A Comprehensive Guide To Prisons In Rimworld 2024+

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Noobert

Noobert

3 ай бұрын

In todays video we will teach you everything you need to know about managing and recruiting prisoners as well as putting them to work and keeping them happy and MORE
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Пікірлер: 230
@Noobert
@Noobert 2 ай бұрын
We are here to serve the tutorials you crave! Comment what you want to learn next down below!
@ClockworkOuroborous
@ClockworkOuroborous 2 ай бұрын
Rimworld of Magic. There's a ton of stuff in it.
@carto4028
@carto4028 2 ай бұрын
Not much you haven't covered yet.
@RenMomoDotPog
@RenMomoDotPog 2 ай бұрын
I haven't watched your whole arsenal of videos yet, but what I would like to watch a "mods that compliment each other well" series, such as the vehicles mod pairing well with either VE: chemfuel or rimerfeller
@N0S0R0G312
@N0S0R0G312 2 ай бұрын
Dude, did you just forgot to add background music to your video?
@Noobert
@Noobert 2 ай бұрын
nah. I didn't do it this time because people complain about the audio so much
@anunusualstoutshako728
@anunusualstoutshako728 2 ай бұрын
Another thing with Prisoners in specific, Stone Beds! Prisoners cant stage breakouts while asleep, and worse quality stone beds lead to prisoners being asleep for longer, due to the worse quality of the bed, and the fact that they're sleeping on bricks.
@dylanmckenzie5539
@dylanmckenzie5539 2 ай бұрын
no way, i always gave prisoners stone beds cuz it just fit my prisons a bit better than a concrete block with wooden beds, but thats cool how its actually beneficial, also helps get rid of stone, because i always have too much
@kylebradley3
@kylebradley3 2 ай бұрын
You guys are giving your prisoners beds?
@notputtingmynamehere
@notputtingmynamehere Ай бұрын
Cant recruit or convert while they are alseep
@oceanbytez847
@oceanbytez847 25 күн бұрын
I recently gave my prisoners their first fire. I had too, because the nuclear winter was going to freeze them to death!
@zombies1238
@zombies1238 2 ай бұрын
It's also easy just to revoke pawn kneecap permissions. Why deal with a prison break when you can remove their legs and ensure that they can't move? When recruited, give them peg legs and eventually bionic legs
@ThatOneGuyJet
@ThatOneGuyJet 2 ай бұрын
Why bionic?
@shoelessbandit1581
@shoelessbandit1581 2 ай бұрын
​@@ThatOneGuyJetbecause there's no leg options that are just as good as regular ones so it's best to invest in the resources to give them better ones. I however don't cut off their legs as it's a waste of resources and time when you could just build a good prison
@ThatOneGuyJet
@ThatOneGuyJet 2 ай бұрын
@@shoelessbandit1581 Or just leave them with peg legs so they can't run away...
@TheRealDodger
@TheRealDodger 2 ай бұрын
my usual go to is to just install and remove a bionic spine for a period of time. takes more work to care for but make me feel better after they've had a breakdown and decided to destroy all the advanced components I've been saving up
@blakeryan7894
@blakeryan7894 2 ай бұрын
@ThatOneGuyJet, you missed the “after they has been recruited” bit.
@Swordofswordom
@Swordofswordom 2 ай бұрын
Since slaves have a market value you can increase, I've been trying to flip unskilled raiders into trained slaves as an investment with mixed results. 😅
@mirjanbouma
@mirjanbouma 2 ай бұрын
What are your findings? For science, of course
@Swordofswordom
@Swordofswordom 2 ай бұрын
@@mirjanbouma So far it helps if you can get them to feed themselves, produce some valuables while you train them up, but it doesn't really help or might even intensify a skill issue situation. 🤣
@jasonstormsong4940
@jasonstormsong4940 2 ай бұрын
@@Swordofswordom Slaves are a long term investment in my eyes, you get manpower that can do the more menial stuff while retaining colonists for more sensitive tasks, and in a pinch they can always be used sub optimally as emergency raider fodder. Or as food...I doubt my colonists would mind some long pig from time to time.
