8 Ideas To Improve Ace Combat 7's Multiplayer Mode

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Ace Combat Fan

Ace Combat Fan

Күн бұрын

Пікірлер: 358
@KingMoyai
@KingMoyai 5 жыл бұрын
I'm no developer but here's my take: PvE survival that can last indefinitely. It's like COD Zombies but with planes. The number of enemy planes or AI level increases after each wave, and at a certain wave there can be a boss plane (like Hugin or Munin) or an Arsenal Bird and if your teammate dies, they respawn on an airbase after the wave is finished. If your whole team gets wiped out, the game ends. Players can also land on that airbase for ammo replenishment and repairs that cost a certain amount of points you accrued during the survival round. It be fun with 8 player working together to survive
@joncooly5493
@joncooly5493 5 жыл бұрын
I like this idea it could work out
@undead_corsair
@undead_corsair 5 жыл бұрын
I like that idea a lot, the respawn mechanic would have to be properly balanced though, in Zombies you have to revive your teammates, that's what makes it challenging when the swarms come in, you don't always have an opening to pick someone up so they can die permanently. In AC I'm not sure how you could create an equivalent, maybe you have to kill a certain number of enemies to respawn someone? Or the downed player or their team has to spend score to respawn them?
@KingMoyai
@KingMoyai 5 жыл бұрын
@@undead_corsair I thought it was finishing the wave so they can respawn and also there's no equivalent to COD Zombies for this Or the enemy can "Neutralized" your teammate (Like in Ace Combat Zero). The downed teammate can't fire any weapons, they can't maneuver or do high g turns, they can only lose altitude, and they get a chance to land on an airbase to get themselves repaired and ammo replenished or they can just give up, eject and respawn the next wave when they are in a "Down but not out" state (maybe this is too advanced for the devs lol)
@zerofire3172
@zerofire3172 5 жыл бұрын
Have missile resupply planes too. And add all the ace combat planes dammit!
@ryzikx
@ryzikx 5 жыл бұрын
This won't work. Same reason co-op won't.
@amodsinyan.2151
@amodsinyan.2151 5 жыл бұрын
Let's all pray they are secretly making more modes especially co-op
@ZetaMAGES
@ZetaMAGES 5 жыл бұрын
I'm disappointed that he didn't mention Coop, I really want it. And ground target missions.
@amodsinyan.2151
@amodsinyan.2151 5 жыл бұрын
@@ZetaMAGES don't be negative give it some hope cuase you never know they might just add it .
@ZetaMAGES
@ZetaMAGES 5 жыл бұрын
@@amodsinyan.2151 Yeah, I just hope sooner rather than later. After all it's been like a month since launch, and the only real updates we've gotten is the DLC trailer.
@Domidan123
@Domidan123 5 жыл бұрын
To be honest, my expectation were more or less an Infinite or Ace Combat 6 Co-Op Part..but sadly, nope..
@amodsinyan.2151
@amodsinyan.2151 5 жыл бұрын
@@ZetaMAGES good things take time to make be paitent and hopeful we waited 3 years for this game to release and look how it turned out all we have to do is wait and pray.
@RedBaronAce0207
@RedBaronAce0207 5 жыл бұрын
Here’s an idea: Throw the QAAM Spammers into solitary.
@ZetaMAGES
@ZetaMAGES 5 жыл бұрын
I take offense to that, I use QAAM's with no Lv.2 upgrades (or that many Lv.1 upgrades tbh).
@MuscleDad420
@MuscleDad420 5 жыл бұрын
*solitary intensifies*
@SeraphoftheRoundTable
@SeraphoftheRoundTable 5 жыл бұрын
I was going to say wipe them out with a V2, but thats fine too.
@angelmin8819
@angelmin8819 5 жыл бұрын
S O L I T A R Y
@britishperson1300
@britishperson1300 5 жыл бұрын
Ban f22
@karios9635
@karios9635 5 жыл бұрын
A mode that makes us use the Air to ground missles more
@Smokecall
@Smokecall 5 жыл бұрын
Any reason to make A-10s viable in multiplayer is a good reason
@wilcoxtam810
@wilcoxtam810 5 жыл бұрын
Annihilation multiplayer mode. I agree
@MuscleDad420
@MuscleDad420 5 жыл бұрын
@@Smokecall Lol if you haven't made an A-10 set especially for 2000 standard missile only lobbies.
@Smokecall
@Smokecall 5 жыл бұрын
@@MuscleDad420 haven't seen an A-10 win turn fights so been sticking with russian jets even in 2000 missile only lobbies
@TheGamingKiller242
@TheGamingKiller242 5 жыл бұрын
More? You mean at all?
@ApertureGaming011
@ApertureGaming011 5 жыл бұрын
Here's an idea inspired by Titanfall 2's Frontier Defense: LAST LINE OF DEFENSE You and three other friends have one objective: defend your airbase for five waves of enemy aircraft and land vehicles (ships are too slow) The waves will obviously be stronger the more you clear. But that's not all. Players will only be given standard missiles at the first wave and be granted special weapons at the second. When a player crashes, he or she will re spawn at the airfield after a 10 second wait. With each wave cleared, players will be given credits depending on their performances, along with bonuses on: -no deaths this round -wave MVP -Flawless defense (airbase takes no damage) -perfect landing bonus With these credits, players will be able to purchase items that can be used to aid in their combat: -Stonehenge Support (fires one Stonehenge round in your desired location) -SAM site (adds 1 SAM in your airbase) -Tank squad: (acts to delay enemy ground advancement temporarily) -APS (casts an Arsenal Bird-like shield around your airbase for 10 seconds). The final wave will have random bosses that spawn at the end of the round. These include: -Mr. X and his Railgun -The Arsenal Bird -Huginn and Muninn
@Berstale1028
@Berstale1028 5 жыл бұрын
-Co-op campaing or co-op missions by waves, -Missions vs like in ace infinity -More aircrafts -More game modes like races ( we need racing planes ) or a game mode that not only focuses on air-to-air combat, -more maps.
