i'm lucky because i have a lot of spare characters i don't use that i make hold alternate artifact sets of my characters. but it's still a pain in the ass cz like, you have someone like raiden who you can build 3 sets for (she uses eos/paradise lost/tenacity depending on what i'm running her for) and it just gets super messy trying to remember who you gave those alternate artifacts to. and using this makeshift method you can't even use the same artifact twice... i assume if there were a loadout option you would be able to make sets that use the same artifact and when you swap to it it would give you a notif that asks if you want to take said artifact if it's in use in another set etc.
@shauryasuri3653 Жыл бұрын
The only reason I don't run raiden on hyperbloom
@kianmarcial8884 Жыл бұрын
just build all your character, Just kidding
@ATKR45 Жыл бұрын
And mark to fodder
@Pyramid789 Жыл бұрын
I dont even bother with combining artifacts i just do a quick slot and look at the stats and say, eh good enough. Saves me the headache of finding that one piece in my collection 😅
@dallyinghualian Жыл бұрын
for new players locked out of inazuma, imagine if there was a traveling salesman that sells a couple of materials from inazuma that refreshes in a week or so. but i don't know, i don't think it takes that long to reach inazuma
@eulalord9617 Жыл бұрын
as someone who has made several alt accounts, it really does. It’s locked behind adventure rank requirements and is pretty annoying to explore depending on where u r.
@entegi Жыл бұрын
That literally exists, to to port ormos
@Toqrainbow Жыл бұрын
@@entegi but they only sell those materials after the aq because of the sakoku decree 💀
@dallyinghualian Жыл бұрын
@@entegi i haven't explored sumeru much aside from doing quests, but do they sell like maybe boss materials or the local specialties?
@dallyinghualian Жыл бұрын
@@eulalord9617 it's been awhile since i unlocked inazuma so my memory about it isn't very accurate, but that does sound about right. not to mention the amount of quests you need to do first that are most likely also locked behind AR requirements
@tinyknott Жыл бұрын
I got one problem: EVENT RERUNS. If you got into the game late, there's an ocean of events you never get to see, and some times the new events reference what happened in the last one. It would be neat if players who didn't experience the first event could get it as an unlockable similar to character story quests.
@emocat6667 Жыл бұрын
Honestly! I joined during 2.8 and I really wish I could have played the event with Albedo and Dragonspine. From what I've seen it looked like such an interesting quest but unfortunately I'll never see it
@akay.. Жыл бұрын
i really wanted to play 1.4 windblume and 1.6 gaa properly bc i joined like on the last couple days of 2.1
@jordansutherland183 Жыл бұрын
Yes! And maybe opportunities for newer players to get those limited weapons during an event rerun. Old players could be compensated with primos,mora, etc. for already having them
@tsu88baki Жыл бұрын
i wish i could've played the 1.2 event/story quest with mona & scaramouche but i started playing genshin the day after it ended lol
@Sergmanny46 Жыл бұрын
Literally every gacha game and their mother has event rerun or an event archive where you get to do all the past events once. And surprise surprise, genshin is the only one that does not have it because they are just that incompetent/lazy. They make content just to immediately erase it next patch/hide it somewhere in the myriad of GBs they continuosly add to the game, wasting space on my hard drive.
@Ails1234 Жыл бұрын
I got 2 more issues they fixed: Special dashes getting stuck on tiny rocks and stairs (also Yelan and Sayu), and adding an indicator to underground waypoints
@Acye9 Жыл бұрын
There's already an indicator for underground waypoints, look carefully.
@Hexqbe Жыл бұрын
@@Acye9 yeah the op said its a thing they fixed
@Acye9 Жыл бұрын
@@Hexqbe Oh, Im sorry, I didn't see that
@JenR081 Жыл бұрын
Weird, I still get stuck on those rocks sometimes
@adrin181 Жыл бұрын
@@JenR081 its definitely a lot less common, i remember getting stuck on STAIRS all the time with mona
@yagami-chan1059 Жыл бұрын
For the pets,they could've just add some "dialogue" options, like "feed" and "pet". Choosing "pet", some hearts appear above their heads (like on the hangouts), while choosing "feed" summons a bowl of food for them. Wouldn't need to create a animation for each character (if this is what's holding them back, lol)
@sylvarogre5469 Жыл бұрын
There are some world quests in Inazuma and one in Sumeru that let you feed dogs in Hanamizaka, cats at the Asase Shrine, and Rishboland Tigers... but that's still not quite enough.
@ocean7790 Жыл бұрын
We literally do have commissions for that in Inazuma , feeding cats And i am pretty sure you can feed those dogs in dragonspine, fishes which give you a chest
@PigeonSuWi Жыл бұрын
They don't even need to make animation for each character, just animation for the 5 body types and that's it.
@yagami-chan1059 Жыл бұрын
@@ocean7790 yeah, but i don't want to to it only with world quests and commissions. I have pets in my serenitea pot,you know.
@Sergmanny46 Жыл бұрын
Imagine being so lazy you can't even be bothered to do a simple animation of your character petting an animal. Mihoyo at it's finest.
@EdwardsLuxD Жыл бұрын
A "smile" expression for every character in the camera menu to take them pictures. I'm so tire to take pictures of my Ganyu with a sad, serious or tired expression :(
@caribbeanstrawhat Жыл бұрын
Alhaitham literally going from 😐 to 😕 to 😐 drives me crazy. Why add that big ass menu if you’re only gonna slap 3 choices onto it??
@ReiAnikaAyanami Жыл бұрын
@@caribbeanstrawhat this comment is so funny lmao
@martuxxx Жыл бұрын
isn't there literally a smile option lol?
@sourfar Жыл бұрын
@@martuxxx different characters have different “faces” that are tuned to their personality, some don’t I don’t get why they only have three expressions for each though seems counterintuitive if you actually want players using your camera function
@adicacid Жыл бұрын
Keqing CA costs more stamina than other sword users - HYV: zzzzz Mika CA costs less stamina than other polearm users - HYV: NERF THAT OP SHIT ASAP
@wonderhoy-y Жыл бұрын
If they didn't fix it, then it was meant to be like this
@crysstals Жыл бұрын
freemogems at least
@qwertysysysyysysysyzz Жыл бұрын
keqing is not CA based, she is quickswap dps, this guy is dumb as fucking shit
@rdbeef5645 Жыл бұрын
They need to fix how you need to farm the same boss 20 times whenever to get a new character in order to ascend them. It's tedious and unrewarding. Maybe add a difficulty option at max world level that makes the boss actually really difficult but in return you get more rewards and so only need to fight it like 4 times. Or maybe the bosses will just get harder and drop more rewards every time you defeat them, so you have no choice but to actually master their attacks over time.
@Silver-Arrow Жыл бұрын
Even with prefarming this is still an issue and I hate it because waiting those 8 minutes over 4 fights only gives one resin, it has annoyed me since 1.0 that resin refreshes aren't once every 5 minutes like (I think) all other gacha games.
