2:35 Unity (free to use up to certain revenue) 3:35 JetBrains Rider (Paid) 5:31 Milanote (free with pro plans) 6:40 Adobe Photoshop (Signature-based, can't be purchased anymore) or GIMP (free and open source) 8:40 Blender (free and open source) 9:45 Unity Collaborate (free with paid plans) 10:27 git+SourceTree 10:50 bitbucket 13:50 icons for all tools presented Should've been 5, but we got quite the bonus
@CaioTrinchinato3 жыл бұрын
The true hero!
@sangwonkim92983 жыл бұрын
Legend
@457Deniz4573 жыл бұрын
Thanks ! :)
@CalicoArchives3 жыл бұрын
This was what I was looking for! :)
@TheGreatestChuck3 жыл бұрын
'Signature-based' don't you mean 'Subscription based'?
@turkeyjerkey3 жыл бұрын
I'd love to see a video of how you create your YT videos, Jason! Not just the technical details like the tools and the hardware, but also other aspects like the planning, the editing, etc.
Thank you! Very useful for the ones here that already are experienced developers and don't need an indepth explanation about what every tool mentioned exactly is and can be used for ❤❤❤
@ScottFoust3 жыл бұрын
I use Affinity Photo rather then Photoshop these days. Used PS for decades but actually started preferring Affinity in the last year or so. (But to be fair, I haven't tried GIMP recently).
@sinistermephisto653 жыл бұрын
Thanks Jason for giving a better sales pitch for your course
@rooneyjohn3 жыл бұрын
Agreed, super glad he show a glimpse, super excited about the course!
@herohiralal32553 жыл бұрын
If you're working on a 3D game project, Blender is a must-have. Sometimes you just wanna make a simple fix for a 3D model, or maybe need some kind of a quick prototype model, Blender might be the fastest way to get it done. Plus I love how Blender UX feels with the abandonment of gizmos (which you can re-enable if you don't agree with me) and I wish Unity themselves would consider Blender-like controls instead of translate-rotate-scale gizmos that it has like Unreal.
@burgeryoufoundbehindthegrill3 жыл бұрын
I use Clip Studio. It used to be Manga Studio. Ive seen several comic artists switch over to it from Photoshop, but for the added comic-specific features.
@arieltheartist31613 жыл бұрын
I believe Manga Studio is actually Clip Studio Paint now, but Krita is definitely incredible
@burgeryoufoundbehindthegrill3 жыл бұрын
@@arieltheartist3161 oops my bad. Yeah i use Clip Studio lol
@arieltheartist31613 жыл бұрын
@@burgeryoufoundbehindthegrill no worries
@gamestreak61273 жыл бұрын
As someone who use to do pixel art in Paint for a long time and had trouble using GIMP, I recommend Aseprite. It's $20 (its on steam or you can buy direct). It also has a free trial. It is very simple and very good at doing animations.
@Nekroido3 жыл бұрын
Really feels like it was not so long ago too. I got into programming for web literally 20 years. Fell in love with making tools for storing and exchanging information. Just read the books and used PCs at a local gaming cafe that had no internet to type in the code I wrote down back at home in my textbook.
@Onslaught733 жыл бұрын
after using visual studio for years i totally fell in love with rider and now its my preferred IDE for every C# occasion.
@3Gear3 жыл бұрын
I love you mate, don't lose your sanity in this marketing world. I see your effort, and it is having results. I'm here to support you.
@Chronomatrix3 жыл бұрын
Similar to milanote, I use miro all the time, it's a whiteboard where you can add sticky notes, concept maps, lists, pictures, etc.
@AndersonMarquesss3 жыл бұрын
miro is awesome
@justinhhorner3 жыл бұрын
Hey Jason 👋, just dropping in to say I hope all is well, and I look forward to checking out your new Game Architecture course! Take care.
