Awesome, been waiting for this video! Thanks for sharing :) The trainer you mentioned is made by Einar, but the idea is mine. I also made my own version, but it's private and only in python, so not as clean or easy to use as Einar's. In case anyone's wondering about how to use it: 1. Scramble the cube with the given scramble 2. Time your tracing (spacebar to start/stop) 3. Press 1/2 for odd/even (or parity/no parity) 4. From the already scrambled state, apply the next (shorter) scramble. Note: You can apply the scramble from anywhere (5.) Repeat steps 2.-4. as many times as you want The idea is that tracing is the hardest part, and with this trainer you don't need to solve the cube between each tracing, meaning you can focus on improving that step only. The trainer also gives you statistics on how well you're doing and improving. The way the program checks parity is by counting how many quarter wide moves are applied, so even = no parity, and odd = parity.
@LarsJohan2 жыл бұрын
Sterkt, Ulrik! 💪
@michaelnielsen35512 жыл бұрын
certified hood classic
@brodymeschke4025 Жыл бұрын
WE LOVE CASTING SPELLS
@LiamHighducheck2 жыл бұрын
Very nice! It turns out we did end up inventing the exact same thing completely independently. Except I start at 1 and switch between odd and even whenever I see a bad edge instead of starting at 0 and counting up whenever I see a good edge. I can’t believe how close in proximity we were to each other too, like I only used it about a month before you. I can’t remember the last time something like this happened in cubing. It’s all very exciting!
@AedanBryant2 жыл бұрын
Yay I’m so happy to see this finally released!! I can’t wait to see how this method gets used in the future, and I’m honored to have been apart of this journey in some way!
@ashtenjampayas2 жыл бұрын
You don't know how excited I was when I saw this got uploaded! Thank YOU!
@pitime28872 жыл бұрын
All this time I was sure ARP stood for Ari Randers-Pehrson...
@DivnoorCubes2 жыл бұрын
surely it does
@bernhardbrodowsky32612 жыл бұрын
For people who like it better: rather than counting, you can also just go back and forth between 0 and 1.
@josuke212 жыл бұрын
Like CSP
@willcallan9422 жыл бұрын
Awesome! Quite the coincidence ARP is your initials too, its fate
@MaxSiauwCubing2 жыл бұрын
IT'S FINALLY HERE
@MaxSiauwCubing2 жыл бұрын
Beautifully explained. I've already started training :)
@EinarKvamLundberg2 жыл бұрын
Finally I can use my trainer 🤩
@hanspeterpitsch10 ай бұрын
Haven't been cubing for a couple years but always thought there must be a way to predict and avoid parity on 4x4, it's just a matter of time before people discover a viable way for speedsolving. Very nice to see we're at that point by now :)
@carykh2 жыл бұрын
This was a very well-made explanation of OPA! I (and probably 99% of people here) use Yau, but I wonder if OPA will make old-fashioned Reduction slightly more worth it again, since you solve the third center and lock in parity much earlier? Actually, my guess is that Yau+OPA is still better
@trianglescube2 жыл бұрын
probably would make hoya more popular, since hoya solves 2 opp centers and the cross center first
@willlagergaming8089 Жыл бұрын
Wait idk that you are a cuber what a surprise to see your comment. Love your content.
@AnuarOnofre2 жыл бұрын
Nice video! Thanks for mentioning my method. I'm glad to see the optimizations, I might switch to this method in the future. It looks a lot easier to trace under 15 seconds using ARP.
@5tuffz2 жыл бұрын
finally!! so excited to watch this!
@josuke212 жыл бұрын
Fantastic tutorial!! 20th August 2022, 11:55 P.M.
@samyelsherif60462 жыл бұрын
I found this on reddit, 2 minutes later I found this on my home page!
@HermanKalland2 жыл бұрын
Thank you for making this video Ari!
@StianNystad2 жыл бұрын
Finally!! very helpful video bro
@Fiskeolje2 жыл бұрын
This was very well explained!🤩
@Anthony_Jiang2 жыл бұрын
Amazing video Ari
@shakhishops62675 ай бұрын
Thanks for this good method it helped me a lot to improve my solves😊😊😊😊😊😊😊
@ZekeMackay2 жыл бұрын
ITS HERE
@wallford492 жыл бұрын
ARI YOU THE BEST!!!