@riotangel4701 Жыл бұрын
At least it's fairly predictable. Artifacts on the other hand can go _months_ without decent roll out.
@kingalex105x7 Жыл бұрын
for me it only takes a week to farm all the boss materials for a single character
@bigred212 Жыл бұрын
Fair enough I play other games with resource grinding genshin's is pretty tame tbh personally I don't really have a problem with it tho they should add something like lucky vouchers from mhw so you double the amount of resources you get
@r.d.6290 Жыл бұрын
I was really bummed finding out that world level 8 brings the same mediocre 2-3 "boss particles" as when back in low AR.
@PigeonSuWi Жыл бұрын
Something that wasn't on the list here which I think is important. I want crafting tables to be in the beginning of domains so I don't have to teleport back and forth to condense resin. Speaking of teleporting, I want Hoyo to seperate teleport TO the domain (you stay in overworld) or teleport INTO the domain. It just saves up loading time, which is a big thing for people who have slow devices.
@aayyyooooo Жыл бұрын
Better yet, like the portable cooking pot, why not a portable crafting table?
@wilhammartins9898 Жыл бұрын
TRUE, HOLY, THAT WOULD BE SOO GOOD.
@forevermasteri4330 Жыл бұрын
Good Point: Reduce unnecessary loading screens. Option to teleport directly into the Cat's Tail and Teapot Mansion.
@Remls Жыл бұрын
@@forevermasteri4330 You can already teleport directly into the Cat's Tail. Not sure about inside the mansion. Edit: You can teleport to the mansion (without using any custom waypoints), but not directly into it.
@ocean7790 Жыл бұрын
Umm you literally need to select which domain level you need to enter and your team too, and not everyone remembers enemies in different domains to use the characters against
@jonong3836 Жыл бұрын
Rathiel: There are no skins for male characters. Diluc: World… forget me…
@AlbertFaustVT Жыл бұрын
8:00 He did add it as fixed though. Look at the counter
@jonong3836 Жыл бұрын
@@AlbertFaustVT the “fixed point” was for skin production, not male skins
@Youmu_Konpaku_ Жыл бұрын
There there, *Nahida loads a glock You won't be remembered soon 😊
@insxnemxnd3127 Жыл бұрын
@@jonong3836no it was for male skins If you look at when the counter goes up for fixes it’s always when he switches to the number instantly and not after it switches
@insxnemxnd3127 Жыл бұрын
Jonong he didn’t forget, he mentioned that there finally was a male skin
@bloodtasteslikecookies6640 Жыл бұрын
Something I would really like to have is being able to have unlimited condensed resin. Because some days there's nothing you need to spend your resin on at all, or you just don't feel like it, so it would be nice to collect those condensed for when you actually need them. It's not that much different from being able to hoard fragile resin so idk why they have such an annoying limit on condensed resin.
@sourfar Жыл бұрын
it’s probably so that people don’t make condensed resin everyday and then spend it all at once. not only would it be less engaging for the player, but it would also be bad for hoyoverse since there would be no incentive to log in everyday for ten minutes and spend your resin, people would just hoard condensed and spend it all in an hour. it’s different for fragile resin since you need to actually work to get it, you don’t need to work for condensed at all
@kiattim210011 ай бұрын
@@sourfarBasically bad for players, Good for business.
@schnaarbar5786 Жыл бұрын
Really happy with the new movment stuff in semeru with things like the bouncy mushrooms and flowers that regnerate stamina while climbing
@sylvarogre5469 Жыл бұрын
The four-leaf sigils really help speed up travel too.
@fuck_youtube_handles Жыл бұрын
@@sylvarogre5469 im really glad they didnt reuse the electro things in inazuma and instead just made an easier version of it
@Grey-sz7rz Жыл бұрын
In fairness, they're trying to find the bell a home with Dori and Dehya. Those characters just suit other weapons better
@ShaggyTea Жыл бұрын
If only they didn’t try and find it a home with the worst 4 star and worst 5 star in the game
@monadolifesaver5613 Жыл бұрын
@@ShaggyTea if only they didn't make my main the worst character in the game.
@bloody4558 Жыл бұрын
Neither are true HP scaling characters. We need an actual HP scaling DPS for Bell. Not characters whose HP have minimal contribution in damage.
@monadolifesaver5613 Жыл бұрын
@@bloody4558 it would be one thing if Dori had a shield or some extra AoE, or if Dehya's burst allowed the player to tap to use XC & YL bursts or control direction with the camera and press the attack button to use an attack, with an obvious interval before it does the attack on its own, but we've got terrible characters for the sake of terrible characters right now, and their building a tiny submeta to make these characters even viable through the tiny taking damage buff route.
@nickussy. Жыл бұрын
the ball can never be good for as long as fav greatsword exists, its just not strong enough to use over favge unless they release favge the unit that scales off of hp
@sakura_branches Жыл бұрын
on the subject of repeat passive talents I don't mind passives repeating cuz not everyone has every character but I do wish they were more creative with passives, especially for 5 star characters. I know nahida's an archon but her passive being really useful is actually great and it gives me more incentive to put her on my team. I think baizhu's passive is pretty cool too, even though it might end up being not that useful. give us a pyro or cryo character thats immune to sheer cold, or a hydro character that can walk on water while consuming stamina, like a sprint or glide. idk just smth to switch it up and incentivize using certain characters in over world
@sylvarogre5469 Жыл бұрын
Like Mona's alternate sprint?
@ms.sysbit5511 Жыл бұрын
@@sylvarogre5469 or Ayaka’s? That sprint over water exists as is.
@caribbeanstrawhat Жыл бұрын
Mona, Ayaka, & Kokomi can sprint over water
@ghotifish1838 Жыл бұрын
On the same line of thought, I would also like to see them being more creative with artifact 2 piece effects
@live1819 Жыл бұрын
Dehya is able to endure sheer cold; does that count?
@Blackoutdmc Жыл бұрын
Artifact loadouts and selective constellations would be a godsend, and there is no reason for us not to already have it.
@dmann55398 Жыл бұрын
No doubt they originally thought the choice of four teams would act the same as weapon/ item loadout. Each character is, in effect, a different weapon.
@kingalex105x7 Жыл бұрын
selective cons they might be concerned about if you disable certian ones your character just becomes even more powerful but i wouldnt know all i can say is c6 bennett aint bad theyve increasingly made it for new characters where their infusion cant be overridden.
@laechrysia Жыл бұрын
From their point of view, artifact loadout means you only have to farm artifacts for fewer times since you can change artifacts between characters easily. So yeah, I don't see us getting artifact loadouts anytime soon.
@Blackoutdmc Жыл бұрын
@AlphaGT I guess that's A reason, but I don't think it's a very good reason. Look at their other game, honkai impact 3rd for example. In that game, your equivalent to artifacts are stigmata, and you have to spend freemium currency to obtain the BIS ones for a specific character. Yet, THEY actually have stirgmata/weapon loadouts. If it's just for the reason of making us artifact grind longer, then it still doesn't make all that much sense, especially considering some characters that share artifact sets may have different needs than others. Like think about how many characters can use a Noblesse set, Bennet, Diona, Faruzan, Maybe Candace, etc.
