6 DEVS make a HORROR GAME without COMMUNICATING!!

  Рет қаралды 1,016,991

Blackthornprod

Blackthornprod

Күн бұрын

-------- LINKS--------x
GAME DEV ROCKET (use coupon code ROCKETHORROR for a 25% discount): www.gamedevrocket.com/
Interview with horror dev Miziziziz: www.gamedevrocket.com/miziziz...
-------- PLAY--------x
Methuselah: blackthornprod-games.itch.io/...
-------- CREDITS--------x
Miziziziz: www.youtube.com/@Miziziziz/vi...
Moonleaf Studio: / @moonleafstudio
DualWielded: www.youtube.com/@DualWielded/...
AIA: / @aiadev
Thomas Stewart: / @thomasstewartdev
The Indie Accord: www.youtube.com/@TheIndieAcco...
Edited by DualWielded: www.youtube.com/@DualWielded/...
-------- TIMESTAMPS --------x
0:00 - Intro
0:19 - Miziziziz
1:10 - Horror course OUT NOW!
2:00 - Moonleaf Studio
4:42 - AIA and Dual Wielded
10:01 - Thomas Stewart
12:01 - The Indie Accord
13:51 - Reactions
17:46 - The Meeting

Пікірлер: 826
@Blackthornprod
@Blackthornprod 6 ай бұрын
Hey guys! Learn how to make your own horror games right here: www.gamedevrocket.com/ Use coupon code: ROCKETHORROR (for 25% discount until 2nd of November)
@fuseboxjackson2789
@fuseboxjackson2789 6 ай бұрын
First lol
@petroman__2940
@petroman__2940 6 ай бұрын
whats good
@minkomaniac4684
@minkomaniac4684 6 ай бұрын
LETS FREAKING GOOOOO ANOTHER VIDEO. SERIOUSLY MAN, THESE VIDEOS ARE AMAZING
@howaboutdom
@howaboutdom 6 ай бұрын
I feel like something that could've been changed would to have bullets be represented as dots next to the players hand and have the flares on the players model instead of the simple UI. And as for the flares, you could've had them hold like 3 for example that way there's more of a strategic usage since it is a strategic puzzle game to an extent. And maybe added a small particle system to the bullets to allow for further immersion; so when you shoot there can be like bubbles or something. But still great work to all the devs, and I love the videos, keep it up!
@Maskeowl
@Maskeowl 6 ай бұрын
super game guys
@DualWielded
@DualWielded 6 ай бұрын
I'm never working with AIA again
@badelk-nb6zr
@badelk-nb6zr 6 ай бұрын
Yooo duelwielded I love your vids
@snule349
@snule349 6 ай бұрын
I genuinely have no idea how you can make those cutscenes in such a short amount of time you're incredible
@conder13
@conder13 6 ай бұрын
That was my favorite part of any pass the game challenges
@andrewzizhen
@andrewzizhen 6 ай бұрын
So cool to see AIA holding the world record speedrun of this game, props to him! ❤
@TrashEntertainment_hehe
@TrashEntertainment_hehe 6 ай бұрын
I love how in the beginning blackthornpod punches you for trying to communicate with the devs last time y’all did this challenge
@64bitrobot
@64bitrobot 6 ай бұрын
The most acceptable 'Added a boss' I've seen so far. Joke aside, I loved the surprise double dev in the middle, that was a fun twist.
@DrRan617
@DrRan617 6 ай бұрын
Ahh yees, the best fnaf game
@Jroobelucios
@Jroobelucios 4 ай бұрын
what @@DrRan617
@aviewerman
@aviewerman 3 ай бұрын
they did such a good job with the game, I would've bought it already from the 3rd devs state
@darks_gene707
@darks_gene707 3 ай бұрын
​@@DrRan617 Ahh yes, the best fnaf game
@ChromaticRed
@ChromaticRed 6 ай бұрын
The lightstick should've had a short lifetime, like it goes out quickly but other than that, would love to see the game expanded to a full game
@mariotheraviolieater4718
@mariotheraviolieater4718 6 ай бұрын
thats a brilliant shout about the lightstick. I can also imagine them adding more levels and enemy types and you can basically make a first game out of this "No Communication" series
@KingRCT3
@KingRCT3 6 ай бұрын
And never stop (just slows and die), since you're in zero gravity
@tyrialfrost4286
@tyrialfrost4286 6 ай бұрын
Watching the games it looked like the levels were drowned in light sticks, when they should have been very rare.