@tchao1995
@tchao1995 2 ай бұрын
The food investment needed to slowly increase their skills is not worth it. Organs are a much better, and quicker return on investment. You can outright buy pawns from slave traders, quickly harvest their organs, and then make a huge profit from that same trader.
@bookoftimes
@bookoftimes 2 ай бұрын
@@mirjanboumatoo time consuming to be worthwhile, unless you are power leveling social. Personally you could make more money growing psychoid in your hydroponics lab
@averylawton5802
@averylawton5802 2 ай бұрын
My mole person colony has "The Pit" a single cell with 10 beds a legendary jade sculpture wash basin mushroom only shelf and a toilet. No lights in the pit or connecting hallway. It is directly below the "Singularity" killbox and our tirage center. Prisoners love it because of the jade sculpture and due to no lights can hardly fight any wardens if there is a prison break.
@Blim1
@Blim1 2 ай бұрын
I had a colony where i captured 2-3 sangophages and i kept them barely alive (hemogen starved, no limbs, and everything except brain removed) so that i could farm their genes to my liking
@PoliticalJohn
@PoliticalJohn Ай бұрын
Glad I'm not the only monster here. Peg leg release 5 years on, because mercy.
@abortedfetus9348
@abortedfetus9348 2 ай бұрын
You treat your prisoners better than I treat my colonists. All my prisoners live in 1 by 2 rooms without heating.
@eduardcardenas9736
@eduardcardenas9736 2 ай бұрын
As it should be, when I enslave then I made them dig their own 3x3 hole in the nearest mountain, even if the pawn has no mining skill I will work them until they collapse, and when they wake up continue, rinse and repeat until the room is done. Also no bed and a single torch so they don't freeze to death
@coolchrisable
@coolchrisable 20 күн бұрын
@@eduardcardenas9736 personally I find the touch little to much man treating them nice I see
@ThatOneGuyJet
@ThatOneGuyJet 2 ай бұрын
Common room? Hospital? Statues? A flipping pool table?? Do you have any idea what all of that costs, Noobert? They should be happy I'm not feeding them to my animals! A crappy hovel right next to the garbage will have to do. Sure, they might get a little rowdy from time to time but nothing a few guards with tasers and stun batons can't handle. Just make sure your prison isn't next to the weapons storage and you'll be fine.
@Aurirang
@Aurirang Ай бұрын
One prisoner decided to flipp out right in front of my lasersword wielding Sanguophage with a melee skill of 20. Let's just say, the guy was dead before the message had even properly arrived. :D (et my Sanguophage to aauto-attack hostiles) Luckily it wasn't a particularly good prisoner, but i did intend to use him as a bloodbank after converting him. The other prisoners never rebelled afterwards. Guess they were too scared of my scary vampire. He's not even the most dangerous pawn in the colony though...
@rnicolas_
@rnicolas_ Ай бұрын
@@Aurirang 😂
@storytsunami
@storytsunami 25 күн бұрын
I know right. His "prison" looks more like a 5-star hotel/resort lol.
@molybdaen11
@molybdaen11 2 ай бұрын
I used to give them seperate areas, nice food, flowers and so on. Sadly it increased they will to break out and they often lost a limb or eye. Nowadays I give them a simple wooden bed with hey floor and survival meals in the corner. This means I can use the rooms for prisoners, slaves, guests and quest soldigers dynamically, which is much better.
@Rg-nk3rc
@Rg-nk3rc 2 ай бұрын
Nah, you get 2×1 room or nothing.
@egornick9206
@egornick9206 2 ай бұрын
Cool. Now I need part 2 with prison labor and dub's bad hygiene (aka how to turn Rimworld into Prison architect). Please.
@vesstig
@vesstig 2 ай бұрын
I will always leave my prisoner with a 2x2 with nothing but a bed, its about sending a message when I release them.
