A Conversation with Larry Ahern (The Curse of Monkey Island / Full Throttle / Day of the Tentacle)

  Рет қаралды 1,127

Conversations with Curtis

Conversations with Curtis

8 ай бұрын

🚨 Check out the NEW Tech Talk with Daniel Albu KZbin Channel ► / @danielalbu
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Join Daniel Albu (‪@danielalbu‬) for his conversation with The Curse of Monkey Island co-project lead, Larry Ahern.
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Don't miss the other "Tech Talk with Daniel Albu" conversations:
• Aaron Giles: • A Conversation with Aa...
• Brad Taylor: • A Conversation with SC...
• David Fox: • A Conversation with Lu...
• Graham Annable: • A Conversation with Gr...
• Gary Winnick: • A Conversation with Ga...
• Bill Tiller: • A Conversation with Bi...
• Noah Falstein: • A Conversation with No...
• Aaron Giles (DREAMM Demo): • DREAMM - The Best Luca...
• Aric Wilmunder: • A Conversation with SC...
• Ron Gilbert: • A Conversation with Ro...
• Mark Ferrari: • A Conversation with Lu...
• Hal Barwood: • A Conversation with Ha...
• Kyle Balda: • A Conversation with Ky...
• Larry Ahern: • A Conversation with La...
• Anson Jew: • A Conversation with Lu...
• Jenn Sandercock: • A Conversation with Je...
• Bret Mogilefsky: • A Conversation with Lu...
• Dan Connors: • A Conversation with fo...
• Mike Stemmle: • A Conversation with Mi...
• Steve Purcell: • A Conversation with St...
• Tom Hall: • A Conversation with Ga...
• Malena Annable: • A Conversation with Ma...
• Al Lowe: • A Conversation with Al...
• Michael Land: • A Conversation with Lu...
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Welcome to "Conversations With Curtis" -- where we unbox the archives of gaming history.
Please join actor Paul Morgan Stetler (the actor who played Curtis Craig in Sierra Online's Phantasmagoria 2) and game developer Daniel Albu ( @danielalbu ) as they track down and talk to, the actors, writers, directors, developers, and composers from all your favorite retro games from the 90's and beyond.
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You can also follow Daniel on Twitter / danielalbu
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Or visit his official website: www.danielalbu.com

Пікірлер: 15
@ZenSolipsist
@ZenSolipsist 8 ай бұрын
This channel’s ability to get the greats to speak about their work in the past is truly great ☺️🧡🍿
@danielalbu
@danielalbu 8 ай бұрын
@AstronautDown
@AstronautDown 9 ай бұрын
This channel is a true treasure trove!
@danielalbu
@danielalbu 9 ай бұрын
Thank you for the kind words!
@moffit_reborn5029
@moffit_reborn5029 7 ай бұрын
Wow, Daniel. Great job in getting Larry out of his shell! Over 4 hours and only slightly half of it was "awkward silences". Lol (Just kidding, obviously) There were some great stories! Absolutely fantastic. Took me a while to get to this one because of the length, but it was totally worth it.
@danielalbu
@danielalbu 7 ай бұрын
I'm glad you enjoyed it! Before we started our conversation, Larry said to me "I honestly don't understand how people can talk for 4 hours"... and then he ended up talking for 4.5 hours...
@PeterLowey1
@PeterLowey1 8 ай бұрын
It's a real treat to hear a long form interview with Larry on his days at Lucasarts. He was behind so many great moments of those games from our childhood. Anyone responsible for that ''cone of tragedy'' animation from Sam & Max gets legendary status in my book.....and Curse of Monkey Island is a timeless classic!
@danielalbu
@danielalbu 8 ай бұрын
Larry is truly awesome!
@raftube77
@raftube77 3 ай бұрын
This interview went on just as long as it took me to download the first few preview images from Curse on the university computers back in ‘96/‘97 and zip them as a multi-floppy archive to take back home. Monkey Island or Lucasarts must have been one of my first internet search terms, and for sure the earliest excitement I remember of discovering that they were making a sequel.
@danielalbu
@danielalbu 3 ай бұрын
Thanks for watching!
@alexgeo1159
@alexgeo1159 8 ай бұрын
Curse is the best!
@frilansspion
@frilansspion 6 ай бұрын
Love this guys work. The "Clint Eastwood squint" is a GREAT idea, very iconic and works perfectly. Still waiting for Larry to pick up AGS and make his own old-school adventure game! He seems to have all the various disciplines nailed, except maybe music/voice. Why bother with a sequel though. I wonder what would have happened if he had joined Doublefine after Lucas... Fascinating to hear about the first Dig, I think this is the most Ive heard about it and I hadnt seen that art before. I still think that sounds like a great idea, a vast procedural land to investigate and gradually finding secrets...(maybe the resource-management while figuring out puzzles doesnt sound too great, but that could be integrated into some open puzzles instead)
@azrhyga
@azrhyga 8 ай бұрын
Really great conversation!! I like it a lot!!
@iancrawford2496
@iancrawford2496 8 ай бұрын
I can't hear any sound from this video.
@danielalbu
@danielalbu 8 ай бұрын
Is the player muted by any chance? Or perhaps you accidentally muted the entire website in your browser?
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