Рет қаралды 13
Ok this was an interesting session, after a great start we played the dramatic action model for the second session and to be honest I thought it was less clear and well thought thru. In addition, the use of raises and the relatively low level of Damage characters can generate through a fight made the game drag in the final act.
It's still a great setting and a lot of fun, but overall the main action flow is excellent with the raises and that model. I would be less enamoured of the dramatic model and would make far less use of it.
Great game overall.