@kamenrider55
@kamenrider55 5 жыл бұрын
a game mode that is dedicated to attackers like shooting down as many ships as possible to win kind of deathmatch
@SamnissArandeen
@SamnissArandeen 5 жыл бұрын
Racing planes eh? So, P-51, L-39, T-6, Embraer Tucano, and similar? They'd all also be useful in a Training Mode of some kind.
@Berstale1028
@Berstale1028 5 жыл бұрын
Samniss Arandeen that's why I say more planes, it would be good to see a good amount of the planes that were in infinity ( although there is the issue of licenses )
@FXIIBeaver
@FXIIBeaver 5 жыл бұрын
Buys game with combat in its title wants non combat game modes
@Berstale1028
@Berstale1028 5 жыл бұрын
FXIIBeaver it's just a plus of all the other game modes, everyone with their likes and suggestions
@Fighterpilot555
@Fighterpilot555 5 жыл бұрын
8:00 "2,000 feet? What do they expect us to do, go underground!?"
@Smokecall
@Smokecall 5 жыл бұрын
Just use the tunnels and valleys more
@BlackBaron1945
@BlackBaron1945 5 жыл бұрын
@@Smokecall You don't get the reference?
@phil-d-destroyer6224
@phil-d-destroyer6224 5 жыл бұрын
"Oh yeah just weave through the missiles"
@LuizBarros99
@LuizBarros99 5 жыл бұрын
@@BlackBaron1945 from some mission?
@BlackBaron1945
@BlackBaron1945 5 жыл бұрын
@@LuizBarros99 Have you played Ace Combat 04?
@Y13A
@Y13A 5 жыл бұрын
I like the idea of an altitude limit. Would definitely make for some fun times in Yinshi Valley.
@justincraig5858
@justincraig5858 5 жыл бұрын
Altitude limit? Sounds like some World of Warplanes nonsense. I hate that game. Why introduce that bs when in real life you can just keep climbing?
@KingMoyai
@KingMoyai 5 жыл бұрын
QAAM Spammers: I ShOt DoWn AcF I'M tHe BesT PlAyEr iN tHe GaMe
@slygo1358
@slygo1358 5 жыл бұрын
Hahahahahahaha that's just sad to be honest.
@kevinpresley2014
@kevinpresley2014 5 жыл бұрын
I absolutely LOVE the race idea!! The Low altitude in the city or the rock column map would be awesome as well!
@JonnieJonJon
@JonnieJonJon 5 жыл бұрын
ACF covered most of what I want added/fixed with AC7’s multiplayer but here’s a few extra things: •Co-Op like ACI or even just a co op version of the campaign I’d be okay with -someone suggested an endless mode with bosses that would be pretty dope •More Maps and map/lobby customisation -space elevator/Seletapura oh my god what a missed opportunity, such much potential with that map -options to choose the weather/time -options to choose OST for the map -more limitations such as cockpit mode only or by weapon type (machine guns, rockets, laser, etc) •REPLAYS -Saveable replays like the replays of the campaign (AC7 replay system was rather lacking) -More freedom with replays such as free cam and timeline scrolling •More visual customisation on aircraft -emblems aren’t enough and more customisation would allow players to have more unique aircraft -changeable aircraft #’s -changeable air forces (OMDF, BAF, EASA, etc) but from a pre selection to avoid anything offensive -base letters (idk what they’re called) like FG (Fort Grays) and NP (North Point) of course from a pre selection •Better matchmaking -an option where do don’t have to look through lobbies and automatically matched with a match of your requisite •Online Events like those of ACI -special rewards for reaching certain requirements through multiplayer matches -since the game just came out I wouldn’t expect this for a long time •Make post-stall manoeuvres more viable - 99% of the time these manoeuvres are useless and are missle magnets •MVP songs like in ACI -Either for emblems or nicknames (I don’t remember how it was back in ACI) This is a pretty long list lol but these are some features that I feel are either necessary or a luxury to be added
@SamnissArandeen
@SamnissArandeen 5 жыл бұрын
You don't need a preselection of letters to avoid offensive, you need a preselection so you can texture the aircraft properly. That said, being able to make your own clan tags and have them on your aircraft would be dope AF
@particularace_1801
@particularace_1801 5 жыл бұрын
4:23 thats because theres a blast radius when firing the railgun and if the enemy is super low tha br will kill them its just like the ac6 chandiler mission when ever they launc a missle if u were near the rail gun barrel it would kill u
@RiskbreakerWolf
@RiskbreakerWolf 5 жыл бұрын
Needs coop. I'm not finding online fun and haven't touched it for weeks now.
@Ivan-td7kb
@Ivan-td7kb 5 жыл бұрын
I say make a MOBA mode where you're supporting ground troops to capture enemy base. And bring back Naval TDM
@ChrisScratch
@ChrisScratch 5 жыл бұрын
A MOBA mode would actually be genius. The more I think about it the better it gets.
@OriKitsune
@OriKitsune 5 жыл бұрын
+1 for the MOBA mode. The gamemode would pretty straightforward and familiar to veterans and newcomers alike, rather simple to implement with enough elements to keep players coming back.
@torchedforever767
@torchedforever767 5 жыл бұрын
While the gameplay is pretty different from Ace Combat, there is an aircraft-based MOBA out there called Sky Knights that's pretty fun. I think ACF did a video on it a while back, but it's grown a lot since then.