@Kurameno Жыл бұрын
@@kingalex105x7 they could just make it so that you can only disable constellations from last to first, for example you can diss const 6, 5 and 4 all together but not only the 5th, only the 4th or something. Basically make it so that it reverts back to how it was before you unlocked the consts.
@exabier3854 Жыл бұрын
I agree on loadouts. I have to spend like 15 minutes changing artifacts/weapons before or while doing spiral abyss and often forget to re-equip. The worst is when I am sleepwalking until floor 12-3 and then realize that one or two of my team members are not equipped correctly and have to restart!
@briannitzschke2767 Жыл бұрын
Part of unskippable cutscenes: any cutscene or dialogue scene should require initiation from the player. The number of times ive been just doing dailies, and run into a 10 minute cutscene that I dont have time for, so I just have to blast through it... but I want to hear the story, just please let me do it on my time, not whenever a daily gets close to the quest start point.
@jetkirby3981 Жыл бұрын
As a relatively new player that started in July of last year, Yeah I can see how Genshin is going, between infrequent QoL updates and the amount of things to do, they miss potential with not fully utilizing mechanics and having a lot of character overlap, which should not be an issue when a game is going for a smaller roster than others of its kind.
@aprilumaga Жыл бұрын
its still astounds me as to how TERRARIA of all games got a loadout system before genshin
@Il_Capitano_No.1 Жыл бұрын
their devs care more about the game and the community than genshin's ever will, so its not surprising
@loafofbred656 Жыл бұрын
extremely common Terraria W
@BadassHatdog Жыл бұрын
I think terraria devs and mojang is one of the rare developers (aside from indie ones) that actually listens to their community
@adityaputravn360 Жыл бұрын
Speaking of Terraria, I'd LOVE to see a system similiar to the Reforge system in Genshin. Maybe reforge the stat/substats of artifacts? It could be expensive as hell, like a million mora or so, and randomized based on the artifact's value.
@oyfum2638 Жыл бұрын
Honestly, the Terraria devs are probably some of the most down to earth devs I’ve ever seen. Props to redigit for always prioritizing the player’s experience and never act all high and mighty like most corporate game devs.
@MazeofL Жыл бұрын
I'd like to add two things to complement things you've mentioned: - A lock-on feature. - Enemies achieve should show which resistances enemies have so that we can learn more about the game, and its mechanics. That'd be all. Great video.
@kevin15535 Жыл бұрын
Just confused about the 'lock-on feature'. What does that mean specifically? Genshin already provides an auto aim mechanic that could be improved on in terms of visibility but I believe that would already be considered an auto-lock feature. To be on the same page could you specify what you desire?
@MazeofL Жыл бұрын
@@kevin15535 I meant a way to manually choose the mob you want to dish out all of your damage output/combos. For instance; I can not use my Hu Tao’s charged attacks on a SINGLE mob when I am facing an entire horde, you know? She keeps bouncing back and forth in between mobs making it very frustrating when I want to eliminate a specific target. Does that make sense? A lock-on feature is a standard feature in AAA games, and mobile games alike. Honkai 3rd/Star Rail, ToF, Zelda, Souls-like series, etc all have it…It’s not mandatory, but it’s there and it is super nice to have. (Plus, let’s be honest, Genshin’s auto-targeting system isn’t the most reliable feature in the game)
@kevin15535 Жыл бұрын
@@MazeofL oh I don't disagree with abt the problem that is in the game, I just wanted clarification of what you envisioned because of the technicality there IS a lock on system based on player movement and camera control. I'm interested in seeing perspectives and ideas of other players!
@randomperson093 Жыл бұрын
@@kevin15535 cicin mages for example fuck over single target units greatly,they always aim for the cicins and not the mage herself,wasting quite a bit of time,it would've been nice to have a manual lock on option And another one is how on the overworld sometimes characters target objects and bonefires instead of enemies
@thegamerfe8751 Жыл бұрын
@@kevin15535 It's also a bigger issue for bow users.
@aghitsaplane4262 Жыл бұрын
1:27 I literally cannot understand as to why they didn't make jeht's questline and the aranara questline voiced, they're about as long as archon quests with massive lore drops and character development with the end of them implying that characters from both of the questlines will come back at some point but neither of them are voiced whatsoever
@insertcoolnamelater9334 Жыл бұрын
The event quick start button is the best fix for me personally. I'm really behind on quests. I still desperately want event reruns.
@drbadha6908 Жыл бұрын
What i really want, is a way to divide the "unfreeze" button from the jump button. And no, i'm not specifically talking about Dehya, is just so annoying when you are fighting against a bunch of Hydro+Cryo enemies and you keep jumping and falling in the same spot getting frozen again (specially if the Cryo slimes leaves a cloud). If not, at least make it like Honkai, where you unfreeze by tapping attack or dashing.
@Kae-k96 Жыл бұрын
I think the keybind would be fine if there was a CC cooldown. Like you can't be refrozen for 1-2s after breaking out of it. As it is now, you can be completely CC chained by spam which just leaves you pressing space and jumping up and down like an idiot.
@C4Oc. Жыл бұрын
@@Kae-k96 And, to make matters even worse, you can't do anything while jumping or falling, other than, well, jumping or falling. No skill, no attack, no nothing. Pain unless you manage to have an element cleansing burst down first, like Bennett's. Even then, those run out eventually and usually don't have 100% uptime (duration vs CD ratio)
@SamudrarajOfficial Жыл бұрын
Yeah, i keep spamming dash, forgetting that not everyone is as bright as me in the mihoyo dev team
@JedesMal1988 Жыл бұрын
I would also add a possibility to obtain event weapons (for example: adding them to shops in similar events or even to paimon's bargains)
@nito575 Жыл бұрын
Yes!! My sister is a Klee main and she complains a lot of not having dodoco tales. She loves Klee (she's a child not a pedophile in case someone is wondering) and is pretty jelous that I have dodoco tales because she joined the game later than 1.6.
@emocat6667 Жыл бұрын
One major problem I see that may never get fixed is how the standard prize pool works. I think they should give certain 5 star characters and weapons rate-ups every couple weeks like they do with limited banners. Or at least an epitomized system like the weapon banner. That way the 50/50 thing still works, but you're more likely to get what you're wanting out of the banner. Like if they keep adding things to standard its going to be harder to get certain weapons/characters. I genuinely believe they could make more money and people would be willing to spend on standard if they were to implement rate-ups or an epitomized path. Like I've heard there are some people at AR 60 with a one standard character at C6, but they don't even have another character. Or another time I read someone said it took them 2 years to finally pull Diluc. It's possible you could never get a certain item from standard because everything has the same chance to show up unlike the limited banners that have some system in place.
@DarkChaos1701 Жыл бұрын
Why can't we choose our preselected parties in Spiral Abyss? Once you have a lot of characters it becomes kind of a pain to search for specific ones. Especially when they gave us 10 team slots to use but you can't just choose from them in SA or in certain events.
