Don't forget to let us know if you prefer to use 3D or 2D people in your architectural renders?
@3dtedomax9484 жыл бұрын
2d :)
@DiazThumb4 жыл бұрын
depends on the phase of the project, while using lumion 3D people are super convenient to show scales and shadows accuretaly, but it's true that 2D people will not punish your hardware, and it is super convenient for post-production. Maybe I use a bit of boths in the end :P
@duaaal12254 жыл бұрын
It depends on the scale of the project. For urban scale I use 3D to save time. Whereas in human perspective shots, 2D looks better blended.
@Arqui9visualisation4 жыл бұрын
@@DiazThumb Lumion definitely requires 3D people, no doubt.
@Arqui9visualisation4 жыл бұрын
@@duaaal1225 interesting approach and also agree
@LearnUpstairs4 жыл бұрын
Nice to see you guys back 🙏 thanks for the tips! I rather use 2D people because it's easier to find and gives us more flexibility during post
@Arqui9visualisation4 жыл бұрын
Hey mate. Good to see you here. Hope you are well and thanks for the feedback as well.
@ondrejkuba99114 жыл бұрын
I just finished studying architecture in high school and during my time I naturally switched from 3D people to 2D cutouts, mainly because I feel like I have more control and creative freedom with 2D people. Plus the overall quality is better and the scene feels more natural to me, 3D people always catch your eye as something out of place. Also thank you very much for all the tips, I'm sure I'm not the only student here who find your videos helpful and encouraging!
@Arqui9visualisation4 жыл бұрын
Nice one Vitak, appreciate the feedback
@user-uk5yf3fv1k4 жыл бұрын
2D most of the time , but depends on what style to create! WELCOME BACK! Love all your tips! really helps me a lot , appreciate 🙏
@Arqui9visualisation4 жыл бұрын
Hah thanks man, good to be back!
@user-uk5yf3fv1k4 жыл бұрын
🙏🙏🙏
@NewArtMovement4 жыл бұрын
3D people for placeholders or background, definitely 2D people for mid and foreground and / or hero person ! Why not even sketching or drawing them sometimes :)
@ahmedbasha88024 жыл бұрын
More than amazing tips as usual . We miss arqui9 video so much .... I prefer 2D cutout because i feel have more control for them ... And some time 3d people have big efficient in reflection if project have something like water elements
@Arqui9visualisation4 жыл бұрын
Thanks for the kind words and sharing. Interesting to hear that as well...
@reinaldohandaya4 жыл бұрын
2D people. 3d look so 3d. Greetings from you #1 biggest fan from Bali!. Awesome video as always!
@Arqui9visualisation4 жыл бұрын
Reinalditoooo. What to say but just big hug of thankfulness and humbleness.
@3dmaniac1199 ай бұрын
Hi Pedro! 1st of all, congrats for all your impressive portfolio... simply outstanding ;) Now!!! The simplest question... (I think everyone using 2d people, faces the exact same problem): How do you all fix, the constant absence of 2d people, correct reflections (which is always solved with those horrible and fake looking, 3d people)? Regards and keep up the good work
@chrismyatt83392 жыл бұрын
As someone that uses both, theres some advantages to both, 2d people do tend to add to a painterly effect, and where you are concerntrating on placement and story telling. 3d for speed / commercial work, as they are now becoming increasingly more available and at higher qualities.I usually render all 3d people off as a seperate pass, so that i can control motionblur but still have the correct shadows applied to the render.
@vilokaaa4 жыл бұрын
Yet another great video, thanks! For my usage, it depends on the task at hand but I use 90% 2D people for all the benefits described in the video. I tend to use 3D posed people/rigged for motion blur or DOF as i find it quicker than doing it in post. I can't wait for the day 3D people are as quick/easy to use in scenes as 2D people. Perhaps it's something AI will solve! I'm envisaging ANIMA but where the faces are randomly generated and the poses could be 'selected' from similar real-world scenes. My inspiration there is from Two Minute Papers video: 'From Video Games To Reality…With Just One AI!'
@Arqui9visualisation4 жыл бұрын
Hey Greg awesome to see you here. Indeed. I'm sure AI has some type of solution for this. I tend to agree, never really used them because of DOF but definitely interesting take. For the time being unless it's an animation cant really see hero people being 3D anytime soon.
@joolio764 жыл бұрын
Let me be the first one to say awesome and most helpful vid as always!
@Arqui9visualisation4 жыл бұрын
Big thanks Juluis!
@alekoccis4 жыл бұрын
Thanks Fernando for that, really apreciatte it. Well I use 3d and 2d people on my work...but it depends what kind of scene I'll use...in fact I used to mix it all...if I have a scene with people so far then I put some 3d character on background and foreground i use 2d cut out people, I think it's more realistic to the scene...but as I said, it depends the scene, sometimes i use just 2d...