@andrewzheng4038
@andrewzheng4038 5 жыл бұрын
A game mode like the old NTDM in Infinity would be amazing
@turretbarrage2707
@turretbarrage2707 5 жыл бұрын
qaams are overpowered, but decreasing the ability isn't a real fix, a better fix is increasing match times, in a long match a qaam user stands little chance once he's run out of special, and add more MP maps with terrain to use for stunts, and cover.
@Robert53area
@Robert53area 5 жыл бұрын
Qaams are super powered the lower tier aircraft, because you have the trade off of making your aircraft better or making your qaam better, they are only overpowered on the f22, because the f22 is already a good plane, the other higher tier like the su57 and x02 have the multi missles a ground weapon and then an overpowered skilled based weapon, pulse laser, or eml, they should rrplace the qaam on the f22 with the tactical laser or something else like the HPAA missle, idk something other than the qaam, it makes the f22 the go to for unlimited matches, if you limit the match to 2500 it bring the f22 to a competitive level as it doesnt get a whole lot of skills with it.
@OFJehutyV2
@OFJehutyV2 5 жыл бұрын
#1 Add co-op
@Nietzsche8492
@Nietzsche8492 5 жыл бұрын
Dude, I think those are some great ideas for different modes! I was trying to think of some too but I couldn't come up with anything like that. Really hope PA watches this video and they try to implement some of your ideas in AC7 or some other future installment because I think that would definitely help keep multiplayer alive. (Especially like the altitude limit idea in areas like Yinshi Valley because then it forces everyone to have to use the terrain which is something that rarely happens)
@Mr.Rotmound
@Mr.Rotmound 5 жыл бұрын
It’d be cool if there was a game mode that utilized the bombers. Like one team defends a set of ground units while the other has to destroy them.
@MrLevelminded
@MrLevelminded 5 жыл бұрын
Just import infinity and asault horizon multiplayer. Ac7 multi is just cheap barebones
@undead_corsair
@undead_corsair 5 жыл бұрын
As much as I'd like to see multiplayer like the previous games, 'importing' multiplayer from infinity and horizon would not work. AC7 uses a different engine to the previous games, you can't just drag and drop assets and old mechanics.
@robertjohnson462
@robertjohnson462 5 жыл бұрын
Ben Zombie don’t need to have the same engine, just import the maps scrap mechanics update them to the engine given and then add the interrupt missions like Arsenal bird, mr.x and Hugin and Munin
@ArkTrooper44
@ArkTrooper44 5 жыл бұрын
It's not really an idea to make multiplayer better but I miss being able to re-paint the aircraft skins like in AC:AH. I would love to also place more than just one emblem in three spots like actually have spot for country icon, squadron icon / call sign icon, and an actual aircraft number. (Blaze 016 | Trigger 015 | Mobius 1 118 | etc.)
@SamnissArandeen
@SamnissArandeen 5 жыл бұрын
And country, squadron markings? Strangereal *and* real world countries pls
@ArkTrooper44
@ArkTrooper44 5 жыл бұрын
@@SamnissArandeen I'd be just happy with steangereal. I'd figured real world would be out of question being there are no assault horizon references
@ArkTrooper44
@ArkTrooper44 5 жыл бұрын
Msl smoke would be nice too. Maybe will see the same it different color trail with Mother Goose One??? Hmm
@SeraphoftheRoundTable
@SeraphoftheRoundTable 5 жыл бұрын
I was honestly hoping you would make a video on this Ace. Glad to see you did! 👍👍👍👍
@integ3r
@integ3r 5 жыл бұрын
I'd like some objective based game modes. It'd be neat to for example have to fight against or defend the arsenal bird. Maybe you could even have drones follow you in slave mode and take hits from QAAMs.
@undead_corsair
@undead_corsair 5 жыл бұрын
I've had some fun with the existing multiplayer modes, but I don't think I'll be returning to them that regularly. It's a shame it sounds like they aren't likely to add co-op PvE and objective-based modes because that's really what would keep me coming back. I'm definitely going to be replaying the campaign a lot, played AC5 and Zero over and over again when I was younger, 7 will surely be the same, I'm just sad the multiplayer isn't grabbing me as much as I'd like, whatever happens it needs more variety.
@BlazededgeRZ
@BlazededgeRZ 5 жыл бұрын
All very good ideas! I hope Project Aces takes some notes from you ACF, your really like our unofficial community ambassador!
@mrmegachonks3581
@mrmegachonks3581 5 жыл бұрын
Thanks for the great video. Really helped me with my game. Not to mention asa noob to this franchise why it was always a QAAM equipped plane that kept blowing me out of the sky.
@ripstats9753
@ripstats9753 5 жыл бұрын
The concept of the racing mode will be fun if the tracks go from dangerous buildings, dose beautiful twees, and under dangerous bridges, technically difficult tracks, in one game which require skill, and there would be checkpoints, but really helpful ones and balanced ones, "Racing modes may be full of art, and full of skill" -me, its just a concept tho :)
@mecenario7
@mecenario7 5 жыл бұрын
I would like more realistic multiplayer missions like a team that has to destroy a certain amount of ground targets vs interceptor team. It would bring a variety to team composition with a mix of multirole/Attack aircraft and fighters fighting with a common goal.Maybe expand this with naval targets.Just make every aircraft viable.
@rubywolf5296
@rubywolf5296 5 жыл бұрын
I'm willing to settle for a racing mode if we can't have a Co-op mode.
@Eternale26Fundación
@Eternale26Fundación 5 жыл бұрын
Howabout we add a Co-Op PvE mode against a boss? It will be nice tho
@Eternale26Fundación
@Eternale26Fundación 5 жыл бұрын
Oh nvm, just realized the can't have ai on mp..