@Hexqbe Жыл бұрын
To elaborate 5:00, polearm is seen as powerful even without proper training. So ancient Mondstadt nobilities banned the use of polearms due to fear for rebellions. So don't use it on their sacrificial event either, hence the weapon not existing. tl;dr spear 0 skill, fear of rebel by peasant, banned from old monstadt
@Dev2n Жыл бұрын
Didn’t know this so I was super confused when he mentioned, finally answers a question I’ve had for forever
@Hexqbe Жыл бұрын
oh yeah if yall wanna read the detail its in Royal Spear and a bit in every Sacrifical weapon desc. More tidbits: - They kinda hate bow too (as in they think its for peasant), but i think theyre more ok with it since its harder to master, quite ineffective, and is basically symbol of gunnhildr part - Sac fragment doesnt really belong to any clan and pretty much come along time ago and just kinda neglected
@Mistellesonn Жыл бұрын
My longtime gripe is on PS4: if there are multiple users on the console each with their own separate Genshin account, Genshin does not save/remember each user's controller setup. If one user changes their setup, those changes are applied to everyone else who also uses that console. So when the next user changes it back to their own setup, it is again changed across all accounts on the console. And so on and on is a cycle of constantly changing your controller setup at the start of each playing session (and if you log in every day like my siblings and I do, this means changing the setup multiple times every single day! very frustrating TT).
@toynbeetile Жыл бұрын
its the same with languages
@diamonws Жыл бұрын
for me it is really annoying that we don't have an option to turn white and red exp books into purple books
@atomicgrave4340 Жыл бұрын
Still waiting for the billets exchange. And i'm talking about changing sword billet to the catalyst one or bow or any other type of weapon. Not the system where you exchange old type billets to the sumeru ones.
@ptolemaios1590 Жыл бұрын
Nilou's cooking passive is pretty underrated as not many know this but she is one of only a couple characters whose cooking passive lines up with her signature dish. Meaning you have a chance to get a double signature drop and just a baseline increase to getting her signature at all. Her dish is also very good as its a 25% stamina consumption decrease to climbing and sprinting for 900s(15m), or 1500s(25m) on the signature version
@TJF588 Жыл бұрын
I run Mushroom Pizzas on my NRE for this reason. Gracious, it hurts how many staple chefs don't synergize with their own dishes.
@HearterSG Жыл бұрын
Shocked that abyss cooldowns not resetting is not in the list. I've been waiting for that change for 2 years.
@YohanLongzki Жыл бұрын
Map should be able to show a boss' respawn timer. This will be helpful for those who farm bosses, and not to have to open the adventure book to check if the boss is ready
@MarinetteMoreau Жыл бұрын
I would kind of like to have a thing where I can let someone know why I would like to join their world. Like an option button with "I would like to farm materials", "I would like to help you" "I would like some help" "I would like to see your build" etc. It's a small thing but I would love to know why someone is joining my world.
@ms.sysbit5511 Жыл бұрын
This is actually a great idea.
@Antigen__ Жыл бұрын
"passives that proc out of combat are annoying and should be removed" Serpent Spine: allow me to introduce myself
@lukehoffman9742 Жыл бұрын
deathmatch is still the worst. it always has a buff active so have fun unequipping it anytime you want to take a nice photo!
@taska9187 Жыл бұрын
I liked Golden Archipelago specifically in version 2.8. There was so much aesthetic, especially on Fischl and Mona island and I was quite sad, when it was gone. I wish I could go back to that specific version of it once more
@dreamleaf552 Жыл бұрын
Making improvements to the crafting system in the pot. Having to run inside to look at a set, then running back out and trying to remember everything you need while looking through a giant list of hundreds of items to manually find it is a pain in the butt.
@ms.sysbit5511 Жыл бұрын
I mean pen and paper covers this effortlessly. If you play on a computer, type it in a word document. This seems to be fixed without any in game changes with a dash of common sense.
@dreamleaf552 Жыл бұрын
@@ms.sysbit5511 I was complaining about the general clunkiness of the design of crafting within the teapot which beyond the remembering what you need to craft included: having to run to another section of the pot to see items from certain sets and just having a giant list of all the crafted items clumped together without more effective ways of sorting through it. Maybe next time apply some common sense and read the whole thing instead of just one word 🙄
@ms.sysbit5511 Жыл бұрын
@@dreamleaf552 I mean my solution fixes that too nor was that what you said but this isn’t going anywhere so have a good one I suppose!
@dreamleaf552 Жыл бұрын
@@ms.sysbit5511 it literally doesn't and yes I did. Next time read what is written before trying to be a smart*** to avoid coming off like an idiot.
@blueaxolotl6302 Жыл бұрын
@@ms.sysbit5511 Bruh, that's exactly what he said... And no, a pen and paper does not "fix" having to run into the mansion to look at the recipe and having to look through the giant list of hundreds of items they sell to find the ones you need, at best it makes it slightly easier but it doesn't fix the core of the complaint. Talk about trying to argue for the sake of arguing.
@vitor900000 Жыл бұрын
5:53 Those are filtering questions. They serve to filter people that give random answers just for the reward from people that honestly answer the questions.
@ronron6493 Жыл бұрын
reward? 30K mora since 1.0?
@vitor900000 Жыл бұрын
@@ronron6493 10 mora would still be a reward. If its worth is something else.
@lightishredgummi Жыл бұрын
I'd probably use so many more characters if we had loadouts. right now, I don't have very many artifacts I'm happy with but I have other things I'd rather farm. I don't want to be constantly switching artifacts out for characters one at a time so all my characters have completely different artifacts, meaning most of them have pretty bad artifacts. if I could easily get all my best artifacts back on my mains, I'd be having a LOT more fun testing out new characters
@ScoScope Жыл бұрын
what i want fixed is when a quest is blocked because a character or npc is busy with another quest
@adorkablemikey Жыл бұрын
Thank you for giving an updated list of things to add to the patch surveys. Will make sure to use this next time 👊
@jonesdererste8658 Жыл бұрын
I love that they now show if the waypoint is under ground or not It’s annoying to teleport somewhere only for you to be underground,especially with the long loading time on mobile and console
@Feathertail2205 Жыл бұрын
I remember that Genshin had autoloot at one point but players were complaining that it didn't feel the same playing the game that way and that it was more satisfying to manually pick up drops so they changed it back and only program autoloot for high up chests where drops can fall a long way down and get lost. As for Amber, Lisa, and Kaeya not being in 4* pool, that's understandable since more 4* are always getting added in so having those three there will decrease the chance of getting other 4* while they are available in Paimon's shop if you can be patient enough to save starglitters for them. As annoying as the slow gliding turn around is, it makes it more realistic than suddenly being able to change direction at the flick of a button/joystick, just as how turning around when swimming is also slow. Just aerodynamics. Story keys don't really matter for old players since most of us are caught up or don't even feel like catching up. But for newer players, I think they are there so that new players don't try to speedrun it all in a week and have nothing to do (character quest wise) or simply to farm rewards. Overall though, I wish that Hoyo would pour all of the money they made from Genshin back into the game to fix all these things you listed instead of trying to launch and distract us with a new game every 1-2 years.