@Marvin_Hermann3 жыл бұрын
Hello Jason, I just really wanted to thank you for your content. You are helping an unimaginable amount of new wannabe game devs! I cannot thank you enough for your content and for you sharing your knowledge. Even this video has by now "only" over two thousand views... THAT'S OVER TWO THOUSAND PEOPLE who are learning to be a better game dev!
@petrosgiannopoulos1123 жыл бұрын
I recommend Paint.Net (not the site) for anyone struggling with GIMP and is not planning to use it in more advanced ways or isn't expert on drawing anyways. The interface is very simple. There are tons of plugins/tools for different effects. Also for designing UI I highly recommend InVision Studio, where you can create templates with a lot of control over each element and its children.
@halivudestevez22 жыл бұрын
absolutely, light weight stuff, easy to use.
@anommymousse12243 жыл бұрын
Rider is really good, helps me code so much, it's the one thing I don't think I could do without. Free software wise -: 2d editing - Gimp (alpha channel and effects can be very useful) 2d Art editing - Krita / paid option (Clip studio - it has vector graphic mode which can be useful) Recording videos - OBS Editing videos - Blender can add text and sub videos it's actually pretty good Post it note/memory wall - Pureref Copy and paste anything - Snipping tool in windows! Good to save stuff off to pureref. Editing fonts - Fontforge Music - Bandlab - if you want to compose some basic music using samples for free this is great and relatively fast too.
@totoj603 жыл бұрын
Git, SourceTree, GitHub, GitBucket, etc ... => it's VCS (Version Control System) This is the acronym used in JetBrains IDEs ;) Also, I personnaly use Krita instead of The Gimp. It is an open source tools, very similar to Photoshop. You should try it Jason :p For GameDev Design and management, I use Hack'n Plan which is designed for GameDev Workflow.
@andythedishwasher11172 жыл бұрын
Now we have Rider Flow if you can't afford Rider but still want those useful code tips. Best of all, you don't have to leave Unity to use it. Thanks future Jason!
@frostwolf6183 жыл бұрын
Brackeys recommended this channel so I'm there
@spxctreofficial3 жыл бұрын
Rest in peace Brackeys tutorials
@ashutoshtripathi89273 жыл бұрын
@@spxctreofficial RIP! 2 mins silent for brackeys tutorials.
@kevinmantao13573 жыл бұрын
Affinity Designer and Clip Studio Paint are great to use for 2D game art. They're often on sale as well. I use them for my Unity sprites and it works great. If you're curious, I have videos on my channels. MartyMcJump's art was made with Affinity Designer and Rice Wars's art was made with Clip Studio Paint.
@Kuptain3 жыл бұрын
For Photoshop: Affinity Designer/Photo/Publisher are also great tools, each costs 50$ once, but they have quite a few 50% sales.
@Nerdextrous2 жыл бұрын
100% yes
@wagz20003 жыл бұрын
source tree is awesome! i think the term you were looking for is gui. it doesn't do anything more than what you could do from the command line, but it's so much easier, and nicer to look at.
3 жыл бұрын
"Client" is the better term, actually.
@wagz20003 жыл бұрын
@ not necessarily. the command line could also be considered a client, because a client is anything that accesses a service. source tree is a gui because it adds one more layer of abstraction by turning cli commands into something clickable.
3 жыл бұрын
@@wagz2000 well, yeah, the command line IS a client as well. SourceTree is a client application for Git, with graphic user interface.
@wagz20003 жыл бұрын
@ close, but scratch that and reverse. source tree is a gui for git, and git is the client. there are many different gui's for git.
3 жыл бұрын
@@wagz2000 I guess we'll just have to agree to disagree. Good talk.
@SamVickery19913 жыл бұрын
So here's my list: Unity Visual Studio (been meaning to look at Rider) Trello / Google Docs Affinity Designer (or photo) Blender Sublime Text Git using Fork as the client and GitHub as hosting (used to use sourcetree but had issues with larger repos. Fork is $50 but has a free evaluation period and I guess a bit like Rider pays for itself over time). No more Sourcetree crashing!
@farvardinmainyu19613 жыл бұрын
Affinity Designer is really good.
