This was a fun review to listen to, I've never heard someone describe why I didn't like the sunken scroll collecting in s1-2 so well.
@a-ramenartist97346 ай бұрын
real, it genuinely never clicked before bc I was like "oh I like collectathons so I like these" but replaying splatoon 1 and trying to get the sunken scrolls is such a slog. I was initially disappointed when they removed them in octo expansion but it was undoubtedly the right decision.
@netizen100084 ай бұрын
People weren’t kidding when they told me splatoon fans and sonic fans have a good deal of crossover huh?
@mushroomdude1236 ай бұрын
You know it’s good when the review has story and gameplay discussion in it. Octo Expansion was incredible. I don’t dislike S3, but OE was just unmatched.
@esmooth9196 ай бұрын
I just wish i could start fresh again, but Nintendo is sofa king stupid about ONE SAVE FILE PER PROFILE lately! Why?!
@davebob49736 ай бұрын
Splatoon 3 tops it for me but octo expansion comes very very very close
@JaackMilk6 ай бұрын
I just made an alt account for it@@esmooth919
@dmclsl036 ай бұрын
I was smiling the entire time with the Octo Expansion section because I share your gushing so fucking much, OE is still the Peak of Splatoon to me, I love it so much.
@tomatoprincess27096 ай бұрын
Just as my splatooj hyperfixation returns
@aortaplatinum6 ай бұрын
Same, I didn't even realize I missed it until I started watching this. I gotta go back and play tf out of Splatooj 1 before those servers go down permanently, it's a great time to as well because it's a perfect summer game
@legoboy71076 ай бұрын
@@aortaplatinum You've got a month left, online in Splatoon 1 is shutting down April 8th. That is, unless and until the fan servers are fully functional, but that itself is dependent on whether enough players themselves are willing to set it up and play on them.
@davebob49736 ай бұрын
Me tooj
@tomatoprincess27096 ай бұрын
@@davebob4973 everyones making fun of my misspelling weeeeeh TwT
@atumegaenter91396 ай бұрын
SplatoOJ
@themissingbits63756 ай бұрын
Pariah escaping his Forced Sonic Toture(TM).
@badusername7656 ай бұрын
Sonic Forces Pariah to Play Sonic 4
@Rainyar47796 ай бұрын
Oh he wasn't saved, he's just under new management.
@frickerrific28136 ай бұрын
@@Rainyar4779then Sonic comes back and he’s like “oh you’re a franchise alright… just not a mega one!”
@Rainyar47796 ай бұрын
@@frickerrific2813 Splatoon: I-I though you were dead??? Sonic: My death was, greatly exaggerated, so, you're the punk i've heard about.
@FOOLYCOREY6 ай бұрын
nah fr, bro needs to bring back zelda was always good 😭
@alexandrosrapanos84836 ай бұрын
In my opinion one of the major things people often overlook is the fact that the in game single player is supposed to serve as a semi tutorial for new players. And I know it’s not an excuse for like making a bland single player but like idk how octo expansion would be if I just picked up splatoon for the first time. The like dlc and shi in my opinion is when they have the best chance to try harder or different things like octo expansion. Not saying everyone but so many people that review or talk about them I feel like always overlook that aspect, like when I played splatoon 1 I loved the single player because before I played it I was really bad (I was like 10 so) 🙋
@sun48136 ай бұрын
Speaking of Splatoon story modes and their stories, have you tried out the Octo Expansion retranslation mod or checked out the European Splatoon 1 localization? (The EU Localization is a much more direct translation and closer to the JP Script) I highly recommend checking them out as it's very interesting to experience with the bits the devs wrote that were lost in localization, especially with some issues that the North American localized version has since they had a lot of liberty with the localization and one of the creators of the mod (Rassicas) has a channel dedicated talking about the story and worldbuilding of Splatoon translating and contextualizing every bit and it's really good!
@colororb41056 ай бұрын
41:15 The first 2 minutes of the song are actually a remix of the "Level Clear" jingle. The whole game has been physiology conditioning the player to associate these notes with the joy you get from clearing a level, so that's why it slaps so hard! Then the final minute is a remix of the first song Pearl and Marina wrote together in lore. In what might be their last minute before thr world ends, they decide to play a song that's super important to each other. It's so cute 🥰
@bluestar58126 ай бұрын
Pariah doing everything he can to not review Sonic Lost World
@murilosampaio12646 ай бұрын
Can you blame him?
@Milkmanrules10326 ай бұрын
Understandable, though I hope he gets it done so he can review Forces.
@Milkmanrules10326 ай бұрын
Mainly cause I really want to see his thoughts on it especially its story.
@CaravanNoobs6 ай бұрын
I know when someone isn’t using motion controls in Splatoon and it always makes me nauseous because of it. The camera’s so stiff it’s distracting. We do love Octo Expansion and Off the Hook praise in this house though.
@choking16686 ай бұрын
I’ve played too many controller minecra to be affected anymore💀
@Lolbitdrangonmaster6 ай бұрын
@choking1668, why did you post it twice?
@choking16686 ай бұрын
@@Lolbitdrangonmaster my phone glitched 💀
@Lolbitdrangonmaster6 ай бұрын
@@choking1668 oh. That sucks.