@Soup-Boot
@Soup-Boot 6 ай бұрын
@@KingRCT3 And bounces off the walls for more unpredictability! :D
@KingRCT3
@KingRCT3 6 ай бұрын
@@Soup-Boot Of course! Haha
@monochrosomnia
@monochrosomnia 6 ай бұрын
text book example of cooperative devs just building on each others ideas to make something really good, great job guys
@MicheleDelGiudice-mykys
@MicheleDelGiudice-mykys 6 ай бұрын
Ngl, I feel like they comunicated a bit
@filiflo2832
@filiflo2832 6 ай бұрын
@@MicheleDelGiudice-mykys Dualwield just made his intentions in form of voicelines *really* clear. Its not like his previous game collab went from his intended scifi setting to a magic setting.
@MicheleDelGiudice-mykys
@MicheleDelGiudice-mykys 6 ай бұрын
@@filiflo2832 yeah, but also the text at the start. I guess they slightly cheesed a bit this time.
@ZerglingLover
@ZerglingLover 6 ай бұрын
@@MicheleDelGiudice-mykysi mean, there’s nothing anybody can really do to fix the problem. if you want the game to have a story, it literally HAS to be shown/told/visible/etc, which means the other devs will understand what is happening.
@MicheleDelGiudice-mykys
@MicheleDelGiudice-mykys 6 ай бұрын
@@ZerglingLover yeah I know, but I feel like there is probably a difference between the first person doing it and the last.
@Robyamdam
@Robyamdam 6 ай бұрын
More Dualwielded is never a bad thing
@AIAdev
@AIAdev 6 ай бұрын
Never meet your heros
@killerschep4478
@killerschep4478 6 ай бұрын
@@AIAdev he agrees with you apareantly xD
@Robyamdam
@Robyamdam 6 ай бұрын
what do you know about Dualwielded that I don't@@AIAdev
@demoliman
@demoliman 6 ай бұрын
@@Robyamdamhe said “never working with AIA again” in this comment section
@OffiGameWave
@OffiGameWave 6 ай бұрын
So far one of the best groups and they tried to improve on everything that was already done instead of removing stuff completely :)
@tyrialfrost4286
@tyrialfrost4286 6 ай бұрын
I still think there should be a general rule of "adding a boss is never the answer".
@theelysium1597
@theelysium1597 6 ай бұрын
@@tyrialfrost4286 this.
@LineOfThy
@LineOfThy 6 ай бұрын
@@tyrialfrost4286 But it's not necessarily a bad thing
@grayfaced2628
@grayfaced2628 6 ай бұрын
Remember when that one. Dude removed wall jumping and other stuff because it was "too much controls" Don't be like him. Halo has the same amount of controls, fortnight has more, they seem pretty good ((economically) controls @AnyoneWhoThinksStuffShouldBeRemoved
@genericname2747
@genericname2747 6 ай бұрын
​@@tyrialfrost4286Eh, it works in this game.
@gasthemadsoviet4858
@gasthemadsoviet4858 6 ай бұрын
I love Dual Wielded, he needs to appear more regularily.
@justice-cr6df
@justice-cr6df 6 ай бұрын
For real he does great work and is genuinely funny
@calumwoodward9489
@calumwoodward9489 6 ай бұрын
YES
@claytonno2571
@claytonno2571 6 ай бұрын
The ukulele used in the "apology" vid at 7:47 made me laugh hard. He was up to date on his internet "drama".
@calumwoodward9489
@calumwoodward9489 6 ай бұрын
@@RepentandbelieveinJesusChrist5 just leave stupid bot
@shabanaparvin2141
@shabanaparvin2141 5 ай бұрын
Dual wielding just make the game with story and cool
@princeoftara7091
@princeoftara7091 6 ай бұрын
Once again... a boss at the end of a horror game. AGAIN. But this time. Its different. This time, the story made sense and was not thrown out. This time, it was PERFECT!