@ManilockPi
@ManilockPi 2 ай бұрын
A new pearl of wisdom from my favorite teacher of the Rim
@turtlearmyjess6147
@turtlearmyjess6147 2 ай бұрын
If you ever run out of ideas for tutorials, you could try just sharing random stories from your time on the rim. I'm sure you've seen some crazy shit in your playthroughs. Thank you for the video, it was hilarious and educational
@Zir0h_Music
@Zir0h_Music 2 ай бұрын
I really appreciated Noobert explaining the adblock thing. I kind of forget a lot of the time that I'm doing that to people, and I think it's more than fair to give my money directly to the people creating the content im watching, rather than the ad companies they're forced to promote. Thanks! I'll be signing up for that patreon :)
@TheCrypto34
@TheCrypto34 2 ай бұрын
Currently running a medieval colony of vamps and yea...yea...we have a hall closet of 10 beds in 1x3 "rooms" for our blood bags. The actual slaves get slightly larger rooms in a different end of the colony near the quarries and mending stations. Now you could argue that slaves being kept near weapons and armor is a bad idea, and you'd be right; but between 12 skull-spikes, nearly all slaves being converted to our ideology prior to enslavement and all wearing collars and straps I've yet to suffer rebellion. The ones that do get uppity, the few unwaveringly loyal ones, either get forced converted via ritual or beaten senseless should they mental break. So far it works great. Trying to acquire more slaves so I can both quarry continuously and meditate at the anima tree to farm psycast levels for expanded. I want all my vamps to be nigh unstoppable warlords and wage war against the Empire eventually.
@Fallub
@Fallub Ай бұрын
Only your videos invoke as much laughter as astonishment over the incredibly well researched topics. Thank you very much.
@Thattzeentchguy
@Thattzeentchguy 2 ай бұрын
Hope you're doing well Noorbert
@Noobert
@Noobert 2 ай бұрын
thanks i appreciate it. i got a part time job here to keep things up and ive been doing a lot better. i appreciate the thought :)
@madararosales7704
@madararosales7704 2 ай бұрын
​@@Noobert❤❤❤
@madararosales7704
@madararosales7704 2 ай бұрын
Ohhh!!! I haven't seen a vid of yours in a while. Might get back into RimWorld. About time for me to return and give my pawns horrible experiences. Love you Noobert❤❤❤
@lughtaj
@lughtaj 2 ай бұрын
Trying to force an ideoligion break with poor conditions is sometimes worth it. If the pawn is steadfast or otherwise super resistant to conversion, for instance
@kalibmcleod3333
@kalibmcleod3333 2 ай бұрын
DAAAAAAAAAAAAAAAAAAAAAAMN, just as i was enjoying hell divers 2, i watch a noobert video and i'm ready to start another colony lol
@mauriciocespedes606
@mauriciocespedes606 2 ай бұрын
wow Just at this moment I was watching your prisoner video from 3 years ago because I'm doing a game with all vampires and I need a lot of prisoners, then you upload this video, what a coincidence
@Noobert
@Noobert 2 ай бұрын
it's like magic 🪄
@stevenvasquez9869
@stevenvasquez9869 2 ай бұрын
I actually never thought to make a giant prison complex. Now I'm going to do a whole playthrough where I make a huge prison complex and have them make stones for no reason. Lol
@theragingreaper8136
@theragingreaper8136 Ай бұрын
I love rimworld and your guides have made playing it much more fun! Thank you for the content!
@kushyschannel3095
@kushyschannel3095 2 ай бұрын
Love you vids, man I hope the channel keeps a float. I think yall should do an episode on archeotech stuff, including vinnala expanded and other mods.
@boneking4791
@boneking4791 2 ай бұрын
the freaking skits this channel makes 🤣 i love the jokes that come from this channel! keep it up!
@VairyLeo
@VairyLeo 2 ай бұрын
just got into this game and i REALLY appreciate your videos!