@Smokecall
@Smokecall 5 жыл бұрын
Ace combat infinity modes like the Moby Dick or Stonehedge fights would be nice
@hrimfaxi989
@hrimfaxi989 5 жыл бұрын
"Medal Rush" Medals are scattered throughout the map and aces should fly through them to collect and hold them. Shooting down an ace holding medals will make him/her drop them in the furball ready to be picked up again. Team with most medals when the time is up wins. "Jammed" An infection type of game consisting of a team of "Jammed" aircraft against the team of survivors. Survivors are stripped of weaponry while the "Jammed" aircraft must hunt down the survivors while their HUD and radar are being jammed temporarily. If a survivor is shot down, he/she is out. If time runs out and there are still survivors, the Survivors win. "Wanted" A free-for-all battle where you can ONLY shoot down the enemy ace that you've been assigned to do so. The target will change in two ways: you've shot down your target or a certain time has passed (fixating on the same target will not be fair). Player with most "Wanted" kills claims victorious.
@thebuggameista5100
@thebuggameista5100 5 жыл бұрын
How about this? Tournament mode: you can join a 4, 8, or 16 player lobby where you're placed in a bracket. From there, you'll face off against the other pilots in a march madness style tournament consisting of a series of 1v1 dogfights between two pilots in corrosponding brackets. The pilot with the most frags by the end of the match moves on to the next opponent. Before the actual tournament, however, the game will allow each pilot the choice to fill out a bracket of their own prediction of the outcome of the tournament, and the winner will be rewarded with bonus mrp. It's also worth mentioning that neither the eml nor the tls can be selected in this game mode; if they were allowed, they would be super broken and no one would even bother. This was just a random thought on my end, but I think it would be awesome to see something like this in game. Any thoughts?
@BansheeHallow
@BansheeHallow 5 жыл бұрын
-How about some actual matchmaking, why is Project Aces using this outdated lobby system that does nothing but kill online mode in the long run because of dead lobbies etc. -How about some altitude limit like that one game mode in Ace combat Zero where you are forced to fly in low altitude otherwise missiles will shoot you down. -How about Capital Conquest, I know ACAH has a lot of "Controversies" but Capital Conquest was REALLY fun, also having ground targets would actually mean this game can have more attacking planes. -Get us an Anti cheat system ESPECIALLY for PC players, People are cheating like crazy, it's not fun. -Free Flight multiplayer, With recording tools like free camera so we can recording and make our own camera shots. -Race mode, idk how they could do it but AC4 had those ring races bakc then on the day. -On the note of Co-Op, I would love and "horde mode" kind of Co-Op, where everyone has to defend a base the best way they can. QAAMs are OP? More like like Default missiles suck, how about the buff the homing capabilities of them. Learn how to dodge QAAMs and make Default Missiles actually useful. I think EMLs are okay.
@BMK500
@BMK500 5 жыл бұрын
Here’s an idea: team deathmatch with bases Two teams with two bases (you start by taking off from your respective bases). You get points for wrecking each other’s bases, this also throws in a new strategy where you’ve gotta figure out if you go for defense (air to air) or offense (air to ground). Also gives you a reason to actually use an A-10 or the Su-34 Kills are worth a bit more points but if your base gets destroyed you lose automatically. And you play to either a certain number of points or a time limit but the base getting destroyed is still an automatic L. You can land at anytime at your base and change your weapons until 2 minutes remain. MVP is still the one with the most points. Bases can be either: A) heavily armed with SAMS and other anti air. So you can’t just walk in and blow shit up but you have think about how to do it. Or B) the exact opposite where it’s moderately armed but have multiple targets that blow up easily like the desert mission but it’s a huge base so there’s a lot to blow up.
@SATO_FD2R
@SATO_FD2R 5 жыл бұрын
_* #1 Better NETCODE! *_
@CafeLovai
@CafeLovai 5 жыл бұрын
One interesting idea I heard for nerfing QAAMs is keep their maneuverability, but reduce their flight speed so that the counter to them is flying straight away. Would make matches interesting since you wouldn't want to do that against an EML, so you got to pay attention to what special the enemies are using. Also i cant believe how hyped I got over the idea of a multiplayer free flight, it definitely would be a good idea.
@mannyfur6756
@mannyfur6756 5 жыл бұрын
Those QAAMs are the real deal. Can't wait to tell my son about them.
@ripstats9753
@ripstats9753 5 жыл бұрын
Here's a lengthy idea: I would love making a game mode like football, but the ball is "an energy source" which you pass it to other players through the way of buttons like "Pass button" as you seem fit, and THE BASE is a field which is displayed on the HUD, each team has a BASE of their own ACROSS A LENGTHY MAP, two teams of 5 are present, 1 may be the carrier, 4 may be the defender, and all 5 can be the attackers. When the source is with a carrier and he/she gets killed, the killer now have the energy source. *The energy source shows up In the middle of the map, this can be changed to be lore friendly, or multiplayer friendly,whichever team player gets it first gets the source The two teams race for the ball, which the players spawn at their respective bases (ball=energy source which stays with an aircraft) If there is a player which has the energy source, that player must be defended, but the enemy may make a form which makes it hard, and competitive too :) short games can have a total of 5 source returns, longer ones have a total of 8 returns The name of the game mode is up to the devs :) One game mode has a spawn mode, which one team member which died can respawn on the base, and a NON RESPAWN ONE, which one round is equal to one return, haha its fun :) I feel like its a unique concept tho :) Edit: a total of countless edits for this unique concept xD The speed of aircrafts may be balanced, this is a worrying warning from me to whichever dev reads this xD
@basilmpotas5214
@basilmpotas5214 5 жыл бұрын
For maps i wish to see: sand island morning and night, gracemeria, november city, and valley of kings
@danielceren9660
@danielceren9660 5 жыл бұрын
Adding an annihilation mode for more ground based attack planes?
