Remember when the Nether was first introduced to Minecraft and the ghasts were vulnerable to lava, and their screams also had no fall off, so they could be heard from wherever you were, making the entire experience a constant slog through actual hell, listening to the wailing of giant tenticle ghosts as they self-immolated? Yeah... good times.
@marhawkman3032 жыл бұрын
mmm yes, truely nightmare fuel :D
@shaneens15472 жыл бұрын
For me, the ghasts' screams went from creepy to annoying.
@zzodysseuszz2 жыл бұрын
God I kiss old minecraft. They keep progressively making it more complex which slowly kills that simplicity to it
@Tyty-ux9hw2 жыл бұрын
i read too quickly there by the tentacle bit... i read the crowning jewels of men
@Goldensky-zs2lm2 жыл бұрын
@@zzodysseuszz True. Honestly the Warden in the deep dark is scarier the the final boss.
@hugofontes57082 жыл бұрын
Hollow Knight's Deep Nest it's dark, crammed, confusing, literally made of corpses, has enemies crawling out the -woodwork- corpsework, has enemies INSIDE other enemies, the ambiance and visual effects constantly give the feeling of dozens of spiders crawling on you and the stag station is so damn far
@ToastAndJellyfish2 жыл бұрын
Deep Nest is 7/10 AUGHs for me, especially with the inconvenient Stag location (and oh my god, if you miss that jump and fall aaaaaaall the way down), but the Royal Waterways get a 9.5/10 purely for the sounds. The scuttling and eerie music in Deep Nest is bad. The _squishing_ and hideous fluke noises, times three because do they just die, oh no they do NOT, in Waterways is just hell.
@hugofontes57082 жыл бұрын
@@ToastAndJellyfish perfectly relatable but at least the waterways are still regular waterways
@funkie12212 жыл бұрын
I liked it. The only thing really annoying me was the watcher knights fight because it was so friggin hard back when i first did it.
@hugofontes57082 жыл бұрын
@@funkie1221 oh I really liked the zone in a nope-the-fuck-out kinda way, that was really well made! The watcher knights were kinda tiring at first but a good nail and magic just demolishes then. What *really* pissed me off was Ascended Markoth - got so mad I learned to rush his first phase by pogoing
@masechill36302 жыл бұрын
@@ToastAndJellyfish I’m bbb
@mt_baldwin2 жыл бұрын
I wish that was my introduction to Caelid. I was kidnapped by a treasure chest, teleported to a crystal death cave and fled from there out into the hellscape of the Aonia swamp and fumbled around there dying over and over to rot, rotten dogs, rotten knights and rotten NPC invaders (missed the grace site in the crystal death cave as I was so new to ER then that I didn't yet realize every cave had a grace site in it). So I definitely didn't go there after Limgrave and instead went to the beautiful Lurnia lakes region... where I was promptly sniped to death repeatedly by giant lobsters and golden spirits fired from bells.
@insaincaldo2 жыл бұрын
Seems like that is the most common way to find Caelid. I especially liked it when Dan Jones was left in the dark by his chat, so instead of warping out once finally safe, he had to walk home.
@alarikmarcus2 жыл бұрын
On the other hand, the nearby magic city is actually a neat place to level grind early on if you have allies to summon
@DFOS10012 жыл бұрын
Ahh, good times
@Ramsey276one2 жыл бұрын
“…SNIPED BY GIANT LOBSTERS…” *wat*
@Step430992 жыл бұрын
Ahhh so I wasn’t the only one that got trapped in Sellia Crystal Cave. Finally found the entrance and the grace next to it and walked out to see nothing but red skies and scarlet rot infestation. I knew once I eventually got back there it’d be terrible
@AlleyKatte2 жыл бұрын
The ruined kingdom is creepy, sure, but it's also purely a boss arena and also necessary to the game. The Deep Woods, however, are an entirely optional area where there's no music at all and it's too dark to see the massive T-rex stomping around, but you can still hear it perfectly fine.
@verdantmistral442 Жыл бұрын
The T-Rex stepping out of the fog was probably the single best jump scare I experienced in a game.
@FrankyBabes2 жыл бұрын
Love how Andy did this video with his train ticket visible in his pocket, as if to remind you that he's a BUSY MAN with PLACES TO BE
@TheYorkRose2 жыл бұрын
If it's visible in a video you can expense it and/or deduct tax, right?
@shrimpster1012 жыл бұрын
Noticed this too thought hmmmm all that fame and he takes the train
@Banquet422 жыл бұрын
UK train ticket prices are very high so it could be an ostentatious display of wealth.
@mrvoldis66882 жыл бұрын
@@shrimpster101 congestion in London makes the train just simpler if your in a rush, regardless of wealth etc. See all sorts on them.
@fulviopontarollo29522 жыл бұрын
@@mrvoldis6688 plus isn’t London one of the cities with all sort of regulations about which kind of cars are allowed to circulate etc?
@levisalazar41852 жыл бұрын
When Andy said this universe needs saving and Mike said “ehh it’s had its chance” I really felt that lol
@phantomnite2 жыл бұрын
It was Andy who said that lol. But yeah, I also felt that
@FistanDauntilus Жыл бұрын
Ehh, give em a couple hundred more years.. see if they can clean this shit up
@paperip19962 жыл бұрын
For me it was the morgue area in the first Bioshock. A morgue is creepy enough as-is, but you reach a spot where you can hear someone standing behind you breathing heavily. Paused the game AND THE BREATHING NOISES CONTINUED. Noped out of the whole damn game & haven't been back
@SolaScientia2 жыл бұрын
I've never made it far in BioShock because horror and I don't always get along as much I try to play horror games (currently trying to get through RE7). Comstock House near the end of BioShock Infinite remains my least favorite bit of that game. There's a bit where a wheelchair with a head in it rolls out from behind a pillar. I had to pause and collect myself before continuing and that bit didn't even have the expected jumpscare. No jumpscares in that whole section until you pull a lever to free Elizabeth and Boy of Silence is right behind you as you turn. Seriously nearly pissed my pants when that happened in my first run.
@queenofcookie32992 жыл бұрын
@@SolaScientia i was also terrified of bioshock in the beginning and i have a very low threshold for horror so the first hour or so did include lots of screaming (i am very easily startled) but i promise it get significantly less scary very quickly once you get used to the controls and get a bit of a feel for your weapons it really isn’t scary at all anymore so take this from me, someone who gets seizures when they get too stressed or scared, it really gets better quickly and becomes incredibly fun and of course it’s completely okay if it doesn’t feel that way for you but you might just wanna give it another try
@SolaScientia2 жыл бұрын
@@queenofcookie3299 Thanks! I'm also very easily startled and I despise jumpscares. I do better with horror if I know what's coming. When I eventually play RE: Village I know I'll still be scared at parts, but I also know what to expect with the doll house, so I can just power through that section. I watched Luke play Bloodborne, but I'd forgotten about the Upper Cathedral Ward and I got extremely freaked out by that area until I finally just knuckled down and powered through it until I could unlock the main gate back to the lamp.
@KeybladeMasterAndy2 жыл бұрын
Honestly, the morgue level is the last scary part in the game. After that is the wharf, and that's when the story starts to unfold.
@paperip19962 жыл бұрын
@@KeybladeMasterAndy In my defense, it was like 2am, at my PC in an otherwise pitch black room, and wearing headphones so I wouldn't disturb anyone sleeping in the next room over. When I paused the game to steel myself and the ragged breathing continued, I about jumped out of my skin thinking someone else was actually in the room with me.