@jinno12363 жыл бұрын
Affinity Photo best Photoshop alternative!!... pros: same ui and shortcuts as photoshop, also supports photoshop brush packs and much cheaper.. cons: doesn't contain filters like liquify and has crappy rotate view options and doesn't contain 2d animation tools.. there is Gimp which is also a powerful image editing program ...and Krita which is more catered towards illustration and animation. but their shortcuts are quite different from Photoshop and require a learning curve...
@Thesupperals3 жыл бұрын
I would really recommend learning more of Blender. It can easily out do Maya in a plethora of ways which also include many other things Maya does not do, what Subsurface has done and what many other software refuse to offer.
@Zertryx3 жыл бұрын
A Good Program for PIXEL art specifically is Aseprite, its basically the photoshop of pixel art
@noobunity84362 жыл бұрын
Altought your skin looks old .but your eyes are lighting as a newborn, your brain is so clear and bright. Thanks for your share.
@ScottFoust3 жыл бұрын
Love Blender as well. I've picked up a number of cool add-ons off the Blender Market. Auto Rig Pro and Better XBF, and the auto skin weighting system by the same guy.
@NunSuperior3 жыл бұрын
Thanks for the suggestions. Gonna check out Rider and Milanote (I use SVN). It would be helpful to have links in the descriptions.
@dante_sam36443 жыл бұрын
What do you think about Affinity Designer? For Art etc.
@jaronpl3 жыл бұрын
Great tool, I’ve made all of my game art in it.
@frosty_in_canada3 жыл бұрын
I would also like to know your thoughts on Affinity Photo as well as Designer.
@jaronpl3 жыл бұрын
@@frosty_in_canada They're very lightweight, have clean interface, run good. Both share the same file format so you can switch between them. And you don't need to pay monthly just to use them ;) I recommend them!
@snast3 жыл бұрын
is affinity good for people just getting into game development because i want to get into the business and i want to get a good photoshop software but most of em like adobe are expensive as hell lol
@jcwentzel3 жыл бұрын
"Source Tree" is a client.
@iydebu Жыл бұрын
🎯 Key Takeaways for quick navigation: 02:36 🎮 Unity: Main tool for game development, regularly updated, primary choice. 03:33 ⌨️ JetBrains Rider: Recommended code editor for Unity, specific features and integrations. 05:24 📝 Milinote: Versatile tool for storing and managing various project data. 06:33 🎨 Photoshop / GIMP: Used for modifying and creating game assets, essential for UI work. 08:40 🎮 Blender: 3D modeling tool, helpful for minor asset fixes and adjustments.
@telephonicrobotics30593 жыл бұрын
Yay! I know you release videos frequently, but I enjoy your content. Thanks for this!
@gaming4fun4193 жыл бұрын
@tmoneygamestudio3 жыл бұрын
Man Jason all these tools that you use I started using a couple of years ago. I like the education version of Rider, but it is limited to one year, still not bad. And love SourceTree because I can upload to Github, Gitlab and Bitbucket if I want to. Now if I don't create a gignore file it will upload sound files, fbx files, and any file that would require you to use Git-LFS. I also use the cloud server called iDrive. They have a $6.95 USD for 5TB for the first year and $69.99 USD every year after that. I find it's useful to backup the files that overload Git there. So I can have a backup of the game I'm working on. Plus the upside is with the software you download from their site, you can do incremental backups of my game folder as I work daily. It even allows you to select the time to do the backups in the background. Sometimes I'm playing or play testing a game when it starts its upload.
@PredawnDwarf3 жыл бұрын
Awesome stuff as always. My favorite Unity related channel on YT. Trying to save up money to take your course but the free stuff is to quality already :)
@wazaDev3 жыл бұрын
For Photoshop alternatives I would also recommend krita
@joaonovo56393 жыл бұрын
For version control i use Github Desktop is the best alternative, the downside is that it only works on Windows and Mac, but I think it's better than SourceTree and other git control softwares, and if you don't want to command line every time. Github also as free private repositories.