@choking16686 ай бұрын
@@Lolbitdrangonmaster it happens too often I don’t even care lmao
@KidAL06 ай бұрын
Dude foreeeeal with OE’s finale. The prior “rival” fights in the form of octoling encounters didn’t really feel like fights if you had the feel down - their openings are pretty easy to take advantage of, if you even need to since half the time you can tank what damage they dish out and just plow through them regardless (not to mention they’re nameless goons). Agent 3 backs up hard when pressured and spams you with subs/specials that you actually need to be aware of in a close quarters setting. The devs successfully made them feel like a legend living up to their namesake (and a fucking nightmare with the extra fight) despite only getting the spotlight once before in the original campaign. One little touch that makes the very final fight in the story extra special though, and I’m kinda surprised I still haven’t seen anyone really mention it, is the meta connection that it has with unlocking playable octolings in 2. It makes too much sense that Agent 8’s final mission and introduction to the surface world is their very first “turf war.” Maybe most already get the connection and just don’t think much of it, but that makes it extra cool to me. Having spent your entire time underground, hearing of the “promised land,” and the underlying tones of acceptance after years of hostility - amplified by Cuttlefish’s history and Marina’s dynamic - add to the stakes and excitement of finally reaching the top and taking out one last obstacle by participating in the most popular common activity for inklings. You get the shot of an octoling in Inkopolis for the first time as they’re overwhelmed by everything, but they’ve already proven themselves worthy of being here just by showing up. Sorry, you gushed and so I just followed suit. And yes, OE even has the best readings with the chat logs PLUS the mem cake haikus. The charm is unmatched. Shoutout Pearl’s demo tape I echo pretty much all your sentiments on Side Order. The game did become a cake walk pretty quickly but then there’s some appeal in seeing just how fast I can clear certain floors. I’ll get a series of record times with a busted charger build thinking “well that’s my ceiling I’m not beating that” only to create an equally busted dualies build soon after and somehow clear even faster. But even that was admittedly short-lived; it can only go for so long before you realize the only way to beat times on splat zone floors for instance is to try and initially claim the zone as fast as possible since most become easy to guard with a decent build. Making the game tougher by weakening yourself is something I’m just not down for. Also man, at least let me skip the repetitive dialogue in the elevator more efficiently. I get it, Pearl was scared fighting Marina. Don’t make me spam the A button to get through the ten boxes explaining that every single time. Another minor side complaint for this side order, I just fully completed all the chip logs and FUCK the extra dodge roll and brella cool down chips in particular. Neither of those weapons get priority in those respective tones and even with the chip bias hack off it took me several runs to max them out. Not that the logs for those are even remotely worth it but goddamnit my completionist monkey brain had to fill em out and get all those useless chip badges to see if there’s anything at all extra for doing so (spoiler: there isn’t)
@a-ramenartist97346 ай бұрын
btw chip bias only affects the natural chip bias of a weapon (the two little icons on the corner of the palette), and doesn't help at all with getting more of a chip you already have. Kind of confusing but yeah, that's why it's impossible to get the chips you want with brella and dualies (and also splatling and basically any weapon) if you have chip bias hacks turned on.
@KidAL05 ай бұрын
@@a-ramenartist9734 I mean technically not impossible, it’ll likely just take way way longer lmao but that’s why I specified I had the bias hack off
@acephoenixgamer6 ай бұрын
As a roguelike enthusiast, I went into Side Order expecting baby's first roguelike since it's Nintendo... and that's exactly what I got. I definitely agree that it's very lacking in overall content. My biggest complaint other than the lack of gameplay variety is how difficulty is handled. In most roguelites, making yourself stronger between runs is expected, but after you beat the boss for the first time you can crank up the difficulty of the game itself using other systems (like Heat vs the Mirror of Night in Hades). But here you have to WEAKEN YOURSELF and REMOVE ITEMS FROM THE RNG POOL, which feels terrible. It would be nice to have "anti-hacks" that you can buy from Smollusk or even Cipher in the post-game that crank up the difficulty of the spire itself, like adding boss gimmicks, removing the "broken-armor" state so that you're more fragile like in multiplayer, making Rigorous floors more common, making Danger levels more common, making certain danger levels constantly active, adding time limits to objectives, or even making objectives take longer to clear. And while I'm not opposed to having a final boss victory lap, it feels really unearned if you beat the game on like your 3rd run. Most roguelikes save the extra phase for after you do a really hard extra objective. It would have made more sense to me to have you beat the game with ALL the palettes to get the bonus phase, like you're systematically weakening Order only to finish him off with the final palette (which makes it more special because of whose palette it is).
@technicallyinept21206 ай бұрын
A video about a franchise I have never played and probably never will? Why yes of course I watched the entirety of it. Thanks for the video. Enjoyable as always.
@Rainyar47796 ай бұрын
I can't play Splatoon games, Nintendo consoles are too expensive.
@2007ghettonissanaltima6 ай бұрын
@@Rainyar4779thats my problem too. That, and their subscription services
@silvurrrboi2306 ай бұрын
You literally couldn’t release this video at a better time, when I’m in the middle of playing through Side Order and my hype for Splatoon is back
@Rainyar47796 ай бұрын
Pariah made multiple videos about Nintendo games so Nintendo is already investigating where he lives so they can put him in solitary confinement for the rest of his life, and there's nothing he can do until they find him. And so ends the career of Pariah 695, the world's most based life form.
@frickerrific28136 ай бұрын
He wouldn’t mind. Free living and no more Sonic hooray.
@Rainyar47796 ай бұрын
@@frickerrific2813 I mean, he could just stop making Sonic videos, soooooooo....
@elohimcabrera6 ай бұрын
My guy I was watching the part where you were talking about the hit all the target missions in splatoon 2 octo expansion. And I started laughing before you finished the joke because I knew exactly where you were going with it.😂
@Sonicfan-wi6oy6 ай бұрын
Love to see Pariah branching out (even if I do prefer his Sonic content) Edit: Watching further into the video I actually find it interesting that Pariah mentions that having collectibles causes him to look around for them and break the pace because in some sonic games (specifically Sonic Dimensions and other boost games) I find that upper paths do the same and I turn around to go back and hit a launch ring or homing attack chain to upper paths because I want to hit that upper path (again this is less of a problem in classic games or adventure games for me in particular for whatever reason)
@mrhalfsaid13896 ай бұрын
I find in the adventure games people do this less because with the longer less linear at times level design you want to just finish the level unless you are trying to find stuff. Just what I've gleamed from my experience with classic/adventure games
@Sonicfan-wi6oy6 ай бұрын
@@mrhalfsaid1389True, also the boost games tend to have more clearly delineated alternate paths Like I said it's more about launch rings and homing attack chains than it is about getting platforming right and using the physics Furthermore, the boost games make it a lot easier to about turn on something compared to the adventure and especially the classic games (which makes intuitive sense since Inertia is a much bigger deal in those game) which makes this less of a thing you want to avoid
@aortaplatinum6 ай бұрын
It's surprising seeing someone playing Splatoon without using gyro aim, you can be a LOT faster and more accurate with gyro & sticks compared to just sticks. That goes for all shooters too, gyro improves control a TON, it's like the difference between using a d-pad and an analog stick for fine 3D movement. I highly recommend checking out Nerrel's videos on gyro, it takes some getting used to but it improves feel and flow tenfold.