@ForemostCrab72 жыл бұрын
And what makes ravenholm worse is that the people they've taken over, are very much still alive, which is why you can hear that their screams sounds like Words, cause it's all reversed, and when you set them on fire they scream out in horrified pain "God help, help me, please help me" which makes it 500 times worse.
@akaErma2 жыл бұрын
Just gotta point out that Liurnia might look serene, but it is populated with the Lands Between's elite prawn sniper squadron. And only a few meters beyond that point is an infestation of some of the most obnoxious mobs in the game. At least Caelid lets you know immediately that it's a miserable, toxic hellhole.
@SolaScientia2 жыл бұрын
Very true. As I was watching that shot of the character just standing calmly in Liurnia, all I could think of is how much nope is in that lake. I was actually happy to find that little island with Patches chilling by a fire.
@mrnogo96512 жыл бұрын
This was my thought when they showed it as well. Fookin Sniper Prawns, Revenants, an academy with a massive gank squad of spell spamming mages, and to the north, a castle full of disembodied, too many finger having, gigantic hands. And it's not even a lake! It's a fuckin swamp! Liurnia of the fuckin Ass Cheek Swamp more like it.
@SolaScientia2 жыл бұрын
@@mrnogo9651 I haven't gotten to the castle of hands yet, but I've poked around the academy a bit. Those 1st 2 mages guarding the door just about killed my ass with their stupid spell spamming stunlocking my melee ass. I got past them and then nearly died in the next room because of having to juggle fighting the 1 stupid mage and all those spinning shits in the room. I once again killed everything but it was a close call. I was trying to take out the mage first to stop the ranged bullshit while also not dying to the gank squad in the room. I tend to not handle magic using enemies too well in these games.
@Xavire16032 жыл бұрын
i remember geting to Caelid very early on via the trapped chest at the lake ruins. After escaping the cave i thought, well, im on hell.
@theonewayroad38672 жыл бұрын
Seriously whose bright idea was it to give giant prawns aim bots ?
@Robospy12 жыл бұрын
I've gotta suggest Vanessa's manor from A Hat in Time. What was once a cute, happy game becomes scary fast.
@FelisImpurrator2 жыл бұрын
They do literally have a way to skip the entire level, which they left in so people who couldn't handle it could run away and still progress.
@Robospy12 жыл бұрын
@@FelisImpurrator Even they knew how much of a left turn that level was.
@toyo51342 жыл бұрын
Could not agree more, that level is raw horror game material, not to mention the chase music that -actively- makes you want to scream.
@majorplothole26202 жыл бұрын
Oh yeah, no I was utterly terrified of this. I don't DO spooky okay? I was expecting some kind of joke or satire, like with the train level - but no. its ACTUAL horror....
@Robospy12 жыл бұрын
@@majorplothole2620 it scared me more than some horror games because with them you know what you are getting into
@rowetheboatrtb86972 жыл бұрын
“Photorealistic dragon” is Mike holding actual dragon photos from us?
@ddjsoyenby2 жыл бұрын
WE NEED TO GET IT FROM HIM!
@LucianDevine2 жыл бұрын
Or actual dragons, since how else could he know if they are truly photorealistic?
@blaacksugar77142 жыл бұрын
Komodos
@AngelDust6022 жыл бұрын
Now that's a question for another day my friend
@typacsk6 ай бұрын
Egbert selfies when
@samuelfarquharson9652 жыл бұрын
343 Guilty Spark from Halo: Combat Evolved. The entire atmosphere of that level is unlike anything else in the game. The shell-shocked Marine, the hallways littered with blood and bodies and the weird fact that there have been no Elites in the level...and this is before you even meet the Flood. And also, if you manage to make your way back to the lift that took you to this nightmare, you instead watch as it comes crashing down in a flaming wreck.
@Crisjola2 жыл бұрын
It goes from "hoo-ra!" first person action to veering hard into "enjoy the found footage horror! Have fun now!" and kicking you into the deep end without being remotely kind about it.
@joshuahadams2 жыл бұрын
@@Crisjola goes full _Aliens_ instead of scifi space shooter, eh?
@roboticd2 жыл бұрын
Still one of my fave video game reveals.
@drewcipher8962 жыл бұрын
You forgot to mention the *fast* zombies that run across the roofs in Ravenholm. That level literally made me break into a cold sweat when I was a kid.
@ericb31572 жыл бұрын
there's a Steam achievement for going all the way through Ravenholm using ONLY the Gravity Gun. i've never managed it, mainly because of a place near the end where at least 3 of those fast zombies attack you on a rooftop...that has NOTHING TO THROW AT THEM.
@derrinerrow43692 жыл бұрын
@@ericb3157 I actually pulled it off, there are some paint cans you can launch with the Gravity gun, but it does less damage than launching something bigger like a crate or barrel.
@chillhour6155 Жыл бұрын
Hearing and see those drainage pipes shake 😬
@edwardsimpson1192 жыл бұрын
The Egg Room level on Animal Crossing New Horizons still haunts me to this day. I kinda admire Luke for lasting as long as he did, he's a braver man than I.
@marhawkman3032 жыл бұрын
I think it made him a bit mad though.
@neolexiousneolexian60792 жыл бұрын
Is it bad that I kinda liked it? Egg.
@ellathompson60522 жыл бұрын
I have to add the Soul Cairn from Skyrim. It’s quite literally the most draining area of the game, as it’s full of giant crystals that will drain your health if you get too close.
@Astra_the_dragon_uwu2 жыл бұрын
yes!
@Bird_Dog002 жыл бұрын
It is also truly horrifying from a lore perspective. If you get killed while soultrapped in TES, you get first trapped in a soul gem and eventually traded for some magical powers to a bunch of entities called the Ideal Masters. You will then end up in the Soul Cairn and spend literal eternety sitting around in a bleak hellscape with nothing to do or mark the passing of time and with no chance whatsoever of escape. edit: typo
@kay_faraday2 жыл бұрын
it's also mentally draining due to the monotonous, difficult to navigate environments
@whyjnot4202 жыл бұрын
The Soul Cairn has nothing on The Fade from Dragon Age Origins. It drains your desire to live.
@CinderFallenAngel2 жыл бұрын
I tend to just rush through it ASAP. I just want the quest done and Arrvak. (Screw the Jiub quest) Pretty, but so frustrating to get through.
@tino97182 жыл бұрын
The "Floating Islands" in "Tomb Raider 2" always creeped me out when I was a child. After Italien gangster hideouts, an oil rig and sunken cruise ship, a monastery and nature there was suddenly a world with an endless black abyss under bright green platforms floating in the air. Also it had flying statues coming to life. What a tonal shift. Also Lara falling kind of eternally was a horrific way to die.
@strangeandinteresting2 жыл бұрын
Ooh, how about the Sunken Ship from Okami? It's an absolutely relentlessly frightening ghost ship with an eerie atmosphere, actual ghosts of the bosses you've beaten that can't hurt you but CAN freak you right out, and that... Sea monster... Thing? In one of the rooms? Not to mention, it's even scarier once you finish the Ryoshima Coast section of the game and realise you were alone with Lord Ninetails the whole time... Yeesh.
@Howitchewstofeel5gum2 жыл бұрын
It's not that scary lol
@ArtistLunatalia2 жыл бұрын
@@Howitchewstofeel5gum As opposed to The End from Minecraft or literally anything from Super Mario Odyssey? XD
@yamigekusu2 жыл бұрын
The green monster along the floor of the sunken ship CAN attack, but if you drain the water, you shoupd be fine
@AgentMonochrome2 жыл бұрын
I dreaded this level in every playthrough. I made sure I got everything that I could so I don't have to return. Oh, there's also the fake treasure chests.