@dereksherwood3794
@dereksherwood3794 2 ай бұрын
Good tip on the shields not being tainted :)
@directrulefromgamerchair3947
@directrulefromgamerchair3947 2 ай бұрын
How to deal with prisoners you aim to recruit: >give them peglegs >remove peglegs >recruit >give bionic legs easy
@MacClay8
@MacClay8 2 ай бұрын
Install and remove bionic spine is my goto like that.
@directrulefromgamerchair3947
@directrulefromgamerchair3947 2 ай бұрын
@@MacClay8That's a waste of the good meds. Peglegs can be done with herbal
@dylanmckenzie5539
@dylanmckenzie5539 2 ай бұрын
@@MacClay8thats better if u got the medicine, but u can do peg legs with herbal meds
@andreykochetkov7177
@andreykochetkov7177 Ай бұрын
13:10 [chuckles in Soviet design bureaus] Nice and comprehensive guide, thanks!
@kaakeli222
@kaakeli222 2 ай бұрын
Good video, comment for engagement 👍Hopefully the rough patch is over soon
@Noobert
@Noobert 2 ай бұрын
Fingers crossed!
@Tamizushi
@Tamizushi Ай бұрын
I have a lot of things to say about this topic so I'm gonna put it as a list of points. Feel free to include any or all of them in a future video if you want to. 1. Neither slave rebellion nor prisoner break out can happen if your slave/prisoner doesn't have any walkable path to the edge of the map. Slave will still show a mbt to rebellion in their slave tab, but it's a lie, it will never happen, you can't even force a rebellion using dev mode. 2. Temporarily enslaving prisoners can be useful. Prisoner initial resistance will be a random value between two numbers based on the role they had when you capture them. Sometimes, this value can be quite high. But if you enslave them then imprison them again, a new value will be picked using the "member" role (which has a range of something like 12-20 iirc). Consequently, it can sometimes be easier to enslave a prisoner first before your try to recruit them. In addition, if your ideology has the "Slavery: honorable" precept, you will gain 1 development point from enslaving a pawn for the first time and the enslaver will gain +10 mood for 6 days. Finally, slave are normally considered to have 2 factions, their original faction and their slaver's faction. If a prisoner had faction when they got enslaved (which can sometimes happen with captured quest pawns), your colony will become their main faction, at which point you can just imprison them then release them and they will become a normal colonist (though they will initially have an imprisoned mood debuff). 3. I disagree with your writer with regard to crisis of belief. Prisoners who aren't part of your faction can only have 2 mental breaks due to poor mood: crisis of belief and berserk (They may have different mental breaks due to conditions like dementia but that's another story). Berserk can be completely disabled with the deadcalm gene, which also completely prevents prison breaks. Since genies come with the deadcalm gene from the get go, you can easily just pluck them in a tiny prison and wait until they convert into your ideology on their own. More optimally, if they switch ideoligion due to a crisis of belief but their living condition remain awful, they should have another crisis of belief in a few days, at which point their certainty will be reset to near zero (basically whatever certainty they accumulated since their last crisis of belief). 4. You can easily deal with a berserk prisoner by building a wooden wall behind their prison door. Berserk prisoners will try to knock down doors to get to other pawns but their won't destroy walls. So you can just wait for their berserk break to resolve on its own. 5. Several traits as well as the apostasy precepts will make prisoner conversion much slower. With enough of them are stacked up, it can become impossible to convert a prisoner the normal way. Basically, even with a level 20 moral guide, their amount of certainty you can take out can be minuscule. In this situation, the crisis of belief method might be the easiest way to concert them. Note that the wimp and the kind traits both double the conversion rate, so another approach could be to give both corresponding genes to your prisoner to quadruple their conversion rate (it will also suppress the psychopath and corrosive traits which both halve conversion rate). Another method would be to use the conversion ritual and hope for a masterful result, which will convert any pawn regardless of their initial certainty. It helps to enslave them first since slaves have lower expectation and the target's expectation has an impact on a conversion ritual's results. There is also a tiny chance to instantly convert any attendee after an inspirational speech, though the chance is too low to really be worth aiming for. 6. Prisoners who were previously slaves or colonists will remember their schedule. It only has a few effects on their behaviors though. Notably, prisoners won't sleep (except through exhaustion) if they are on work schedule, or alternatively they will sleep very frequently if on sleep schedule. 