@aortaplatinum6 ай бұрын
Oh also in terms of other single player shooter campaigns, you GOTTA play DOOM Eternal, it's hard and fast and intense. The final stage is an uninterrupted hour of insane combat arenas with a fuckton of enemies, it's awesome and a hearty challenge
@justaadhdgamerwesley62446 ай бұрын
Gryo is so good it feels like riding a bike for the first time
@Tozito9116 ай бұрын
nah i hate it, i know it makes a more realistic aim but i just cant use it.
@KidAL06 ай бұрын
@@Tozito911 well how much time have you given it? It’s objectively better once you get used to it so it comes down to whether players are willing to deal with the growing pains and how that learning curve is for them. Felt weird as hell to me too at first, especially considering my first gyro experience was on the Wii U gamepad, but I remember getting the hang of it relatively quickly and can’t ever go back now because that precision feels too good. The sensitivity options are also pretty useful. But at the end of the day everyone has their preference. I’ve seen people practically get upset when someone says they don’t like gyro but if you’re a stick aim master then more power to you
@Tozito9116 ай бұрын
@@KidAL0 i played the whole singleplayer story with it (100%) and maybe 1 or 2 months with it in online. i desactivated it and i improved drastically at the game.
@supernovero6 ай бұрын
Watching you use your special on the final push of the eternally hunted turbine floor and then run away instead of ending the level hurt my soul
@DARS_046 ай бұрын
Ive been playing Splatoon 1 recently, mostly with Japanese people. Its been fun
@DARS_046 ай бұрын
Surprisingly functional with my shitty latin American internet.
@legoboy71076 ай бұрын
I really wish it wasn't shutting down in a month.
@silveramyknux2416 ай бұрын
44:21 Actually, you need to beat both the campaign and all of the levels in Octo-expansion.
@lilaniloxi6 ай бұрын
Really really cool video! Splatoon just doesn't get talked about enough to me so any video that goes this in depth is welcome! I do want to correct you on one thing though, Deep Cut isn't ONLY japanese inspired; That's mostly Shiver. Frye's influences are more Indian, while Big Man's are more Brazilian.
@marteaufou6 ай бұрын
Yooo, Pariah on Splatoon let's gooo! Honestly, it's a pleasure to listen to you rambling about the single players of this franchise, I pretty much agree with most of what you said, and you made me realize why I prefer the Octo Expansion and 3 story modes compared to 1 and 2 From what I heard the squidbeak splatoon storyline is finished in 3, so it should have a reset of the stakes and we could go back on more chill stories for a while I'll also add that yeah, Side Order is a lot more interesting, fun and rewarding if you do it with minimal/no hacks imo, it forces you to plan around maps with your weapon and/or build and just makes you think about your build way more
@blue_ronado6 ай бұрын
So, pertaining to Side Order and it's difficulty, I do agree in some aspects such as the player becoming such a war machine once you start getting upgrades for your character and even Pearl towards the point where the DLC can become easy. However, the difficulty of this DLC (or lack thereof) mainly stems from player choice and how they decide to playthru Side Order. For example, me and my friends decided to not upgrade the amount of lives we have nor give ourselves Continues on a given run, which did stabilize the difficulty for us and kept a sense of enjoyment towards the difficulty personally. Granted, do I think this is the best way to handle difficulty in games? Ehhh, maybe, maybe not, but the choice is there. It's nice to have some choice in how difficult you want this DLC to be outside of the difficulty of the floors you're given. I do think that the DLC could've had more variety tho from enemies to levels; hell, even in aspects of difficulty as well to what can be adjusted! But for what it is, I'm content with this DLC
@silveramyknux2416 ай бұрын
16:40 Honestly, I agree with the notion of having to look everywhere before going into the next section of the level. It gets really annoying. I tend to just use the internet when I can’t find something.
@abraham36736 ай бұрын
kinda strongly disagree with the 3 spoilers segment. i think you assumed too much and had way too many expectations and that clouded your judgement. the ending of of splatoon 3 is just as if not more over the top than the ending of octo expansion
@Phanton4046 ай бұрын
I play a good number of SM64 romhacks, and I agree with your comments on collectibles on linear levels. It is either bad design or an excuse to make the player replay the same level multiple times. I have seen it a lot with multiple stars in Bowser levels which tend to be linear, or on kaizo hacks that also have the tendency
@jaykebird2go6 ай бұрын
This was such a fun video to watch and to compare the differences between the various singleplayer offerings of Splatoon so far! I agree with pretty much all of your comments, although I'd say I wasn't as let down by Splatoon 3's Alterna singleplayer but maybe I didn't have as high of expectations as you did (although, admittedly, mine were also fairly high). I think that playing all the campaigns back to back like you did probably led to your comment about having a future campaign without a giant ending; I feel there is a notable difference between playing each campaign as they came out years apart, rather than playing it all back to back in a short period.
@octocamandfriends59256 ай бұрын
you know priah story wise splatoon 3 is really similar to sonic stories in the 2000s especially something like sonic 06 or adventure 1. like for example 1 shiver frye and big man are like the rivals you fight in sonic where in concept because they are enemies at first but in the end team up with the good guys 2 dj octavio is not the final boss just like how eggman is in sa2 3 the big finalie with mr grizz is similar to sa2 where you fight in space at least in concept 4 theres a stage called ride or frye that sounds like somthing out of sonic cd
@octocamandfriends59256 ай бұрын
i meant song its called ride or fry kzbin.info/www/bejne/hojckIKqna5kbrc also fun fact did you tomoya otani did a remix of bomb rush blush for smash bros kzbin.info/www/bejne/inWsnqWvqNClhJI
@everest57186 ай бұрын
Splatoon 3 was my first splatoon game that I finished (playing splatoon 1 as a kid and never finishing doesn’t count lol), so I admit I have it in a special place in my heart for getting me into splatoon. And I do think it’s still very good, as a newcomer it was so much fun to beat and find all the collectables and learn about Alterna. (Also deep cut are pretty fun as a team rocket dynamic lol) I do like this review of all the single player modes though, since it does show a better perspective of the overall quality of Splatoon which some players miss. Every game is pretty fun in my opinion, and I cant wait to see where Splatoon goes in the future 😊
@poloap42756 ай бұрын
It's finally here. Nice to see someone else cover Splatoon that isn't a dedicated series content creator. So, does that mean we can start doing multiplayer streams since the Mario Kart ones were very fun? As of now, the timing would be quite nice since we're in the start of Fresh Season 2024.