@strangeandinteresting2 жыл бұрын
@@yamigekusu Yep, after playing Okami through a good few times, I've learned how to get through the place, but even then it's still eerie. I actually feel more sorry for that monster since I've heard it's supposed to be the spirits of the deceased sailors all conglomerated into one
@Jijijijijij52 жыл бұрын
The Asylum level in 2014's Thief game. You go from being one with the shadows, stealing anything that isn't nailed down and stealth killing enemies left and right, to cowering in the shadows from freaky mannequins.
@MagSun2 жыл бұрын
Remember the buzzing of the electric lights?
@Creshex82 жыл бұрын
I heard the even earlier version of Thief had even more terrifying levels.
@MagSun2 жыл бұрын
As far as I remember, mainly the first one. Started with the second one where there was one heathen mission. The rest was mostly haunted by mechanical things, which was not that creepy. The asylum had more horrifying stories to tell for each of the inmates.
@evelinepotter45512 жыл бұрын
Oh my goodness yes, that stupid Moira Asylum was the most horrific thing in the whole game. Not to mention the feeling that you could be ambushed by whatsoever every moment, especially in the basement rooms. 😬😨
@chillhour6155 Жыл бұрын
Shale Bridge cradle makes that level look like a carnival ride
@lonestar_iconoclast2 жыл бұрын
Level 6,The Library, from the first Halo game. Swarming with Infection and Incubator Flood, Combat FORM Flood armed to the gelatinous teeth (including rocket launchers,) and an an AI companion who leaves you stranded between an unassailable alloy door and a horde of hostiles. Ughhh, nightmares!
@Bird_Dog002 жыл бұрын
It is also mercilessly padded out - like a lot of the game tbh. A real slog.
@insaincaldo2 жыл бұрын
I would go for the introduction of the flood in 343 Guilty Spark, or Keyes for most cursed parts of Halo.
@blitzgirl65222 жыл бұрын
343 Guilty Spark and The Library have a special place in hell alongside The Bottom of the Well and Shadow Temple!
@pockylovingranger2 жыл бұрын
Oh god, I TOTALLY forgot about this while I was thinking about Caelid and the Benaviento Estate xD
@brendenhawley22252 жыл бұрын
guilty spark 343 seems more up to the horror game themes.
@venabre2 жыл бұрын
Climbing up Thorney Towers Home for the Disturbed in Psychonauts 1 must be in the list. The game was always a bit dark but still cheerful, until you start going up the tower and you're suddenly in one of the creepiest abandoned asylums in a videogame. Even the sky is full of clouds that look like screaming, tortured people.
@leadpaintchips94612 жыл бұрын
Honestly the cursed family in the Kakariko village is another horror "Nope." that makes Kakariko village just a place to avoid.
@pantheman28422 жыл бұрын
The rest is pretty peaceful though until you enter the Graveyard.
@Retro_Red2 жыл бұрын
The Shadow Temple, anyone? Or was that expected?
@pantheman28422 жыл бұрын
@@Retro_Red Kinda, after the Bottom of the Well, the fact that the theme of the Temple is Darkness and the fact that it's in a Graveyard, the tombs inside which have some threats.
@Unknownusername10042 жыл бұрын
And the chickens
@pantheman28422 жыл бұрын
@@Unknownusername1004 To be fair, if the chickens slaughter you, it's your fault. Just don't provoke them.
@stevewurster2 жыл бұрын
How did they miss The Shalebridge Cradle from Thief: Deadly Shadows? It's an orphanage in an insane asylum, populated with zombies and eerie forms of the former staff. And then they throw in the ghost that talks to you and the scary noises. Nope.
@andrewtripp68372 жыл бұрын
Came here to post the same! Honestly the creepiest level in all the Thief games, IMO.
@Smashsmoosher2 жыл бұрын
Came here and commented exactly this.
@strawberryduchess6562 жыл бұрын
I thought the Minecraft level was gonna be the new Deep Dark/Ancient Cities with the warden. At least the end has unique loot. The deep dark is just death. Also it’s basically a horror game down there.
@JoshuaEisenbart2 жыл бұрын
Well, the Skulk Catalyst and Skulk Sensors are pretty cool/useful, and the Echo Shards are used to make a compass pointing to your last point of death. Not to mention the Swift Sneak enchantment for leggings, which increase the speed of sneaking.
@unknowngamer70582 жыл бұрын
I was surprised too, then again, they prolly played once and never looked back at Minecraft's updates.
@zeldakittin71732 жыл бұрын
If they do a commenter's edition, and don't have deep dark, We should riot
@tannerlipoufski12192 жыл бұрын
@@JoshuaEisenbart Elytra.
@Regolith862 жыл бұрын
I'm honestly surprised that they went with the End over the Nether. The end is pretty chill once you kill the dragon. It's fairly easy to avoid pissing off Endermen and they're easy to deal with if you do, and there aren't really any other enemies in the place except shulkers, which drop useful loot.
@DeuxLeftHands2 жыл бұрын
For added fun, be a dummy who looks up amusing achievements ahead of time and play through Ravenholm without using anything but the gravity gun during your very first playthrough. The roofs were terrifying.
@Smilley852 жыл бұрын
At least you can grab the circular sawblade for some fun evisceration action.
@willl58672 жыл бұрын
I was promised Nier Automata in the opening crawl, this is going on my list of top 7 OXbox betrayals.
@raulcerna10932 жыл бұрын
Well to be fair ,i don't think there are many difficult or creepy areas in Nier Automata except the factory with the cultist robots or that room beneath the theatre in the amusement park that is filled with vomiting zombie robots
@hentaispyder2 жыл бұрын
Well, Nier is an amazing game itself so I can over look this simple mistake.
@TheHammerhead912 жыл бұрын
@@raulcerna1093 Is the copied city not creepy to you? For me it is the most unsettling area in the game
@phantomnite2 жыл бұрын
@@TheHammerhead91 that's not that creepy. The cultist robots is far more disturbing
@phantomnite2 жыл бұрын
@@raulcerna1093 idk about the amusement park, that's more sad than scary
@walrusonion9yearsago7772 жыл бұрын
Blacksreach in Skyrim. The area gives me chills, and that's without the bugs and giant horrifying mechs that predate 90% of the stuff down there. But that doesn't mean it's not pretty. I love the way it looks, but it still scares the hell out of me. 10/10 took some pictures and never returned.
@MarkDeSade1002 жыл бұрын
Don't forget the hideous and extremely evil Falmer, they're all over the place and can be tough even at high levels.
@victoriousf.i.g.33112 жыл бұрын
Caelid allowed me to experience pity and revulsion at the same time when I saw those t-rex dogs. They're cute in a repugnant sort of way.
@madalice51342 жыл бұрын
Caelid allowed me to say "F-ck you dog things!" Which is not a sentence I ever thought I'd say.
@ShaoShaoMienshao Жыл бұрын
Mutated Scrappy Doo from that one live action Scooby Doo movie.
@GZilla3112 жыл бұрын
One thing that’s even freakier about the headcrab zombies is they have their dialogue reversed. Turn it back and they’re begging for help.
@Muramasa_sama2 жыл бұрын
Might I suggest Blighttown, not only are you graphically screwed but you have to constantly walk though a poison infested swamp full of quadrpedial murder frogs that cough on you until death.
@evolutionground89462 жыл бұрын
And the fricking dogs breathe fire now.