@london6580
@london6580 5 жыл бұрын
Having a mission editor with Co-op would be the best thing to ever happen to this game. You create custom missions that you can play with friends would keep me on the console more
@janusz4156
@janusz4156 5 жыл бұрын
We will see if something will change in the multiplayer. And whether in addition to the contents of the seasonal pass to AC7, the creators will add something. Like meeting all aces, new missions, fighters from the real world (fans favorites) and recovery of tail codes and tactical numbers in the acquired special skins and Erusea.
@rostyloco1
@rostyloco1 5 жыл бұрын
Add self-learning AI to go up against. For solo and group play. Would be interesting to go up against both in 1v1 and group play. Learning brings forth an ever changing meta (if balanced properly) and it would be nice to see players adapting to AI as AI adapts to the player in a fun cycle.
@CrescentGuard
@CrescentGuard 5 жыл бұрын
I've got two ideas that I would call... not mutually exclusive, but I would discourage them from being simultaneous implementations. 1) Balance: Give different SP weapons have different point cost. So, for example, QAAMs would cost... say... an extra 80 points as compared to HPAA's or something. Obviously, this is something that I'd want to sit down and balance out before saying anything definite, but just increasing the payment for some of the more powerful SP weapons would encourage more experimentation. The SP weapons should be just as much a part of the point balance as the plane they're attached to. 2) An option in the room set-up to limit the high-power SP weapons. Basically, have a setting where you remove the really high-end SP weapons like the QAAMs and EMLs. So, now your SP Weapon room settings would be "Yes, No, or Limited." It would allow people who want SP weapons but want to experiment with the less popular ones a way to have fun without getting punished for it.
@zalaathrun20
@zalaathrun20 5 жыл бұрын
I love the racing mode idea, could be like a game for PS1 "N.Gen Racing" that was racing based with planes and the course was marked with light ring you had to cross in order, similar to the Superman ring challenges on N64
@thomasaurusrex2927
@thomasaurusrex2927 5 жыл бұрын
A racing mode would be awesome! And I think the Cape Rainy Assault map would be perfect. Start right where you begin in the campaign mode and fly through the gorge to the end. Hell, that could make a good exclusive map for that kind of mode IMHO. Also perhaps the tunnel that leads to the space elevator too! And, I'd personally like a little more map customization such as time of day or the amount of weather effects (more clouds, thunder, wind etc.). I know they have two versions of a single map (one for day and one for night), but to have some more difference with the other maps like that would be great!
@arurorirera
@arurorirera 5 жыл бұрын
Maybe something like base assault from ACX? Seems like an interesting concept that they could expand on.
@UnfinishedBusinessInGaming
@UnfinishedBusinessInGaming 5 жыл бұрын
It would be a nice addition to be able to use / call in the Arsenal Bird's Helios missiles in multiplayer, the first team to reach 50,000 points Alpha or Bravo, a random player from that team will be given the ability to call in Helios on the enemy team. I like the idea of having an altitude restriction option, definitely need some new maps. Another idea to add some variation to the team based mode would be to have four teams instead of just Alpha & Bravo, so instead Alpha Team ( 2 Pilots ) Bravo Team ( 2 Pilots ) Charlie Team ( 2 Pilots ) Delta Team ( 2 Pilots ). Would be nice to be able to give your loadouts custom names to keep track of what combat scenario they are best suited for. On another note... I would say being sniped from halfway across the map by the EML is just as annoying as being chased by the same missile three times, at the very least with the QAAM missiles you get a missile alert and you can use the terrain to destroy them, the EML strikes without warning and gets the most points for kills. I think the EML & QAAM are the way they are to keep each other in check in a weird way but could still use some tweaking. So many complain about QAAM but standard missiles can be upgraded with parts on the right aircraft to essentially become a QAAM without the wide lock on
@vovapsix
@vovapsix 5 жыл бұрын
Co-op missions, more multiplayer maps and modes (i.e. racing), nerf/balance QAAM (you are right, the problem is the length of time it stays in the air), i hope they add more higher tier planes, so that multiplayer is a bit more diverse on higher cost lvls (i.e. 5th gen planes like X-2, J-20, J-31, HAL AMCA etc.). Having extra difficulty in multiplayer maps like arsenal bird bombs exploding or stone henge firing would be awesome, adding racing mode with MG only, these additions would add interesting layers to competitive multiplayer gameplay.
@windyman56
@windyman56 5 жыл бұрын
Remember Sky Drift? Maybe in the racing mode have some kind of power-up system that only gives you certain weapons and a certain amount.
@williewillikers9631
@williewillikers9631 5 жыл бұрын
More maps and altitude restrictions sounds great Teamdeathmatch inside the tunnels of mission 20 thunderstorm inside the valley That'd be cool
@CamargoGamer
@CamargoGamer 5 жыл бұрын
One little idea that could improve a lot is the possibility to change the parts limit without having to create another room.Example changing 2000 points session to 2250,or 2000 to 2500 points.
@den0saur
@den0saur 4 жыл бұрын
This video is quite old, but as i watched it, i have one more simple idea: Survival mode, which is something like Team Deathmatch, but - 1. No respawns 2. Further utilization of aircraft part cost system (a threshold for a whole team and the players are free to split it however they decide)
@Smokecall
@Smokecall 5 жыл бұрын
The sandstorm level would be interesting as well giving the sandstorm some stealth + cloud benefit while you fly through it motivating players to fly closer to the ground between and while evading engagments
@stealthman0086
@stealthman0086 5 жыл бұрын
Two modes I'd like to see are Head Hunter or Greed (for you old school unreal fans out there.) Team death match where you get kills and it stacks each kill and you have to RTB or go to the enemy base to score. Second is Domination where you get ground targets to go after and your options are attack or defend, that way the A-10, F-2, etc get some love in the multiplayer.