@bananana2739 Жыл бұрын
YES LITERALLY, why release another game when the current one isn’t even done yet?💀
@Johny9405 Жыл бұрын
@@bananana2739 Pump and dump
@tinyknott Жыл бұрын
Game length before "end game grind" has been "fixed" by the game having 4 chapters now and tons of story quests. I picked up Genshin first when Liyue main quest (the one where jade pavillion is sacrificed) just finished, and while the game was fun, it was a very abrupt switch over to infinite grinding and being capped on resin. This time (I started a new account on PSN) I spent months before even touching my fragile resin, which built up to a neat 60+ before I started needing them for making Abyss viable setups. Also, story has gotten so much better in the later patches. I have actually been somewhat impressed at times. Also, with game length, number of free pulls you get has also increased significantly and you will be able to get some limited 5 stars as an F2P player. In that sense, one thing that has become a problem, which I hope they'll address in 4.0, is that we need a new standard banner.
@ms.sysbit5511 Жыл бұрын
Curious: what would your ‘new’ standard banner look like? Replacing the current? Some split between characters and weapons? Something new added? There are a lot of options and it’s been on my mind what with Dehya/Tighnari weapons not in the standard pool.
@venikav4024 Жыл бұрын
3:03 'I would consider this absolutely fixed' *untouched counter goes up*
@mustsnip537 Жыл бұрын
i like using pins to mark doen event locations (like where razor buried his wine) or where the floating hexinzerkle island was. and now im running out of pins. i dont wanna forget the fun event locations.
@saez657 Жыл бұрын
For me, the biggest issue is not enough resin, or the domains cost way too much for the RNG it involves. For a long time player, resin is the only important resource. I had an idea for a gadget which will boost your resin generation for like an hour or two. Maybe like quadruple the generation potential or something. There can be limit to how many can be crafted each day so as to not exploit it.
@lisa_anelis Жыл бұрын
I think it would be cool as an additional daily reward to get 1 or 2 fragile resin. Makes you either stay in the game a bit longer or you can save them and use them when you have more time. Another thing that would make sense, just like you can craft condenced resin, I feel like we should be able to craft fragile resin, just in case we might not have as much time Of course condenced resin is an option, but since we have a limit on how many of these we can have plus the limit on what we can use them for, being able to craft fragile resin kinda makes sense to me
@mentlegen3887 Жыл бұрын
our resin should scale with AR!! are there seriously enough players out there buying primos for resin to justify Hoyo wanting to keep the max amount so low?
@aayyyooooo Жыл бұрын
Or you just need to be online and have it in your gadget slot maybe?
@forevermasteri4330 Жыл бұрын
Resin supply is really a question of: How fast should one be able to build characters at any given point of account progression? If we're only talking about AR 55+ accounts, then the resin efficiency ratios are far too low for the pace at which these "endgame" players want to progress at. WL 8 only makes Normal Bosses guaranteed to drop one 5-Star artifact. Why doesn't every domain have an AR 55 variant? Does it have something to do with random co-op matchmaking? IDK. And the problem with creating a WL 9 for AR 60 is that it severely reduces the number of people who can join your world (because the amount of Adventure EXP needed to go beyond AR 55 is *astronomically* increased.)
@darkdude1996ify Жыл бұрын
Personally I had the idea of reducing resin regen by 1 second for every AR, making it 1 resin every 7 minutes at max AR. Also gives a bit more incentive to try and reach AR60 besides the miniscule amount of rewards it gives and the AR exp to Mora conversion
@kuku_na_muniu Жыл бұрын
artifact loadout is a thing that i realised i need when i got kokomi; she has 3 builds of which i use all of them and each of those require different weapons and artifacts... dps - prototype amber + ocean hued clam bloom - sacrificial fragments + gilded dreams support = ttods + tenacity
@Kyee124 Жыл бұрын
Stuff that has been fixed since before: alt sprint, now they can actually travel up certain terrain unlike before where your Sayu could get stuck on a random terrain because there's like 2 pixel cliff
@Yoru-desu13 Жыл бұрын
I know artifact loadouts are the #1 thing on most player's minds, but the one that really resonates with me is world boss respawn. I HATE having to wait. I just want to burn my resin and do something else.
@nito575 Жыл бұрын
Istg that I do a Duolingo lesson just in case so I don't go to find nothing 💀
@PinPimYT Жыл бұрын
You forgot the loading time to change party members. Honkai star rail literally does not have that idk. Also it really can't be that hard to make some of these, I would say like 5 minutes for one person for a lot of them
@ingidjones9107 Жыл бұрын
My biggest problem (small but still) is the lack of pets! I love my seelie, but I would like something more creative than the ones we have now!
@caparashon Жыл бұрын
They did one thing I asked on surveys, which was increasing the number of teams you could make. 4 seemed too little to me so I was happy when they raised it to 10. The specters also counts as a huge win for me as a Venti main lmao. I actually didn't need artifact loadout all that much until Sumeru, but now with things like pure EM builds for dendro reactions (hi Raiden), I would very much want it. And more teapot load would be nice, I don't even bother to change my decorations and add new pretty stuff anymore because it doesn't let me and it sucks
@izanagiuzumaki7325 Жыл бұрын
The thing is so many of these QOL are present in Star Rail, and they just refuse to update Genshin and I cannot understand why. Like the moment I heard Star Rail has a dialogue skip feature, I screeched.
@misterdinkleberg Жыл бұрын
its crazy bc honkai has already implemented a lot of it too so im like...what's goin on with the genshin team lmao???
@nito575 Жыл бұрын
@@misterdinkleberg Yeah, they know how to do it, they just don't???
@Jev_the_fluorescent_shrimp Жыл бұрын
Dialogue skip is bullshit It only shows they care about genshin more
@izanagiuzumaki7325 Жыл бұрын
@@Jev_the_fluorescent_shrimp genshin has mountains of unvocied dialogue that I'm not about to read. A lot of it from the same NPCs that give you the same commission every freaking day. They should have been added a skip button for that. At least in Star Rail it's an option.
@randomperson093 Жыл бұрын
@@Jev_the_fluorescent_shrimp nah,honkai impact is like their baby girl and it still has that skip button option,a lot of features genshin misses,actually
@nathanhembree5853 Жыл бұрын
I have one big problem with the game: Make it so small attacks from enemies doesn’t put you in hit stun. This makes sense in fighting games for combos, but not in open world games. I can’t count how many times I have died from getting stun locked by hordes of enemies and not been able to attack.
@phantompop3192 Жыл бұрын
Coming back to this, two more things I’d want to add to the resin system: 1. Increasing the condensed resin cap from 5 to 10. 2. Allowing us to use condensed resin for world boss materials. It’s a fair exchange of 40 resin. While this won’t outright fix the resin system, I think it would go a long way in giving players more control and freedom over how they use their resin. And it would help combat the time-gated materials in the weapon and talent domains.