@insaincaldo2 жыл бұрын
Welcome to Blight Con. Come see our bolder tossing. We also hold a darts competition, you are the target, don't forget your moss. You wanna go back up? Stay dry? Why? Have fun at Blight Con, or see if you can find the our nice lakeside resort, no not the burning one.
@yojimbo13752 жыл бұрын
for me it's the sub level of the sewer with the basilisks. The prospect of grinding for the curse stone with quarter health made me literally nope out of the game for years.
@JeSt4m2 жыл бұрын
Nah gotta be the prison from Ds3.. I mean it's a maze with a warden that SUCC your max HP.. That's the one area I really really hate to go on NG+ Or maybe the Tomb of Giant in OG DS.. I swear to Gwyn that I probably never fully explore that place.. I can't even see what's in front of me much less exploring. Well if it's DS tho the first area that made me "NOPE NOPE turn back!" is Black Garden. I pick the key for my first play through, grudgingly killed Havel as a full DS newb and open the door.. When I found the crystal Golem I was like, "EZ" then I saw hydra in distance and got scared shitless.
@insaincaldo2 жыл бұрын
@@yojimbo1375 Yeah, first playthrough, I had that horror not knowing that I had access to the stones at Moss lady. I was under leveled, thinking I had to brave New Londo. Not a fun time to be dealing with ghosts.
@NarwahlGaming2 жыл бұрын
I'm playing through Hitman 3 and going through the Hitman 2 levels through the access pass so, I have the camera to see things better. I noticed Andy's and Mike's names on the patient board in the doctor's office in Miami. 😂
@boxmonkey28552 жыл бұрын
I'd say Deepnest would be a good candidate for the list. It's freaking terrifiying, especially if you go in before getting the lumifly lantern.
@psyduckscrooge30972 жыл бұрын
If they do commenter edition and Ellen has to cover deepnest I'm pretty sure she'll be putting nails into her monitor
@hugofontes57082 жыл бұрын
it's dark, crammed, confusing, literally made of corpses, has enemies crawling out the -woodwork- corpsework, has enemies INSIDE other enemies, the ambiance and visual effects give the feeling of dozens of spiders crawling on you and the stag station is so damn far
@crypty40742 жыл бұрын
"horrible level that starkly contrasts the rest of the game" is basically deepnest's entire MO
@iliakatster2 жыл бұрын
@@hugofontes5708 My favorite part is when you get to the distant village, beeline for the stag station and realize they broke the friggin bench. And of course the main building just happens to have a functional bench with a bunch of friendly, definitely not suspicious guys to hang out w you.
@that1cat9992 жыл бұрын
Deepnest is one of the best areas. I will die on this hill
@emmote772 жыл бұрын
Vampire the Masquerade: Bloodlines. The Ocean House Hotel. NOPE! NO! HELL NO!
@SolaScientia2 жыл бұрын
My immediate reaction to this is Upper Cathedral Ward in Bloodborne. It's one of only 2 areas in the game with its own ambient music (other being Hypogean Gaol pre-Rom) and it freaks me out so much. The music combined with the squelching of the brainsuckers was so overwhelmingly bad that for the first bit I could play for only a few minutes at a time before needing to stop. I finally just powered through it. Other areas are worse in terms of being confusing mazes, but they're outside and not nearly as unsettling as that one area. As for Caelid, I explored a little bit and paid a visit to Greyroll for easy runes. I've mainly just rode around snagging sites of grace while planning to return to the area when I feel a bit stronger. I've managed to avoid aggroing the massive eff-off crows and t-rex doggos, but I'm sure I'll be entertaining to listen to as I swear and yell while fighting and/or running from them. A tip for the swamps in Elden Ring: stay on Torrent as much as you can and don't, whatever you do, roll if you're not actually dodging attacks. Rolling just makes the stuff stick to you longer. Another area is Comstock House in BioShock Infinite. I despise horror set in old hospitals/asylums. In my first run I'd been mistaken in thinking it was Comstock's house; as in his actual home. I've never been more wrong, lol. I did fine until the bathing part where the wheelchair with a head in its seat rolls out from behind a pillar. I froze, paused the game, and took a moment. I then assumed a jumpscare would happen, so I walked between the pillars and wall to get behind whatever was going to scare me. Nothing happened, of course. The Boy of Silence that pops up behind you after you pull the lever to free Elizabeth, however, scared me so badly I seriously nearly wet myself. Noping out of areas for me has less to do with the difficulty or them being deadly or whatever, and more to do with how scared I feel and how much of it I can handle. Eldritch horror in games is perfectly fine, but it's when the atmosphere has a subtle shift, a la Upper Cathedral Ward, into regular horror that I have more issues with.
@blitzgirl65222 жыл бұрын
Agreed, Upper Cathedral Ward and Hypogean Gaol are supper unsettling BECAUSE they are the only locations besides the safe Dream with background music. And freaky, eerie music, to boot! When I first got kidnapped by a bag man I didn't want to leave my cell... Bad vibes.
@SolaScientia2 жыл бұрын
@@blitzgirl6522 The Hypogean Gaol wasn't too bad for me once I got out of the building and away from the damn snatchers. Helped that I was a bit overleveled for the area, so taking down the pumbas wasn't too bad for me. I know the chime maidens are a pain, but I was so happy to deal with them and their respawning enemies instead of the damn snatchers. The Upper Cathedral Ward can absolutely do one though. It helped me knowing it was a completely optional area, but I still wanted to complete it. Partly because I'm a bit of a completionist and partly because I'd completed Alfred's quest, so I needed access to the alter to bring the Vileblood Queen back to life. For my part, I'd either forgotten or hadn't realized that the brainsuckers are stupidly weak to bolt. Like, will die with just 2-3 hits with the tonitrus or a weapon with bolt paper or a bolt gem compared to how many hits it takes to bring them down without bolt damage. I was using a bolt gem with my saw cleaver once I got up to the ones upstairs with the key and they went down immediately basically. My issue then was that I'd accidentally nerfed my saw cleaver, lol. I didn't have the arcane to let it scale properly, so the bolt gem I'd stuck in it removed the strength and skill scaling. It was fine for the Celestial Emissary, but it made the fight against Ebrietas unnecessarily hard. I died so much to her. I then realized my screw up, swapped gems around, and went after her again using the saw cleaver + bolt paper. Took me just 2 attempts to bring her down that time. I could have nuked her ass so quickly if I hadn't instead nuked my saw cleaver with that stupid gem.
@blitzgirl65222 жыл бұрын
@@SolaScientia Oof, sorry that happened to you with Ebrietas! I always had 2 weapons with me in my playthrough: Saw Spear for beasts, and Ludwig's Holy Blade for everything else. Has a great thrust attack, which all the cosmic alien enemies are weak to, so when I fought Ebreitas I put on Bolt Paper, baited her head bash, then charged up a transformed thrust with LHB (of course, she still was hard as nails, took a number of attempts). But for me what made those 2 zones so freaky was their music and ambience. Otherwise just as stressful as any other Bloodborne area.