@okamishiranui7841
@okamishiranui7841 5 жыл бұрын
Altitude restriction is pretty good actually. I'd love to weave through mountains and valleys especially in Yinshi and Waiapolo
@lgmmrm
@lgmmrm 5 жыл бұрын
The one thing I’d like to see change about MP is longer matches. With the current short, fast-paced matches, my biggest problem is that you can’t really get a couple people breaking off into a dogfight, because literally the entire match is going to descend upon both of you to get easy kills while you’re focused on each other
@LuizBarros99
@LuizBarros99 5 жыл бұрын
Since you brought up War Thunder when talking about the racing mode, I felt like it would be fit to debate some possible ideas. What I would like to debate would be if should implement: More realistic damage modeling (it could be divided in "dificulty levels": I.E. on the lowest or "easy" it is about as the damage modeling is currently. Then the next adds a tad performance loss upon being damaged, then the next then develops from that until some "realistic" damage modeling) Also, what about more realistic aircraft flight performances? Make aircraft struggle to go past ~mach 1.5 at low altitudes, model acceleration from the engines more accurately accross the speeds, better model maneuverability, stall, how controllable the aorcraft remais at variou speeds, etc. And kinda finally better model weaponry: Realistic projectile velocity for cannons so that the automatically range finding gyro sight can FINALLY be propperly used in a realistic way(also PLEASE have the cannons be called by auto cannons or simply cannons, NOT by machine guns!) Realistic ammo count for auto cannons and missiles (could be optional, and/or have some "reload" mechanic, like in War Thunder arcade mode), have realistic flight modeling of missiles with realistic acceleration, energy retention, burn time, tracking angles and aspect angles, tracking radius, maximum turn, make them bleed a LOT of speed when turning (making somewhat realistic defensive maneuvers viable + likely fixing the OP QAAMs) That is about it. What you think?
@asidewinder5871
@asidewinder5871 5 жыл бұрын
actually the "capture the flag" game mode was in Ace Combat X
@danishalhamid8629
@danishalhamid8629 5 жыл бұрын
Hopefully in a year or two once project aces has the budget, we can get the co-op mode
@rostundradau3442
@rostundradau3442 5 жыл бұрын
Free DLC that gives you the emblems locked to multiplayer... I can't play online but I need my belka representation
@stevenjohnson6962
@stevenjohnson6962 5 жыл бұрын
I would love to see them add new multiplayer modes. Like what they did with infinity. Have a mission where everyone is trying to destroy a more powerful arsenal bird or something along that
@daa6677
@daa6677 5 жыл бұрын
Ad VR.. Just picture how immersive it would be to play with the vr helmet and the hotas joystick dogfighting against other player looking over your shoulder avoiding enemy missiles then performing a post stall maneuver and destroying your enemy. obviously it wont be easy to implement for the developers, but let quote JFK "we choose to go to the moon in this decade and do other things, not because they are easy, but because they are hard" And thats the way one should live and do everything if you are aiming for sucess in my opinion. ...coop would be awesome too =)
@farenhitegr6493
@farenhitegr6493 5 жыл бұрын
For weapons, aircraft and parts, I think there should be more customization parts dedicated to laser-type and other Special Weapons (namely, EML, TLS, PLSL, etc.) For the laser type weapons, I'd like to see the return of TLS Enhanced Fuel, which extended its firing duration, as well as a part that increases the carry capacity of laser weapons (Ionized Battery). For other special weapons, something to increase their carry capacity or reload speed would be nice. As for modes, there are a few that I came up with prior to AC7's release. All of these hinge on whether PA implements AI combatants into multiplayer. [Fortress Assault] Players are spilt into two teams: Attackers and Defenders. Attackers must destroy any ground or air defenses that stand in the way of the superweapon or fortress that the Defenders are protecting. Attackers have limited respawns, but can regain some by successfully destroying the objective. Number of respawns awarded depends on time taken. Defenders have unlimited respawns, but have varying windows of preparation time between objectives depending on how long they were able to hold off the Attackers. Attackers win if the main target is destroyed. Defenders win if the Attackers' respawn count falls to zero. [Combined Arms] Eliminate the enemy force to gain points. AI combatants are present in the field, and can be destroyed for points. First to reach the score limit is the winner. Players can destroy FOBs to unlock additional spawn areas. [Most Wanted] Players are divided in up to four teams. Gain regular and bonus points by destroying AI aircraft. Steal bonus points from enemy players by destroying them. Bonus points are added to regular score after each wave. During every fifth wave, an ace squadron will arrive on the battlefield. They are skilled, but are also worth a lot of points. First team to reach the score limit is the winner. [Siege] Destroy the enemy headquarters or fleet. The main target has extremely high defense, but can be weakened by destroying and capturing energy transmitters. During fleet sieges, using carrier capable aircraft will allow you to take off from the carrier, reducing deployment times. I'd also welcome match options, such as the banning of specific special weapons, the modification of health and ammunition scalars, respawn timing, as well as some mode specific options for the modes listed above.
@Blupl1776
@Blupl1776 5 жыл бұрын
There could be settings for only allowing guns or laser weapons or there could be a game mode that puts one player with any plane they want against up to 7 players in low tier planes
@GabedalfTheWhite
@GabedalfTheWhite 5 жыл бұрын
I'm with most people in the comments. A PvE mode would be so much fun. I missed out on the PvE experience in AC so I want to have a go at it
@trainsbignsmall
@trainsbignsmall 4 жыл бұрын
i would personally like to see a mode sort of like a point frenzy match where the game sends wave, after wave of enemy ground, sea, and air units including taking down as a team large targets like arsenal bird.