7. Prisoners with a psylink will meditate to maintain their psyfocus if their schedule allows it. If you enclose the anima tree inside your a prison barrack, then tribal prisoner can slowly anima grass for you. They will only meditate enough to maintain their focus though so don't expect them to produce a lot unless you have a tone of prisoners. If you put their bed/sleeping spot close to their anima tree, even legless prisoners will contribute since they can meditate from their bed. This combines well with the blindsight meme. When you blind a pawn, they have a chance to get a psylink (up to 50% at 100% ritual quality). So you could enslave tribals you don't want to recruit, blind them and then either harvest them or imprison them with the tree depending on the result (either remove their legs, give the deadcalm gene or wall in their prison barrack to prevent breakouts). 8. Imprisoning then releasing a colonist sets their recreation to 50%. The malus from being imprisoned is less then that of having 0 recreation. This can be useful in a pinch. 9. Prisoners are hostile to factions that are hostile to both you and their original faction. There are a few ways to exploit this. For example, in a 3 tiles prison cell with a bed, a prisoner will be forced to spend all their awake ours on the 3rd tile (the one without a bed). You can use the corner punch exploit to force your prisoner to attack incoming raiders before their reach your killbox. 10. If prisoners are set to eat only nutrient paste and they don't have any dispenser in their room, wardens will automatically produce and deliver nutrient paste. If their prison cell is also a pen, animals can eat their nutrient paste. In other words, prisoners can be a way to automate nutrient paste production, though very inefficiently.
@ConvictedHeart
@ConvictedHeart 8 күн бұрын
the discord alert sound at about 15:48 had me rattled. "who is messaging me?!"
@bookoftimes
@bookoftimes 2 ай бұрын
Noobert! You are a big boss KZbinr! You will find great success I know it! Do it for the rest of us who do not have the opportunity
@mrcalzon02
@mrcalzon02 Ай бұрын
the bloop at 16:21 had me checking for messages !
@josephstalin6549
@josephstalin6549 2 ай бұрын
I love your videos
@viridianknight
@viridianknight Ай бұрын
speaking as a Whip player in KOF, I really appreciate that opening.
@aera3502
@aera3502 2 ай бұрын
Lot of useful info, thanks! Also...it took me a moment to realize some of the random Discord noises were coming from the video and not my own Discord...
@lionzod6943
@lionzod6943 12 күн бұрын
HERE TO HELP
@UnitedAirlines4Life
@UnitedAirlines4Life 2 ай бұрын
Lol “demonetized from life” love it.
@SunShine-xc6dh
@SunShine-xc6dh 2 ай бұрын
Maces can most certainly destroy body parts only helps prevent bleeding out or infection in the aftermath. Communal prisons just aren't worth it what ever your saving by the prisoners getting their own food (warden will bring that when they go to interact) is lost in more prison breaks only increasing the chances of recruiting a scared up stump.
@TwistedMe13
@TwistedMe13 18 күн бұрын
I'm afraid this isn't so comprehensive anymore since they released the Anomaly DLC. That said Noobert has created a separate guide for that.
@jacobgeiger4589
@jacobgeiger4589 2 ай бұрын
I always run luxury prison complexes because I intend to have prisoners for a while and many of them but I only usually like to dedicate 1 or 2 wardens in a playthrough so having the pawns luxuriantly comfortable means they almost never prison break. Takes longer to establish but it makes up for it for the ammount of benefit you can get out of your prisoners with minimal risk. I’ve even ran beloved farns where they never prison breaked
@Water-rg7gp
@Water-rg7gp 2 ай бұрын
fun fact for building high quality rooms with minimum space in rimworld a bedroll doesnt subtract walking space in a room, thus allowing for more space points in a smaller room, allowing for 2,3 wooden rooms to be easily become mediocre + with just a decent wooden statue.
@GovenorGeneral299
@GovenorGeneral299 2 ай бұрын
Thanks!
