patreon.com/tokyomegaplex houdininerd.com christophers.website i referenced this Luchador and Chicken rig in the video: www.sidefx.com...
Пікірлер: 21
@carlosrivadulla890310 ай бұрын
sidefx didn't make a simple video like this because they were waiting for u to do it
@noc2_art2 ай бұрын
Thanx to seasoned Houdini experts like Chris we're able to begin to detangle the overly complex hairball that is Apex. The biggest undoing on Sidefx's part is that they seem to have catered all the learning material concerning Apex to "Seasoned Veterans" which is definitely a shame!! If it wasn't for Chris, Max Rose and Brundelthwaite (bless his good hearts) I really am not quite so sure how I would've gotten through Apex which is unforgivably poorly documented...
@benlemoine7510 ай бұрын
Finally someone to explain this stuff to me ! Thanks Christopher !
@gold_kult669010 ай бұрын
Houdini community hero 👑👑
@MDA_019 ай бұрын
Awesome... more than anything: you've given the rest of us 'hope' 😀
@zakkatara10 ай бұрын
Thank you! This was much needed - I have been delving in the last few days as well and it has been... an experience
@Create-The-Imaginable10 ай бұрын
OMG! I needed this so bad! I am glad I waited and did not try to figure this out myself!
@SiccodeVries7 ай бұрын
Thanks Christopher, very helpful.
@mattestela10 ай бұрын
nice one!
@jzbrothersurgut8 ай бұрын
Please show us with simple examples how to set up LOOK Att eye tracking for the controller and a simple blendshape in APEX, not on ready-made rigs, but from beginning to end with simple examples, thank you in advance!
@MichielvanIperen10 ай бұрын
Hi Christopher. Thanks for these explorations! Two of the issues you encountered I can comment upon. 1 - The ctrl-shift transform issue. You had too many cntrls selected. Would you had selected the root first and shift_add the fingertip, you'd got the behaviour you were after 2 - The animation editor graph curves. It looks strongly that that is an user preference on default curves, not an APEX function. Here I have the editor generating curves as expected
@chr1st0pher10 ай бұрын
strange, i definitely didnt change any user preferences on the curves. hmmm. but thanks for this! helpful. ill try to make a better video soon now that ive spent more time with apex.
@waffleboytom10 ай бұрын
sweet APEX primer : )
@noxeeq76749 ай бұрын
Hi, please explain to me how Blendshape works in APEX, I can't figure it out, thanks in advance!
@jessesolomonscott10 ай бұрын
Thank you
@joncorv10 ай бұрын
Nice thanks for this
@kevinstern24904 ай бұрын
Thank you for your video ! I have tried to many times. have tried using curves or drawing a skeleton, making sure joints are named. Now just a simple tube with 3 joints. I plug it all into the pack folder. names are Base shp and Base skel. everything seems correct. I add autorig set to fk and then the autorig with bone deform. my settings look like yours. But I don't see the skin geo at all when in the bone deform and animate mode and although the skeleton bends correctly with fk, if i switch back to the camera view, I see my model but it never deforms. It's so frustrating. Do you have any idea what I'm doing wrong here ?
@mdp71939 ай бұрын
10:40 I can't get IK working for some reason.. anyone else has problems with it? Everything is fine until that point, cannot grab onto anything, cannot see the handle
@mihaib313710 ай бұрын
Thank you Christopher! Somehow i knew you were going to tackle this pretty fast. I have one question non apex related. How do you get that autosave prompt (3:58)? Cheers
@chr1st0pher10 ай бұрын
thats something that i get from the prism plugin. prism-pipeline.com/
@mihaib313710 ай бұрын
Oh, did not know about this. Kinda cool, will try it out. Thanks!