@therapistguy2495 Жыл бұрын
As someone that hits the artifact inventory cap a lot, I'd really like to have a way to mark artifacts as "garbage" when I obtain them, and have those appear at the top of the list when I artifact exchange.
@sylvarogre5469 Жыл бұрын
Since the percentage of garbage artifacts is kinda high, I lock all the half decent ones. Anything not locked is garbage. It's not a perfect solution, but it saves me time.
@Jlittlea1 Жыл бұрын
I think if this game wasn't made like a mobile game that they also put on systems a lot of these issues wouldn't exist but they made the game a lil backwards. And considering they mainly make mobile games I feel like there's a real disconnect for them about how it should actually work.
@enesjei Жыл бұрын
Nah...many mobile games does implement what genshin can't...or decided not to implement. I think this is just compressing and coding capability issue in hoyo side. Because they once wanted genshin to be available on switch, but the game is so bloated and hogging too much resource that would probably unplayable on switch. Zelda botw is jam packed with more gameplay mechanics than genshin, yet zelda can be easily played on switch.
@wilhammartins9898 Жыл бұрын
Thank you, you said everything I wanted to. I really love Genshin but being one of the older players( dragonspine) for the first time I am thinking of going to another game. I came to Genshin from LoL( yes, I like pain) and now I'm thinking of Wuthering wave from kuro games. The artifact system, abyss and booring overworld fighting is the problem. I love the reaction system, but everything dies on 1 second.
@Dudelee1 Жыл бұрын
There’s a jumping bug that affects certain character models more than others that means you sometimes do the “heavy landing” animation whilst jumping on the spot, which locks you out of jumping for a few seconds. It makes jumping over raiden shogun’s waves extremely unreliable if you play any of the tall female characters, and it happens a bit on the lolis too. I have a couple of vids on my channel demonstrating the bug.
@Lorenicities Жыл бұрын
Please for the love of god increase the artifact limit! They have so many new artifact domains and more to come but we still only have room for 1500 ;_;
@Zanador Жыл бұрын
My biggest annoyance by far is no skippable cutscenes. Second place is probably the large number of event-only items that are just permanently inaccessible now and never seem to get reruns, even including BiS tailor-made weapons like Albedo's sword.
@daxive4918 Жыл бұрын
I only want two things. I would trade everything else for them. 1. Artifact loadouts 4. De-/Buff display (+shield strength)
@CombineHgrunt Жыл бұрын
This video aged like fine wine since they released HSR and that game miraculously fixes ALMOST ALL OF THE ISSUES RAISED So hoyo must know, right? They can't just go on about fixing all those issues like they're Bob the Builder and not know about the issues they've been fixing.
@BreadCatOW Жыл бұрын
10:40 This issue was fixed in 2.6 iirc and they also made bow auto-target a lot better. As a Yoimiya main that was actually massive, it made Yoimiya both stronger and more enjoyable to play.
@nrexx970 Жыл бұрын
Going to link your video on the next version survey under the heading "Why I no longer buy welkin and Battle Pass" Three years is waaaaay too long for a lot of these simple quality of life updates to still be absent from the game. Also, One I think should go on your list is: No ability to buy an account migration to switch your Traveler. I need a break from staring at Aether in every cutscene.
@LucasOliveira-sn8ls Жыл бұрын
you forgot about the god dam limitation to craft minerals, and also why all backsmiths share the same limitation and craft the same item? they are in different regions they should be independent. this game is so bureaucratic like chinese people, and sometimes I feel that they build it to not be played due the huge amount of limitations that they placed on the game.
@Xyrothim Жыл бұрын
There's a lot of glaring technical issues that you didn't mention. I may make my own video in this same kind of style
@KoiinuNe Жыл бұрын
i want more map pins! high level domains for talents/weapons barely drop purple. consider rewards include gold, we could at least be guaranteed purple on the highest level. the amount of drops from older region enemies at higher ARs. if i wanna farm slimes, they should be guaranteed to drop 1 blue everytime. same for Nobushi enemies. at least guarantee the lowest drop for all of them and have the E/P ones do blue. gadgets: there are 4 spots on the wheel. we should be able to equip 4 gadgets. i actually want them to increase daillies and expedition numbers. at least 2/ region. also increase reputation quests/bounties. increase condensed we can hold. 28 at minimum. resin. there's just too many things that require resin. i know they don't want to make people who don't have time stay on longer, but there are too many bosses/domains (weapon, talent) for the amount we have. all weekly bosses should be 30 resin. let us get rewards from them 2-3 times a week and not just 1. there are too many characters. even if you only focus on a few, there are still several regions left. meaning more characters. please have character ascensions make sense. or talent ascensions make sense. why does Shenhe for example need something from Enkanomiya?? they really need to go through and do balance patches on older regions/enemies/etc. hell even on characters. why does Xiao need def and Albedo need EM? why?
@PigeonSuWi Жыл бұрын
Duuuuuude agree you are speaking facts. I'd say for weekly bosses they should be free, you get them to do once a week anyway, and if you really want to do them multiple times then each next will be 30 up to 3 times for each boss per week. Oh and yeah they should really go back and fix/ buff some of the old character like you said Xiao's C4 is defense scaling. Wtf is that Hoyo. Also if they really don't increase resin to "not take peoples time too much" then it's really dumb and infuriating. Like, it's better that it will be more resin to spend than less, and if you don't have time then just stop playing when you gotta go? Or just condense the resin. I don't see the issue here, if someone stays in game even tho they don't have time for it it's their problem lol.
@kuronekosama6125 Жыл бұрын
They fixed 5 problems and added 5 more problems in every patches.
@songsayswhat Жыл бұрын
I agree with all of those. Here are a few of mine. 1) Having 3 weekly teapot goals. Seriously? I've had the teapot since it first appeared and you still want me to build 10 pieces of furniture? Can we think of something else that's at least useful? 2) Being locked out of Inazuma unless you go through quests. Annoying for new players who just want to farm mats for characters. 3) Being told I can't continue with a quest because an NPC is busy on another quest. Those quests are usually the ones you walk by an area and get roped into starting because you came too close. Argh! Just let me continue the quest I'm on! 4) No way for new players to play through the events that provided lore. Maybe they could offer these events on a DL per event basis like they did with languages.
@voledae Жыл бұрын
man this makes me sad. especially now seeing that star rail has fixed a huge amount of these issues but genshin still hasn't.
@doubleyooou Жыл бұрын
For 7:53, I heard that you can just go to a test trial and it'll respawn, which made my life so much easier
@gummynoodles9036 Жыл бұрын
Some big/World quests not being voiced is awful. And I’d like some kind of summary menu of the whole lore or maybe just each name of the characters and how they’re related to eachother. Or if you come across a name in a dialogue you can click on it and theres a summary of the character.