@JacobSnover3 жыл бұрын
Liked your game making tutorials! I teach as well, and feel that you are concise and informative, and can also be critical without being insulting. Most of these tools are comparing apples to apples, I use what I learned on, and haven't been convinced to try other options. Been forced by employers to use certain programs, and I usually go running back to what I'm used to. Love Visual Studio, and paying over $100 a year for Rider to suggest some code changes to me isn't worth it. I even have resharper at work, and use the built in VS tools more often, and remain just as productive as others who swear by resharper. I love GitHub and its VS integrations, was forced to learn SourceTree and BitBucket and wasn't a fan, just different enough that when I went home to use GitHub I felt more at ease. But again it feels like apples to apples, and with dev's having to use 15 tools to make programs/games these days, being your own QA, and Release engineer, and artist, I'm just happy to see people creating. I stick with what I know just to spend more time producing and less time learning new tools, just to learn them. If there is something that greatly increases productivity USE IT! But jumping on every new tool, just because someone likes it will keep you so busy you may never create anything. Please keep making people think about what they use, as well as help beginners get a good idea where to start.
@dworm1233 жыл бұрын
GIMP for image editing and hand drawing and Inkscape for vector drawing. They are really great tool for amateurs like me which provide most of the important function while being handy for non professional designers.
@darrinhert92963 жыл бұрын
I have almost completely replaced my Sourcetree Git management with Rider's built-in functionality. I still have Sourcetree, but do almost everything in Rider now.
@drakrtar3 жыл бұрын
For Rider are you talking about just using the lone Rider pack or the All Products pack? Rider sounds great but for the price as a person just learning to become a unity developer I don't know what all I need and don't have a large budget
@AleksanderFimreite3 жыл бұрын
I think personally that Paint.NET has a lot cleaner of an interface compared to Photoshop and Gimp. If you are scared of diving into a feature rich software like I am, then that would be my suggestion for a softer aproach. Been using it for many years, and the only two features I've felt like I really missed at certain times would be "custom brush" and "outline". Apart from that, great and simple free editor to get to know the basics of image editing.
@bsrhoad3 жыл бұрын
Krita is a great and free image manipulation application.
@pedrobelluzzo3 жыл бұрын
I'm trying to get over the course phase, but i really wanted to do yours. Unhappilly, dolar is freaking expensive for me and the cost of the course is equal 5 months of my full montly earnings... Anyway, thank you for all the great content Jason!
@AyushSingh-lo4qo3 жыл бұрын
Viewer from India here, I want to buy this course but 997 USD is way too steep for a student, let alone for someone from a third world country. But I have learned a lot from using your videos on Singletons / Factory Patterns/ Observers etc and using them as starting points. Thank You!
@mr4eg7103 жыл бұрын
Did you tried "GitHub for Unity"?
@amv_dream3 жыл бұрын
Inkscape for vectorial drawing, perfect for UI or Logo design, even for 2D game.
@jarmadax3 жыл бұрын
I ditched SourceTree (too many bugs and time consuming problems) and went for Fork. Similar but a lot better!
@zaimatsu3 жыл бұрын
Same here.
@AshBlue3 жыл бұрын
GitKraken for version control and Affinity Designer for a solid Photoshop replacement
@alexanderfosseidbraten7043 жыл бұрын
id be down for a youtube vid for how you record your films (hardware software etc). as for illustrations, instead of PS and Gimp i use Krita. Anyone else also have a good time with Krita?
@halivudestevez23 жыл бұрын
my daughter.
@andersmartensson86593 жыл бұрын
It would be interesting to see how you are doing the videos and live streams. Also I can give a tip about Affinity Photo, as an alternative to Photoshop, a lot cheaper and one time fee. Cool to see that you too was active in the C64 era. I got mine 1986 and started Basic and assembly programming then. :)
@jpveix3 жыл бұрын
+1 for the Affinity suite! Best thing to cold turkey Photoshop! ;)
@Valioov3 жыл бұрын
Is there some discord server I can use for the new course. I purchased the Game Architecture Bundle from the link in the description but I cant find a discord server. Thanks!
