a´m deaf from Czech republic.Thank you ! I learn The Zbrush 🙂
@theonlyrealandrew936510 ай бұрын
Fuck yeah you learn the Zbrush
@buffwarriors Жыл бұрын
I really like your videos. No wasted time, no long introductions, no word salad, just straight to the point.
@_._._raine_._._ Жыл бұрын
I work with zbrush for over 6 years, so I opened that video even if I thought I could have already know all your tips. I have to admit, tho, that I never thought about the polygrouping BEFORE the remeshing. This is a great tip! Thanks for sharing :)
@resetXform19 күн бұрын
Thank You! I have been using zbrush a lot more of late and this channel has helped me greatly!
@joemartin745110 ай бұрын
this is becoming my favourite zbrush nerdy tips channel. keep it up.
@nadirsafarov4148Ай бұрын
The z-remesher + polygroups is really helpfull thank you so much!
@KittenisKitten Жыл бұрын
Thank you a thousand times over for the back face tip. Been pulling my hair ourt for days over why it was happening. Huge thank you.
@hartgameart Жыл бұрын
No problem I know how annoying that is!
@Orchieee9 ай бұрын
damn that one strap tip by the end of the video is very helpful i spend a lot of time making those straps, thank you
@rodrigolimatattoo Жыл бұрын
The mask trick with zremesher was amazing. Thanks!
@darrenpinard16585 ай бұрын
Been a pro artist for 15 years, working with zbrush for a long time and i didn’t know you could change the loops on the primitives.
@doodleup17652 жыл бұрын
that back face setting saved me a lot headache.thanks man
@ladyscarlet7563Ай бұрын
All of those tips were super helpful!
@elOmegart Жыл бұрын
I just found my holy grail here, Zremesher Mask! That is so powerful ❤ that will save a lot of time for quick rigs this is pure gold, thank you, amazing video!
@CraftingRacoon10 ай бұрын
diving into Zbrush now and you got a lot of good move here. thank you :)
@spaguetti2906 ай бұрын
Oh man am I glad to have run into this channel! Thank you for all these tips, this is high quality stuff!!
@olehdiakov427210 ай бұрын
You are god, seriously. Everyone has thousands of videos about hiring and money, but only here I find a really critical tips❤
@Korossen9 Жыл бұрын
Bro the brush masking really saved my sanity...thanks you
@essenciamarcial9597 Жыл бұрын
I didnt know about back masking. Help me a lot. The others tips are great too.Thank you very much.
@VertexMachina Жыл бұрын
Wow, thank you. I've been pretty frustrated with zbrush primitives for a while, it's really nice to know there's a quick way to create them and their topology!
@AnaOctopodiform9 ай бұрын
So simple things, but significant outcome. thanks )))
@leonaraya21492 жыл бұрын
I have a year using and learning Zbrush and this video it's a great help for me. Thank you.
@Anonymouse00711 ай бұрын
THank you for the video especially the zremesh part
@AmyLogheart Жыл бұрын
So good! The mask plus z-remesher!!!!!
@Silver-xf7it2 жыл бұрын
Thank you, brother. What a great start of the week.
@cebcm9882 жыл бұрын
Great video! For the ZRemesher part, you can also create polygroups for better ZRemesher topology by using Polypaint and the Polygroupit plugin (built into ZBrush) by painting the edgeloops onto the mesh. I personally think that it gives more control over where you want to set the edge loops and how dense you want them to be for the remeshed result.
@ishkyousuke7477 Жыл бұрын
This saved me time, thank you! Now I'm only adjusting a few errors with retopoflow in blender.
@snickermarstwixamv97222 жыл бұрын
I suggest your content to every students in my school. Simple, quick and efficient.
@hartgameart2 жыл бұрын
That is so cool! I appreciate the support!
@treeckowop2 жыл бұрын
It is crazy how underrated your channel is. Nice work so far man
@hazzek13479 ай бұрын
Thank you so much for all you tips and clarity ! I love your videos dude !
@vjpicles-visual Жыл бұрын
Amazing video bro! Just 5 tips, but they kill lost time. Thank u so much to share knowledge.
@phreakii Жыл бұрын
Great! And wasted was a fun touch, I totally feel it.
@thuynguyen3Dart8 ай бұрын
nice tip bro. It's also the method I often use
@santoshlenka2076 Жыл бұрын
Very very much thank you sir. It's very hard for me because when I do retopology of posing character
@andrewalvarez738922 күн бұрын
Thanks for the info. Subscribed.
@ahora38542 жыл бұрын
God bless you man ,thank you so mush
@raveenazad6512 Жыл бұрын
This was so helpful! Thank you for the Zbrush tips!