@SuperStaticPro6 ай бұрын
Splatoon has definitely become one of my Top 3 Nintendo series. It has such a fun, fledged out world. The Splatoon Team are clearly passionate about this series and it’s world. I mean music in this game is played by fictional bands that all have their own stories across all 3 games. Salmon run being presented as this shady but successful business and it having an impact on Splatoon 3’s story is very cool. I can literally point to so many things that this game does in terms of world building and how it’s all very well done. I appreciate when a game does stuff like this. Have consistent world building that adds to it’s setting. It’s fun.
@mayplemoon6 ай бұрын
Totally didn't expect this but I absolutely LOVE it :3
@AbdAbdAbdAbd6 ай бұрын
literally just bought a wii u yesterday for splatoon, perfect timing
@legoboy71076 ай бұрын
Nice! You got one month left of online, so make the most of it! I got a Wii U 2 months ago but I've ended up wasting most of those two months not playing it much and I'm already regretting it.
@AbdAbdAbdAbd6 ай бұрын
@@legoboy7107it's fine honestly because i'll get on pretendo after the shutdown
@AbdAbdAbdAbd6 ай бұрын
@@legoboy7107even after the online shuts off im happy with playing on unofficial servers, hope they'll be active and fast enough tho.
@yoursnatchedweave6416 ай бұрын
dude had too many expectations for splatoon 3. the whole time it was "octo expansion this" and "octo expansion that" when talking about splatoon 3 which is pretty unfair
@mariosuperstar406 ай бұрын
Yeah, was kind of unfair
@lexiw.1454 ай бұрын
It's not unfair if 1) Return of the Mammalians is basically a tweaked version of Octo expansion and 2) Side Order makes a plethora of references to Octo Expansion which inevitably leads to comparisions between the two
@AHylianWarrior6 ай бұрын
Your comment at the end about the Splatoon devs...uhh, you've probably already been playing their "other games that are not Splatoon" lol They made BotW and TotK, Animal Crossing: New Horizons, Pikmin 4, all the latest Mario games etc. Splatoon is Hisashi Nogami's baby (along with Animal Crossing, that's one of his creations too) so I don't think he'll be doing anything like Splatoon unless it's Splatoon
@a-ramenartist97346 ай бұрын
not every nintendo game is made by the same team of people, they're split up into many divisions. Like splatoon and fire emblem are not developed by the same people, they may share many resources, and at times staff move between them, but they're distinct in the way that disney has a bunch of studios that are all technically disney but still operate a little differently (although maybe to a lesser extent in the case of nintendo since their divisions aren't really branded)
@blip78826 ай бұрын
Pikmin, Splatoon, and Adventure Time the trinity of post apocalyptic children's series
@arnodoesyoutube6 ай бұрын
This was great to listen to while drawing, thank you! Side Order doesn't reach the same highs as Octo Expansion, but it's very fun to just boot up from time to time :)
@mrhalfsaid13896 ай бұрын
My issue with splatoon mostly comes from the multiplayer. It has a lot of stupid issues that really SHOULD be easy fixes but just are never fixed, the weapons are painfully unbalanced, usually from certain weapons being absurdly underpowered usually from underpowered sub weapons or extremely unfitting specials for the weapon, i mean look at base splattershot pro in s3, what possible benefit does it get from LINE MARKER of all things, splatoon could definitely survive easily as a purely solo game and i find quite often that this is the one thing that actually makes me buy these games rather than the selling point. Real shame
@niicespiice6 ай бұрын
Yeah, I think a lot of people undervalue the singleplayer campaigns in the series. A lot of people love Octo Expansion, but people usually just buy the game for the multiplayer. It makes sense, but it's weird that knowing that Nintendo still puts little care into it.
@kex22476 ай бұрын
I feel like the splatoon 1 portion is a good sneak peak for his eventual penny's big breakaway review
@Yorgral6 ай бұрын
The splatoon devs are also the animal crossing devs and they have a track record of rushing out games without finishing them and after like 2 years you can say it is complete. This happened with splatoon 2, acnh, and to an extent splatoon 3. I just hope whatever comes next they take their time with it because that is what they did with octo expansion and it turned out phenomenal. They really are incredable devs and probably my favorite one at nintendo and just wan what they do next to be the best it can be without feeling rushed and finishing post launch.
@MiDuWay6 ай бұрын
I thoroughly enjoyed every single-player Splatoon campaign! My favorites are 3 and Octo Expansion. Knowing how much you enjoy difficulty, it's no surprise that you love Octo Expansion so much! The finale of that DLC is just phenomenal. Listening to you gush about it so much is tempting me to go replay it right now!
@Koolkamjam_KKJ6 ай бұрын
Never thought Pariah would be into Splatoon but here we are!! Gives me more reason to love your content cause you see the vision!!!!!! Great review(s)!!!! 🙌
@astrowastaken_23596 ай бұрын
Tbh my theory for splat 4 is that the winning team will help us, the 1st one that lost will be for 1st single player campaign, then the dlc will be the last team
@kathy4446 ай бұрын
its scary seeing non-gyro footage
@cronk26956 ай бұрын
Ooo I beat side order with sticks ooo
@itspovvy5 ай бұрын
@@cronk2695Jesus you gave me a heart attack
@netizen100084 ай бұрын
@@cronk2695Holy carp
@CinqAssocSouthSect5DonQuixote6 ай бұрын
we need more of these video games review where the guy is just really casual instead of monotone. all high effort video essays are good but the casual tone really sells me on it for some reason. 10/10 video im glad to know tartar showing up and being like "I HATE SQUIDS IM GOING TO COMMIT A GENOCIDE BECAUSE YOU ARE GENETICALLY DIFFERENT AND LIKE FASHION" is just as insane as i think it is. oe wowed me because it seems like every plot point was the craziest shit ever climaxing in the wild abomination that is the racist definitely a metaphor for nazis 12,000 year old telephone that immediately dies
@Hot_SpicyGrill6 ай бұрын
Transfromers Fall of Cypertron has a great story. Love to see you review it.
@shaydes-6 ай бұрын
the octo expansion levels you thought were kind flops (the matching box ones) were my favorites! so the experimentation not only provides great unique levels, it appeals to a big variety of people with different levels! don't like a level? don't worry, it'll be gone for the next one!