@SolaScientia2 жыл бұрын
@@blitzgirl6522 I do keep 2 with me, but I tend to stick to the saw cleaver for everything at the moment. It's at +9 now and my tonitrus is at +6 or +7. I stopped when it required the chunks, because I want to get past Maria, deal with the sharkbois in the well, and get the rakuyo. That said, I love the tonitrus and even though it's weaker than my saw cleaver at this point, I'm tempted to try it out against Micolash since he's just as weak to bolt as he is to poison. The tonitrus became my 2nd favorite (and my fave of the non-starting weapons) after it helped me absolutely lay waste to Amygdala. Stayed right up under that one, knew not to move when it did the leap, and just went to town on whatever I could hit with the tonitrus. Took me about 4 minutes, but I had to heal maybe once the whole fight, so I didn't mind drawing the fight out by not trying for big attacks at the head. Staying under also let me avoid the stupid laser attack it does, along with the arm flailing temper tantrum it throws in phase 2. I want to dual-wield blades. I so rarely use the pistol that I've actually maxed out the storage capacity for bullets, lol. I haven't felt the urge to buy LHB. I'd basically only use the sword form. I hate slow weapons, especially in a game like Bloodborne with fast af enemies. I got the hunter axe to +5 only because I was using spin-to-win against the Bloody Crow (didn't cheese the fight) once I got it through my thick skull to stop attacking him when he had the gun out. It got tricky near the end because he stops putting the damn gun away, but I managed it in the end; bloody grueling fight worse than any boss fight. When I got her on my 2nd attempt with my proper non-nerfed saw cleaver + bolt paper, I did get lucky with what attacks she used. I stayed right on her and just wailed away with R1 and the occasional charged R2. She brought out the crazy space laser attack just once, I think. Staying right up on/under bosses is my go-to for so many Bloodborne bosses that I get myself into trouble when switching to DS3 or Elden Ring. I forget I can't beat my health back out of whatever attacked me and that I have to back off to heal. That's why I keep my stamina at the same level as my health, if not a point ahead if all other stats I'm leveling up are even.
@kalvykalv2 жыл бұрын
most of bloodborne was scarier to me than most of the other horror games i have played
@tyrannicpuppy2 жыл бұрын
Jane with the absolutely savage truths about both Elden Ring and GRRM in the very first entry... That's how you keep an audience's attention.
@silentcaay2 жыл бұрын
7:00 - There's always the poison headcrab pit in Half Life: Alyx, though... In VR... Yes, it's as horrible as it sounds.
@jerrjohnpresti2 жыл бұрын
how about jeff
@ZorotheGallade2 жыл бұрын
"We are greeted by the Endermen, the worst enemy in Minecraft" Warden: "Am I a joke to you?"
@AngelBeatYunara2 жыл бұрын
Honestly, the Ashina Depths in Sekiro can absolutely do one. Or the sniper alley in Sekiro's Sunken Valley. Most places, come to think of it.
@mrvoldis66882 жыл бұрын
All of sekiro is hellish though
@ShaoShaoMienshao Жыл бұрын
Senpou Temple with all of the disgusting, anxiety-inducing centipede monks...!!!
@sinofsanity65932 жыл бұрын
Was about to mention Nier's Manor when it come up on the list! Experiencing it properly the first time after grabbing replicant on sale, I was halfway through the Manor before thinking its very much like resident evil and silent hill. Why is emil living in resident evil and silent hill? Of course then there's a time skip where you discover under emil's creepy Manor is a lab which is used to make magically infused biological - it's resident evil and silent hill
@DavidWeinehall2 жыл бұрын
To me the most unsettling bit in NieR was the mission The Little Mermaid they added in the remake.
@phantomnite2 жыл бұрын
Honestly. The ship was way scarier for me. The mansion was just unnerving but the crashed ship was way worse
@sinofsanity65932 жыл бұрын
@@phantomnite I got to the shipwreck the other day. Yea same style of creepy but I found it a little more predictable than the mansion, you never knew when you were trapped in in the mansion. The boss was the only unpredictable part of the shipwreck as in the difficulty spike from phase one to phase two, phase one felt quick, phase two I just wanted someone to end my day
@phantomnite2 жыл бұрын
@@sinofsanity6593 yeah, I just felt the shipwreck was way more unsettling
@octobro17292 жыл бұрын
When I first played elden ring I thought I was supposed tp go to caelid immediately because my objective went there. It took me a lot of deaths and a video walk-through to understand how wrong I was.
@ghostlyswat122 жыл бұрын
Really I followed the light and it took me to the magic lake I did go to Calied and immediately after hitting the first enemy realised I was under levelled
@octobro17292 жыл бұрын
@@ghostlyswat12 I followed the light all the way to the caelid castle and realized I couldnt get past the enemies on castle grounds.
@pockylovingranger2 жыл бұрын
Yeah, your very much meant to visit Caelid AFTER you take out AT LEAST Godrick and Rennala…or when you’re so over leveled that you can kill Rennala’s second stage like she’s a pansy xD
@octobro17292 жыл бұрын
@@pockylovingranger lmao
@mgk-metalgearkelly50542 жыл бұрын
You know it seems as if we're going a little bit off the beaten path with this one but I'm confident after all how bad can it be? CAELID. Oh god stop putting that word on my screen.
@jellojackalopes2 жыл бұрын
I immediately thought of the Obsidian Mansion in Rune Factory 4. That one really came out of left field. Immediately locks you in once you enter and there's a weird diary and blood dripping from the ceiling. Then there's ghosts and whatnot. It's definitely not the scariest thing in the world but it just comes out of absolutely nowhere which makes it more memorable for me. I was certainly not expecting haunted house shenanigans.
@chadthelake89742 жыл бұрын
Why is queen vanessa's manor from hat in time not here?
@schrodingerskatze64872 жыл бұрын
Agreed, that level was really bad for my blood pressure.
@BonBonToro Жыл бұрын
Flashback to that time I watched a gameplay of a hat in time and dozed off a bit, waking up to the unsuspecting ost of getting caught in Queen Vanessa's sight 🙈
@InkTheAlphaCrafter2 жыл бұрын
The graveyard biome in Terraria should be here if you’re including open world and sandbox games. It’s dark vibe doesn’t quite fit the rest of the game, as even the Underworld and Dungeon feel more vibrant. Hell, even the Crimson and Corruption feel more vibrant. Then again, rather that than deal with those giant bugs, or even worse, Mothron. Those things just creep me out.
@marhawkman3032 жыл бұрын
heh, reminds me how in Dragon Quest monsters 2 had random key worlds, with random level themes... one of which was undead.. as in having actual TOWNS and cities... populated by skeletons. Not corpses either.. walking.. FRIENDLY NPCs... who are skeletons. Oh and their homes are... more Goth than Andy's book collection... seriously... they actually sleep in coffins.
@tetepeb2 жыл бұрын
The Asylum level in Thief from 2014 is one of the creepiest things i have ever played in a game....
@joltrail35882 жыл бұрын
Other levels too. Well, I was young, but it took me a long time to progress past the first level in Thief 1. First you wander into a normal mansion, acquire some stuff and next you need to break into a prison. Well, let's go I thought and noped out after I stumbled upon the undead :D After that I played the first level a whole lot. Knew every corner :D And after I got past that... Well, the sealed city district and the trickster's house had me on the edge too. But yeah. The Asylum/Cradle from Deadly Shadows was the best.
@cluelesskhajiit2 жыл бұрын
I was thinking this the entire video.
@Tuck-Shop2 жыл бұрын
Mine was the hell level in Hellblade: Senuas Sacrifice. Thankfully before replaying in VR I had forgotton about the walls reaching out at you with masses of hands, the landscape being skinned giants wailing in pain and pools of ichor and blood everywhere. Otherwise I wouldn't have replayed it and the game looks amazing in VR. Just not that level. That level is cursed.
