4x4 OPA Tutorial (ARP Tracing)

  Рет қаралды 16,740

Ari Randers-Pehrson

Ari Randers-Pehrson

Күн бұрын

Пікірлер: 95
@ulrikbredland6965
@ulrikbredland6965 2 жыл бұрын
Awesome, been waiting for this video! Thanks for sharing :) The trainer you mentioned is made by Einar, but the idea is mine. I also made my own version, but it's private and only in python, so not as clean or easy to use as Einar's. In case anyone's wondering about how to use it: 1. Scramble the cube with the given scramble 2. Time your tracing (spacebar to start/stop) 3. Press 1/2 for odd/even (or parity/no parity) 4. From the already scrambled state, apply the next (shorter) scramble. Note: You can apply the scramble from anywhere (5.) Repeat steps 2.-4. as many times as you want The idea is that tracing is the hardest part, and with this trainer you don't need to solve the cube between each tracing, meaning you can focus on improving that step only. The trainer also gives you statistics on how well you're doing and improving. The way the program checks parity is by counting how many quarter wide moves are applied, so even = no parity, and odd = parity.
@LarsJohan
@LarsJohan 2 жыл бұрын
Sterkt, Ulrik! 💪
@michaelnielsen3551
@michaelnielsen3551 2 жыл бұрын
certified hood classic
@brodymeschke4025
@brodymeschke4025 Жыл бұрын
WE LOVE CASTING SPELLS
@LiamHighducheck
@LiamHighducheck 2 жыл бұрын
Very nice! It turns out we did end up inventing the exact same thing completely independently. Except I start at 1 and switch between odd and even whenever I see a bad edge instead of starting at 0 and counting up whenever I see a good edge. I can’t believe how close in proximity we were to each other too, like I only used it about a month before you. I can’t remember the last time something like this happened in cubing. It’s all very exciting!
@AedanBryant
@AedanBryant 2 жыл бұрын
Yay I’m so happy to see this finally released!! I can’t wait to see how this method gets used in the future, and I’m honored to have been apart of this journey in some way!
@ashtenjampayas
@ashtenjampayas 2 жыл бұрын
You don't know how excited I was when I saw this got uploaded! Thank YOU!
@pitime2887
@pitime2887 2 жыл бұрын
All this time I was sure ARP stood for Ari Randers-Pehrson...
@DivnoorCubes
@DivnoorCubes 2 жыл бұрын
surely it does
@bernhardbrodowsky3261
@bernhardbrodowsky3261 2 жыл бұрын
For people who like it better: rather than counting, you can also just go back and forth between 0 and 1.
@josuke21
@josuke21 2 жыл бұрын
Like CSP
@willcallan942
@willcallan942 2 жыл бұрын
Awesome! Quite the coincidence ARP is your initials too, its fate
@MaxSiauwCubing
@MaxSiauwCubing 2 жыл бұрын
IT'S FINALLY HERE
@MaxSiauwCubing
@MaxSiauwCubing 2 жыл бұрын
Beautifully explained. I've already started training :)
@EinarKvamLundberg
@EinarKvamLundberg 2 жыл бұрын
Finally I can use my trainer 🤩
@hanspeterpitsch
@hanspeterpitsch 10 ай бұрын
Haven't been cubing for a couple years but always thought there must be a way to predict and avoid parity on 4x4, it's just a matter of time before people discover a viable way for speedsolving. Very nice to see we're at that point by now :)
@carykh
@carykh 2 жыл бұрын
This was a very well-made explanation of OPA! I (and probably 99% of people here) use Yau, but I wonder if OPA will make old-fashioned Reduction slightly more worth it again, since you solve the third center and lock in parity much earlier? Actually, my guess is that Yau+OPA is still better
@trianglescube
@trianglescube 2 жыл бұрын
probably would make hoya more popular, since hoya solves 2 opp centers and the cross center first
@willlagergaming8089
@willlagergaming8089 Жыл бұрын
Wait idk that you are a cuber what a surprise to see your comment. Love your content.
@AnuarOnofre
@AnuarOnofre 2 жыл бұрын
Nice video! Thanks for mentioning my method. I'm glad to see the optimizations, I might switch to this method in the future. It looks a lot easier to trace under 15 seconds using ARP.
