A FREE (and simple) TRICK for a BETTER SOUND!

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White Sea Studio

White Sea Studio

5 жыл бұрын

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@justiceforcier3853
@justiceforcier3853 5 жыл бұрын
when an engineer says I was playing around in my daw...AND I found a few interesting things..................... You listen!
@miketschudi2687
@miketschudi2687 4 жыл бұрын
made my day!
@voronOsphere
@voronOsphere 4 жыл бұрын
And you really listen when said engineer has a non-American accent!!!
@DaDa-kf4vp
@DaDa-kf4vp 2 жыл бұрын
I listened, but clearly I don't know enough to pick up what he's putting down.
@bearprolec
@bearprolec 5 жыл бұрын
Love this video and your honest view.. follow you and watch every video now for the last 9 months. Keep up the good work!
@jim2010mopar
@jim2010mopar 4 жыл бұрын
Paying close attention to fine details now may make a huge difference 20 years down the road if you believe in your music that much. Thank you
@OdinOfficialEmcee
@OdinOfficialEmcee 5 жыл бұрын
Never realized this before. Easily the best tip I have heard in a long time, thank you
@hatusage
@hatusage 5 жыл бұрын
Thank you from the bottom of my heart! This is something that has bugged me forever. I'm just a dude in his bedroom playing around but I want the best quality that all my amazing PC can put out :-)
@julevomgoldberg164
@julevomgoldberg164 5 жыл бұрын
My first finger-up for you, - hey man, you‘re able to describe important things, incredible : go on with this- your nervous style gives this sweet appearance of reliability :-)
@KOSMIKFEADRECORDS
@KOSMIKFEADRECORDS 5 жыл бұрын
"finger-up" shure sounds funny.
@stuff4826
@stuff4826 4 жыл бұрын
this is the topic where ify pondering and guessing youre alright will set you back years. youll get all invested in gear and work all day, ruining every mix by bouncing wrong. youll even stop checking the mixdowns, the repeated truama of having your vision destroyed will be too much to risk. you start rendering at -6db and hire a mastering engineer eventually, assuming you have no ears and never did.
@FlatTire
@FlatTire 3 жыл бұрын
Well, middle finger is still a finger 😂
@prolificusgaming1824
@prolificusgaming1824 5 жыл бұрын
Man I actually really appreciate your content its been helping me with production for awhile
@dbhammond
@dbhammond 5 жыл бұрын
Very timely. I've been been thinking about moving to a higher sample rate but wanted to avoid the traps that can make it worse. This was helpful.
@thomasniehof6333
@thomasniehof6333 5 жыл бұрын
In the Bounce to Disk settings of Pro Tools you can select an option called 'convert after bounce'. This makes sure you bounce in the session's sample rate before converting the result of this bounce to a lower sample rate.
@ezrashanti
@ezrashanti 4 жыл бұрын
Do you happen to know how to do this in Cubase?
@cary3428
@cary3428 4 жыл бұрын
Thomas Niehof Thanks!
@jasperboogaard4160
@jasperboogaard4160 3 жыл бұрын
What version of Pro Tools is that? I don't see it in 2020.5.0
@WillUnreleased
@WillUnreleased 2 жыл бұрын
Goated Comment
@willsnyder8735
@willsnyder8735 5 жыл бұрын
100%... Actually you're correctly thought out on everything I've watched of your channel. This video educated me on some questions I've had, great work!
@TheJethrobull
@TheJethrobull 5 жыл бұрын
Cool, another video :) I love your Snake oil vids but these really set a balance and show that you really know your stuff. Very informative and interesting . I use reaper so this is useful for me, thanks.
@MrSpasticdancer
@MrSpasticdancer 5 жыл бұрын
you're absolutely 100 percent right about the details. its the same with any art form, attention to detail (without losing overall perspective, of course) is the thing that really shines through with its cumulative effect.
@craigshaw141
@craigshaw141 5 жыл бұрын
It's also true for other engineering (physical/electrical etc), architecture etc. Details separate excellence from ordinary.
@cheesepatrol2376
@cheesepatrol2376 3 жыл бұрын
Well said!!