@frodobaggins77102 жыл бұрын
Most areas in Bloodborne are the kind that you'd want to stay away from, but the Upper Cathedral Ward somehow manages to be especially eerie thanks to the constant darkness, a jumpscare from a werewolf, and some very unsettling background music called "Soothing Hymn," which is most certainly NOT soothing
@mrvoldis66882 жыл бұрын
When you find out the amygdala had been there all along. Eek
@dipman785 Жыл бұрын
The orphanage from Thief: Deadly Shadows has to be the single creepiest level I've ever played in a video game. It's constant tension the whole time, and the enemies there are truly horrifying when you first see them. The "NOPE!" moment was immediate too, with that baddie running across the dark doorway in front of you as you entered. I still dread starting that level every time I replay the game.
@davidvega4622 жыл бұрын
Fun fact: the caelid birds are actually called monstrous crows. Even more fun fact: they actually exist. They’re called cassowaries and they have been known to disembowel people with a single kick. PS Cassowaries are not as big as monstrous crows. They are just a tiny bit smaller 🤔🙃
@parrotperson2 жыл бұрын
As an Australian, I can confirm, cassowaries are terrifying. People think that having the world's most venomous snakes and spiders is what makes Australian wildlife scary, but no, it's the cassowaries. Those things are actual dinosaurs.
@davidvega4622 жыл бұрын
@@parrotperson I personally think anyone with the stones to live in the same country as cassowaries and box jellyfish deserve a medal so here you go 🥇 lol
@sinteleon2 жыл бұрын
@@parrotperson Though all birbs are probably technically dinosaurs anyway, but yes. :P
@parrotperson2 жыл бұрын
@@sinteleon yes, birds are descended from dinosaurs, but cassowaries are more closely related to dinosaurs than other birds.
@Calmputer2 жыл бұрын
The Asylum in Shadow Man. The screams in the ambient audio, and the level's whole deal will forever haunt my dreams. The Cradle in Thief Deadly Shadows. Thief 3 is a pretty chill game, until you get to the Shalebridge Cradle. an old seemingly abandoned orphanage. Nothing wholesome ever happens in abandoned orphanages.
@Ffourteen2 жыл бұрын
Ravenholm was amazing and I think it is still the highest point I've had playing a video game. Using the gravity gun to hit a head crab zombie with a radiator and the zombie going through a window was just something I'd never seen in any game before.
@wesc98034 Жыл бұрын
Came here to say the same thing. Initially it was terrifying and panic-inducing, but once you figure it out and use the traps it's tons of fun. I'd also say it's one of my favourite levels in any video game to date
@robwhelehan2 жыл бұрын
Reminds me of one of my favorite areas in a game that on the flip side caused my friend to stop playing: the Asylum in Thief. Going from playing a sneaky steampunk sniper to playing through the video game version of 13 Ghosts was a heck of a surprise.
@AD-68962 жыл бұрын
All of Control is pretty spooky, but I never got more than a few feet into that fungus area. I just. Didn't.
@ijustmakeinflammatorycomme98392 жыл бұрын
Man I couldn't even make it through the Buruea offices at the start, the whole atmosphere of that game threw me completely off
@ledumpsterfire64742 жыл бұрын
It gets worse. Much worse. The Board (the extra-dimensional beings that guide the Bureau from the Astral Plane) has some excommunicated members known as The Former, and at one point you wind up having to fight one. Look up a video if you can't make it yourself, it's a seriously "I want to go home" moment when you wind up teleported there for a disturbing boss battle in liminal space after basically watching a possessed fridge mash a dude into pulp. Then there's the mines below the Bureau, which you visit in the DLC. Also really disturbing in their own right.
@AD-68962 жыл бұрын
@@ledumpsterfire6474 Oh, I fought the Former. It was awesome.
@ledumpsterfire64742 жыл бұрын
@@AD-6896 It was so unexpected, and I think that's what really nailed it.
@AD-68962 жыл бұрын
@@ledumpsterfire6474 The whole fridge thing was so freaky. The entire game made every mundane item you encountered terrifying. The stapler on the desk could actually be the fucking foreskin of a dead god that shoots lasers.
@angelitabecerra2 жыл бұрын
0:46 Love how the weapon is clipping through the shield lol. I know that commonly happens in all video games but it still amuses me. Still miles better than when you can't see your weapon, shield, or armor (I'm looming at you Dragon Quest XI and similar 🧐)
@akaErma2 жыл бұрын
I knew Caelid would be on this list just from reading the title. The only worse area is the Lake of Rot.
@maruwatchesyou82812 жыл бұрын
It's literally the thumbnail too lol
@kurosakikun962 жыл бұрын
I'd possibly put the Haligtree up there as well, pretty much anywhere that involves the scarlet rot is just flat out miserable
@WhiteFangofWar2 жыл бұрын
Every From software game will have at least one of those. Like when you go to the Jail in Dark Souls 3 and pick up an item in the first cell you hear ungodly screaming. Just a tiny preview of what's up ahead. Less obviously, the Imperial Sewers in Shadows of the Empire introduces itself with tense, gloomy music and sounds of rusty metal creaking and bending as you head down the first tunnel into the piss water. If you're brave enough to continue, there's multiple Dianogas up ahead including one big enough to eat an X-Wing.
@0nearmedbandit2 жыл бұрын
Missed oppourtunity to mention how MUCH WORSE the feeling of discovering Caelid is in Elden Ring, if you do so by getting the fog chest in Limgrave to Teleport you there. You then have to escape that terrifying and hellish dungeon with those bugs that shoot tons of projectiles at you before you can do anything. THEN after you escape that hell, you then will be introduced to Caelid proper and as having your hopes and excitement about escaping get crushed when you step out into Caelid proper and realize it's not much better outside.
@SinfulEternity2 жыл бұрын
This video makes me think back to when I was a kid and played Super Mario 64. It was my childhood, and my favorite game back then until I stumbled across Boo’s Mansion and the music creeped me out, the man-eating Piano scared the daylights out of me, and lastly…. That underground area of the Mansion with the creepy spinning boo paintings with terrifying music gave me nightmares. Ah, the good ol’ days.
@evanolsen69252 жыл бұрын
Let me just put forward Deepnest from Hollow Knight. Instead of music like in every other part of the game, the background is skittering and grinding noises. The ground is CONSTANTLY breaking under your feet, all the enemies are either spiders or regular enemies that erupt into skittery zombies upon death, and if you fall down the wrong hole early you have to fight your way back up to get the key to the only exit you can manage. You can also lose the file if you go down there before getting the wall jump and then you're stuck down there. Forever. With SPIDERS
@orsolyafekete74852 жыл бұрын
Deepnest was my first thought too. And quite often I find spiders cute, and still (yes, I know I'm weird)
@0XBlondie96X02 жыл бұрын
I was about to say, does Deepnest count?
@IrideaeSnowbloom2 жыл бұрын
We had it before in a similar list, but Thief's asylum level. You not only get whacked mentally by that keyhole bit, but no, it's also full of bad stuff. And if you're unlucky and it bugs out like it did for me, who didn't see *any* of the inhabitants and only heard them, and didn't know about them, it becomes even freakier
@GumbyBrainDoctor2 жыл бұрын
No joke, the start of Ravenholm psyched me out so bad that I had to console-command past the level. Didnt play it until much later.
@nikhilpolekar83252 жыл бұрын
I haven't played that level still. I still have the save so maybe will start someday. 😅
@jerrjohnpresti2 жыл бұрын
amazing, that's exactly what i did on my second try. even then i had to con-com the poison/black headcrabs (because apparently there's a distinction) out of the game too because those things are actually traumatizing
@iainjames032 жыл бұрын
What's worse than the poison headcrab shriek as it jumps at you is that innocent-sounding little whistle noise it makes while scuttling around. It sounds like you'd startled a mouse or something as innocuous as that. And *_then_* the shriek, the whip noise, and your HEV suit's voice stating "vital signs critical"... Half Life was masterful in letting you know that an enemy was nearby before you even saw it - and from that point on the sweet little squeaking noise just sends chills.