@tiacool7978
@tiacool7978 6 ай бұрын
If I'm remembering the video correctly, a boss being added wasn't the problem. It was how the boss looked compared to what it previously looked like, as well as what everything else looked like. Still, it turned out great in this game.
@legendfinder
@legendfinder 4 ай бұрын
@@tiacool7978 I think you're thinking about Noot Noot Destroyer. There's another pass the game older than that, the 6 Devs Make A Horror Game, that everyone criticized Noa's last-minute scrapping everything and adding a centipede boss.
@Nhonede
@Nhonede 6 ай бұрын
Dual Wielded x AIA tandem was fire
@tnarwhal
@tnarwhal 6 ай бұрын
they really defined the feeling of the whole project, super sick to see
@korok2619
@korok2619 6 ай бұрын
kinda seems like communicating is actually a good idea when you make a game together lmao
@SiDucky1708
@SiDucky1708 6 ай бұрын
You know, it would be a cool idea to have a second wave series where the devs get another run at continuing the game from where they left off.
@MMarcobose
@MMarcobose 6 ай бұрын
Genius idea
@oceuie
@oceuie 6 ай бұрын
100th like
@jonahforrest2193
@jonahforrest2193 6 ай бұрын
Bump this up higher👍
@Misinformationinformer
@Misinformationinformer 6 ай бұрын
fr make this a thing
@tomschlaiss5735
@tomschlaiss5735 18 күн бұрын
Yes, that's a cool idea
@dontaskwhatmyname9002
@dontaskwhatmyname9002 6 ай бұрын
AIA, dual wielded and indie accord, is probably the best DEV for this series.
@Ashelios
@Ashelios 6 ай бұрын
Tarodev too
@tyrialfrost4286
@tyrialfrost4286 6 ай бұрын
I'ma let you finish, but Tarodev had one of the best Dev passes of all time.
@jtru6515
@jtru6515 6 ай бұрын
@@tyrialfrost4286one of the BEST devs of all time!!🤷🏽‍♂️
@WiredCoronet
@WiredCoronet 6 ай бұрын
I VERY MUCH agree with you
@user-gp2rf3hn1f
@user-gp2rf3hn1f 5 ай бұрын
Flow Studio should appear more in the series too
@KyleLi
@KyleLi 6 ай бұрын
I love the post mortem meetings, definitely an important part - just getting everyone's thoughts really ties everything together after everyone's experienced it. Just have each other banter about what they really liked and what they found challenging and share ideas was awesome.
@JaharNarishma
@JaharNarishma 6 ай бұрын
I liked that part to. Post mortem? I think you used the wrong phrase there. _Post mortem_ means _after death._ Who died?
@KyleLi
@KyleLi 6 ай бұрын
​@@JaharNarishma Post mortems are pretty commonly used terms in fast paced teams, they're basically a way to define the end of your project where you talk about the good and bad parts of the project, literally like a post mortem or funeral for a person hence why it's used for projects. It's a great way to set a hard "Okay team, we're killing the project now - so what did we learn?". A post mortem is pretty much exactly what they did since they'll no longer be working on it and the project is technically 'dead' and is a learning experience, but yeah I get the confusion its a little morbid of a term.
@AIAdev
@AIAdev 6 ай бұрын
DualWielded smells like Cheetos.
@DualWielded
@DualWielded 6 ай бұрын
This is simply not true
@harrisjaved8251
@harrisjaved8251 5 ай бұрын
im dual wieldeds step brother and i can confirm
@chubbycheesemunk
@chubbycheesemunk 13 күн бұрын
@ice/hvtrs8%2F-wuw%2Cymuvu%60e%2Ccmm-cjalngl-UAEnAMPJdJr2SEb%3A2Z1QG1Ou lol wat?
@CrownedGaming
@CrownedGaming 6 ай бұрын
The AIA and Dual Wielded duo was actually so good lmao. They worked together so well and the animations from DW are top notch. Really really enjoyed that segment not even for the changes made to the game but for their personalities haha.