@lucasmoreira32372 жыл бұрын
🏆Amazing! Thank you. 😊
@jacketvan1156 Жыл бұрын
Thank you, useful video. Most of this tips i already used and some was new for me. There is always something to learn)
@DragosReloaded7 Жыл бұрын
These vids are awesome, good formula
@ironicjest1503 Жыл бұрын
Very helpful tips. Thank you
@animarch3D2 жыл бұрын
Solid must-knows, nice one dude!
@tonialcala88611 ай бұрын
directo y conciso, gracias, muy buenos consejos.😁
@O_rik2 жыл бұрын
Thank you, Eric!
@hartgameart2 жыл бұрын
Thank you Opxah and for being one of my earliest subscribers!
@amjadali-qr5hk2 жыл бұрын
very nice your tutorial is very usefull thank youso much
@00beast7 Жыл бұрын
Brother this have 90 percent what i need to improve..Love you brother.
@KianKrashesky Жыл бұрын
These were great! Thank you very much! 👏
@serdarozgur2 жыл бұрын
great video. Thank you.
@kemalerkoca15062 жыл бұрын
Very Good thanks hart
@OA14231 Жыл бұрын
Great video
@ARTEM_VRTX9 ай бұрын
Good Tips !
@AngelDripp Жыл бұрын
Just found your channel and im so glad because you are good at making this stuff way more comprehensive and chill! Maybe one day you could make a video about using curves in zbrush as a request? ive messed with them before and they are honestly scary and i end up appending most stuff which feels like purgatory. My professors don’t really have the gift of gab so getting a better understanding has been difficult. it would be super appreciated! ❤
@antoniolima1068 Жыл бұрын
thank you
@cnu732 жыл бұрын
nice tips...thanks bro. 👍👍👍👍
@anaandstazia1212 Жыл бұрын
Amazing video! :) Thank you!
@tessabreland1565 Жыл бұрын
SO GOOD TO KNOW! Polygroups for zremesher. I spend so much time retopoing my faces, zremesher never gave me lovely radials like you got with your masks! got to try it.
@artbykalaayodha9572 жыл бұрын
hi sir pless make a faber mesh tutorial ..🙏
@hyukio68 Жыл бұрын
awesome bro
@cristianmezavenegas51242 жыл бұрын
really good tips! ✌
@peonyapple Жыл бұрын
Thanks!I subscribed!
@DEKKUGAMING22 Жыл бұрын
Thanks for this informative video.
@pitchblockgames93952 жыл бұрын
Luv your videos!
@escultormariopitanguy3 ай бұрын
Gold tips!
@xavierjambon6390 Жыл бұрын
Thanks man really good content
@leatherslipper3017 Жыл бұрын
nice one man!
@deadsetanime7102 Жыл бұрын
Great tips
@Ddoco2 жыл бұрын
Thank you for these lovely tips, I've hit a like button twice with my 2 accounts
@critterlab Жыл бұрын
Thank you for the tips! Super helpful!
@marcelodeniz3932 Жыл бұрын
thanks for share
@idragolyte9 ай бұрын
I needed this, thank you!
@katelynmurphy73333 ай бұрын
Thank you thank you thank youuu Eric!! You da best!
@arjunbhosale9625 Жыл бұрын
its really helpful for me. you give me sum tips I give you subscribed.
@flexcg675 Жыл бұрын
thank you bro!
@TriGon_Art2 жыл бұрын
Great video I didn't know about the grow haha. I always make a layer and polish and invert the layer haha. Have you tried adding thickness with dynamic subdiv yet? It; been my to go way since they added it. Super usefull as you don't commit to anything
@erichart82132 жыл бұрын
Thanks dude! It's one of those things i've played with but then always forget to use when i'm actually working. I agree though I think it's a way better way to work since it's non commital
@milkbread5036 Жыл бұрын
thank you!
@renderfilme5557 ай бұрын
MASTER !!!!!
@trystanswansonart5 сағат бұрын
great video >3
@wonderfullya2 жыл бұрын
Thank you So much.
@takaramaka1024 Жыл бұрын
thankyou!
@Primalmesh2 жыл бұрын
Great stuff! You've got a new sub :)
@unblutiger2020 Жыл бұрын
Thanks for the Tips 👍🤝
@oguzcansahin9928 Жыл бұрын
you just save my time and earn my respect and sub
@johngrey5806 Жыл бұрын
Liked and subscribed!
@ammonn99302 жыл бұрын
For extruding stuff i also like to use dynamic then dynamic thickness. Some times it gives better results then extract or extrude but it always depends on the situation^^
@hartgameart2 жыл бұрын
Definitely! I need to make it a habit to use those in my workflow more
@qrqrqrq2147 ай бұрын
love it
@blacktion-blackplusactione21413 ай бұрын
Subscribed!
