Easy Dollar Bills In Blender | Create Banknotes - Cash | How To Apply Two Textures For A Single Face

  ะ ะตั‚ า›ะฐั€ะฐะปะดั‹ 11,072

5 Minutes Blender

5 Minutes Blender

ะšาฏะฝ ะฑาฑั€ั‹ะฝ

In this tutorial, we have discussed an easy technique to create a bunch of banknotes or dollar bills in Blender. First we have discussed how to create a single banknote with a plane that has zero thickness. We need to apply two difference textures for a single face here. Next we have discussed how to create a stack of such dollar bills using geometry nodes. Please watch the video for the complete tutorial. If you have any question on this tutorial, please leave your comment below.
๐†๐ž๐จ๐ฆ๐ž๐ญ๐ซ๐ฒ ๐๐จ๐๐ž๐ฌ ๐ข๐ง ๐๐ฅ๐ž๐ง๐๐ž๐ซ ๐ž๐ฑ๐ฉ๐ฅ๐š๐ข๐ง๐ž๐ ๐ก๐ž๐ซ๐ž ๐Ÿ‘‰ โ€ข Geometry Nodes Explain...
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If you want to watch our own creations in Blender, you can also check out the following channel where we regularly upload videos on Animation, Space Exploration and AI.
๐Ž๐ฎ๐ซ ๐จ๐ญ๐ก๐ž๐ซ ๐œ๐ก๐š๐ง๐ง๐ž๐ฅ ๐ฅ๐ข๐ง๐ค: / @thealienworld
#Blender #Animation #Banknotes
Credits for Tintin book covers & pages: Collected from publicly available sample pictures on tintin.com - All rights are reserved by the original publishers of the same.
Timestamp
00:00 Intro
00:25 Add two textures for a plane (zero thickness)
02:57 Limitations of Array Modifier for a stack
03:45 Create a stack using Geometry Nodes
05:20 Add some random horizontal displacements
06:07 Add some random angular displacements
07:17 Verify the final result light & shadow effect