@ihavenoideahowtocallmyself38496 ай бұрын
Just so you know, the devs behind Splatoon 3 are the Nintendo EPD Production Group No. 5, who do Animal Crossing and Splatoon games in turns and are only team at Nintendo who consistently do post-launch updates.
@charmyzard6 ай бұрын
About the 40:00 Vergil fight comparison, will we get DMC videos?
@silveramyknux2416 ай бұрын
1:17 Yeah, some people compared the single player of Splatoon to Ratchet & Clank. Genre wise.
@silveramyknux2416 ай бұрын
33:10 That bug fish thing looks like Dr. Eggman. I’m shocked I’m 33 minutes in, and he made no connections to Sonic yet.
@yeembus6 ай бұрын
please do a 3D mario video to go alongside the 2d one... it would go hard I know you already have some but hearing your thoughts on all of them in comparison would be great. especially the galaxy games and 3d world. I've been going through the 3d games again and they're so fascinating not just from a gameplay perspective but a historical one too.
@TodPoleDotCom6 ай бұрын
Octo Expansion was so unbelievably good I couldn't help but be disapointed with everything 3 had to offer. I haven't played the side order yet, but from what I've seen it's just a lot less ambitious and creative than Octo Expansion was. Side Order honestly feels like a thing that should have been in S3 from launch, with some other more interesting story campaign for the DLC. A lot of people theorized about Splatoon 3's story mode being open world in the vast expansive desert, and it feels like a huge missed opportunity that they never actually did anything interesting with the desert setting
@Churro_EYT6 ай бұрын
Wait till he finds out that green ooze at the end of octo expansion are blended up test subjects that were promised to "escape"
@Minty_Warior6 ай бұрын
1:17:45 FINAL COLOR BLASTER
@yotsuba_agi6 ай бұрын
I can attest, Octo Shot + no hacks was pretty hard. If you mess up once, the run is essentially over and it's really satisfying to beat the game that way.
@silveramyknux2416 ай бұрын
I like how you can skip the final stretch of the Octo Expansion, if you just want to be an octoling in the online mode.
@atkvin6 ай бұрын
I personally thought the finale of S3's campaign was fine and appropriately epic, but then again, I've not read/watched stories with epic space battles like you have! My bigger gripe was the entirely unfocused plot and like you mentioned, pitiful focus on Deep Cut - when this is THEIR game and the DLC was monopolized from the start by Off the Hook. What are they gonna do, parasitize the next game's campaign?! The plot goes from the fakeout of a traditional Splatoon story - to the setting of Alterna and the ancient humans' base explaining the origin of marine sentience, then suddenly throwing in Deep Cut as bandits in name that just serve as bosses, then throwing in Mr Grizz as an afterthought with absolutely no relation to Deep Cut. Some players don't even catch the bare link back to the start of the game, that Grizz stole the Great Zapfish for his rocket. I kinda don't think Callie, Marie, or Agent 3 had to be part of the campaign at all. Their inclusion and role once you get to Alterna is the most baffling part for me. They could have had Mr Grizz as the shady but helpful guy-on-the-radio guiding you like in salmon run, which would already set up his appearance and importance in the story REVOLVING AROUND MAMMALIANS much better. You'd fight Deep Cut to collect parts of the rocket for him unknowingly, Cuttlefish would reestablish contact with you to start to reveal Grizz's true motives, and Deep Cut puts grudges aside and becomes your radio help for the rest of the campaign to catch up to Grizz in space and stop him. Blah, something like that. Another small letdown I don't think you mentioned for Side Order was also the significance of the Mysterious Company. Though I agree in hindsight it's good not to repeat ideas so they do not become stale, because the Kamabo company turned out to be so significant to OE's story, there were lots of theories made about the infinity logo plastered about the setting of the new DLC in relation to who or what would be the mysterious antagonist of the story - speaking of which, was a major question with a disappointing answer, imo. There were popular theories about a possible connection to Toni Kensa, a fictional company in the game's universe that makes both weapons and clothes for the multiplayer mode with a specific color scheme that matched the DLC's aesthetic - grayscale and red - with the multiplayer mode even adding a post-release special that seemed to tie into the DLC by turning enemy players' screens grayscale and uh, unintentionally triggering people with audiovisual sensitivities; a mechanic the devs KEPT on a smaller scale even after backlash. There were also nonsensical stakes set up for SO's story that could have been easily demonstrated by showing the main hub slowly being repopulated by your efforts with each completed palette - but the palettes being parts of existing major characters' souls outside the DLC which had no effect on them was also.. strange. Nintendo always puts gameplay first and story second, so all these flaws and nitpicks aren't really that surprising... but I will continue to hope for more crazy and intriguing settings like OE and Alterna with more focus on the characters and world like OE excelled at.
@EliteOcto6 ай бұрын
I think the the collectables disrupting gameplay overall could be easily fix by just having crates with collectables glow or something like that
@Evixyn6 ай бұрын
Ah, I enjoy pearl also as she is one of my favorites also. After listening to this video, I have to agree that octo expansion is the best the team has done. Side order is good but it does not warrant the twelve time to complete it, I am only doing for the octo shot replica. The segment when you said you can just place side order as a rotation of Splatoon standard rotation is how I have been playing the game mode, ha ha. As multiple in one setting is heavily draining and mind numbing. I have played my first time with side order with no perks / hacks and it was an enjoyable challenge, however after words I just use pearl to play the title for me as I am not great with majority of the weapons. The single player in three is better then the previous two, especially if the ending that you made up would had been amazing if the team had made that possible but I guess that official ending is still good however, I felt the same way but it was still great nonetheless. Two campaign was just awful in my opinion as it was just too much padding and the simplicity of the first one was much better in my opinion, especially the final boss battle. Octavio was better in the original then it's sequel.
@KittyPikaChu6 ай бұрын
splatoon was my childhood and i remember finding the challenges within the first single player rlly fun and challenging enough for my small child brain ^^
@Zolerian6 ай бұрын
I think than in general that is something about roguelikes. You eventually unlock so broken stuff and you learn the workings of the game so much that you can make a pretty overbroken build if you know how to do it and get lucky for the necessary stuff to show up. But yeah, the automatically generated challenges in those games are usually more varied than in here. Also I thought that you were going to talk about the secondary lore things in Return of the Mammalians and Side Order like with Octo Valley, Cannon and Expansion. I find that the whole stuff of Alterna being something that humans tried to use to keep life, and the rocket being what finished them off, but also that the place is the origin for the whole current sea life in the surface is pretty neat. Also how in Side Order there is stuff like Parallel Canon was modeled off of Agent 3 because they were hired by Marina to defend that virtual place, but ended up being consumed by it and Order repurposed them by mass making security guards, that is pretty neat.