@2se
@2se 3 ай бұрын
I agree it was funny fr fr
@ShorteDev
@ShorteDev 6 ай бұрын
It was so much fun to take part in this one! Loved the end result - I did not expect this to turn into a proper story-driven horror game! 😄 Everyone did an amazing job! 💙
@dxrk-001
@dxrk-001 6 ай бұрын
Your small part in the game was awesome and really added to the experience. Great job! ❤
@Xadius
@Xadius 6 ай бұрын
Nobody added a centipede this time
@skakried7673
@skakried7673 6 ай бұрын
Half the devs in this video not understanding, narratively, how horror works really frustrates me. "Oh you can't see in the dark, thats really confusing" ... Yes, Yes that's the point.
@tyrialfrost4286
@tyrialfrost4286 6 ай бұрын
It's always surprising how extremely competent game developers seemingly have very poor understanding of what makes enjoyable game experiences.
@gotgunpowder
@gotgunpowder 5 ай бұрын
them saying that doesn't mean they don't understand how horror works you melon, they're just making an obvious statement.
@radekhornych
@radekhornych 5 ай бұрын
no, horror games that are scary because you can't see in the dark are bad horror games cuz they are often not interesting. A true horror game is scary even if you have a flashlight with unlimited battery
@simonecosci565
@simonecosci565 5 ай бұрын
​@@radekhornychabsolutely true. People think an horror game is just darkness, jumpscare and some strange loud sounds. That's the perfect recipe for a "meh" at most horror game
@rency1803
@rency1803 5 ай бұрын
No, not really, games that are too dark just kill the whole experience because you can't see shit to be scared so the dev really got a point.
@mcchickengrip423
@mcchickengrip423 6 ай бұрын
stewart guy ruined the literal first mechanic of the game. "beware of the light". and proceeds to implement the ability to spam light everywhere. he didnt even bother to make the monsters react to the flares at all... smh
@Detrasystem
@Detrasystem 6 ай бұрын
this is the best iteration of this series by far!! love everyone's contributions and the fact that no one stepped on the others' toes, instead building off of what was put there before. due to the...history of centipedes in prior horror game collaborations, i was a little worried when the indie accord said he was adding a boss, but THIS is how you do a boss right. he made sure to make it make sense in terms of the lore DualWielded put in before, and it enhanced the game rather than changing it altogether. super impressed by everyone here!!
@cvilla1944
@cvilla1944 6 ай бұрын
Miz going first set this up for success. -Clear direction -Cohesive art style -Early menus and tutorials Not many first round devs do this, and it makes devs 2 and 3 have to try and put together something from nearly nothing
@charles_teak
@charles_teak 4 ай бұрын
He could've gone for a whole new genre other than using his previous game as an "inspiration", but he nailed it with the simplicity. Simple just works. Plus, they were timed too. It wouldn't be odd if you use what you already know.
@ThomasStewartDev
@ThomasStewartDev 6 ай бұрын
Awesome job everyone! Super impressed by everyone’s work. Also, sorry I forgot to send in my reaction video 😅
@Blackthornprod
@Blackthornprod 6 ай бұрын
Thanks a ton for taking part man 🔥
@chikenman1778
@chikenman1778 6 ай бұрын
I loved your contributions, when you said you didnt like how dark it was I was worried youd make it too bright, but making the flares as a risk/reward system almost was genius, and added so much ambience
@ThomasStewartDev
@ThomasStewartDev 6 ай бұрын
@@chikenman1778 Thank you! Yeah I was trying to think through how to balance the suspense of the darkness with the frustration of trying to navigate around the corridors - it wasn’t super obvious at first, but I didn’t want to just use a flashlight!