ะŸั–ะบั–ั€ะปะตั€: 45
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
๐€๐ญ๐ญ๐ž๐ง๐ญ๐ข๐จ๐ง: For the reverse side picture, we need to flip the picture which is not shown in the tutorial. I missed this. It is easy. In the shader editor for the dollar bill, add a Texture Coordinate node from the Input group. Connect it directly to the Image Texture node for the front-side image. Then add a Mapping node from the Vector group. Connect the Texture Coordinate node again to this Mapping node and connect the Mapping node output to the Image Texture node for the reverse-side image. Now change the scale-factor in the Mapping node to minus one for the x-dimension (this can be x or y dimension based on the initial position of your dollar bill).
@aaryansachdeva
@aaryansachdeva ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
thanks!
@08753
@08753 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
what do i connect it to? Generated? Normal, you aren't exactly saying what one i connect it through and you can't connect 2 lines to the same node you also didn't explain how to make the band
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@08753 From generated (texture coordinate) to vector (image texture) for the front side, and from generated (texture coordinate) to vector (mapping node) for the back side.
@08753
@08753 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender thanks
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
๐…๐จ๐ฎ๐ง๐๐š๐ญ๐ข๐จ๐ง ๐ฅ๐ž๐ฏ๐ž๐ฅ ๐ญ๐ฎ๐ญ๐จ๐ซ๐ข๐š๐ฅ ๐Ÿ๐จ๐ซ ๐†๐ž๐จ๐ฆ๐ž๐ญ๐ซ๐ฒ ๐๐จ๐๐ž๐ฌ ๐Ÿ‘‰ kzbin.info/www/bejne/pJqxe5aKnraCr9k
@peterpan5087
@peterpan5087 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
OK. SEEN. THANK YOU.
@curiousity271
@curiousity271 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Superb Tutorial, as always. ๐Ÿ’•๐Ÿ‘๐Ÿ™
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ’๐Ÿ’
@CarlyTho
@CarlyTho 7 ะฐะน ะฑาฑั€ั‹ะฝ
Amazing tutorial. Thank you for your time and patience.
@5MinutesBlender
@5MinutesBlender 7 ะฐะน ะฑาฑั€ั‹ะฝ
I'm glad you liked our tutorial! ๐Ÿ˜Š๐Ÿ’๐Ÿ’
@dream-cartoon-world
@dream-cartoon-world 11 ะบาฏะฝ ะฑาฑั€ั‹ะฝ
thx bro
@5MinutesBlender
@5MinutesBlender 8 ะบาฏะฝ ะฑาฑั€ั‹ะฝ
Thank you too!๐Ÿ˜Š๐Ÿ’๐Ÿ’
@idb5545
@idb5545 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Silly me. All that I need to have done is have the picture of the note as a reverse image from the start, achievable with a basic photo editor. I will try and think before I write in the future. Thanks for your tutorials, they are very good in every aspect. As they say in England, "Enjoy your day".
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
No, this was not silly. This is very important and it was actually a miss from my end. Thanks for pointing it out ๐Ÿ‘ We need to flip the reverse-side image horizontally. I just now added a comment at the top explaining how to do that in the shader editor itself. You can surely flip the picture in an external software as well, but this can be done in Blender itself and I did not notice this. Wish I could edit the video to add this, but that is not possible. So just added the comment. Thank you very very much for pointing this out ๐Ÿ’๐Ÿ’
@suanarts6033
@suanarts6033 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Superb, node editing of this video is very helpful.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you ๐Ÿ˜Š Glad you liked our tutorial ๐Ÿ’
@hiitsmerisha8991
@hiitsmerisha8991 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Excellent tutorial, thank you for sharing, please make tutorials on vfx motion tracking
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much! Yes, noted.
@iamrusdark
@iamrusdark 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Excellent tutorial. I understand the usefulness of geometry nodes, but it's pretty hard for me. ๐Ÿ˜… Maybe I need to read about each node and try it... Looks like i should dive into it.
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Thank you for the appreciation ๐Ÿ’ Yes, geometry nodes are fun, you should definitely dive in and get wet ๐Ÿ˜Š
@Antok56
@Antok56 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hi, iam having problem with turning the dollar bills to "mesh" iam using make "instance real" and its change the shape, and if Iam adding "realize instance" the image of the dollar are gone, please help me, thanks before
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hi, you need to use a Set Material node after the Realize Instances node and select the material that we made for the first dollar bill. Then in the shader editor for that material, add a Texture Coordinate node at the beginning and connect its Generated output socket to the Vector input of the two Image Texture nodes so that they pickup the correct geometry of each individual bill. That's it! I have just verified this now. Please let me know if it still does not work.
@idb5545
@idb5545 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Is there a way to have the reverse side of the note to not be a 'back to front' image? If the method shown was with a 5 denomination it would clearly show the figure as being back to front.
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
You can flip the image by adding a mapping node (from the vector group) for the reverse image. I now added a comment with these details.