@victorcastro1059
@victorcastro1059 4 жыл бұрын
Love that technical videos, keep giving us more :P cheers from Mexico!
@jeremylarue4503
@jeremylarue4503 Жыл бұрын
Dude. You're one of the most informative KZbin producers. I learn a lot watching your channel. Thanks for the information.
@toribarron5700
@toribarron5700 5 жыл бұрын
I am so happy you are doing videos that take on this subject. Solving these kinds of issues have been the keys to me finding a clean sound on a DAW. You have certainly aided in my understanding. Thank you.
@iLiKeMeTaLz
@iLiKeMeTaLz 4 жыл бұрын
I've seen a few of your videos, this one made me subscribe. I was not even aware that rendering at the project sample rate wasn't automatic. Keep it up!
@michaelwiggler511
@michaelwiggler511 5 жыл бұрын
Btw keep those very technical scientific videos that nobody gives a shit. Some of us, in minority, do care.
@Whiteseastudio
@Whiteseastudio 5 жыл бұрын
And those are usually the next Grammy winners ;-)
@zpurpz
@zpurpz 5 жыл бұрын
After reading one book about how Digital processing and how things are converted, it's become a primary concern . Right next to Acoustic Treatment and Ear training.
@Jonas-jq5xl
@Jonas-jq5xl 5 жыл бұрын
And these are often the subjects that are not covered. So yeah, much appreciated.
@michaelwiggler511
@michaelwiggler511 5 жыл бұрын
ZpurpZ what book
@CarsonHoy
@CarsonHoy 5 жыл бұрын
MIchael Wiggler I’m wondering too!
@oscarmorales-cn3hz
@oscarmorales-cn3hz 5 жыл бұрын
Very good my friend, 100% right, thank YOU!!!
@samkenny3075
@samkenny3075 2 жыл бұрын
Absolutely great to know this-- making the change in my settings now-- thanks!
@TheGeneralHoudini
@TheGeneralHoudini 5 жыл бұрын
Brilliant as always! I would have had no idea that was happening if you hadn't pointed it out.
@stigm1318
@stigm1318 4 жыл бұрын
you just made my day with video..we are learning about this rn in my audio course and this rly sums why i love to put high sample rate for projects, and we render at 44.1! :D thanks!
@miguelangie
@miguelangie 5 жыл бұрын
This is so useful. Thanks!!!
@gautreaux
@gautreaux 5 жыл бұрын
Very nice and concise demonstration. Thanks a lot.
@mantaproject
@mantaproject 5 жыл бұрын
Great! Thanks for this info!
@nockebymusic7423
@nockebymusic7423 5 жыл бұрын
Love your vids man!
@rellyrell418
@rellyrell418 4 жыл бұрын
I DEFINITELY a difference!!! Thank you oh so much!
@dangelobenjamin
@dangelobenjamin 4 жыл бұрын
Incredibly helpful information. Thanks!
@kayzweller_dj
@kayzweller_dj 5 жыл бұрын
love. I love this type of explanation 😄
@assshakerstudios549
@assshakerstudios549 5 жыл бұрын
Thanks for that. Good info!
@BinariXMusic
@BinariXMusic 4 жыл бұрын
love your channel man. keep it up :D we need people like you,
@OzricTentaclesRule
@OzricTentaclesRule 5 жыл бұрын
its hard to argue with a waveform... great video !
@Motekk67
@Motekk67 3 жыл бұрын
www.image-line.com/fl-studio-learning/fl-studio-online-manual/html/app_audio.htm
@stephenbrucemeddmusic9399
@stephenbrucemeddmusic9399 2 жыл бұрын
Great demonstration and useful. Thanks
@dreamprorecording1340
@dreamprorecording1340 5 жыл бұрын
Great video, I love the technical science side of audio and this is very useful information. Sometimes I see people post in forums about when they render a file it sounds different than when they were mixing it and I've always wondered what could be the cause of that and this could be one of the explanations in certain cases. Also what frequency analyzer are you using with all the pretty colors?