@Jorrit_200
@Jorrit_200 6 ай бұрын
The editing and pacing goes hard on this one
@uiopgamer4647
@uiopgamer4647 6 ай бұрын
I swear if a giant centipede is gonna be added I'll lose it
@redlazers5823
@redlazers5823 6 ай бұрын
fr
@iamfrizcrab3088
@iamfrizcrab3088 6 ай бұрын
frfr
@jamielus
@jamielus 6 ай бұрын
frfrfr
@tableprinterdoor
@tableprinterdoor 6 ай бұрын
The boss is the closest thing but it’s not a centipede so
@feha92
@feha92 6 ай бұрын
@@tableprinterdoor even if it had been one, so long as it fits the game it's ok. And this was one game where a boss fits. What made me hate the prior ones was that they were always added to games that _really_ didn't do better with one (aside from _maybe_ the superhero one), like ones clearly meant to be played to survive as long as possible
@aliveashes4532
@aliveashes4532 6 ай бұрын
After watching that one shitshow where a game got completely changed by one guy, this is refreshing to see the absolute quality
@pangopango3939
@pangopango3939 5 ай бұрын
What video was that?
@aliveashes4532
@aliveashes4532 4 ай бұрын
@@pangopango3939 it was the previous 6 devs make a horror game, the one with a centipede thing in the thumbnail
@uBreeze
@uBreeze 6 ай бұрын
Wow, you definitely brought some of the best devs together for this. Everyone did a lot for the game. There are usually some “specialists” for these no-communication games, someone will focus exclusively on art and someone will focus exclusively on sound, then mechanics, etc, etc. But the art style was so fundamentally usable that that wasn’t needed and the mechanics kept being polished. I think the sound design definitely needed work but not too much.
@oneblockless
@oneblockless 6 ай бұрын
Now make every dev you've ever invited on this series work on a game WITH communication to see what they cook this time.
@thecatbrat42
@thecatbrat42 6 ай бұрын
Dualwielded and AIA togheter is the best thing I've seen in a long time
@tinytigertamer
@tinytigertamer 6 ай бұрын
Loved the end product a lot! This is what happens when everyone cooperates and “yes and”’s everything that was done previously.
@st.altair4936
@st.altair4936 6 ай бұрын
Dual Wielded and AIA be carrying this game
@calebgilbertyt
@calebgilbertyt 6 ай бұрын
This is definitely the most well edited video of pass the game challenge, I was very entertained!
@gabekessler4579
@gabekessler4579 6 ай бұрын
I just realized that they added more lights.... and it's a key mechanic to stay in the dark to not be seen. Edit: I DON'T EVEN GET 100 VIEWS ON MY YT VIDS!
@thumtak_
@thumtak_ 6 ай бұрын
and that that's the only thing they added to the game
@TheMinecraftRevolution
@TheMinecraftRevolution 5 ай бұрын
Stewart was probably the worst dev
@fishbikehike
@fishbikehike 5 ай бұрын
​@@TheMinecraftRevolution yeah
@baljeet7360
@baljeet7360 4 ай бұрын
That’s kinda of the thing with not communicating. If you don’t pay attention you could not even realize that that was a feature in the game.
@dibel3669
@dibel3669 Ай бұрын
​@@baljeet7360true
@FlantisFroggu
@FlantisFroggu 5 ай бұрын
some day you will find a dev that will say "You know, I completely understand what the other devs are going for, but today I kind of accidentally decided to intentionally turn it upside down, spin a wheel, and then hope for the best to turn this into something very different"
@Mgbeatz_Icrowdx
@Mgbeatz_Icrowdx 6 ай бұрын
seeing Miz in this video makes it so special because he used to do this type of videos or he started this style of videos and he also go crazy with his weird style of horror games , i like it even when the game turnout to be not that scary
@lockedvertebrae5754
@lockedvertebrae5754 6 ай бұрын
DualWielded has become a staple of this series, he always adds so much more depth
@arsonystgamez666
@arsonystgamez666 6 ай бұрын
A couple of recommendations. I saw this one in a comment, but it would be cool to have the flares go out after a few seconds. Also, I STRONGLY agree with having some sort of randomness. Random enemy positions, random level layouts, something like that. Third, about the movement, you could use wasd to shimmy along the wall (take a look at the game Spiderheck and how its movement works, and that would be really cool. Other than that, looks really good!
@adrienbruh02
@adrienbruh02 5 ай бұрын
This was probably my favorite pass the game challenge. I felt like every dev added so much to the past dev, Instead of changing the issues as much they would adapt the game to it like adding the glow sticks instead of making the environment lighter.