@SunSailor3 жыл бұрын
I can't recommend to use Git for game development and honestly, I don't know any studio in my surroundings, which uses it, as it has the drawback to handle game assets bad and you always have a complete copy of the whole repository with all its history on your local machine. This may work for smaller projects and still works for code centric projects in much larger scales, but games are special here. Personally, I use Plastic SCM, which is owned by Unity now, which is a great solution and offers free hosting, at work we use either Plastic as well or in an AAA we are involved they use Perforce. Perforce was used for large scale game development back in 2005, when I first encountered it.
@MintyVoid3 жыл бұрын
Krita is my go to, It has a lot more support I've found than gimp. There are tons of custom brushes and addons, as it's open sourced. So if you have experience coding those type of stuff you could really go nutz with it. It's 100% free. I personally found it to be more substantial than gimp, but I think that's just personal preference lol.
@behnamrasooli88013 жыл бұрын
@10:32 The Atlassian SourceTree is called a 'git client'
@Serepa3 жыл бұрын
I'm SO surprised that professionals like you still using sluggish Sourcetree having the best visual git client already installed... It's Rider! It outperforms Sourcetree in EVERY imaginable situation like it does with Visual Studio!
@Any1SL3 жыл бұрын
For audio manipulation use Audacity. Its free and easy to use.
@prosealien3 ай бұрын
I really struggle with an API UI game controllers could you recommend one that's easy to follow?
@mizan69693 жыл бұрын
He's like a super smart viking grandpa to me
@sELFiNDUCEDcOMAcom3 жыл бұрын
Paint.NET if you are willing to find and download filters/plugins for it from the community. You can even write your own in C#. But, it's probably more of a good free option for programmers over artists IMO. I've been using it for over a decade now and prefer it to GIMP and even Photoshop.
@ClassicGPer3 жыл бұрын
I recommend Affinity Photo too as an alternative to Photoshop. One time Purchase £40
@Shonnyy3 жыл бұрын
Git GUIs is what I always called applications like SourceTree and GitHub Desktop
@gjemad3 жыл бұрын
I really like using PlasticSCM for source control :)
@Nova045503 жыл бұрын
Another fantastic alternative to Photoshop is Krita. It's free and open source.
@UngodlyDev3 жыл бұрын
affinity photo is $25, so is affinity designer and affinity composer, $75 for all of them, the same functionality you expect from adobe
@siddharthjain17453 жыл бұрын
Please make a video on how you makes your KZbin videos. Would really appreciate it!
@MotionMenace23 жыл бұрын
Milanote litterally saved my game project :D
@eddyrc73 жыл бұрын
Thanks for your videos!
@Zeakuro3 жыл бұрын
You should do more a more in depth video with source control. This is a subject that I don't see covered very often.
@timotheusschuchner91012 жыл бұрын
What about Kiva for 2D and Zbrush for 3D?
@WeiseGuy913 жыл бұрын
Can you do a video on using Rider with Unity? I have a license, used Resharper at a past job (non game-dev), but would love to see if there's any special setup stuff that's needed to use Rider.
@r1pfake5213 жыл бұрын
Is there any guideline how to use Github (or source control in general) with a big Unity project (by big I mean with many large models, textures, audio files etc that blow up the space)? I usually modify the git ignore to exclude all "static files" like external models, audio files etc and use it for my source code, scenes, prefabs etc. this is fine, because I work solo, so I backup my whole project locally and only use source control for the "dynamic assets" like code/prefab/scene/setting changes during development, but I imagine there must be a better way to handle large projects without blowing up the source control size.
@jameswright17883 жыл бұрын
I use GitLab and their free tier provides 10GB storage per project. For myself it allows me to store audio files etc as part of the repo without issues. For projects > 10GB I think you can buy extra storage space
@Mplopesz3 жыл бұрын
sh*t, I'm addicted to this channel!