@TheFuzzyCuber11 ай бұрын
You were at the competition I went to
@matishabtay53612 жыл бұрын
This is severely based
@MistWurm982 жыл бұрын
The next big thing!
@koulmemaybe2 жыл бұрын
let's goooooo ari
@al_cuber2 жыл бұрын
Your name is also ARP for short! what a coincidence!
@cubiccanvas Жыл бұрын
I can’t understand what determines if a wing is “good” or not. I keep repeating the part where you are explaining it, but I’m not getting what you mean exactly.. any help would be epic!!
@carsonwidjaja22522 жыл бұрын
Finally!
@rouxbiccuber20822 жыл бұрын
How do you go about keeping track of what's been traced? I'm using my fingers but it's all over the puzzle and so slow and I almost make moves.
@ulrikbredland69652 жыл бұрын
I don't think there's any fool proof and effective way of doing it, but one trick is to use the number. If you're done tracing and the number is low, you're probably missing something. If it's high, you probably don't have any more wings to trace. I've practiced OPA/APR for a couple of weeks now, and from my experience you learn it intuitively after some time. I still miss some 2/3-cycles here and there, but overall I've gotten quite good at knowing when I'm missing something.
@cookierobber2 жыл бұрын
Since this is the same as edge tracing in BLD, you do the same things people do when starting out there - use your fingers for edges on the left and right sides, and just remember edges in the M slice. Alternatively use your fingers for every edge, but take them away when you hit all the edges on a given face. Either way though, you'll develop a sense for it over time
@campbellcubing29652 жыл бұрын
Not me thinking ARP tracing stood for Ari Randers-Pehrson tracing.
@pratikkhanna31822 жыл бұрын
I am still not able to understand,but great video , I'll watch it again
@seb_bock_cubing10 ай бұрын
As a hoya user, does anyone have any experience on if it is faster to solve two adjacent centers of the cube as the first step so parity is decided sooner or just continue tracking parity state for 3 centers, solving two opposite centers first like normal.
@CharlesDaKing7 ай бұрын
Could this be used on 6x6? It would just take forever to trace right
@remyscube48659 ай бұрын
Yo, great video as always!! Is there like an OPA discord server or something? I recently changed from yau to OPA and I was wondering if there was like a server to discuss the method.
@cookierobber2 жыл бұрын
You can do the first cycle trick (not the x2, but only adding 1 if the adjacent edge is bad) for subsequent cycles too, right? Seems like another small optimisation that could be useful
@AedanBryant2 жыл бұрын
Yes the first cycle trick can (and should be) used for all subsequent cycles.
@cookierobber2 жыл бұрын
@@AedanBryant Yeah I thought as much, seemed odd that wasn't mentioned
@ariranderspehrson2 жыл бұрын
You can use the first cycle trick for other cycles if you want to, but I decided not to for a couple reasons. Feel free to try it out though if it makes more sense to you! One reason is that once you get familiar with tracing you can start choosing which wing you trace with. E.g., after picking an edge and adding 1 for a new cycle, you trace to whichever wing you see first. This can make tracing smoother with fewer big pauses. If you use the first cycle trick for subsequent cycles you don't have this option
@cookierobber2 жыл бұрын
@@ariranderspehrson I mean you totally can trace to whichever edge you see first, you just need to remember the orientation of the edge you started from to know whether to add 1 or not
@abhijeetghodgaonkar2 жыл бұрын
Nice yo
@LevMaslov2 жыл бұрын
Thanks for the explanation! Btw how much time you were practicing OPA before your tracing time got under 15 seconds?
@ariranderspehrson2 жыл бұрын
I don't know how long it took me to be sub-15, but it seems to take most people a couple weeks
@bruhnish598 Жыл бұрын
Who else thought ARP tracing was a method invented by Ari.
@AryanChhabra2 жыл бұрын
finally!
@remycubes302 жыл бұрын
arp tracing stands for ari randers-pehrson tracing
@tylerhicks6212 жыл бұрын
So, would this necessarily be harder with half centers? Since you have to keep counting further into the solve?
@ariranderspehrson2 жыл бұрын
Yes it would be harder
@ravnexx83542 жыл бұрын
I have a question. I am white/yellow cuber so I solve white and yellow centers. But I prefer checking the orientation having white front and blue too (which is my blind orientation). I am so much used to this scheme and wheneber i see an edge, i can instantly tell where it should be solved. The question is, if it is possible to do tracing in my blind orientation and solve it in normal orientation?