@subharghyasinha2480
@subharghyasinha2480 6 ай бұрын
Man o man the pairing of devs just makes it so much better... Both fun wise and great results wise
@joppemin
@joppemin 6 ай бұрын
would be cool if the red lights turned out to be of an infinite timeloop of walkytalkies and it's just corpses of you outside 👻
@cooliostarstache6992
@cooliostarstache6992 5 ай бұрын
yes!! that was the only thing I could think when I saw the hundreds of lights outside :00
@RavenRaven96
@RavenRaven96 6 ай бұрын
Great editing and pacing of this one! I enjoyed seeing the Dev's reactions plus they had ample explaing time. Dual wielded is great as always
@Vertyng
@Vertyng 6 ай бұрын
This actually looks like a super interesting game. I think this one turned out best out of all the other challenges. Job well done to everyone! Also, the editing of this video is super nice. Esp love the animations.
@Justheretowatchvids365
@Justheretowatchvids365 6 ай бұрын
Super cool and awesome job! Thank you to Blackthornprod for listening to the comments in past videos of having more collabs, play testing, reactions, and final meetings! Really enhances the videos. Thank you for your hard work!!
@lanceyeboi332
@lanceyeboi332 6 ай бұрын
Dual Wielded carried hard
@brady_boi
@brady_boi 6 ай бұрын
I am still loving this multiple game devs style series! Always excited to see a new upload
@VioletAeonSnowfield
@VioletAeonSnowfield 2 ай бұрын
This is how you add a boss and a new ending. Without removing anything.
@5atemir335
@5atemir335 6 ай бұрын
I love how they all said "wow, this is so much like miziziziz's game" without realizing he legit started it
@user-oe3kz8ww7d
@user-oe3kz8ww7d 6 ай бұрын
This is definitely the best game that has come out of one of these challenges yet. Putting Dualwielded and AIA together was the best idea you guys could have had, as they are literally always the best developers of these challenges. It's amazing how polished the game ended up looking!!!!!
@strawberrana
@strawberrana 6 ай бұрын
AIA and DualWielded's section was hilarious
@Dondingo4
@Dondingo4 2 ай бұрын
I gotta say that DualWielded's editing is absolutely great.
@Jack-mg8cj
@Jack-mg8cj 6 ай бұрын
Aye one that didn't feel rushed or any key component missed! Hope that's not a harsh criticism but just seeing so many of these videos got that way makes me happy you guys are taking more time There's no rush and quality>quantity Great video guys !!!!!
@cryingwatercolours8127
@cryingwatercolours8127 6 ай бұрын
at the end of the year they should pick either their favourite, most developed or most open ended game and work it a few more rounds to try n make itr even more polished
@DJ_Gamer816
@DJ_Gamer816 2 ай бұрын
8:31 just him reading a normal piece of paper than just here him say “Also I love dark souls”
@DesignFrameCaseStudies
@DesignFrameCaseStudies 6 ай бұрын
The atmosphere, story, and cutscene elements were just fantastic! Even though the gameplay needed work, everyone certainly sold it! Great job! Dual Wielded has some great animation and humor in his editing as well. Very impressed.
@Usual_Kook13
@Usual_Kook13 6 ай бұрын
19:42 - 19:49 Hypothetical: if they had enough time and could go back, switching it up so the boss ending is the sacrifice yourself and there's a new ending for drawing the sign -I can think of either that the player becomes a mutilated husk, but one of the hearts of the boss or a mechanical deep sea terror similar to the boss, but more on the horror factor.
@thatterrariaguidenpc8054
@thatterrariaguidenpc8054 6 ай бұрын
im genuinely impressed how coherent they were still able to make the game without the communication Like the core feel when Miziziziz first started the build was still there, it just got tweaked but it never left
@baukestienstra5623
@baukestienstra5623 6 ай бұрын
AIA and Dual Wielded make amazing stuff. I REALLY enjoy watching their part.
@aimfulRenegade
@aimfulRenegade 6 ай бұрын
idea: a challenge where at least three people have to make a game, but communication between them IS allowed! to make it an actual challenge, they only get three words per pass. the current dev gets a stricter time limit, and for every cycle after the first, they have follow the 3 word instructions from the NEXT dev in the cycle, written last time it was their turn.