@369gamedesign73 жыл бұрын
Please a video on how you produce yours as they are excellent.
@ishwariyer86083 жыл бұрын
Keep up the good work can you make more videos programming related?
@ChrisBrown-jf7zf3 жыл бұрын
I'd be curious to know what Rider does that VS doesn't. I don't see myself switching as VS has always suited my needs and is free. Affinity photo is an alternative to photoshop. It goes on sale quite a bit for $25, but is really good. I currently use that. I use Azure devops repo service with GIT as it's easy to use and I can do commits and push/pulls within VS, which is super handy. But I think you can hook VS up to other GIT repo services also.
@charlesselrachski343 жыл бұрын
free is a lie, they are keystroke loggin you and data collecting.
@ChrisBrown-jf7zf3 жыл бұрын
@@charlesselrachski34 You don't think almost every software runs analytics? Also, I'd like to see proof of keystroke logging.
@emad-dev3 жыл бұрын
Can you make a course about unity editor, and making an advanced tools ?
@mostafahasan32573 жыл бұрын
Very helpful thank you for this great video. Talk about recording youtube videos tips please
@tr3vorx3 жыл бұрын
please put a list of the tools with links
@Any1SL3 жыл бұрын
Hi, How many hours does the architect course consist of?
@sangeetsargamsagar46393 жыл бұрын
you are the coolest grandpa one can find
@mufelo3 жыл бұрын
Why is it that you recommend Ryder over VS. I have used PHPstorm for years in my dayjob and like it but i always had a soft spot for intellisense since my C++ days.
@farvardinmainyu19613 жыл бұрын
Thank you Jason !
@CalicoArchives3 жыл бұрын
Is Rider better than Visual Studio?
@feliperochawagner58443 жыл бұрын
I would recommend Fork over Sourcetree, I used to use Sourcetree but recently it's being very slow and buggy.
@matthewrye31563 жыл бұрын
Does Milanote work as a bugtracker or is it more generalised?
@danielmyokoyama3 жыл бұрын
Not that I think it doesn't worth its price, or even not recognizing your work assembling the course content together... but I'm barely able to pay 10 bucks on sales in Udemy. USD 997 when a buck costs me over BRL 5.00 makes it just impossible to afford it. Nice content, though.
@crazycasualgame66093 жыл бұрын
same :(
@nqobastevennovukuza97753 жыл бұрын
Blender, VS Code, Krita, Sketchbook and Unity
@twistedliverstudio3 жыл бұрын
Great video and would love to see how you record/edit your content. Art tool I use is Paint.net but I can't say it par with Photoshop but it does work well and does 99% of what I need(I suck at art).
@AndersonMarquesss3 жыл бұрын
photopea is a nice alternative.
@QvsTheWorld3 жыл бұрын
What I like about Paint.net is that since it's less feature rich than Photoshop it feels less overwhelming and you're okay for just doing basic stuff.
@nocultist70503 жыл бұрын
I tried Resharper... My 7yo laptop gets laggy editing text files...
@Mgbeatz_Icrowdx3 жыл бұрын
how many games does this guy have and where can i get them
@enjay863 жыл бұрын
I think you don't need to use another app like Source Tree when Jetbrains IDEs (Rider in your case) has great built-in source tree and other git related stuff.
@juliewalker95093 жыл бұрын
Top Class Video
@iZahvi3 жыл бұрын
Have you tried Krita for art??
@Stinger-rq4gy3 жыл бұрын
thanks for advice😁
@barebone23 жыл бұрын
1k likes for a 1k$ course. dang, you should have made a million bucks off this video and it's only been 3 days.
@AdrianW223 жыл бұрын
Haa the price of 1 my dude.
@brandonesqueda44693 жыл бұрын
Photopea is basically opensource photoshop check it out
@supertenchoo42713 жыл бұрын
This video is awesome
@DigitalProphet_3 жыл бұрын
Try PaintShop Pro. Pretty powerful and one time purchase.