@Arqui9visualisation4 жыл бұрын
Actually I agree as well. A hybrid seems to work best with the hero people in the foreground. Thanks for sharing your experience.
@SuperStuuner4 жыл бұрын
Thanks for your awesome videos, I use 3D people from premiumalloy and some other places , they look more realistic in my opinion no need to do any work on them like post production and perspective adjustment
@Arqui9visualisation4 жыл бұрын
:D
@ahmedsamyelmesallamy73394 жыл бұрын
Thnx arqui9 so much
@Arqui9visualisation4 жыл бұрын
You're welcome :)
@mikegentile133 жыл бұрын
Thanks! We use 2D and 3D depending on the shot. 3d always matches the lighting perspective and scale. Sometimes a particle system ot forest system can be used as a guode layer for 2D. Takes a couple of clicks but really helps
@siddheshkhilari1244 жыл бұрын
Hello, Can you help me resolve this issue- Why does my digital art look so different on my computer than it does on my phone? If it's a display problem, how can I change the settings on my computer to be closer to that of my phones?
@GustavoHenrique-bw9yw3 жыл бұрын
I had the same issue! Try to send your art to another device, and see which one is more accurate.
@mgoldstein823 жыл бұрын
Pedro!! Siempre es un gusto enorme ver tus videos! Son espectaculares!! Prefiero colocar las personas en post y no en 3D. Te mando un abrazo desde Argentina! Mil gracias!
@marcusdeimos4 жыл бұрын
Such a nice website update good job !
@Arqui9visualisation4 жыл бұрын
👊😁
@Mystery0174 жыл бұрын
I use 3D because for convenience because: >no perspective adjustments >Can be used in an animation >Will Adopt the lighting of the scene 2D people advantages: >When done right the quality is much better, so consider using them for up close shots where a 3d person will look fake. > file size. >you may be more familiar with this method.....
@Arqui9visualisation4 жыл бұрын
Very good explanation! Thank you
@kleotics3 жыл бұрын
awesome tips man thanx and greetings from mexico
@shyamarchitect4 жыл бұрын
We are hoping to see more of your videos and insights! We use both 3D and 2D based on the project we are working on!
@Arqui9visualisation4 жыл бұрын
Definitely coming your way :)
@ronzi18664 жыл бұрын
thank you for this useful content and those advises, i always enjoy your videos, best luck.
@risiparwati10184 жыл бұрын
Bravooo! Always awesome adn helpful!🙌❤
@Arqui9visualisation4 жыл бұрын
Thanks mate. 😁
@risiparwati10184 жыл бұрын
@@Arqui9visualisation 🙌🙌🙌
@Guitex834 жыл бұрын
95% of the time we use 2D people. 3D people only on bird view shots. Nice tips btw, thank you so much for sharing them! Your job is amazing, very inspiring! How long do you usually take to populate crowded images?
@Arqui9visualisation4 жыл бұрын
Thanks for the feedback Guilherme, really cool to see how many different takes on such a simple subject, that's awesome! Abraco man
@sunbeamjb Жыл бұрын
Thanks for the tips! Excellent video. I'm not a fan of 3d people (other than the benefit of lighting and scale). They always end up drawing in your eye to the people rather than the project because of their artificial feel. If I do use them, I make sure they are far away from the camera. Am I the only one who doesn't like ghost people? Is there an argument for them over 3d or 2d people?
@rashidahmad5384 жыл бұрын
great..... 😍😍😍
@Arqui9visualisation4 жыл бұрын
Cheers Rashid
@DiazThumb4 жыл бұрын
this is amawing thank you very much! do you have a starter guide for archviz beginners? i have and arcihtectural background, but want to dedicate a year or two for becoming a full time renderist or archviz artist (don't know the right term) . like, courses , hardware to invest, software ? big hug to you!
@Arqui9visualisation4 жыл бұрын
Hey Diaz, great question. This is something we are definitely working on. Keep an eye on arqui9learn.com. we hope to be releasing content in the next month. Also check this channel for earlier tutorials. What would you like to learn more specifically?