@skylerlightning46202 жыл бұрын
Speaking things stand out games I know some sidequest so unexpectedly terrifying that make wish you hadn’t decide do sidequest such as borderlands presequel side mission “Sub-level 13” which more spooky than anything you else would encounter entire game mainly due to ghost enemies (which you can’t kill until get part 2 of quest during which you enter a safe room after running away from ghost and get hand on only gun that can damage the ghost enemy) being floating and completely horrifying and you can’t leave once enter until complete sidequest entirely.
@steventidd35132 жыл бұрын
Ender lilies: Quietus of the Knights the Verboten Domain's whole atmosphere is awful with the enemy types, the blighted fog that does constant damage, how long it goes on for and the eerie music that literally groans.
@TheFlowerchild7122 жыл бұрын
Dunwich Building in Fallout 3. Starts off like every other abandoned building in the Capital Wasteland then goes full HP Lovecraft about ten steps in.
@alameachan2 жыл бұрын
Dunwich Borers in F4 continues that tradition. It's basically a quarry filled with raiders, but something is on the bottom floor even they are afraid of.
@thedemonslayer512 жыл бұрын
2:45 for anyone struggling with the swamp, your horse doesn't take build-up. As long as you're on Torrent, you're safe. Only ever got scarlet rot like a couple times, and those were from enemy hits.
@goofygoober97192 жыл бұрын
No vampire the masquerade: bloodlines? The sewers have an unofficial patch to skip them that nowadays comes with the official copies of the game. Let that sink in
@jasonp14072 жыл бұрын
Or even the sea side mansion taken straight out the shining
@kmurphy892 жыл бұрын
Or the entirety of the snuff film/tsimisce content
@insaincaldo2 жыл бұрын
Or the Brotherhood of the 9th Circle.
@parrotperson2 жыл бұрын
Out of all the disturbing things in that game, the thing that always freaked me out the most was Stanley Gimble
@thehunter84172 жыл бұрын
i think the Wrecked Ship from Super Metroid should've made this list. The general atmosphere of Super Metroid was never really quite happy, and yet the Wrecked Ship was the most unsettling of all the areas with it's teleporting soul cluster enemies, low light level, and the disturbing Phantoon at the end, it definitely creeped me out during my playthrough.
@ZttackFrmBhind2 жыл бұрын
Baten Kaitos: Eternal Wings and the Lost Ocean- The majority of the game is upbeat and really colourful, until on the third island after spending some time in Komo Mai, the City of Flowers you have to check out the Ancient Library of Magic. Where, instead of having to deal with a short tempered librarian, you need to fight off Skeleton Warriors and cursed Spell Books, with some of the creepiest music in the entire 60+ hour game.
@cinnamonwalkin2 жыл бұрын
Just wanna comment its nice seeing another fellow Baten Kaitos fan. I remember that part the island so pretty but the library took a dark turn.
@ICRockets2 жыл бұрын
I've never heard the phrase "pissing it down" before but I absolutely love it
@pockylovingranger2 жыл бұрын
The moment I saw the picture for this video, I’m like “Caelid is on this list.” Also feel like Miquella’s Haligtree, the Lake of Rot, and any location that has those creepy AF Giant Ants should be considered for a sequel to this list xD
@DDTRAINER2 жыл бұрын
Jane talking about the "chickens" in Zelda got me to thinking (not that this idea hasn't crossed your metaphorical desks yet but here goes) that a video idea could be "animals in games that are supposed to be "unique" to the game despite being basically an analog for something from the real world" (working title). Ps- the "chickens" in Zelda are actually called "cuccos"
@hugofontes57082 жыл бұрын
7 games with not so uniquely unique animals
@nightmarethrenody82322 жыл бұрын
Call A Rabbit A Smeerp
@Crisjola2 жыл бұрын
@@hugofontes5708 "7 times games called a rabbit a 'smeerp'" (which is to say: this entire trope/idea in a nutshell.)
@Crisjola2 жыл бұрын
@@nightmarethrenody8232 I did not scroll down enough to see you had beaten me to it, good fellow. XD
@abyssflight39072 жыл бұрын
I remember the school house level in F.E.A.R. 2 being absolutely terrifying!
@nexustragoon19202 жыл бұрын
How would anything be rejected from Dark Souls for being to depressing? Doesn’t the series already do that?
@Crisjola2 жыл бұрын
I think depressing =/= "shock horror for shock horror's value."
@daltonbacus11882 жыл бұрын
@@Crisjola Yeah, but there are still plenty of just straight up depressing areas in the souls games. Firelink shrine alone is depressing haha
@johnmacdonald8122 жыл бұрын
Not so much a level, but I got real bad vibes from the ultra beast dimension in pokemon sun and moon. Was proved right when not 5 minutes into being there, a woman was absorbed by a tentacle monster and attacked me.
@marhawkman3032 жыл бұрын
It's not the FIRST time Pokemon had gone eldritch horror.. but.. yeah... perhaps worst.
@louis5592 жыл бұрын
Deepnest from Hollow Knight. It's dark, mazelike, full of creepy enemies, cobwebs and spiders crawling all over the foreground, and background music that just sounds like more spiders.
@Beans2442 жыл бұрын
If you do a commenters edition, I would say that one of 4 locations from Elder Scrolls IV and V would be great for the list. Skyrim's Soulcairn, The Kvatch Oblivion Gate, the Bruma Great Oblivion Gate, or Mankar Camoran's Paradise.
@Brideochucky232 жыл бұрын
I hope they do make a commenters' edition! 😁
@Crisjola2 жыл бұрын
I'll have to disagree on the Soulcairn, but 100% agree on the Oblivion Gates. For Skyrim (at least for me) the place I just _noped_ out of there was the Frostflow Lighthouse. Granted I was playing it in the dark at like 2 am, so I did go back to it as a sneaky sneaky archer but I did it in late afternoon on a weekend. :P
@bellarmire2 жыл бұрын
I've mentioned this for a video before, but Queen Vanessa's Manor in a Hat in Time. Most of the game is a cutesy platformer where you do things like make movies with disco penguins. The manor is an Outlast-style survival horror where you're pursued by a vengeful ghost queen who distorts the entire screen with her mere presence.
@glb19932 жыл бұрын
I played hl2 after it first released when I was just a kid around 10 yo I think and ravenholm scared me to the core but funny enough it is was what got me into horror games afterwards :) . Ravenholm will always hold a special creepy place in my heart when it comes to gaming.
@Kalah_2 жыл бұрын
Here's another one: in the Underdark in Baldur's Gate 2, there's a mission where you can go to the Beholder city. Without either the cloak of spell turning of Balduran's shield, that's an absolute nightmare. Since it's an optional level, I always noped out of that one unless I was carrying said items.
@pascalpodszus80912 жыл бұрын
I'm 14 seconds in and already reminded of childhood trauma thanks to LoZ... Good job guys 😂
@morganr98252 жыл бұрын
My pick would be the Old Chateau from Pokémon Diamond, Pearl and Platinum. Countless Gastly everywhere, the constant feeling of being watched, the ghosts - not Ghost-type Pokémon, actual ghosts - that prowl the place, and the most terrifying music I've ever heard in a Pokémon game. Worse yet, coming here is MANDATORY if you want to complete the Pokédex, as there's a rare Pokémon here you won't find anywhere else, and it only spawns at night.