@a-ramenartist97346 ай бұрын
I do actually like the concept of reskinning enemies in side order to add more variety. The whole story of side order is about trying to rehabilitate the sanitized octolings and give them back their memories, so maybe they could implement that story element in having, every 10 floors, a different enemy type added from the memories of some random octarian. Having salmonid bosses like scrappers, grillers, flyfish, etc. (considering octarians get the majority of their electricity from salmon eggs so their societies are interlinked), general octarian enemies like the flying bomb dudes, the ball guys, the scuicide bombers, the stamps or even the flooder. That would add a lot of variety to distinguish each run, having it defined by a certain enemy that kind of invaded each run. Personally I enjoyed fighting through the campaign over and over, but I kind of wish we had more weapons to play, like double, considering not only the weapon variety can probably cover 2 distinct weapons per class (like maybe an h-3 for shooters, an s-blast for blasters, a tenta brella for brellas, tetra dualies for dualies, snipewriter for chargers, etc.) but more importantly it would give us more variation in the types of runs we can do with certain weapons because of chip biases. Of course you can simply turn chip biases off, but it's still limiting, like what if you really wanted to do a drone focused build but don't like splatlings or brellas, or what if you want to do a specific run with a specific weapon but the chip bias isn't ideal for that (like dodge rolls plus rush stats on dualies, except dualies doesn't have mobility bias). Plus adding these extra weapons would be super easy to do, since it's just a reskin and slightly lower stats. I think the main thing I got from this is how much I just want there to be more to side order, hope they expand upon this greatly in some way next game. Oh yeah also one more thing I was really hoping the parallel canon boss would show up in some danger levels, but they didn't. Missed opportunity entirely
@ThyKosmikTym6 ай бұрын
Can you give us your opinions on all the multiplayer stuff? I enjoy your opinions.
@dynamitekaitorn71756 ай бұрын
A very well made vid on the singleplayers of Splatoon! I do agree trying to 100% splatoon 1 + 2's regular singleplayer is tedious AF. Personally I very much disagree with how good Octo Expansion is. Maybe I just prefer a slower-paced and easier time in games but wowza... Octo Expansion was hair-pulling with its frustration! To date it's the only singleplayer campaign I've never completed all the levels for (unless we count After Alterna, then 2 campaigns).
@esmooth9196 ай бұрын
I'd like to think the reason why Octo Canyon is so similar to Octo Valley is because a lot more of us skipped the Wii U. Eff that console. The Switch was Nintendo's chance to get Splatoon in front of a much wider audience.
@justinc.55916 ай бұрын
I think it’s more because Splatoon 2 had a quick development cycle to release within the first few months of the Switch launch. 3 was in development for longer so they were able to make the single player more unique.
@Mollymauking6 ай бұрын
i love the box shooting octo expansion levels and the point defense levels made me want to break my switch in half in rage
@UltraThunderSurge6 ай бұрын
I absolutely targeted people wearing the amiibo gear during games.
@flingza17986 ай бұрын
fun fact, if you played the s2 global testfire you'd notice that the bridge in the middle of the reef map was smaller and made of wood, uh yah pearl broke that wood bridge with her voice during a concert
@SpaceCadet226 ай бұрын
1:20 Pretty sure the dev team behind Splatoon is the same team behind Animal Crossing actually, or at least a good amount of it. I think overall each story mode did what it meant to do - but overall the weakest one in my mind is Splatoon 2's Octo Canyon. The original Splatoon's Octo Valley was really an introduction to the series. It set up the world, some of the lore, and even hinted at some darker elements of the story that future games would expand on. The Mario Galaxy vibes were very highly intentional - Galaxy was a great game in it's own right, and the A to B level structure with one main gimmick that gets iterated on through the level is very classic Nintendo game design. It makes for a surefire way to teach players the game, which is perfect as a tutorial mode for the Multiplayer - something all Splatoon base-game singleplayer campaigns get right, actually. They teach the fundamentals of the game in a low-stakes environment, being a great way to get into the series (and the motion controls, which many will say are superior to twin-sticks... use whichever you like best, but if you haven't already tried the motion controls, I'd recommend giving them a go in the singleplayer modes. If you've grown up with twin-stick shooter games or just simply prefer not using them, it's totally fine, I just always recommend trying them out. If PC games had the option to use motion controls though, I'd use them.) Splatoon 2's feels like a more padded-out version of 1's, and it's worst part has to be replaying each stage for 100%. The final boss is also a straight-up downgrade from the original. Having the Hero weapons for multiplayer is pretty nice though, and something I really miss in 3. Speaking of, Splatoon 3 capitalized off the success of Octo Expansion in a good way. I think it's the format I'd like to see going forward in the series, though maybe with some more classic stages thrown in the mix. The ending was a bit cheesy, but the continuation of the lore was great. Very bittersweet ending, especially as it seems it might be the ending of this saga of Splatoon. I love that OE makes Agent 3 an actual character in the world - it really gives players of the first game a sense of legacy. That's you! Being an absolute legend! And then RotM made you Captain! And since the time jumps between games mirrors the time between releases in real life, Agent 3 (now Captain 3) has grown up alongside you! Agent 3 in the original is around 14 or 15 years old - in Splatoon 3, they're around 21-22. This means anyone born in 200 (like me) has an extra layer of connection to 3 - you're the same age, and that really drives home a sense of nostalgia for me. It might be dumb, sure, but that's a small part of why I love this series so much. It's changed a bit, grown in some ways, alongside me, but it's still the same at its core. Even when it's a rougelite in Side Order (which, by the way has been my favorite genre of game recently, so I love that Splatoon gave it a try! Maybe a little strange though.) Sorry for the crazy-long essay of a comment, but I just wanted to share why these games are so special to me. Great video, very well done. And thanks for taking me through memory lane.