@Motekk67
@Motekk67 3 жыл бұрын
hey you might wanna check out this topic www.image-line.com/fl-studio-learning/fl-studio-online-manual/html/app_audio.htm
@xandde1
@xandde1 5 жыл бұрын
Awesome content! Thanks for sharing! :)
@Nethanieal
@Nethanieal Жыл бұрын
Hey thanks , I know this is an old video but it really helped me . I have been struggling to render a finished track and getting it to sound just the way I hear it in the mix . This works ! -cheers from Canada
@christianholmstedt8770
@christianholmstedt8770 5 жыл бұрын
Very good. This stuff is what I like to learn about.
@DerJoshbert
@DerJoshbert 5 жыл бұрын
This is some great knowledge right here!
@tomr6724
@tomr6724 5 жыл бұрын
Thank you Mr. White!
@ElmoSyr
@ElmoSyr 5 жыл бұрын
Yes! Great stuff. Now I have to check how this works in Pro Tools.
@TheOfficialDamefame
@TheOfficialDamefame 4 жыл бұрын
Great stuff as usual... !!!
@SyncdAlien
@SyncdAlien 5 жыл бұрын
Very interesting, thanks!
@WilliamHumphreys
@WilliamHumphreys Жыл бұрын
This is great. Really useful. Thank you!
@adrianallen5347
@adrianallen5347 4 жыл бұрын
Love this guy.
@akusbass
@akusbass 4 жыл бұрын
Thanks a lot for this one! Greetings from Spain!
@thiagodevares9512
@thiagodevares9512 5 жыл бұрын
Thank you! Again...thank you.
@gkonda37
@gkonda37 4 жыл бұрын
And this is a wonderful experience of how to solve aliasing problems. Great video!
@ganeshramnath3338
@ganeshramnath3338 5 жыл бұрын
Thank you!
@roddymacaudio
@roddymacaudio 5 жыл бұрын
Wow that is incredible. I had no idea that Reaper was doing that in the background. I'm going to bounce at my native resolution from now on and then do the conversion separately.
@MarcoPrimeau
@MarcoPrimeau 4 жыл бұрын
Nice one, things like these get overseen by many !!
@SunDriedIntestines
@SunDriedIntestines 3 жыл бұрын
Youre awesome mate.
@slavesforging5361
@slavesforging5361 5 жыл бұрын
Great Video! i'll have to learn how to check and make sure i'm mixing down properly in Cubase.
@jordanriver6346
@jordanriver6346 5 жыл бұрын
Awesome thought provoking video. If only my CPU could keep up with realtime 32x oversampling all all plugs at once. Is there was way to pull this trick off in Ableton?
@eliguillot6685
@eliguillot6685 4 жыл бұрын
Ableton 10 automatically renders in higher sample rate and then exports at whatever you choose. If you set it to high sample rate in project and then go to export it tells you that it will render at higher sample rate
@gicagluca
@gicagluca 5 жыл бұрын
Brilliant!
@TjKdlc
@TjKdlc 5 жыл бұрын
Thanks for this! I'll be more careful about this in the future
2 жыл бұрын
I would love to replicate this with Cubase but I don't know how. You cannot change project sample rate without converting every file. Any helps will be much appreciated.
@TraxtasyMedia
@TraxtasyMedia 3 жыл бұрын
Hey there, actually heard about that only a handful of producers tempt to organize their projects like that. I was never certain if I should do it either, but this video gave me a clear answer. Thank you for that.
@sqwop
@sqwop 5 жыл бұрын
I like all tips keep them coming, except mushroom tips.
@MrAchris10
@MrAchris10 5 жыл бұрын
It would be cool if you made a series of process checks that helps illustrate different concepts like this video, with example files and different scenarios to help drive the concepts home.
@dzamusic
@dzamusic 5 жыл бұрын
Man, this was the best tip ever! So I have to condition myself to think of setting 192 kHz in the 'project settings' before rendering. While producing/mixing I would leave it at 44.1 because otherwise my RME (or let's say my CPU) can't handle this amount of processing well.