@davidowel5802
@davidowel5802 6 ะฐะน ะฑาฑั€ั‹ะฝ
Hello. Iam in the geometry node and in my menu ADD, i can't find mesh primitives > Mesh line. I have only Mesh. Do you know why ? thank you.
@5MinutesBlender
@5MinutesBlender 6 ะฐะน ะฑาฑั€ั‹ะฝ
If you are using Blender version 4, you'll get it under Add > Mesh > Primitives > Mesh Line (the menu options got changed after this tutorial was created).
@sxcix
@sxcix ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
thanks, but i dont want dollars to collide into eachother. how do i fix that if possible?
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
It's possible, but as of now I can only suggest you to use a paid product (our own product) called Bend Geometry. We need to add a bend geometry node to the dollar bill instance, in order to slightly bend it vertically. Use a value node to control the bend angle and use the instance index to gradually change the bend angle from bottom-most dollar (say -3 degrees) to the top-most dollar (say +10 degrees). You'll get Bend Geometry node on Gumroad and Blendermarket. Please match our logo and name there to ensure that it's our product only. It works with any geometry node tree.
@ElnatMammadli
@ElnatMammadli ะะน ะฑาฑั€ั‹ะฝ
I have done it. Why is back side lighter than the other? How do I fix this ?Thanks for your tutorial
@5MinutesBlender
@5MinutesBlender ะะน ะฑาฑั€ั‹ะฝ
Sorry for the late reply. It may be a lighting issue. Just exchange the front side & back side pictures. Now if you see the back side is still lighter, it is indeed a lighting issue. Instead, if you see that the front side is now lighter, it may be an issue with your picture i.e. the backside picture itself may be lighter (you can reduce its lightness & increase the contrast using a photo editing tool). If nothing works, mail it to me (5minblender@gmail.com) so that I can check.
@peterpan5087
@peterpan5087 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Nodes is still over my head. Is there a video on introduction to nodes?
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
All node editors have a similar workflow like shader editor, compositor or geometry node editor. However, when it comes to individual nodes, it is a vast ocean - and it is ever growing in number. We did not cover nodes as such in any tutorial yet. I guess the best way to acquire knowledge on them is to use them a lot. Initially it is natural to feel lost in the jungle of so many nodes with so many possible combinations. But with time, you will develop a style of your own, you will be using some specific combinations more often than others. I am not sure how to compress this month long experience within a 5-minute or 10-minute video, pretty tough ๐Ÿค”
@AbuSofianID
@AbuSofianID 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
where download us dollar png?
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
You can search over the internet. Here is just one possible destination ๐Ÿ‘‰ en.wikipedia.org/wiki/United_States_one-dollar_bill
@shackestrada9963
@shackestrada9963 3 ะฐะน ะฑาฑั€ั‹ะฝ
All the pages are flipping, what did i do wrong if i may ask
@5MinutesBlender
@5MinutesBlender 3 ะฐะน ะฑาฑั€ั‹ะฝ
Flipping in the sense...? ๐Ÿค”๐Ÿค” You can send your blend file to us (5minblender@gmail.com) so that we can verify what is wrong and suggest you accordingly.
@Kay.editor
@Kay.editor 4 ะฐะน ะฑาฑั€ั‹ะฝ
I can't find geometry nice editor
@5MinutesBlender
@5MinutesBlender 4 ะฐะน ะฑาฑั€ั‹ะฝ
Hey, sorry for the late reply. I hope you could resolve it by now.
@flourfree2K
@flourfree2K 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Good tutorial. BUT! Paper hasn't a thicknes of 0. I'd say a thickness of 0.01 mm, but definetly, NOT ZERO.
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Yes, technically that's very much correct. But what I have experienced is... when you combine this with other effects, like a cloth simulation for some action or a simple deform modifier for bending etc, the thickness (however small) can become a roadblock. There is always a way-out by adding a solidifier modifier at the very end for the thickness without affecting other things. So what we did is just one alternative way to achieve that with zero thickness.
@valeriamaza54
@valeriamaza54 ะะน ะฑาฑั€ั‹ะฝ
Hello Iโ€™ve followed your tutorial, but the image looks glitched when the animation begins, do you know how can I solve this?
@kentjensen4504
@kentjensen4504 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Paper should not be zero thickness, just really thin.
@5MinutesBlender
@5MinutesBlender 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
Technically that's very much correct. But when you combine this with other effects, like a cloth simulation for some action or a simple deform modifier for bending etc, the thickness (however small) can become a roadblock. There is always a way-out by adding a solidifier modifier at the very end for the thickness without affecting other things. What we did is just another way to achieve that with zero thickness.
@kentjensen4504
@kentjensen4504 2 ะถั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender thanks
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