@Noobert
@Noobert 2 ай бұрын
I appreciate the support thanks a bunch ☺️
@Th3BlackLotus
@Th3BlackLotus 2 ай бұрын
Wooooo!!!! Let's goo!!!!
@ambjorn187
@ambjorn187 2 ай бұрын
I have a tip. Everyone suggests legless prisoners (and sure, it can be done in an early colony if you don't want to recruit them) but it takes a lot of labor as the warden have to feed them. What I do instead is a nutrient paste dispenser in the prison (really cuts down on warden work). But prison breaks? I give all my prisoners a learning assistant when I first capture them, and the prison have a stone door and a shelf of EMP-grenades nearby. So breaks happen, but can be easily shut down.
@benwillems8584
@benwillems8584 2 ай бұрын
The legless option is priority nr 1 when I get temporary prisoners from other factions, and they aren't paralyzed through the entire visit
@matt4048
@matt4048 Ай бұрын
Tip: You can't give your slaves weapons without them rebelling. But they can still be useful in combat. Slaves can use mortars. And slaves with shield belts can act as field medics.
@The_Lute777
@The_Lute777 Ай бұрын
You can also give them flak full flak armor without any suppresion issues as well
@Xenometer117
@Xenometer117 Ай бұрын
All prisoners go into a 3x2 room with a bed, nutrient paste feeding trough, and no light. My conversion and recruitment rates are pretty solid.
@endy9059
@endy9059 2 ай бұрын
Gotta get Dead Calm. Prevents prison breaks and they can feed themselves. Giving Kind and Extra Pain genes to prisoners can help with Conversion speed too.
@Jack-kb5nb
@Jack-kb5nb 2 ай бұрын
I just discovered the Crisis of Faith event when I forgot to cool my external prison during a heat wave lol. I also almost lost all of my prisoners to heat stroke 😂
@TW-qw5zr
@TW-qw5zr 2 ай бұрын
Another option for battle slaves is to give them drill arms. They provide more damaging natural weapons than logs and also slow the pawn by 8% each
@regalrelish9109
@regalrelish9109 2 ай бұрын
i would LOVE TO HAVE THIS PROBLEM
@rzu1474
@rzu1474 2 ай бұрын
Happy prisoners gain faith in there ideologon though. Really hard to convert them
@molybdaen11
@molybdaen11 2 ай бұрын
But your warden gets levels in social too. Just send in the priest every 3 days and they will convert eventually.
@rzu1474
@rzu1474 2 ай бұрын
@@molybdaen11 Nope
@AotrsCommander
@AotrsCommander 2 ай бұрын
Yeah, especially early on, when you might not have choice of good social characters, it can be nigthmarish or almost impossible to convert them, because they gain faith back faster than you can take it off. One alternative I have tried (though not in my current run) is simply to have a small conversion cell to make them unhappy while converting, and then a more traditonally better prison cell they get transferred to for recruitment etc.
@valentinethetoaster5096
@valentinethetoaster5096 2 ай бұрын
I ain't blocking your ads, I'm skipping them when thr options appears
@infiniteheavy
@infiniteheavy 2 ай бұрын
16:19 this discord ping in video had me checking my discord until i realised
@mrcalzon02
@mrcalzon02 Ай бұрын
yeeeeep
@dtaggartofRTD
@dtaggartofRTD 2 ай бұрын
Highmates are very persuasive.
@The_Lute777
@The_Lute777 2 күн бұрын
They have 2 massive reasons prisoners should join or 1 massive reason prisoners should join
@MicajPersonal
@MicajPersonal Ай бұрын
I use adblock but also have KZbin premium so I don't see ads on KZbin but creators still get compensated, and I don't have to deal with the annoying intrusive ads other sites use
@KaaDuce
@KaaDuce 2 ай бұрын
Don't stop making vids!
@thomasparkin259
@thomasparkin259 26 күн бұрын
I use mods, so I temd to stick to the good 'ol Nerve Staples. Quick forced employment and no trade disputes in future due to the immediate brain electrocution when an uprising happens.