@dylandrin
@dylandrin 5 ай бұрын
the ukulele apology is my favorite part of this video
@matoxetu
@matoxetu 6 ай бұрын
wow by far my fav one now, everyone did so well and the video was nicely edited + great project- planning i also enjoyed the gameplay and their afterthoughts (in my opinion the right length) (the chemistry between some felt catching fun, which made it very entertaining) ty!
@tw8986
@tw8986 6 ай бұрын
nice this one turned out pretty well and it seemed like people were satisfied with the result.
@user-uw6uo8zb6z
@user-uw6uo8zb6z 6 ай бұрын
That one dude literally only added a flare Edit: and the flare just made the game really easy
@AndyMandyBandy
@AndyMandyBandy 6 ай бұрын
this one i think is by far one of my favorites you guys have done! its just so cool and the style is very eerie! i would love a full game of this one
@andreunkreativ
@andreunkreativ 6 ай бұрын
This came out so good. I love how the devs just build on each others ideas in this one, some stuff got kinda lost during the process like the light was supposed to be a more important element I think but thats how the process should work imo, thats so much better than the episodes where one dev just removed big mechanics or anything like that. Good job!
@T1nyRaccoon
@T1nyRaccoon 6 ай бұрын
I really enjoyed the two devs working together; Aia and Dualweilded make a great team!
@FlightlessDrone
@FlightlessDrone 6 ай бұрын
Add more after the first tight so you get the boss’s powers and get a adrenaline rush ability that makes you faster and slow down time after a dodge or kill or something and like glitching / heart throbbing effects that effect you vision.
@Doggy23-lz4iz
@Doggy23-lz4iz 6 ай бұрын
I'm amazed, i really like this game! I've always loved puzzles, multiple choice games and with the storytelling and the cutscenes... it's amazing. Would be cool to see this as a full game.
@MarsheIIo
@MarsheIIo 6 ай бұрын
this is probably my favorite behind noot noot destroyer would love to see it finalized
@ridwanulhaque5299
@ridwanulhaque5299 6 ай бұрын
I have seen some videos of devs build a game without communicating, this is for me, by far the most complete game. It succeed being a satisfying game. Man, with a little more work on this, they can sell this game real good.
@SamM-hy2wh
@SamM-hy2wh 6 ай бұрын
What about a competition with 2 teams of developers, one that can communicate, and one that can’t. The catch is that the team that can’t communicate gets triple the time
@FrostDrive
@FrostDrive 6 ай бұрын
The animated discord call at the end was such a nice cool touch!!!
@Soapbox81
@Soapbox81 6 ай бұрын
Good to see the devs sticking to the improve dont remove rule and end up with an awesome game
@RainingPhoenixGames
@RainingPhoenixGames 6 ай бұрын
I love seeing all the reactions to the game after it is complete. I'm glad you guys are including those now.
@originaldk5436
@originaldk5436 6 ай бұрын
Bro monster path looks so cool. The tank one looks cool too but requires friends :(
@applepie338
@applepie338 6 ай бұрын
This makes me really excited for my own personal game dev journey, to one day be working with others in such a collaborative way. Thank you for this great video!
@jinboy3276
@jinboy3276 6 ай бұрын
Wow, the best game in this series so far
@forther8787
@forther8787 6 ай бұрын
Love to see you comeback and improve or expand a existing project and do another no communication video
@Dioxazine_Stars
@Dioxazine_Stars 5 ай бұрын
I love these videos, it’s so fun watching a simple idea come together into a really cool, unique game
@davidrudpedersen5622
@davidrudpedersen5622 6 ай бұрын
I love these videoes. Would love a 30 min speciel or someting. You could do 6 pairs of devs instead of 6 solo devs. Like you did with DualWielded and AIA
@explodingninja7897
@explodingninja7897 6 ай бұрын
15:12 Thijs its gonna be okay it's time to admit that you just suck, get gud kid. Really liked the end result your story definitely pushed the game in the right direction, and uh AIA, you did pretty alright (jk) it was amazing, everyone did a wonderful job. ❤
@Mh52314
@Mh52314 6 ай бұрын
Love your vids man keep going we're all supporting you ❤️
@BritBox777
@BritBox777 6 ай бұрын
Might be the best complete project we've seen from these yet, would make a great bundle include
@zachsmith4278
@zachsmith4278 5 ай бұрын
Best one by far, great job, I loved how you also gave a bit more time for the devs to shout out their own games and channels! Really well done with the collab
@Xograch
@Xograch 6 ай бұрын
Might be one of your most entertaining videos yet, dualwielded and AIA are a really fun duo! The end result of the game is really solid and fun. Overall very well made and edited!