@Poorgeniu5
@Poorgeniu5 5 жыл бұрын
Some other ideals: > AC7 really needs co-op > Maybe a versus base attack/defend where points can be spent on ground/air forces > A versus capture point > Gun Game except with planes that the host can customize what plane for each levels > VIP escort (Probably a terrible ideal) > Versus target/balloon popping mode > Player powered Boss fight like Vs Saxton Hale (Where one player plays as the boss and the rest battle against it)
@killerboy3699
@killerboy3699 3 жыл бұрын
I like the idea of racing plus it would give more use to the F-104C "Avril" (I know it's ment for free flight mode but it would be nice to use it out side of that mode)
@rumblerider89
@rumblerider89 5 жыл бұрын
How about more match rule options, such as restrictions on aircraft types, or straight up requiring specific aircraft? Or guns only, or even restricing the SP weapon to a specific type? It might be fun to dogfight using only the rcl for instance.
@johnwilliams5007
@johnwilliams5007 5 жыл бұрын
Objective missions ie take out the other teams ground base before they take out yours. This can also be used for fleets and restrict the players to only using carrier based aircraft.
@TheSlimeHunter
@TheSlimeHunter 5 жыл бұрын
I think a base defense/siege mode would be nice. One team defends a base equipped with SAMs, AAs and the like and the other team has to destroy target structures within a time limit.
@birdmonster4586
@birdmonster4586 5 жыл бұрын
I would like a Co-op mode added to the Game in general. Then Again I would love to See Ace Combat Zero, 4,5 & 6 added Redone in AC7's Engine (Either as DLC or Standalone games) But On the Subject of multiplayer. I agree Racing is a must, But also some sort of Objective based mode would be good, something that gives the Ground pounder Jets something to do. Something with Larger teams, and AI or ground targets would be fantastic. Maybe Each team has to Protect an Arsenal bird & Fleet/ground base? There's definitely a lot of room to improve, I really hope they support the game long term
@johnex1029
@johnex1029 5 жыл бұрын
Don't forget X and Infinity. The number of original aircraft is superb.
@cg8212
@cg8212 5 жыл бұрын
Not a direct recommendation, but possibly a ground tgt-based mode? Ground - biased multirole /Attack aircraft are 1) only few in number, and 2) don't get a chance to shine like the fighters. I love the A-10C, but I'm trolling if I bring it in multiplayer. Something as simple as a time attack v. the enemy team with 12x the amount of targets from mission 8 (I think? The one with the oil tanks and the annoying sand storm). Crank that 12x to 20x, bring the bomber clad from Infinity back, and cue maniacal laughter! Firestorms everywhere!
@YEETUS_MCLEETUS
@YEETUS_MCLEETUS 5 жыл бұрын
There should be more training in the game for special maneuvers that you can do with your plane to show you how to do them. Then maybe some type of medium to large size lobbies for air to air and air to ground warfare against ai but it would work like battlefields battlefield scoring system with the tickets.
@nicodetonado
@nicodetonado 5 жыл бұрын
Something I would love would be maps from other ace combat games (expecially 3) in this game and with this ideas implemented in them. Algo please project aces do a remake of ace combat 3 (aka the best ace combat)!!!
@RedRocky54
@RedRocky54 5 жыл бұрын
A 'No Parts' option. Or maybe(and this is along the lines of what you mentioned a out QAAMs) just a part that reduces or disables the abilities of a QAAM or High-Speed Data Link Antenna to make more than one pass. I'm so tired of spending so much time dodging the same missiles over and over that I dont have time to actually fight.
@RogueOmega
@RogueOmega 5 жыл бұрын
Let's see, things that would improve Ace Combat 7's multiplayer... Pretty much make it like Infinity's, with co-op missions, Mission VS (two teams basically having a score contest while they try to complete a mission), and definitely... DEFINITELY bring back Raid Missions. I'd LOVE to be able to have to suddenly destroy Excalibur or some shit like that out of the blue after playing a round of [insert existing or hypothetical multiplayer mode here].
@DAN007thefoxx1
@DAN007thefoxx1 5 жыл бұрын
Having Capital Conquest make a return would be nice. Just reworked to not include DFM or ASM and replace the carrier with an airfield or something on land maps. Also make the A.I. fighters the drones from the campaign. Another idea I have is to create a co-op version of Operation X from Ace Combat X and whoever shoots down the most A.I. planes wins.
@carlbrutananadelewski6042
@carlbrutananadelewski6042 5 жыл бұрын
I’d love to see some classic maps like Farbanti, Megalith, crown/hale/ caranda beach, RazGriz strait, geo front, stone henge
@squintyboi6789
@squintyboi6789 5 жыл бұрын
Racing would be AWESOME if that could be a thing. Imagine low ground flying with many obstacles and vision reduction like in the valley so you'd have to try and beat others while trying not to crash.
@Sheldon_OSINT
@Sheldon_OSINT 5 жыл бұрын
Add weapon and parts restrictions ! Standard missile with data link, homing, speend and flight distance are nearly equal to QAAM.