@agilecandle4286 ай бұрын
Make Sense with the voices
@Sqwivig6 ай бұрын
Honestly I think Side Order might be peak Splatoon right now! It's nice to have a single player challenge that is GENUINELY CHALLENGING and I can replay it over and over without getting bored. While I LOVE Octo Expansion in every way, I will say that it's not as replayable, because I start to remember missions by their names and sometimes that can take away my motivation to play because it's a mission I particularly dislike. Anyone who remembers Girl Power Station knows exactly what I'm talking about! I like Girl Power Station but I'll admit it's annoying to get thru after losing a bunch of times. When playing Side Order I really like how you can customize your experience! You can make it as ruthless or as easy as you want! I still haven't beaten a no hack run yet. I'm trying to do a 2 life run with no other hacks and it's been stupid hard! But I love it! I keep coming back for more because each time I manage to climb back to where I was or a little higher each time I fail. Once you get to the top and beat it it's a really rewarding experience! Although I have to say the story and lore in Octo Expansion has yet to be topped! Side Order kinda disappointed me in the story department, but the gameplay experience is just slightly more fun than OE.
@Evixyn6 ай бұрын
I had to stop watching my ediumon video to watch this as I would like to listen to this, also why not Callie and Marie for the thumbnail, just curious.
@Tozito9116 ай бұрын
im suprised that you know splatoon.
@dmclsl036 ай бұрын
Splatoon Jumpscare
@noahcaldwell52674 ай бұрын
I can't believe i've lived with out squid roll for so much of my life
@octocamandfriends59256 ай бұрын
you like splatoon. well well well respect
@alexandrpeterberg3906 ай бұрын
Octo Expansion must be really something if it managed to impress Pariah. I'm gonna be honest, I didn't really care for Splatoon cause I thought it was mostly about multiplayer and I don't really care about online multiplayer.
@F1areon6 ай бұрын
TBF it still mostly IS about the multiplayer; that's the main draw of the series and the single-player stuff is mostly just worldbuilding/side-dressing/what have you
@a-ramenartist97346 ай бұрын
One thing I found interesting when playing splatoon 1's campaign is that the main bosses are absolute snorefests in comparison to splatoon 2's bossfights, but everything else including the final boss is better in splatoon 1 imo.
@SterlingGamer6 ай бұрын
What a way to start my day!
@geet98306 ай бұрын
36:44 quick correction, pearl wasn't shocked that marina was an octoling as in the species, she was shocked that marina was in the octarian army. it's a pretty common misconception thanks to some iffy wording in an OE chatlog. it makes a lot more sense for pearl to go "holy shit my partner was an active member of a terrorist group" than "omg she's not an inkling?!?" lol
@decaporated_bryanthedragon6 ай бұрын
1. Bro forgot that Mario Sunshine exists but knows about Mario's galaxy 2. Bro forgot that the Wiiu's sales at the "box office" were the worst of its time so to comprehend that Splatoon 2 had to have the same sorta level design 3. Bro you thought the collectibles in Spatoon1-2 were crappy think again if you know about Mario Sunshine's abysmal 100 coin Shine Episode 5, The Runaway Ferris Wheel Shine 4. Splatoon 3 side order has 3 bosses and only like 3 types of floors with yeah like 3 difficulties so yeah they could have done better if you count rigorous difficulty as a hard difficulty variant
@TheEccentricJester3 ай бұрын
In defense of splatoon 3's final battle, the music was a nod to the grizzco theme Happy Little Workers. It honestly would have been a missed opportunity if it had been left out.
@splatmelis6 ай бұрын
My fav was Octo expansion. But to be honest Pearl and Marina are really shallow characters. So for dialogue the splatoon 3 story mode was much more interesting. All Pearl and Marina have are “sob story. Army, they love eachother”
@areyasquiddinme6 ай бұрын
HORRID take.
@cornishrichardson6 ай бұрын
Beo your expectations were way way too high!!!
@superstar666.135 ай бұрын
And the thing that makes octo expansion better is cuttlefish sucks. He’s racist towards octarians but he’s changed by the end. Like this is character development. People are capable of change and this is a game that acknowledges that, instead of how a lot of stories are trying to ignore that assholes can become good people.
@Pariah69505 ай бұрын
There's extra depth there! Cuttlefish and DJ Octavio used to be friends, before the old Turf Wars. It's in the Splatoon 1 collectibles. He was betrayed by Octos, and learned to trust them again. So good.
@Joshi_ForReal6 ай бұрын
The octo expansion story reminds me of Portal's story
@AuraNova265 ай бұрын
I think you bring an excellent point about how we do get to spend time and know Pearl and Marina more and thus form a nice connection with them. Which of course adds to the finale being as awesome as it is. And objectively yeah, we don't really get to learn much about Deep Cut from the context of the story mode. I feel it isn't as much of a shortcoming of them being antagonists and more so they don't utilize that to maybe have there be more interactions in the hub where they mess with your progress or talk shit, or maybe even in the missions when you go through the first time. However, for as cool as the final of Octo Expansion is, I firmly disagree from a taste perspective that Calamari Inkantion 3mix is weaker than Ebb and Flow. Differences in taste, so we will leave it at that. I dig the designs of Deep Cut and absolutely adore the cultural aspects that go in Shiver, Frye, and Big Man, both with what lore is there and especially the presentation of the Splatfests. I love it more than the previous ones as it just feels like this cultural celebration on top of being a concert. I absolutely vibe with that.