@5tuffz
@5tuffz 2 жыл бұрын
finally!! so excited to watch this!
@josuke21
@josuke21 2 жыл бұрын
Fantastic tutorial!! 20th August 2022, 11:55 P.M.
@samyelsherif6046
@samyelsherif6046 2 жыл бұрын
I found this on reddit, 2 minutes later I found this on my home page!
@HermanKalland
@HermanKalland 2 жыл бұрын
Thank you for making this video Ari!
@StianNystad
@StianNystad 2 жыл бұрын
Finally!! very helpful video bro
@Fiskeolje
@Fiskeolje 2 жыл бұрын
This was very well explained!🤩
@Anthony_Jiang
@Anthony_Jiang 2 жыл бұрын
Amazing video Ari
@shakhishops6267
@shakhishops6267 5 ай бұрын
Thanks for this good method it helped me a lot to improve my solves😊😊😊😊😊😊😊
@ZekeMackay
@ZekeMackay 2 жыл бұрын
ITS HERE
@wallford49
@wallford49 2 жыл бұрын
ARI YOU THE BEST!!!
@TheFuzzyCuber
@TheFuzzyCuber 11 ай бұрын
You were at the competition I went to
@matishabtay5361
@matishabtay5361 2 жыл бұрын
This is severely based
@MistWurm98
@MistWurm98 2 жыл бұрын
The next big thing!
@koulmemaybe
@koulmemaybe 2 жыл бұрын
let's goooooo ari
@al_cuber
@al_cuber 2 жыл бұрын
Your name is also ARP for short! what a coincidence!
@cubiccanvas
@cubiccanvas Жыл бұрын
I can’t understand what determines if a wing is “good” or not. I keep repeating the part where you are explaining it, but I’m not getting what you mean exactly.. any help would be epic!!
@carsonwidjaja2252
@carsonwidjaja2252 2 жыл бұрын
Finally!
@rouxbiccuber2082
@rouxbiccuber2082 2 жыл бұрын
How do you go about keeping track of what's been traced? I'm using my fingers but it's all over the puzzle and so slow and I almost make moves.
@ulrikbredland6965
@ulrikbredland6965 2 жыл бұрын
I don't think there's any fool proof and effective way of doing it, but one trick is to use the number. If you're done tracing and the number is low, you're probably missing something. If it's high, you probably don't have any more wings to trace. I've practiced OPA/APR for a couple of weeks now, and from my experience you learn it intuitively after some time. I still miss some 2/3-cycles here and there, but overall I've gotten quite good at knowing when I'm missing something.
@cookierobber
@cookierobber 2 жыл бұрын
Since this is the same as edge tracing in BLD, you do the same things people do when starting out there - use your fingers for edges on the left and right sides, and just remember edges in the M slice. Alternatively use your fingers for every edge, but take them away when you hit all the edges on a given face. Either way though, you'll develop a sense for it over time
@campbellcubing2965
@campbellcubing2965 2 жыл бұрын
Not me thinking ARP tracing stood for Ari Randers-Pehrson tracing.
@pratikkhanna3182
@pratikkhanna3182 2 жыл бұрын
I am still not able to understand,but great video , I'll watch it again
@seb_bock_cubing
@seb_bock_cubing 10 ай бұрын
As a hoya user, does anyone have any experience on if it is faster to solve two adjacent centers of the cube as the first step so parity is decided sooner or just continue tracking parity state for 3 centers, solving two opposite centers first like normal.
@CharlesDaKing
@CharlesDaKing 7 ай бұрын
Could this be used on 6x6? It would just take forever to trace right
@remyscube4865
@remyscube4865 9 ай бұрын
Yo, great video as always!! Is there like an OPA discord server or something? I recently changed from yau to OPA and I was wondering if there was like a server to discuss the method.
@cookierobber
@cookierobber 2 жыл бұрын
You can do the first cycle trick (not the x2, but only adding 1 if the adjacent edge is bad) for subsequent cycles too, right? Seems like another small optimisation that could be useful
@AedanBryant
@AedanBryant 2 жыл бұрын
Yes the first cycle trick can (and should be) used for all subsequent cycles.