@CaptRageALot
@CaptRageALot Ай бұрын
16:48 Discord goes off
@RTPJu
@RTPJu 2 ай бұрын
I just store my prisoners with legs, arms and eyes cut away while do some other organ harvest. Or, when using fences mod, build a big room with a fenced turret on each corner just to deal with rebellions
@LeonGerity
@LeonGerity 2 ай бұрын
LETS GO
@OrioThyGrim
@OrioThyGrim Ай бұрын
commenting cuz i felt guilty for not watching ads >.>
@saulmartinez8885
@saulmartinez8885 2 ай бұрын
I usually just give the pawn the necessities based on what i will do with them. Are they going to join, then i put him in the nicest cell i have. I am keeping them because of a quest i accepted or slaves, then i will make sure they have enough to survive the stay. Are they hemogen farm, then they get to lose their legs privileges.
@LazorzPewPew
@LazorzPewPew Ай бұрын
RIMWORLD MERCH!
@seraphonica
@seraphonica 2 ай бұрын
thank you for noting the great opportunity for social grinding that wardening represents. while a skilled social pawn can really speed up the process, I find it rewarding to put my 0-skill pawn with abrasive, annoying voice, creepy breathing, etc on wardening to save them a few teeth and myself a few social breaks.
@unlucky6139
@unlucky6139 2 ай бұрын
good vid, but quick question. i have mods that puts guns/armor in the game but i don’t want other settlements to get them you know anyway to stop this?
@wilsonwetski2805
@wilsonwetski2805 2 ай бұрын
My fav is just enslave, force them to absorb sanguo xenogerm and harvest all part.
@joec4685
@joec4685 2 ай бұрын
Do you have a guide for babies and all stages pre adult? And mods on the subject? If not just an idea 😊
@Noobert
@Noobert 2 ай бұрын
we have a video in the upcoming project list called raising the perfect pawn. keep an eye out for it. for now we only have our ideology guide. and my own personal mod everyone can work.
@darkfangulas
@darkfangulas 2 ай бұрын
My best prison experience was when I captured a predator on the AVP mod and 3 days later 5 predators drop prodded into the Center of my base, naturally the assumption was they were the rescue crew and did not hesitate to take revenge against me for capturing one of them
@tavernburner3066
@tavernburner3066 2 ай бұрын
The entrance should be two deep so you can send melee man in to beat up the prisoners and fight them one at a time
@BrickDaniels-qu7bz
@BrickDaniels-qu7bz 2 ай бұрын
Past me was a fool for not subscribing.
@MrInsaneCranium
@MrInsaneCranium Ай бұрын
just make the escape route for prisons extremely long. then use airconditioners to put the escape route temperature to -273 degrees. that should cause hypothermia and freezing of limbs which will keep them immobile. another alternative is to research bionics, then create a bionic spine, then implant the bionic spine and then remove that spine immediately. that should cause the prisoner to be spineless and therefore unable to move anymore forever.
@goldenmosquito4093
@goldenmosquito4093 23 күн бұрын
You can also install peg legs and then remove them
@captain-commander8138
@captain-commander8138 2 ай бұрын
bomb colors keep slaves nices and contorled shock or cryo could be usefull if you wanna sues the HE shells for morters
@illican
@illican 2 ай бұрын
before watching the video i won't lie if one of my hemogen farms participates in a prison break i revoke their spine privileges every single time
@sirmanmcdude508
@sirmanmcdude508 2 ай бұрын
Slaves as melee blockers, because your doctor has to level up somehow...
@nuschi550
@nuschi550 2 ай бұрын
You can also use Tribal slaves to grow anima grass, as meditation isn't theoretically considered recreation. Thus you can have a crap ton of slaves meditating while your tribal psycaster colonist does something else. Once you've got a max lv psycaster, you can... dismiss... your work squad
@azazel3891
@azazel3891 23 күн бұрын
Dear noobert. Can you please put Turkish subtitles on the videos?