@saffetbuross2981 Жыл бұрын
Hey guys.. I use different software 3d programs. But I didn't used to zbrush anyway eventhoug I wacth many tutorial and make practice. Could you some advise about how to learn and adopt it fast
@dinuraj4975 Жыл бұрын
Subscribed.....
@draskang Жыл бұрын
I wanna save time!
@rob7ho2 жыл бұрын
Thanks some good tips. On the last one with strap, I'm wondering if you mask and extract, would that be just as effective or any difference?
@hartgameart2 жыл бұрын
No problem! That should get you pretty much identical results
@Ali.B_19952 жыл бұрын
Hi, In the end did you divide (ctrl+n) to smooth the straps?
@hartgameart2 жыл бұрын
Hey Ali! That was just dynamic mode by hitting “d” it lets you preview a smoother version of the mesh without actually subdividing it
@NikitaGal312 жыл бұрын
Hi! These tips are great. Thanks a lot! I have a question: for example I've created a character model following a concept. And it's like almost done, 95% ready before making final renders. But it's feels like something's missing or something's a bit off, but you don't know what it is even after a few hours of trying to figure out. So what to do at that point? Ask for a feedback?
@hartgameart2 жыл бұрын
Hey Nikita! I know exactly what you mean. Sometimes you get to the end and to a point where it's very difficult to change anything but you know in the back of your head some things need to be reworked. Asking for feedback is always great if you have someone you can get feedback from. Often we are staring at a piece for so long it becomes difficult to notice the flaws. It can also be good to take a screenshot and bring it in photoshop and just doodle on top of it since this is a faster way to iterate than in 3d. It also just doesn't hurt to step away from it for a bit and come back later with a fresh set of eyes. If it's something like you just needed an extra strap or maybe some extra accessories here or there. I'll just swallow my pride and do those on a seperate set of texture maps and remember for next time to do more rough renders throughout my process in the hope of catching anything thats lacking sooner rather than later. If it feels likes like something fundemental like the face just isn't right or core pieces of the character just feel off you have to make a choice. You can go back and rework some stuff, rebake and adjust your textures as needed or just call it a live and learn moment and take what you've learned into your next project
@NikitaGal312 жыл бұрын
@@hartgameart Wow, thank you so much for this comprehensive reply!
@thivolan3d Жыл бұрын
@@NikitaGal31 Hey Nikita, its always great to try and figure stuff out on your own but if have a group with other artists to turn to for advice i'd advise doing that as they can usually pick stuff up in a few seconds of seeing the model; its not their model so seeing the faults is a lot easier... Id also recommend keeping everything simple from the beginning and getting feedback from that point on, this way it prevents you from needing to go back at the 90% mark because you figured everything out before the 40% mark with help from your peers etc.
@schonkigplavuis8850 Жыл бұрын
Take a walk. Come back, fresh mind. try again.
@artbykalaayodha9572 жыл бұрын
👌👌👌👌👌👌👌👌
@cyberman20122 жыл бұрын
my question is that could you use the Zremesher guide brush to help and save more time the make all the PolyGroup ?
@hartgameart2 жыл бұрын
oh for sure, whatever one you like using. sometimes you'll get different results which each method so worth playing around and see which one gets what you need
@pdb_dmitrillus2 жыл бұрын
Cool, thanks bro
@combojerman289 ай бұрын
sorry mate! i know this is the most stupid question, but. Can you share with me your material colors? it is a mocap or a standard material the one you are using? i will appreciate if you can share the colors and the material you are using. thank you in advance!
@operationsusfoods1354 Жыл бұрын
so fast that I forgot it was 8 minutes
@NickEnchev11 ай бұрын
Bonus ZBrush tip, subscribe to this channel ;)
@rosumparat Жыл бұрын
Cool tips for the struggling ones. Artstation is on round six with the AI bullshit and still doesn't listen?! Welp I guess I'll leave that platform and make my own website and move my work there.
@marcelowiek2 жыл бұрын
Outstading video, bro! Keep the good tips and the good work! I have a question: lets say we started to model a piece of accessorie from a cube/cilinder/sphere by whatever reason and find the "almost perfect" shape for it. But the reality is that we just needed to have a plaint sheet, with the same shape and extrude it to have a more accurated thing. Is there an easier way to divide this mesh by polygroups instead of doing it by hand or by that "groups" menu? I'm a newbie on zbrush and once I was trying to find an easier way to create a liss hair, but I've always face that roundness shape when divide the mesh, so it was a pain to make that hair to look less weird, haha Cheers!