@cookierobber
@cookierobber 2 жыл бұрын
@@AedanBryant Yeah I thought as much, seemed odd that wasn't mentioned
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
You can use the first cycle trick for other cycles if you want to, but I decided not to for a couple reasons. Feel free to try it out though if it makes more sense to you! One reason is that once you get familiar with tracing you can start choosing which wing you trace with. E.g., after picking an edge and adding 1 for a new cycle, you trace to whichever wing you see first. This can make tracing smoother with fewer big pauses. If you use the first cycle trick for subsequent cycles you don't have this option
@cookierobber
@cookierobber 2 жыл бұрын
@@ariranderspehrson I mean you totally can trace to whichever edge you see first, you just need to remember the orientation of the edge you started from to know whether to add 1 or not
@abhijeetghodgaonkar
@abhijeetghodgaonkar 2 жыл бұрын
Nice yo
@LevMaslov
@LevMaslov 2 жыл бұрын
Thanks for the explanation! Btw how much time you were practicing OPA before your tracing time got under 15 seconds?
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
I don't know how long it took me to be sub-15, but it seems to take most people a couple weeks
@bruhnish598
@bruhnish598 Жыл бұрын
Who else thought ARP tracing was a method invented by Ari.
@AryanChhabra
@AryanChhabra 2 жыл бұрын
finally!
@remycubes30
@remycubes30 2 жыл бұрын
arp tracing stands for ari randers-pehrson tracing
@tylerhicks621
@tylerhicks621 2 жыл бұрын
So, would this necessarily be harder with half centers? Since you have to keep counting further into the solve?
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
Yes it would be harder
@ravnexx8354
@ravnexx8354 2 жыл бұрын
I have a question. I am white/yellow cuber so I solve white and yellow centers. But I prefer checking the orientation having white front and blue too (which is my blind orientation). I am so much used to this scheme and wheneber i see an edge, i can instantly tell where it should be solved. The question is, if it is possible to do tracing in my blind orientation and solve it in normal orientation?
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
Yes! The parity state of the cube is the same no matter the orientation you trace with. This means you can start on any color
@ravnexx8354
@ravnexx8354 2 жыл бұрын
@@ariranderspehrson nice thanks!
@sail1look
@sail1look 2 жыл бұрын
Hi man! I was learning how to do OPA and a guy in facebook basically showed me this method, I was thiking about doing a tutorial in Spanish but idk if you're ok with that, is there a problem with it? (i'll give you all the credits for the method, i just want to intruduce this to the community)
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
That's no problem at all. Feel free to share the method anywhere you'd like :)
@sail1look
@sail1look 2 жыл бұрын
@@ariranderspehrson thank you!!! I'll tag you in the video then
@antrix1331
@antrix1331 Жыл бұрын
before starting the video, I thought ARP means Ari Randers-Pehrson 😅
@igortarasow
@igortarasow 2 жыл бұрын
Great method and great tutorial. Can I make an almost identical tutorial but in ukrainian?
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
Yeah definitely!
@filipnilsen6286
@filipnilsen6286 2 жыл бұрын
What do you guys do if the buffer is solved? Ulrik suggested doing a y (to get an unsolved buffer) then x2
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
That is exactly what I do. Doing a y' rotation could also work if you prefer that
@filipnilsen6286
@filipnilsen6286 2 жыл бұрын
@@ariranderspehrson Do you remember the piece that is at the end of the cycle before doing the x2? If so, do you have any tips on how to remember it
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
@@filipnilsen6286 I don't memorize the piece. After practicing a bunch I'm able to use intuition to know when I finish the first cycle, and sometimes the piece is in the back of my mind and I know which one it is
@JavaCuber
@JavaCuber 2 жыл бұрын
How long do you take to trace and how long do you take to plan F2C?
@ariranderspehrson
@ariranderspehrson 2 жыл бұрын
My tracing is about 8 seconds on average. When planning F2C I use as much time as possible before the judge says 12 seconds, once that happens I start putting the cube down. In emergencies I can plan a center in 1-2 seconds but 3-4 seconds is usually enough for a minimum of one and a half centers
@isaacmyers6909
@isaacmyers6909 2 жыл бұрын
Idaho Noodle OPA got so close yet so far…
@brendyndunagan
@brendyndunagan 2 жыл бұрын
LMAOOOO
@spacemario
@spacemario 8 ай бұрын
I'm barely sub 1 minute. Would you recommend this method or is it too early for me?
