Рет қаралды 972
So, the Earth 2 whitepaper just dropped and here’s 7 key takeaways that stood out to me. If there’s anything I miss or you like the sound of, be sure to let me know. But first up we have:
1: The Essence token has been cut from a max supply of 5 billion to 1 billion. Shane had previously mentioned the supply would be reduced and hinted at somewhere between 3-4 billion. So I think the drop to 1 billion was a huge shock to most of us.
2: Essence will become a disinflationary ERC-20 Utility Token initially launching on the Ethereum Blockchain. So there we go there’s been a ton of speculation on which chain Essence will launch on and now we know for sure. However I will leave the finer details to the E2 folks more into the crypto world, feel free to let me know your thoughts in the comments below.
3: Tier 1 Jewels will be capped at 150 million and that’s with 69 million having already spawned so far.
Now to me that’s huge. I’ve been collecting my jewels daily since they first launched and still have nowhere near enough to fill my own properties or cydroids with Tier 3 jewels. If we think it takes 9 tier 1 jewels to create a Tier 3 jewel or 18 tier 1 jewels to create a multicoloured tier 3 jewel I can see that supply getting used up fast especially if we get waves of new players coming in who haven’t be collecting them for years.
4: Only 5 million First Gen Cydroids may ever be built. Now just to put that into perspective there’s already 2.2 million first gen cudroids in existence. So we’re pretty much already halfway there before the token or E2V1 drop. We will see second generation cydroids but these won’t be able to raid e-ther, instead they will focus on resource occurrence units.
5: Civilians will have a maximum supply of 500,000 each. So previously there was no cap or at least no cap that we knew of so this is a pretty big deal. If you didn’t know already, civilians automate the raiding process for us, so this cap essentially limits the number of properties to 500,000 that will be able to initiate auto raiding.
6: The first 25,000 Tier 2 to Tier 1 tile upgrades in each of the land upgrade methods (Essence alone, Essence + Red Energy, Essence + Yellow Energy, Essence + Blue energy and Essence + Green energy) in each country will receive a permanent boosted base E-ther spawn. The boosted E-ther spawn rate on a Tier 1 Special property will 5x the base E-ther spawn rate, higher than a standard T1 but still less than a T1 + EDC. So that’s a huge bonus and I have no doubt it will get people using up their Essence for land upgrades, increasing the scarcity. But it’s also going to reward the players who’ve been actively playing and generating these energies, allowing them to get the boosted tiles.
7: Mini games are coming! To be fair I think a lot of us knew this from watching the recent E2V1 gameplay videos. However what you might not have known is there’s a new function called broadcasting coming which will allow players to broadcast ads to players waiting in the lobby to start mini games on their land in exchange for withdrawable E$s. Although this will require crafting.
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Link to Earth 2: earth2.io
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