@SprainedSentinel6 ай бұрын
Here’s my ranking that no one will care about since no one knows who I am: #1: Splatoon 2: Octo Expansion #2: Splatoon 3: Side Order #3: Splatoon #4: Splatoon 3 #5: Splatoon 2
@best_mate4566 ай бұрын
I would personally swap splatoon and splatoon 3 then swap octo expansion and side order. But that to be fair is a nice tierlist 👍
@SprainedSentinel6 ай бұрын
@@best_mate456 I’ll be honest, Chief, how Splatoon 3’s story wraps up is… kind of ass. First things first, a quick clarification, I actually think gameplay-wise, the campaign mostly succeeds at being the best in the franchise (not counting Side Order since that’s more of it’s own thing), the level design and distribution is easily the some of the most varied in the series, the boss fights are… a bit middle of the road, admittedly, but hey, I like the Mario Sunshine reference as much as everybody else (and this is coming from someone who never played Mario Sunshine lmao), in all fairness, the first half of the story is really effective and good at building a sense of intrigue for players, especially with the fakeout intro, and I do think it’s fairly nice how you can choose to depict New Agent 3 (as utterly stupid as that name is) as an Inkling OR an Octoling. Lays some pretty nice groundwork for interesting fan material, especially when you take Lil’ Buddy into account, but I’ll get to him later. I’ve got some other negatives I need to talk about first. For starters, the fact that the shit with Deep Cut essentially boils down to a misunderstanding is disappointing AF. At least, they have the opportunity to clarify they’re good-hearted that way, I guess, but it just makes those fights from before have no payoff and all of sudden it’s “oh we’re just a team now”. Mr. Grizz also feels underwhelming as a villain in execution, primarily bc of his somewhat ridiculous design, and because of that mammalianization doesn’t feel NEARLY as threatening as sanitization, especially taking into account that usually speaking, inkling/octolings just turn into hairballs when they touch the fuzz. The moment with Cuttlefish turning into an actual Cuttlefish is weird bc I simultaneously like it and dislike it at the same time, I dislike it for it being a disservice to the already flawed story (pretty obvious reason I know), however I also love it solely because of how utterly hilariously it’s played out. Seriously, you can’t tell me you at least chuckled when that moment happened. The boss fights themselves, for the most part are just fine, but I actually like Mr. Grizz’s is the most solid ironically enough, or at least, the most fun out of all the boss fights. What happens mid-fight however, is honestly the worst part of the story, not bc DJ Octavio saves New 3, not bc of the Calamari Inkantation 3MIX that puts the Spicy version from S2 to ABSOLUTE SHAME, but bc of what happens to Lil’ Buddy. All of a sudden, they start talking about “three lights of evolution” or whatever the fuck they were saying while a blue light envelops the little shit, and suddenly he becomes a giant mega-salmon, which makes approximately ZERO licks of sense. It’s most likely something you never would’ve heard about otherwise, especially since not even the SUNKEN FUCKING SCROLLS talk about those lights in detail, making the moment in question feel like a complete asspull. And Y’know what I’m talking about, right? The scrolls that are supposed to provide a natural sense of lore of worldbuilding for this series? Which actually leads me into another issue, most of the actually interesting lore comes from the Alterna Logs this time around, and not the sunken scrolls. Which sounds fine on its own, but compounded with that absolutely braindead story ending. It really makes the scrolls seem shallow in comparison to the logs, which I guess makes sense, since the logs are technically much older than the scrolls, but still. Even after you beat Grizz, nothing afterward feels like you’ve accomplished something or gained any knowledge, it just goes straight back to the status quo complete with Mr. Grizz STILL SOMEHOW RUNNING HIS FUCKING BUSINESS AFTER TRYING TO DESTROY THE WORLD. I don’t care if there are theories suggesting Lil’ Judd may have secretly taken over, the game still doesn’t pay any proper mind to this glaring issue, which is a massive problem (and this is coming from someone who fucking LOVES Salmon Run). That’s not even getting to this other question, How does Mr. Grizz being an actual Bear even work? Like think about this for a second, how can he speak, how can he think, how can he plot revenge against everybody when he’s a FUCKING BEAR?! So yeah, those are all my issues with S3’s main story, leading to an ultimately disappointing experience. Compared to the simple yet still effective charm of S1’s campaign, this one falls surprisingly flat in comparison. Believe me, I’m surprised I ended up giving it the edge too. But, the second half of S3’s story utterly demolishes what the first half was building up, and it just ends up feeling like a mess of random happenings vaguely resembling Octo Expansion until the credits roll. I guess I should be happy Lil’ Buddy didn’t turn into a Salmonling at the end, and at the very least, it is absolutely better than S2’s main campaign’s approach of just telling the exact same story as the first game, only this time, Callie’s haphazardly tacked onto the stakes because reasons. Hopefully now you can understand why I (for the most part) dislike Splatoon 3’s main campaign to the point where I had to give the first game’s campaign the edge in overalls regards.
@best_mate4566 ай бұрын
@@SprainedSentinel I see how the story does go out of order in the main campaign, I didn’t replay it after I beat final secret level. I think mr grizz is good enough, I think his story is good but simple. Definitely the best boss in that campaign i agree. I definitely see the issue you explaining.
@Churro_EYT6 ай бұрын
Ironically, you get WAY more Prlz with a full monochromatic pallet than you do with having Risky Prlz on at 3x the reward.. Meaning you can have all your hacks on and still get paid WAY more than having Risky Prlz on at 3x The only way to trully take advantage of Risky Rewards, is to do a monochromatic pallet along with it. Only a massacist would be up for the challenge
@cyndaguy6 ай бұрын
I'm a bit disappointed in Side Order since you see pretty much everything it has to offer after a couple hours, and the rest is just unlocking as much junk as you feel like or imposing self challenges
@ChaosAngelZero6 ай бұрын
>dat thumbnail 🤣
@jaykebird2go6 ай бұрын
It's kind of funny how you wonder at the end about having the dev team behind Splatoon work on another series... because the other series they work on is Animal Crossing. Suuuch a different type of game!
@raccoonenjoyer016 ай бұрын
I love when Pearl said "it's pearling time" and then started pearling all over the place. Peak fiction.
@zenone96986 ай бұрын
You should analyze Valkyria chronicles 4.
@discussingwhattodo53816 ай бұрын
I liked the video but for the splatoon 3 story mode you wouldn’t stop comparing it to Octo expansion. I’m watching the video for a review of the story mode itself, not “splatoon 3 story mode compared to Octo expansion” it’s like every sentence you said was just “this was good, but it was so much better in Octo expansion”
@Churro_EYT6 ай бұрын
I know this is your thing ng, just play through the levels, but you cant really complain about not having eggs to upgrade your gear when you dont collect eggs or kill enemies. In Splatoon 1 I understand. Took me alot of playthroughs just to have enough eggs to upgrade everything. But in Splatoon 2, the amount of eggs you can get per level is insane. You can easily upgrade everything's ng in a single playthrough if you want to.
@thad82186 ай бұрын
WHOA HELL YESSSS
@charmyzard6 ай бұрын
Get splat.
@coleminer88476 ай бұрын
How the hell did you beat Octo expansion without motion controls
@Churro_EYT6 ай бұрын
How could you not. Octo expansion is hard but not that hard
@coleminer88476 ай бұрын
@@Churro_EYT Oh My excuse is that I am terrible at splatoon