@ariranderspehrson
@ariranderspehrson 8 ай бұрын
I would generally recommend waiting until you are somewhere in the 30-40 second range or lower before fully switching to OPA. That said, if you find the method fun, I wouldn't worry about using it too early
@charlievater215
@charlievater215 7 ай бұрын
I thought ARP stood for Ari Randers-Pehrson
@ashtenjampayas
@ashtenjampayas 2 жыл бұрын
When I first learned anything about opa I interpreted tracing a scramble to be odd as "You have to solve the scramble with an odd amount of inner slice turns." When I saw your tutorial I realized there is 2 ways to interpret it. Do you think there's an advantage of solving it your way?
@wildrubikslegokids1242
@wildrubikslegokids1242 2 жыл бұрын
You know your initials are ARP, right?
@Alex.K1
@Alex.K1 2 жыл бұрын
Cool
@AdrienAuvrayMatyn
@AdrienAuvrayMatyn Жыл бұрын
arp stands for avoiding random parity
@effperm
@effperm 2 жыл бұрын
arp doesnt stand for your initials !?
@cadenparker35
@cadenparker35 4 ай бұрын
I'm ngl I thought ARP was for ari Randers pehrson
@jouda2097
@jouda2097 Жыл бұрын
ARP tracing = ZZ EO but more pieces
@rubix4716
@rubix4716 6 ай бұрын
The method of determining if an edge is good or bad is the exact same as what you'd do for ZZ on a 3x3
@schmack221
@schmack221 2 жыл бұрын
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@JihunYang
@JihunYang 2 жыл бұрын
Seemed ARP means Ari Randers-Pehrson lol
@BrandonLin1
@BrandonLin1 Жыл бұрын
Just making sure, the method still works if you increment for bad wings instead right (and the opposite for your cycle starting position)?
@ariranderspehrson
@ariranderspehrson Жыл бұрын
Yes it should still work. The number might be different but the parity state will be the same regardless. I only picked this way because it made the most sense to me when I was learning
@nqkhanhskewb
@nqkhanhskewb 2 жыл бұрын
lmao i thought ARP stands for your name
@creamycubing
@creamycubing 2 жыл бұрын
please tell me im not the only person who thought arp tracing stood for ari randers-pehrson tracing 😭
4x4 Example Solves (OPA + ARP Tracing)
22:45
Ari Randers-Pehrson
Рет қаралды 4,7 М.
Tommy Cherry Shows Tymon How to Solve Clock Using 7 Simul
18:20
TheCubicle
Рет қаралды 92 М.
World’s strongest WOMAN vs regular GIRLS
00:56
A4
Рет қаралды 33 МЛН
When u fight over the armrest
00:41
Adam W
Рет қаралды 24 МЛН
Random Emoji Beatbox Challenge #beatbox #tiktok
00:47
BeatboxJCOP
Рет қаралды 61 МЛН
Ice Cream or Surprise Trip Around the World?
00:31
Hungry FAM
Рет қаралды 9 МЛН
How to Turn FASTER [ft. Matty Hiroto]
9:34
CubeHead
Рет қаралды 161 М.
Rubik's Cube: Why are some cases impossible to solve?
11:06
J Perm
Рет қаралды 2,6 МЛН
This Will Change Cubing FOREVER…
10:34
Caiden Lee
Рет қаралды 87 М.
TOP 6 F2L tricks you SHOULD KNOW
7:49
Brian Sun
Рет қаралды 65 М.
GAN 14 PRO - What changed?
14:57
SpeedCubeShop
Рет қаралды 30 М.
Why OLL Parity Avoidance Actually Works
8:06
Stanley Chapel
Рет қаралды 6 М.
How to Recognize and Solve All 22 PLL Parity Cases on 4x4
18:21
Stanley Chapel
Рет қаралды 8 М.
5x5 WORLD RECORD: 31.60
1:39
Tymon Kolasiński
Рет қаралды 47 М.
The Most Advanced Method for Every WCA Event
19:33
Cube Master
Рет қаралды 306 М.
World’s strongest WOMAN vs regular GIRLS
00:56
A4
Рет қаралды 33 МЛН