@narukamiseta122 Жыл бұрын
I would gladly take the reduced pity, as well as artifact and weapon loadouts. Also I wish enemies actually gave adequate experience. The exp books could just be used for power leveling weaker characters as well as new ones that way they wouldn't be considered useless.
@dojiz7242 Жыл бұрын
The day we get skip cutscene is the day they (hopefully) let us rewatch cutscenes ingame without hitting up KZbin.
@silvershine2261 Жыл бұрын
I actually dont care for loadouts. I would want an artifact system fix. Gosh the system is so terrible. -Remove flat values from 5* Artifacts. They never have any real use. Even Hu Tao, the lowest base atk character in the game with a maxed 3* weapon gets more atk from an atk% roll than from a flat atk roll -honestly that alredy fixes the entire system and makes it bearable -maybe add in any system to either reroll substats or main stat. Might even be somewhat expensive when it comes to artifact xp but that would help so much -really, remove those damn flat values. Nilou can live without the occasional single flat hp sub because you want your rolls in hp% anyways
@dumbelton Жыл бұрын
Being able to choose which artifact piece to receive from strong box- paying 3 five stars should give me a circlet when I pay for it.
@jerryjones8470 Жыл бұрын
The reason for stuff proccing/decaying is cause you could get into combat at anytime. Ex. Widsith, the passive only works when you switch so if you switched and you weren’t in combat ,you would have to switch back and forth to activate it.
@Zerobasssoul Жыл бұрын
Need a skip button, then my backlog wouldn't be as full of quest cause I'm not sitting through dialogue I in no way care about
@darkdude1996ify Жыл бұрын
Why did I make this comment so long? Too many complaints, I guess. 1: I don't think this is gonna change. There was a time when opening the map took a VERY long time to load, and they did _something_ to fix that, but I don't think we should expect much change. I also think they assume people use the interactive map for marking oculi, so 150 is actually a fairly okay amount. - Another improvement I'd like if they're going to change something is to have the Trees and Statues show the sigils/oculi you have and how many you need for the next level, instead of having to TP there to check. - Also more toggles on the map. They have one for domains only, please also make one for teleport waypoints (hide map pins/useless trash like shops no one visits), and one for placing pins, since the amount of times it tries to place a pin while that wasn't my intention is driving me INSANE. 4: But that would ruin the fun of seeing your loot rolling off the side of a mountain you spent the last 10 minutes climbing, and now you have to jump/glide down to pick up your drops and you have to climb all the way back up again. 7: They actually reduced the amount of points some of the weekly missions give back when they changed it to fit a 5-week schedule, and they didn't change it back when they switched back to 6 week schedules. 8: Quick start event, but the character/location is involved in the quest you skipped so you could play the event quest. 11: They made it even worse by giving the wood gadget a 15s cooldown despite having basically no range at all, and even the party popper got a cooldown that's way too long. Otherwise it would've been a fun little co-op gadget, almost like an emote. 15: I don't mind duplicate cooking passives that much if it's on limited characters (for example, I don't have Hu Tao, so Ayato's passive is mildly useful to me). The only thing that annoys me is Jean/Barbara/Diona. At least Jean and Diona also have a specialty that benefits from their passive, but Barbara doesn't even have that. 26: Disabling burst animations would massively improve performance on mobile devices. Not to mention that some of them change your PoV during the animation, but don't change it back to what it was afterwards. 31: It's even worse with animals now getting aggro'd instead of running away, AND they drop 3 chunks instead of 1 or 2. The Parametric Transformer is the only merchant who'll take them off your hands. 32: If they increased the exp and mora mobs give, there'd be no more reason to farm Leylines. That having been said, I do think that elite enemies should at least drop more materials. Lawachurls should drop more than Mitachurls, Rifthounds should drop more than whelps, _KAIRAGIS SHOULD DROP MORE HANDGUARDS THAN NOBUSHIS_ and large fungi should drop more mats than the tiny ones. Doesn't have to be much, but I think it's a travesty you can defeat a Kairagi at max world rank and not get even a single handguard drop. 33: I just wish they'd increase the scaling for flat stats. No one (that I've seen) complains about the flower and feather main stats because the numbers are actually decent. Almost 5k HP and over 300 ATK is not bad because their value is only a little less than the % main stats. 37: I might actually use my teapot if I could put more in it. 39: I don't mind this one that much, because a lot of the gadgets I end up not using because they're not very valuable. The NRE is kinda useless because I usually have a shielder or a healer in my team anyway. The gliding gadget and the seed box are the only ones I usually care about, and the seed box usually wins out because I can't be bothered to switch. If the NRE could equip buff food or stamina food (which I currently don't use much because it's kind of a pain to go into my bag every 5 minutes to eat another one), or could automatically use revive food without having to still select it manually, it would've been a little more useful and it might've been a contender. 48: Or just turn off certain character voices altogether (Paimon) 61: Most of the Sumeru ones are at least not that long, especially compared to the Liyue ones. Liyue comms have exacerbated my already VERY strong dislike for children, and I genuinely wish I could punt these little pieces of trash into the harbor every time I got one of their daily comms. 63: The only issue is that there's no expeditions for ores any more after Mond, and Mond still doesn't have any of the 20h passives AFAIK. 82: It feels like these sets were originally designed to be used to fight elemental infused enemies, but that's retarded because we don't have loadouts and no one wants to switch artifacts just to fight a specific enemy. At least Pyro RES is decent in Burning teams Copium 97: As a mobile player, I've just kind of given up. I'm fine with just grabbing 1 or 2 instead of all of them, I'm not even trying to struggle to get 1 extra fly every time. With the addition of Sumeru, there's also a lot more easily accessible locations that have several that are easy to grab, so I usually don't really run out that quickly.
@lavenderwalrus9875 Жыл бұрын
good news we have gadget loadouts so the gliding gadget is now way more reasonable
@mika01905 Жыл бұрын
Genshin pets which, when equiped, have passives that boost the character 😌
@zixilius561 Жыл бұрын
i still need my dialogue skip options, or at least for every line to actually go away when i click, instead of it being insanely slow even while clicking
@jedijazzygamer5369 Жыл бұрын
A problem I noticed is that there is a missing archon quest log for the first time you meet Dainsleif. It’s strange because all the other quests have a log, but not the Traveler’s Prelude. Is there a reason for this or did they just forget?
@sourfar Жыл бұрын
I think it’s weird too, but there is a reason for it. the first time you meet dainslief is in a world quest, not an archon quest and the log only keeps track of those and story quests. just an explanation, I totally think they should have made it into an archon quest.
@metanecro Жыл бұрын
The bell is on-field beidou's best 4* and I will fight you on this
@ForFory Жыл бұрын
For me, the main problem of the game is the inability to transfer my progress to another server. Because of my work, I move to new countries once a year / half a year, and how annoying it is when a week ago you played with a ping of 20, and today your ping is 350.
@leiathrix Жыл бұрын
7:57 There are more skins added tho and Diluc who's a dude got a 5* skin.