@___David___Savian
@___David___Savian 4 жыл бұрын
Ok people here is what I recommend as a professional studio engineer. As you record each of your tracks, add your effects, automation, etc. Then, right click the track if in Reaper and select Apply Track/Take FX As New Items. What this does is that it lowers your CPU use so that before you start the project you can pre set the project as 192 instead of 44.1 This turns your track into a .WAV. Remember though that if you do this and you want to edit your tract you can revert by turning the track to the following state called Active again. When you have done all your mixing and you want to render/bounce then just bounce your project as usual that will each be a .WAV and you'll have a great sound rendering it as 192. My favorite mastering plugin at a reasonable price recommendation would be the Abbey Roads Mastering Chain and select the preset called Balanced. Here is one instrumental where I played all the instruments and did what I recommended to you guys. P.S. the guy throughout the video is not me and you can see what my real name is. Cheers. Frank (New York City) kzbin.info/www/bejne/emfLi6d8gt1kaNE
@dnoizaudio
@dnoizaudio 5 жыл бұрын
Amazing post.
@didoukid1541
@didoukid1541 5 жыл бұрын
Thx for the pro tip !
@caspermaster-com
@caspermaster-com 5 жыл бұрын
Wow, thanks! Bringing up the project sample rate to 192 before bounce made it sound a lot better and/but showed in the sound overuse of the soothe plugin, because im taking away harsh sounds that only appear in lower sample rate that im mixing in...
@pietroguglielmini1417
@pietroguglielmini1417 4 жыл бұрын
Great video! Can you quickly explain me how to deal with this trouble in Fl Studio?
@izzychago
@izzychago 5 жыл бұрын
Gracias hermano muy informativo
@IntoTheForest
@IntoTheForest 4 жыл бұрын
If I’m recording, mixing, and bouncing my tracks in 44.1 will this fold back distortion apply since everything is kept at the same sample rate? Or does this still apply? If so will filtering everything above 20k fix this as you demonstrated? Thanks for the video as it was very insightful.
@Motekk67
@Motekk67 3 жыл бұрын
www.image-line.com/fl-studio-learning/fl-studio-online-manual/html/app_audio.htm
@ChamilawarnaJayalath
@ChamilawarnaJayalath 5 жыл бұрын
Really good point i had this problam with most daw that i used to compose. Okay we got fix that on digital daws.what about external hardware do they add same backword harmonix too ?
@chillstudiolima
@chillstudiolima 5 жыл бұрын
Hello! Big Fan! That happened when you bounce, how about when you print and then export the audio in a different sample rate? o when you print and then bounce without any plugin??? it would be nice if you can do a part 2 of this video showing what im saying! THX!!!
@theiriscen
@theiriscen 3 жыл бұрын
Great video bro
@brookbilney761
@brookbilney761 5 жыл бұрын
Brilliant
@nolannosuchthing1829
@nolannosuchthing1829 5 жыл бұрын
It's like this I always say people never even finished quotes because they don't even understand too take everything with a grain of salt means if you like the taste season your food with it not just judge everything and be skeptical that's why I appreciate your videos man thank you
@janjax954
@janjax954 Жыл бұрын
thanks helpful vid
@Maxspelanzon
@Maxspelanzon 5 жыл бұрын
Great!! This explains the horrible sound of bounces in ProTools. Thank you!!
@MichaelCosta_
@MichaelCosta_ 5 жыл бұрын
How does this explain that? Pro Tools applies SRC AFTER processing!
@cary3428
@cary3428 4 жыл бұрын
Hmm... no ones complaining about my horrible PT bounces.
@iamelohym
@iamelohym 5 жыл бұрын
We need another in #depth Q&A with Chris on this one. (:
@Whiteseastudio
@Whiteseastudio 5 жыл бұрын
Yes!
@applejinx7172
@applejinx7172 5 жыл бұрын
@@Whiteseastudio No need. You got it right :)
@zpurpz
@zpurpz 5 жыл бұрын
@@applejinx7172 yay!!!!
@ZouheirHamzaoui
@ZouheirHamzaoui 4 жыл бұрын
i was doing it wrong for years ! thanks man !!
@carlos.e.flores
@carlos.e.flores 3 жыл бұрын
Thank you.
@robertopistolesi2735
@robertopistolesi2735 Жыл бұрын
Thanks a lot, greetings from Utrecht!
@DJ_PROMO_PR
@DJ_PROMO_PR 5 жыл бұрын
QUESTION: Is it possible for me to do this process inside Maschine software or does it have to be a full fledge DAW?