@jediprotector2162 жыл бұрын
When the swamp area is nicer than the plains area, you know you are in a world of hurt and suffering.
@marhawkman3032 жыл бұрын
I mean... it's a Fromsoft game... what else would you expect?
@jediprotector2162 жыл бұрын
@@marhawkman303 The Swamp being the worst area due to poison effects and basilisks.
@goingblargh2 жыл бұрын
343 Guily Spark from Halo: Combat Evolved comes to mind. You’re dumped into the middle of a murky swamp to find out where Captain Keyes and his squad went and for the first half, it’s not all that different from the previous missions. You go in, kick gum and chew ass… And then the Flood show up, and your first instinct is to find the nearest exit and do your best Kool Aid Man impression through it.
@ericb31572 жыл бұрын
i think it's worth mentioning that the makers of the gem intentionally omitted ANY mention of The Flood from the instruction manual, specifically to make their first appearance more dramatic!
@CodaBlairLucarioEmperor2 жыл бұрын
For me Bottom of the Well isn't that bad. Dead Hand is less hard and more annoying personally. Now the Shadow Temple on the other hand is absolutely horrible. Bongo Bongo was always so hard for me. Also, while I personally didn't have really any trouble with it, Queen Vanessa's Mansion in A Hat in Time is pretty nightmarish.
@a.dmccormack90972 жыл бұрын
2:30 Wow. Jane ain't pulling punches today.
@gonegirl0002 жыл бұрын
everything to do with those witches in the swamp in Witcher 3. Creeped tf out of me and it's not even a horror game
@4stringsnomercy4312 жыл бұрын
Yup, first time I played HL2 I stopped at Ravenholm and didn't look back for many years. And you didn't even include the worst part of it: The Fast Zombies. Hearing their howl in the distance, knowing they're going to swarm you, while all the time making horrible horrible grunting and shrieking sounds as they run and attack you.
@robstuart84742 жыл бұрын
I'm guessing the absence of Lavender Tower from this list is due to some severe repression?
@hugofontes57082 жыл бұрын
I feel like lavander town is more the kind of creepy level that draws you in
@brandonp75032 жыл бұрын
I still hear that music in my nightmares...
@tarnim802 жыл бұрын
The Site Recon mission form X-COM Enemy Within where you investigate an attacked fishing village in Newfoundland is also a major bad vibes mission.
@vee12672 жыл бұрын
Oh god. That whale. That FUCKING whale…
@boomustdie34062 жыл бұрын
I flinched so hard when they tilted the baby in VR in Resident Evil Village that I almost threw out my back. Haven't flinched like that in 20 years
@KingInk702 жыл бұрын
Shocked and appalled that the Deepnest from Hollow Knight isn't featured, that place was so uniquely distressing that I nearly stopped playing the game!
@_ElisDTrailz2 жыл бұрын
Without question - The Pitioss Ruins from Final Fantasy 15. Only game level I ever wanted to pull my hair out on.
@phantomnite2 жыл бұрын
May wanna add the train graveyard in final fantasy 7 remake. That was deeply unsettling and has one of the hardest boss fights in the game
@JT_Lich2 жыл бұрын
In Chapter 3 of Bendy and the Ink Machine, Alice sends you to Level 14, AKA the Inky Abyss to collect ink hearts from dead creatures. The entire place is flooded with ankle high ink, the inner corridors are a bloody maze, and you hear the most terrifying noise in the game that belongs to the Projectionist (who is walking the aforementioned corridors) when you grab your first ink heart near the elevator.
@InkTheAlphaCrafter2 жыл бұрын
Eh, that’s not nearly as bad as the room of dead Borises and Butcher Gang members if you ask me.
@JT_Lich2 жыл бұрын
@@InkTheAlphaCrafter True, I did kinda block that room from my memory...
@pepergirl0012 жыл бұрын
I feel like the Monastery on Lessus from ME 3 should be here. It's not like the game itself is rainbows and sunshine but of all the levels that one is for me simply the most unsettling. I still haven't gotten over my first time playing that level and my encounter with the Banshee. Everytime I replay it I just run through it as fast as possible becuase that lvl is a massive NOPE for me. I have to chant 'do it for Samara' repeatedly hoping it overtakes the mantra of 'oh shit'
@gaildahlas2 жыл бұрын
Strong agree. I played through it for the first time very recently and felt like I'd stepped into a horror game by accident. Banshees still make me uneasy because of it. That and the entire Overlord DLC for ME2 are really something.
@pepergirl0012 жыл бұрын
@@gaildahlas Yes, strongly agree about Overlord from ME2, unsettling in its own right, though for me it is the final stage of that DLC that is the most unsettling section.
@gaildahlas2 жыл бұрын
@@pepergirl001 Oof, same - I had to take a break from the game after finishing it. It was... a lot. At least it was possible to get some kind of satisfying resolution out of Overlord, though
@theprofessionalfence-sitter2 жыл бұрын
What about that cave full of spider eggs? It's a cave full of spider eggs!
@pepergirl0012 жыл бұрын
@@theprofessionalfence-sitter Dragon Age Origins trained me too well against Spiders. I find the Rachni more annoying than actually scary mostly because of Insanity difficulty. The only thing that cave does is break my heart because of Charr. But yes in any other circusmtance I would most definately agree (capital letters for this word) with you, hence my 'it's not like the game itself is rainbows and sunshine' bit. Because everyone that plays ME can find many a lvl unsettling. For me it's the Monastery and final part of the Overlord DLC
@axeldornelles52922 жыл бұрын
I'm surprised you went with the End for Minecraft's entry, considering it also has: 1. The Nether, which is literally hell, populated by the aforementioned blaze, flying gigantic ghost baby heads and undead pigmen. And 2. The newly added Deep Dark and citadels, which...... well it literally has it's own eldritch abomination, so I guess that says enough.
@DJ_Drakon2 жыл бұрын
Ravenholm was my absolute FAVORITE area in Half-Life. I'm almost sad the rest of the game wasnt like that.
@jerrjohnpresti Жыл бұрын
i'm into horror games and i think you're insane.
@kodaboren71452 жыл бұрын
After replaying the Dragon Age series, I would, with certainty, can say that Deep Roads level (Trouble in the Deep Roads mission) in DA: Inquisition, is a good candidate for this list. First, there is the multiple hoards of Darkspawn, that I believe are scaled to your level, with boss fights around every corner. Then there is the Forgotten Abyss after wards, with a completely one sided boss fight, at the end of that.
@maskedsonja57222 жыл бұрын
Caelid absolutely has the "I really shouldn't be here" vibes, whether it's your first time or your 100th....outright creepy and disturbing, I love it
@GuukanKitsune2 жыл бұрын
Ah, Caelid! When I reached the Balcony bonfire at the entrance to Caelid, I looked out over the new area. I smiled, and said "Well, THIS is a plague-ridden hellscape." And then turned and rode away. And did not come back for a very, very, VERY long time. As it turns out, my initial assessment was correct.
@DanRPGMan2 жыл бұрын
Temple of the Ancients from Final Fantasy VII. I can see some players getting lost for quite a while. Then there's the Demons Gate boss. Between getting lost and the difficult boss I can see it as a Nope moment.
@Eedden422 жыл бұрын
I mean... Deepnest from Hollow Knight. HK isn't usually a horror game, except in Deepnest. You kill a guy like usual, and then hear horrifying clicking sounds and he gets back up and starts scuttling after you. Or the entire fiasco with Nosk. Thank goodness I'm not arachnophobic.