@alenny1740 Жыл бұрын
1:57 Shatter scales with EM and a well-built Chongyun,Sayu or Noelle can do 13-19k Damage from every shatter, sadly it´s just copium damage
@harryvpn1462 Жыл бұрын
The "auto pickup" things for drops on the ground at least got adressed in 2.8 since now items drop in stacks
@BlastedBlueBeaver31 Жыл бұрын
4:34 A decreased chance of getting crit damage? no thank you
@yougotsnail8266 Жыл бұрын
I love how unique your genshin videos are and it's why I'll always remain a subscriber. Thanks mate!
@eggycarrot Жыл бұрын
thanks for reminding me why I quit this game lmao
@emkaeyaglia Жыл бұрын
I will fight for Xingqiu and his choice in pants!! He's got that Young Master fit
@skiphalfmouw5273 Жыл бұрын
This is based on nothing but my personal feeling, but I think the reason why the traveller can't switch elements yet is because they will add that in the story after they've released all the regions. Remember when the traveller used anemo and geo simultaneously in the fight with Childe? I think collecting every element will lead to the traveller becoming this super overpowerd being that can weild every element like the avatar or something. And if not, it's a real shame they teased the traveller being able to weild multiple elements at the same time and then never doing something like that again...
@forevermasteri4330 Жыл бұрын
IMO, the Traveler and other "starter" characters should be capable of achieving a similar power level to a Standard C0-C2 5-Star (ignoring Dehya) or a Limited C0 5-Star lategame. And I don't just mean AR 50+ and Character Level 90 (or 100?) for requirements: >> Unlock the Abyssal Spire. >> Obtain a Limited 5-Star character or weapon. >> Complete Natlan's Archon Quest Chapter. >> Traveler: Obtain the power of all 7 elements.
@stars4809 Жыл бұрын
Realistically making a free character OP isn't likely for financial reasons, but I think it'd be cool for the sole non or multi elemental character to be the abyss sibling (Aether for Lumine players, Lumine for Aether ones) to be a limited character banner at the end of the game. Maybe with the same upgrade crystals as Traveler but the extras are added as rewards for finishing archon quests. Even without the funky elemental system I think abyss sibling banner would just be cool though tbh.
@cigarafterkiss Жыл бұрын
still no skip button for the longass dialogues
@froeloe Жыл бұрын
We need little boy characters so little girl characters like Klee, Yaoyao, Diona, Sayu, etc. have male counterparts. Like, really? Celestia doesn’t give Visions to little boys? Why?
@ms.sysbit5511 Жыл бұрын
I mean there aren’t many small characters in general coupled with girls way outnumbering guys. It’s a shame but would be cool to get some one day.
@Jev_the_fluorescent_shrimp Жыл бұрын
Agreed I need an actually cute child, femtrash are never cute
@sourfar Жыл бұрын
hoyoverse knows their player base. it’s really sad, but little girls just sell better than little boys.
@froeloe Жыл бұрын
@@sourfar hoyoverse has not yet sold playable little boy characters in Genshin. we can’t say little girls will sell better than little boys yet. and even if hypothetically, little girls will sell better, that doesn’t necessarily mean the little boys won’t sell good.
@Ulysces_Castellanos Жыл бұрын
@@froeloe I think a character like Hanako-kun would sell.
@Redeemedforhim7 Жыл бұрын
This may or may not have been said, but one issue I have is that if you're visiting someone else's world (example: you're helping to explore the map) and they wanna unlock a statue of the seven, you have to disband co-op/ make people leave so that they can unlock the statue and then you gotta rejoin them. It gets very annoying! Even the domains that are "hidden" can be unlocked in co-op! Statues are just another Waypoint! I shouldn't need to stop playing with people and get out, then wait for them to unlock and then rejoin!
@BiBiren Жыл бұрын
Storywise, I have two major problems with Genshin: They never give the characters an Act II in their story (unless its the Archons... And Noelle for some reason). Just reading their stories in their profile is so boring and violates the rule in storytelling: Show, Don't Tell. They even had the audacity to put their lore in a time-limited event **looks at Kazuha and Albedo** And, I am so tired of hearing Paimon... So please, they have no legit reason to make the Traveler silent. The language barrier excuse doesn't cut it when they can speak in full sentences properly without sounding like Razor. Don't me started on self-insert protag cuz I definitely dont feel that. I just feel the Traveler has a personality and goals quite different from ours. This is simply a poor attempt to make them self-insert unlike the Captain in HI3 Edit: Thanks to those replies for clarifying "show dont tell", apprently i got that wrong.. So sorry for that. However i still find the character lore wall of text boring. I know that silent self-insert protags (god that's a mouthful) are a thing in JRPGs, yes I played some of those and they are done well than this one, but they dont have to be in this game. Seriously. The trope is getting frustrating sometimes.
@mayconlcruz Жыл бұрын
I understand that the main reason silent protagonists exist is to encourage the player to self-insert them, but that being said, gods I hate this trope! Not only is this just an excuse for not going to the trouble of creating a deep character, it's also used to make the rest of the cast and worldbuilding gravitate around the protagonist (often to fulfill harem fantasies). Which is unfair, since neither Lumine and Aether, nor the rest of the characters in this game fall into these cheap tricks.
@PigeonSuWi Жыл бұрын
Yeah the reason the MC is silent is self insert but in a game with so much lore and story where the MC plays a major role in that said story having a self insert MC is SO dumb and out of place. Considering the fact that the MC does talk in cutscenes and when they are using skills and such so like why don't just fully voice them? It just makes the whole thing incoherent and weird.
@yaynaymaroon651 Жыл бұрын
Yeah.. I feel like this is one of the reasons why I feel more immersed when viewing the story alongside fanmade content because in game, there’s little to no ways of interacting with the lore and the characters in an interesting way. I do still enjoy long world quests and reading character stories from their profiles, but really.. personally, I feel like a story set in a game medium could do so much more in terms of creativity
@TinyyTato Жыл бұрын
Self insert troupe is so so overrated.
@TheAkrillion Жыл бұрын
"Show, don't tell" isn't a rule, it's a guideline. These are problems stemming from a Westerner's POV and are generally more subjective than objective. You don't HAVE to follow the story if such small issues affect you, but if you do want to follow it, putting in a little bit more effort than you're used to to understand it is the least you can do. The stuff people complain about like Paimon explaining the story, Traveler being silent, Traveler being a self-insert protag with personality(seriously, this isn't that rare), etc. are VERY common tropes for Asian RPGs, mainly JRPGs, which Genshin is HEAVILY inspired by systemically. It's not going away anytime soon and it'd be foolish to think it'll change just to appease Western audiences, especially when most of it is made with their own audiences in mind.
@PiousMoltar Жыл бұрын
I guess it's just me, but there's something cathartic about picking up loot, I was disappointed when they made loot drops stack, because now it just feels like I'm getting less loot. Autoloot would take that enjoyment away completely. HOWEVER, there is one place where I would want autoloot... ores. It already autoloots wood from trees, I think it should definitely autoloot ores once you've mined them too.