, while also making the immense reload time less of a danger to the user. That along with the ability to turn off the proximity detonation so you can land meaty shots under chargers and impalers, in the bellies of titans, and into the underside of dropshios and in the turret rings of tanks and towers also would boost the versatiliy by rewarding skilled use of the guns limited ammunition. Yes, I feel like this is balanced when it takes up a whole stratagem slot.
@Pyromaniac777772 ай бұрын
Y'all were killing it till things went south, ain't that Helldivers in a nutshell. Tough to recover from a setback with the less-mobile weapons
@UnknownSquid2 ай бұрын
Notice though, that the reason they were breezing through things at first was because they were sticking together (nervous about the loadout). As soon as they got confident and started running off alone, things very predictably turned into chaos. Dough running around saying, "I can't even reload" whilst 200+ meters from his team, as if that should be remotely surprising. The strongest and least used strat in the game is proper teamwork. You can reliably clear virtually any mission with virtually any gear so long as you know what you're doing well enough and actually work together.
@Pyromaniac777772 ай бұрын
@@UnknownSquid yeah I was trying to be nice lol they made some serious errors that would kill any team
@fafnirymd2 ай бұрын
so the new fire shotgun is good?
@OhDough2 ай бұрын
seems like it. the secondary flamethrower is lowkey kinda good too but you'll often get lit on fire from it
@UnknownSquid2 ай бұрын
It's got all the push value of the regular punisher, but with added fire damage which is just a really good combo against melee enemies.
@JonthanWardlaw2 ай бұрын
Airburst is my favorite support weapon.
@shinobiofashina21682 ай бұрын
It looks very fun to play with coordination imagine if two had recoiless rifle and two had supply backpacks
@goblinRa2a2 ай бұрын
I genuinly love the airburst and mines. this is my kind of a loadout. lol
@moroblizniak44572 ай бұрын
38:51 Naaah, this is just the range of these clusters. You hit impaler in the forhead, just like this guy here but he lept back.
@Gandalf-Olorin2 ай бұрын
I think if you throw a mine stratagem on something like an impaler the mine spewer will get destroyed before it deploys any mines, not 100% sure though.
@warthief82 ай бұрын
AND THIS JUST IN!!!!!!!!!! Reports of AH seeing players having fun in the game? Airburst Rockets next on the Chopping block? Find out more tonight at 10!!!
@bigpapapurple2 ай бұрын
This video is a good example of why I'm going to continue mostly only fighting bots
@PostRook2 ай бұрын
If the area above the mine dispenser is not clear it will insta pop 25:20 so no mines were deployed. If only the free fire mines we got the other week was available for super helldive.
@jiby9112 ай бұрын
Lunar is the legend killing that bile titan with the mine hellpod
@Chris-C-Chris2 ай бұрын
Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police.......Youre in range of enemy fun police....... Lucky its only Arty that anoys you with ingame messages.
@goreobsessed23082 ай бұрын
this actually makes the airburst and mines look pretty good :D
@UnknownSquid2 ай бұрын
The airburst IS good. The mines do need a buff, but the most powerful strat in this game is teamwork. So when a meme loadout forces people to work together like this, suddenly everything is viable (which is how the game was designed to be played).
@goreobsessed23082 ай бұрын
@@UnknownSquid the airbrust is hot trash but you do you
@UnknownSquid2 ай бұрын
@@goreobsessed2308 No matter what the game, any time I hear "(weapon) is trash" in an absolute manner, it's an instant red flag for someone who doesn't know what they're talking about and is prone to making rash shallow judgements.
@8-7-styx942 ай бұрын
I tried Airburst for 3 missions. Haven't touched it since. It just doesn't seem to work as advertised, you're never killing a swarm of shriekers with it, and anything tougher than a hunter will probably live through the blast. Sure okay it does swat hunters but so does basically everything else in the game. Take a tesla tower, it's a better investment.
@SuitorASMR2 ай бұрын
"This shouldnt work" i mean yeah ... its arrowhead ... No Power Fantasy allowed
@jesus-valirius15792 ай бұрын
the bugs when they see a diver near a mine: witness me!