@plasticcreations7836
@plasticcreations7836 2 жыл бұрын
I love how you consider the human side of things and not just the technical details.
@famitory
@famitory 5 жыл бұрын
"foldback distortion" refers to a kind of waveshaping, not aliasing. check out the free vst Driveshaper for an example of how foldback distortion sounds.
@richardstylez1950
@richardstylez1950 5 жыл бұрын
Only reasonable thing to do now is to make your next video a blind test with different audio samples at different sample rates to prove that it matters and actually sounds better. Perhaps you would not be able to tell which is which in some cases. Make examples for us as well. Play A/B parts bounced out at different sample rates, then play them without showing which is A and B, then we can hear for ourselves. I have had so many discussions with audio engineers that claim this and that, then we do blind tests and they make a fool out of themselves. Would make a fun video either way :)
@WillJukedTheBox
@WillJukedTheBox 5 жыл бұрын
RIchard Stylez just try tidal and go back and forth from normal and master modes. Easy to hear the difference
@buddhabinaural
@buddhabinaural 4 жыл бұрын
Yes, I agree and I was all was always taught if you can't hear it don't do it. Makes no difference to me anyway as I run on a core duo with 4gb ram, it only just copes with 48000.
@voicesofww2
@voicesofww2 3 жыл бұрын
@@WillJukedTheBox "Difference" doesn't mean better. 44.1 is fine, there's really no benefit to going higher
@WillJukedTheBox
@WillJukedTheBox 3 жыл бұрын
J W while i agree 44.1 is fine, there are benefits to going higher at least in the studio and they have to do with pushing aliasing artifacts out of the range of human hearing increasing the quality and authenticity of analog emulations and synth, saturation and distortion effects, also reducing latency,
4 жыл бұрын
Video makes perfect sense
@junkandcrapamen
@junkandcrapamen 5 жыл бұрын
You could also bounce or mix down at the session sample rate and then downsample during mastering.
@ChristianManue
@ChristianManue Жыл бұрын
wow!!! thamk you
@soulscape5083
@soulscape5083 5 жыл бұрын
Kudos!
@seenbelow
@seenbelow 5 жыл бұрын
Just replicated this, blew my mind.
@mrmorpheus9707
@mrmorpheus9707 5 жыл бұрын
Exactly how did you do it? Im using cubase.. Trying to follow
@codymichels5360
@codymichels5360 4 жыл бұрын
any tips on this for Pro Tools? Thanks for making these videos
@KOSMIKFEADRECORDS
@KOSMIKFEADRECORDS 5 жыл бұрын
Excellent video. Now show the results on a mix! show us the "sandy" texture, versus clean or minimal aliasing. That is something to behold.
@andremigcasol
@andremigcasol 4 жыл бұрын
you'll barely notice a difference on KZbin, cause you can export audio in a decent quality
@TachyBunker
@TachyBunker 2 жыл бұрын
Did you not get the point? Try it yourself if you absolutely need to verify if it works.
@Harrysound
@Harrysound 5 жыл бұрын
I do rather like your channel. I particularly liked your analysis of tape saturation plugins. I now understand whats wrong with them....keep it up. The good work that is ;)
@nathan43082
@nathan43082 5 жыл бұрын
In Pro Tools, I have always bounced to disk at 24/96 stereo, then brought the resulting file into a 24/44.1 pre-mastering session, letting it down-convert upon import using the best settings. I then pre-master my final to 16/44.1 with medium dithering.
@dissdad8744
@dissdad8744 5 жыл бұрын
Are you serious? I really can't tell.
@nathan43082
@nathan43082 5 жыл бұрын
@@dissdad8744 Are you a troll? I can tell.
@cornwallradiophonic6250
@cornwallradiophonic6250 5 жыл бұрын
your best to keep all files at the higher recorded rate until after mastering and then convert them for specific mediums like cd via good dithering software .Your approach is wrong totally as downsampling via import is both a substandard quality and also its pointless prior to mastering where the higher quality will allow better subjective evaluation of the music for mastering.You should keep the main master at working rate and secondary masters at lower rates off the back of the finished master.