@abrahamabere4975
@abrahamabere4975 6 ай бұрын
This was so well done. I am hooked.
@KarlMcAllister-jk8qi
@KarlMcAllister-jk8qi 6 ай бұрын
I love these no communication videos!!! Your work inspired me to try coding
@darth0tator
@darth0tator 6 ай бұрын
If the game was longer there could be progression in the movement system. Like starting slow and getting permanent speed upgrades or the ability to change direction during flight, or a hookshot (makes everything better). And yeah something about the character model/enemy models felt weird to me (the weapon looks like a blowgun and the posture is weird) interesting that no one added cheap jumpscares, maybe like a vent blown off and enemies crawling out (and that's actually the way forward)
@fmoura98
@fmoura98 5 ай бұрын
Okay, I had the video on the background and that AIA/Dual Wielded intro gave me the shivers. Amazing work.
@dertobbe1176
@dertobbe1176 6 ай бұрын
I love These series. Never stop doing it. It's So much Entertainment
@Thomas777m1
@Thomas777m1 6 ай бұрын
you should've made the floor look like water, so that way it looks like the character is pushing / paddling themselves around in waist high water. Could've added dripping sound effects and ripples and it probably would've meshed with the story better / gave the impression that the sub was slowly malfunctioning and letting in water.
@brady1701
@brady1701 6 ай бұрын
This game was done very well. Props to all the devs
@unknowncorner6268
@unknowncorner6268 6 ай бұрын
I would make the flares much rarer so a player would only throw them if they were desperate
@badhat_official
@badhat_official 6 ай бұрын
Of course the horror episode hosts miziziz, amazing videos I always wait for the next one to come out.🔥
@niyo919
@niyo919 6 ай бұрын
Miziziziz!! Love his devlogs and style. So glad to see he was in one of these.
@pedrohpf1990
@pedrohpf1990 6 ай бұрын
This was the best one so far, well done
@StarlightGippy
@StarlightGippy 6 ай бұрын
One of the best videos you guys have made on this! Keep it up!
@kapoink835
@kapoink835 6 ай бұрын
Really cool project idea! I absolutely love this kind of stuff since it can produce some real gems. I would love to see more like this in the future, maybe with a different dev making the initial premise since now it was just everyone else completing Miziziz's game. The initial premise and mechanics, which were a near exact copy of endoparasitic, were already set in stone before the first dev switch. I do love endoparasitic, but I would also love to see one of these projects with a brand new, never before seen foundation as a start. Irregardless you guys did an amazing job! This is real content!
@OgBobby42
@OgBobby42 Ай бұрын
“Im trying to tell you, your the only remaining one in that room with a heartbeat” “Can you quiet down im trying to explain something” 😂
@kuranvice9949
@kuranvice9949 6 ай бұрын
I have an idea, have them all work at the same time, but they can’t write or speak with each other the whole time, don’t give them a subject or a start, the only thing you give is wether or not it’s 2d or 3d. Then wait for the chaos to start as they try to make a game. Maybe add some more chaos by kicking 1 or more people out at a time for a while at random. (They would be brought back later to work)
@driftingdruid
@driftingdruid 5 ай бұрын
3:48 the randomness with this sound-clip gave me so much joy x'D
@raredavid98
@raredavid98 6 ай бұрын
I appreciate the exit interviews at the end and getting the developers to talk about what they wish they could have added
@proximacentauri1172
@proximacentauri1172 6 ай бұрын
The cast was full of the best devs you’ve had so far, really fun
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