@ariranderspehrson2 жыл бұрын
Yes! The parity state of the cube is the same no matter the orientation you trace with. This means you can start on any color
@ravnexx83542 жыл бұрын
@@ariranderspehrson nice thanks!
@sail1look2 жыл бұрын
Hi man! I was learning how to do OPA and a guy in facebook basically showed me this method, I was thiking about doing a tutorial in Spanish but idk if you're ok with that, is there a problem with it? (i'll give you all the credits for the method, i just want to intruduce this to the community)
@ariranderspehrson2 жыл бұрын
That's no problem at all. Feel free to share the method anywhere you'd like :)
@sail1look2 жыл бұрын
@@ariranderspehrson thank you!!! I'll tag you in the video then
@antrix1331 Жыл бұрын
before starting the video, I thought ARP means Ari Randers-Pehrson 😅
@igortarasow2 жыл бұрын
Great method and great tutorial. Can I make an almost identical tutorial but in ukrainian?
@ariranderspehrson2 жыл бұрын
Yeah definitely!
@filipnilsen62862 жыл бұрын
What do you guys do if the buffer is solved? Ulrik suggested doing a y (to get an unsolved buffer) then x2
@ariranderspehrson2 жыл бұрын
That is exactly what I do. Doing a y' rotation could also work if you prefer that
@filipnilsen62862 жыл бұрын
@@ariranderspehrson Do you remember the piece that is at the end of the cycle before doing the x2? If so, do you have any tips on how to remember it
@ariranderspehrson2 жыл бұрын
@@filipnilsen6286 I don't memorize the piece. After practicing a bunch I'm able to use intuition to know when I finish the first cycle, and sometimes the piece is in the back of my mind and I know which one it is
@JavaCuber2 жыл бұрын
How long do you take to trace and how long do you take to plan F2C?
@ariranderspehrson2 жыл бұрын
My tracing is about 8 seconds on average. When planning F2C I use as much time as possible before the judge says 12 seconds, once that happens I start putting the cube down. In emergencies I can plan a center in 1-2 seconds but 3-4 seconds is usually enough for a minimum of one and a half centers
@isaacmyers69092 жыл бұрын
Idaho Noodle OPA got so close yet so far…
@brendyndunagan2 жыл бұрын
LMAOOOO
@spacemario8 ай бұрын
I'm barely sub 1 minute. Would you recommend this method or is it too early for me?
@ariranderspehrson8 ай бұрын
I would generally recommend waiting until you are somewhere in the 30-40 second range or lower before fully switching to OPA. That said, if you find the method fun, I wouldn't worry about using it too early
@charlievater2157 ай бұрын
I thought ARP stood for Ari Randers-Pehrson
@ashtenjampayas2 жыл бұрын
When I first learned anything about opa I interpreted tracing a scramble to be odd as "You have to solve the scramble with an odd amount of inner slice turns." When I saw your tutorial I realized there is 2 ways to interpret it. Do you think there's an advantage of solving it your way?
@wildrubikslegokids12422 жыл бұрын
You know your initials are ARP, right?
@Alex.K12 жыл бұрын
Cool
@AdrienAuvrayMatyn Жыл бұрын
arp stands for avoiding random parity
@effperm2 жыл бұрын
arp doesnt stand for your initials !?
@cadenparker354 ай бұрын
I'm ngl I thought ARP was for ari Randers pehrson
@jouda2097 Жыл бұрын
ARP tracing = ZZ EO but more pieces
@rubix47166 ай бұрын
The method of determining if an edge is good or bad is the exact same as what you'd do for ZZ on a 3x3
@schmack2212 жыл бұрын
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@JihunYang2 жыл бұрын
Seemed ARP means Ari Randers-Pehrson lol
@BrandonLin1 Жыл бұрын
Just making sure, the method still works if you increment for bad wings instead right (and the opposite for your cycle starting position)?
@ariranderspehrson Жыл бұрын
Yes it should still work. The number might be different but the parity state will be the same regardless. I only picked this way because it made the most sense to me when I was learning
@nqkhanhskewb2 жыл бұрын
lmao i thought ARP stands for your name
@creamycubing2 жыл бұрын
please tell me im not the only person who thought arp tracing stood for ari randers-pehrson tracing 😭