@bobbywilliams8144
@bobbywilliams8144 5 жыл бұрын
I have two things 1 g.a.l.m. emblems and 2 free flight testing or some type of testing grounds for your jets with multiplayer only parts to see how different parts effect the jet
@Elvin_Smith
@Elvin_Smith 5 жыл бұрын
For a “AAA” game mode they should try a team death match mode where you start off on each side going into a battle with ground forces etc like in campaign but each side has they’re own ground, sea and air units apart from they’re own squad. The endgame would be a points cap or who ever runs out of A.I units to defend on they’re side. Make matches about 10 minutes using the game mode too so it would create a sense of being in a battle, Almost like battlefields “operation” game mode in some way
@baxterrhodes7542
@baxterrhodes7542 5 жыл бұрын
I think QAAM spammers and EML users would be best seperated into their own sectors, for different reasons. Or at least have a pick ban system in place for them. EML is another ballgame, it takes skill all on its own but for someone without an EML... It basically means that you are at the mercy of the EML craft. An X-02 with EML can basically pick and choose who it wants to kill and as long as it is accurate and able to avoid stalling and getting picked off in the middle of a furball, only the best are going to be able to dodge them, and not forever either. EML's I think would be best suited to being turned on and off as an option. QAAM's these are what people like to use when they are having a bad day. Add some parts to increase their overall effectiveness and you have a missile that won't just quit but will be frighteningly accurate. Speeds of 800PKM won't be enough to save you if you are caught unawares. They take little skill and can be fired from nearly every direction. The ultimate fire and forget missile. The worst part is an Ace can be put out of the game for a while if a few of these are on him. He will turn and turn and have nothing to do but play with the toys you gave him. The ONLY time I use these is to distract EML users. I don't feel bad about it usually given EML players are already skilled at maneuvering. They won't get shot down typically meanwhile I can focus on flying and trying to take down other opponents. Also perhaps there could be a ranking on plane maneuverability. Have it so a bottom rank can't go up against a top rank UNLESS specified or made so in the rules. Thoughts about my ideas? Oh and perhaps a quick build mode? You have like 1 minute to build a plane and then take it into combat.
@johnbaileymoreno3333
@johnbaileymoreno3333 5 жыл бұрын
A mode where there are two opposing ground and/or naval forces with two team made of players. Basically you'll provide air support. You can either destroy the enemy teams aircrafts or destroy their ground targets. First team to run out of allied forces lose.
@РендольфКартер
@РендольфКартер 5 жыл бұрын
Im agree with all propositions. Also if we will have air to ground coop mode, having of just two attack planes (a10&su34) is not enough. I proposing to add one or two new models of attack aircraft (su25 or su24)
@alifalaudin845
@alifalaudin845 5 жыл бұрын
A multiplayer mode like Starfighter assault from battlefront which you have to destroy or defend the objective and if you either win or fail will trigger some cutscene or result.
@izanamiisoverpowered6802
@izanamiisoverpowered6802 5 жыл бұрын
I'm just gonna pop in and put in my two cents on what I would like to see in AC7 multiplayer. PvE boss battles would be a nice addition. They wouldn't be very hard to make. Just pull an Infinity and rehash the main story's boss fights (ex: Both Arsenal Birds, ADFX-10, ADF-11 w/ RAW-F). Instead of your usual squadmates in the campaign, you have like 1 to 7 other players with you trying to take out an enemy greater than themselves. How about a PvP defense mode? One team would have to defend a target (ex: Arsenal Bird, Stonehenge) from the enemy team for a pre-determined amount of time, while the other team must destroy specific objectives to destroy their target. Lastly, how about something like that checkpoint mode you mentioned from Infinity? It would be PvPvE, played either in teams competing or a free-for-all. The goal is simple: Destroy an endlessly respawning amount of drones being launched from unknown locations until the timer reaches zero or a set number of drones is destroyed by a team/player. Whoever or whatever team gets the most "kills" wins. Of course, the drones would also be trying to shoot you down, too, and maybe have the option to enable or disable teams attacking one another or enabling/disabling friendly fire. Pretty basic game mode but overall would be a good mode to just screw around in with friends.
@ultimagaming6035
@ultimagaming6035 5 жыл бұрын
I’m definitely down with the objective score base perhaps 8 vs 8?
@neatoyeeto1647
@neatoyeeto1647 5 жыл бұрын
I agree with fourth suggestion and the fifth and the sixth suggestion also the 7th, the 8th
@Pattern_Recognitions
@Pattern_Recognitions 5 жыл бұрын
What about similar events to what was in infinity? Vs aigaion, Excalibur, Stonehenge...
@andrewzheng4038
@andrewzheng4038 5 жыл бұрын
Personally, I just want all the modes that were available in Infinity to be available in AC7. NTDM, Ring battles, Co-op, etc., were all amazing gamemodes that allowed multiple aircraft to shine.
@denniscleary7580
@denniscleary7580 5 жыл бұрын
I’m loving the X-02S
@AndryRock9217
@AndryRock9217 5 жыл бұрын
I really hope they can add more modes. The multiplayer is good but it lacks variety...
@MuscleDad420
@MuscleDad420 5 жыл бұрын
Would be cool to have a Farbanti map. Imagine shooting ahead of a player you're chasing through the sunken part of the city and having them get crushed by a falling building. Doubt the multiplayer engine is setup to make that work though. Similarly, it'd be nice if you were rewarded some points when targeting or locked onto an enemy that crashes into an environmental hazard, or vice versa. Can't count how many times that has happened on Yinshi Valley. In real life aviation that'd be considered a kill!
@Doctor_Cal
@Doctor_Cal 5 жыл бұрын
A last team standing would be cool. Or a 2v2v2v2. Or maybe a mode where you can disable certain weapons and chaff.
@MEXUS.
@MEXUS. 5 жыл бұрын
I just want a PvE mode that spawns a bunch of enemy aircraft and you have to hold out for as long as possible. Or a wave based version weren't gets harder and harder each wave. This should also be an Online/Offline mode.
@akthewareagle8595
@akthewareagle8595 5 жыл бұрын
If anything I’d like to see the return of the naval fleet assault from ac:I Basically give us a reason to use air to ground weapons in multiplayer
@NabeshinIII
@NabeshinIII 5 жыл бұрын
Balancing is always difficult. I remember with the Division where Ubisoft nerfed gearsets to make them useless after player feedback. I think time should be better spent to raise the capability of the less used weapons.
@Slender_Man_186
@Slender_Man_186 4 жыл бұрын
Imagine and entire team hiding in the underground sections of Gunthar Bay, forcing the opposition to follow them through.
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