@RicardoAlmeidatm
@RicardoAlmeidatm 2 ай бұрын
I rather make my own robocops than trying to keep an angry one contained. Hussars are kill on sight every time.
@letsplaysvonaja1714
@letsplaysvonaja1714 2 ай бұрын
NGL, the prison in the video may be bigger than some of my bases XD
@lalalalalalalalalala-js5xl
@lalalalalalalalalala-js5xl Ай бұрын
The crisis of belief has a increased chance of conversion to your ideoligion based on map population
@albdamned577
@albdamned577 2 ай бұрын
Stick an autobong in a prison cell and feed prison food poisoned food, all of sudden there are no uprisings…
@HopeisAnger
@HopeisAnger 2 ай бұрын
I miss the background music.
@duncanm9818
@duncanm9818 2 ай бұрын
the bloodbag strat has been nerfed a bit in 1.5 unfortunately, if the pawn can still use their hands they will try and crawl about
@Noobert
@Noobert 2 ай бұрын
yup
@Jack-kb5nb
@Jack-kb5nb 2 ай бұрын
Rimworld: Prisoner = Slave / Free Organs / Doctor training / Social training / Melee training/ So much more
@fallbranch
@fallbranch Ай бұрын
I feel like my capture rate is really low. Am I supposed to use clubs or something?
@G_Arthayumi
@G_Arthayumi 8 күн бұрын
Can we put turret in prison so prisoner can't break the jail??
@taron6858
@taron6858 2 ай бұрын
TAKE MY MONEY!
@RyushoYosei
@RyushoYosei Ай бұрын
I keep seeing "Ryu" and...I have to check, because I forgot if my in game pawn is named Ryu as the name that shows for short or not.
@notEdgr
@notEdgr 2 ай бұрын
Just realized with 1.5 the peg leg shenanigans wont work anymore
@KatyshaM1
@KatyshaM1 Ай бұрын
Did anyone ever tell you that you sound a bit like Bane from Dark Knight Rises?
@Salted_Fysh
@Salted_Fysh 2 күн бұрын
"Yes, we consider slaves on the same levels as prisoners around here" - so does the US, so no worries.
@xenoxtrollik4150
@xenoxtrollik4150 2 ай бұрын
I think quarry mod is perfect for using prison Labour for free materials There is also Concrete/brick making And farms Simple byt lovely For me Prisoners probably hate being 24/7 in a dark mountain eating nutrient paste and walking naked in a pile of rocks
@Billy_therobot
@Billy_therobot 2 ай бұрын
Has anyone noticed that we don’t know pawns name
@makaramuss
@makaramuss 2 ай бұрын
I am using an ad to make ads play faster... kinda hoping if timer of video reaches to end there is a script to mark entrie ad as watched. does anyone know if this works? :D
@Noobert
@Noobert 2 ай бұрын
never heard of it so I couldn't say
@makaramuss
@makaramuss 2 ай бұрын
@@NoobertI hope it works I know fast forwarding videos itself doesn't help with engagement but if youtube has 5 IQ points in their logic they didn't add those checks to advertisements to make their ad watch numbers slightly higher because if I see hero wars character shitting again I am gonna lose my marbles XD
@nineroad5301
@nineroad5301 2 ай бұрын
@@makaramuss whats the app? been searching a way to fast forward ads
@Norzel7
@Norzel7 2 ай бұрын
That's all good and all, but what about child slave soldiers? I know there are mods, like child-sized explosive belt, but is there any way to reasonably utilize them in more vanilla game?
@molybdaen11
@molybdaen11 2 ай бұрын
Why use child soldigers when a growing tank is cheap? Child's can take much less hits, require special armor and are slower.
@Vergil_Sparda98
@Vergil_Sparda98 2 ай бұрын
the first 10 seconds clip belongs to which game?
@popkapocahontas
@popkapocahontas 2 ай бұрын
Whip, King of Fighters. Yes, it is her name )
@souvenirspices5812
@souvenirspices5812 2 ай бұрын
Discord beeps have entered the chat
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