@gianlu643 жыл бұрын
Thanks a lot, you really opened up my eyes on the good choice that I made years ago when I definitely abandoned the practice of using 2d people. Yes, people give a sense to the space that you represent, they operate a transformation from a geometrical volume to a "place" where human experience takes place. But I personally think that it's an incredible waste of time to run through sites to find the right people, in the right position, with the right clothes, the right perspective, lighting and whatsoever. A nightmare. In my humble experience I found it more effective to collect a certain number of 3d people (selecting the most realistic ones obviously) and use them as actors in a scenario that is the space that I have to render. Surely I won't have a scene as rich and realistic as those that I have seen in this video, they are surely more "minimal" but after all is there always have to be such crowd in a certain place? I am obviously expressing my own opinion, I am not saying that mine is the right method to resolve the issue, it's simply my personal choice and, again, my experience. And using a realistic 3d person gave me a huge amount of freedom in placing it, rotating it (even a few degrees can change its aspect and itntention), using it in the right light and perspective, and leaves plenty of room to the last point that is foundamental: having a good time doing it. Create micro-stories between characters, a relation or a number of relations among them that is the representation of the human experience in a geometrical volume and turns it magically in a "place".
@gilbertobernal51452 жыл бұрын
Great video man, very useful tips. One question, what brush you recommend us for contact shadows and rim lights?
@inspiredbylife1774 Жыл бұрын
I like 2d cutouts if available as they can help me keep the 3d scenes less heavy..
@Zero-0o02504 жыл бұрын
Boooomm niceee!!!!
@Arqui9visualisation4 жыл бұрын
Haha cheers man
@Zero-0o02504 жыл бұрын
How much for the Futuristic ( newtecnic) psd file ? I’m desperate for the $ tutorials;) I feel like a boy that is waiting for Christmas day but is to far a way :( Thanks for this great tutorial!
@Arqui9visualisation4 жыл бұрын
Hahaha just hang in there. We are cloooseeee I promise
@fullpixelalchemist2 жыл бұрын
Most of the time I use my own 3D characters but i think i'm wrong. Because i spent a lot of time to do this and the result is not allways as i want. Do it in post should be my future motto but where can i find a lot of cutout people, with the good lighting, the good perpective etc... Because we need a lot if we want to respect a good diversity, good attitudes, good seasons, inside, outside...
@luisfe71874 жыл бұрын
Please make an accesible course
@Arqui9visualisation4 жыл бұрын
Will do!
@luisfe71874 жыл бұрын
Arqui9 Visualisation amazing thanks!!
@PhantomWowfull4 жыл бұрын
I do not prefer any of them, the reason is that I believe every tool has great things about it. But I love to use 2D for architectural simulation of my projects (illustrations mostly), like showing people in a garden, or from plane view the building as it's getting built. 3D is more of a post prod thing, that I make if I feel like the project needs, for instance, when the light bounces around in a certain maner or if my structure is complexe enough that it makes it clearer to show like that.
@Arqui9visualisation4 жыл бұрын
Thanks for commenting. Fair enough. Think as mentioned in one of the comments maybe a hybrid approach?
@PhantomWowfull4 жыл бұрын
@@Arqui9visualisation Yes, I diversify between approches. I used only 2D and illustration for an urban farm, because it was the most accurate in my opinion for landscaping. Whereas, when I do a school or housing. You can also definitely mix both up for very interesting results !
@PhantomWowfull4 жыл бұрын
@@Arqui9visualisation Sometimes you need that extra bit of realism to your scene in 3D, but it doesnt make it more "believable" as a project, you can definitely draw emotions and space with a digital tablet too ;)
@Arqui9visualisation4 жыл бұрын
Hah that's some great feedback. Definitely think 2d can draw out some awesome emotions. Maybe it's time we have different types of 3D people or approaches as well?
@PhantomWowfull4 жыл бұрын
@@Arqui9visualisation Well, I do think being consistent in the style is a great thing too, but trying out different ways of using your 3D into your scenes may reveal different types of feelings. Im thinking about 3 artists that I love : Thomas Dubois, Eytan Zana for painting, Martin Etienne for illustration. If you are interested !
@3dtedomax9484 жыл бұрын
yeee 300
@Arqui9visualisation4 жыл бұрын
💪
@nwokochagospel72603 жыл бұрын
Do it in POST 😎
@RAFASUAREZ134 жыл бұрын
We use 2D people because 3D people make the file heavy and rendring times longer.
@Arqui9visualisation4 жыл бұрын
👊
@simonhengchunkeat27833 жыл бұрын
ya, but it is very difficult to get the suitable human figure, escpecially the ariel perspective one
@Mukhtar_SH4 жыл бұрын
I think the best is 2d people... because its realistic and natural and giving the shot more realistic
@Arqui9visualisation4 жыл бұрын
Great feedback thanks!
@andthe.infinite3 жыл бұрын
hey I know you... you're the batman guy!
@tatodth4 жыл бұрын
2d !
@filipskrzat3 жыл бұрын
2D on more "ambitious" project when I can invest time and 3D for "quickies".
@kavehdadgar27203 жыл бұрын
3d people are really washed out in the renders and they need lots of adjustment to work better. But they are good for aerial shots. 2d peoples of course are great for close shots