@dissdad8744
@dissdad8744 5 жыл бұрын
@@cornwallradiophonic6250 You are absolutely correct. Nathan's approach is so weird and unprofessional that I was wondering whether he was a troll? By the way: use Voxengo's free R8brain for SRC - it's better than most DAWs SRC algos!
@nathan43082
@nathan43082 5 жыл бұрын
@@cornwallradiophonic6250 Those are good suggestions except for the understanding of the sample rate conversion on import, which uses exactly the same set of algorithms (for the various speed vs. quality settings) as if you converted when bouncing, at least in Pro Tools, which is what I have used for years.
@velvetratm
@velvetratm 5 жыл бұрын
Holy Sht! I thought about this all last week! But I didn't have much time to check it! And YES! Of course it works! OfC it will be sounds better! But i don't have much system power to work in 192, and I think I can change sample rate when I bounce master track. Its not a great idea, but its better then bounce in 44.1 or 48kHz. Its crazy, to work in 48, then, when you bounce, you just change sample rate to 192 and BOOM, you have two different tracks: one what you hear, when do the mix, and one bounced. Thank you, man! Great youtube channel!
@KOSMIKFEADRECORDS
@KOSMIKFEADRECORDS 5 жыл бұрын
So it works for you in person over and over? Just setting the project samplerate before rendering???
@mrGood-84
@mrGood-84 5 жыл бұрын
Very true. Great video! I completely agree with - I want a bounce that is exactly the same as what I hear. The only way to get that, that works for me is to use my virtual channels on UAD Apollo (and I'm guessing you can do this with other I/Os that have more advanced mixers, RME comes to mind) and record back to DAW ( I use S1). After that I use Ozon standalone to covert it to whatever format I need...
@dodo.danciu
@dodo.danciu 5 жыл бұрын
Drasko Popovic that’s interesting. May I ask how do you export from Apollo’s virtual channels? Thank you!
@mrGood-84
@mrGood-84 4 жыл бұрын
@@dodo.danciu Hi bud! So, the concept is simple: You need to go from your DAW to UA console's virtual channels and then go back to the DAW by making a new track that has those channels as input (and mute them during recording). Most of the DAWs will automatically assign the available inputs and outputs (if not then add them yourself) and then you only need to link either 1 and 2 or 3 and 4 Virtual channels in UA console for them to work in stereo. I hope I was clear enough :)
@lastcall9998
@lastcall9998 5 жыл бұрын
Thank god you didn't assume everyone knew this, no wonder I always thought my down mixes didn't sound the way within the DAW. "but" now questions arise: If I am working in a 192 khz environment, should I set plugins that oversample to that oversampling mode? Or that plugin will work as it should if I am in that 192 khz environment? No wonder I wasn't liking Reaper, if only I knew this tip sooner (I switched to Studio one pro and yes, I love it). Those back harmonics/distortion is so irresponsible from developers... sigh...
@marceloribeirosimoes8959
@marceloribeirosimoes8959 Жыл бұрын
Cool! Thank you for another helpful video. Please, what colorfull spectrum analyzer is that?
@pembertonsmithmusic1986
@pembertonsmithmusic1986 4 жыл бұрын
Simple? Oh my I have so much to learn
@ralfnolte174
@ralfnolte174 5 жыл бұрын
Hi to the Netherlands! Great and informative video! All plugins from HOFA (at least those i own) do have two settable oversampling rates: one for rendering, one for playback. Both are initially set to 1 (no oversampling), but you can set them pretty high... Best, Ralf
@KOSMIKFEADRECORDS
@KOSMIKFEADRECORDS 5 жыл бұрын
Yes but does it work? Have you imaged a triangle wave with and without?
@jeffersoncorrea533
@jeffersoncorrea533 5 жыл бұрын
Obrigado!
@peterorany
@peterorany 4 жыл бұрын
man! You are Master on KZbin! and literaly You ARE Oil Snake! cheers
@fox_productionibackgroundm8356
@fox_productionibackgroundm8356 4 жыл бұрын
Great!
@MiTHinty
@MiTHinty 5 жыл бұрын
This kind of thing is what makes people record a bounce inside the DAW in real time. Sending Mix Bus to an Audio Track then press Record. Your recorded file is your bounce
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