Also an extra tip : you can add a normal map to your sprite so it can react to light more realistically
@dev-wormАй бұрын
that is a very good tip!! I shouldve mentioned that in this video!
@toadley-b9lАй бұрын
Thank you, this is the most helpful Godot 4 lighting tutorial I've seen!
@dev-wormАй бұрын
I am so glad it was helpful!! thank you!
@CFiu8737Ай бұрын
Brooooo!!! This is my second time searching for something in godot and realizing that you just downloaded a video about it.🤣🤣🤣💙 Sorry for my bad English it's not my language
@dev-wormАй бұрын
the timing is so perfect lol!! I am just so glad I am able to help!
@shadowflame3620Ай бұрын
Bro, u save us soo much time, also, can u make a video on the godot shader language or smthn, i think it would be very helpful for beginners to learn about all the functions and keywords, and besides, it wilk probly get u alot of views as noone else has a specific video about it, thank you
@dev-wormАй бұрын
thank you for the idea!! I just noted it down and will look into creating something over it soon!! Thank you!
@akiameaart11 күн бұрын
You are the best godot youtuber
@dev-worm10 күн бұрын
aw thank you so much that means the world!
@ishanj2021Ай бұрын
You can also create an occlusion mask for tilemaps, so you can easily make your tiles to have an occluder.
@dev-wormАй бұрын
that is a goodpoint that I forgot to mention! thanks for pointing that out!
@FillMakesGamesАй бұрын
This is amazing! I really needed this!
@dev-wormАй бұрын
I hope it helped!!
@AverageNeovimEnjoyerАй бұрын
Yo! Great work!
@dev-wormАй бұрын
thank you!! i appreciate it!
@Ralke1Ай бұрын
love your tutorials!
@dev-wormАй бұрын
thank you so much!! it means the world to me!! I am so glad you like them and I hope you can find value within them!!
@KokoUraАй бұрын
Hi devworm, great video! I was wondering if u can do another save tutorial, this time about saving the current scene (the one u save in) as the one that the game starts on instead of the main scene.
@dev-wormАй бұрын
yes ill look into a new save tutorial!! thank you for the idea!
@KokoUraАй бұрын
@@dev-worm Thank you for making these tutorials!!!
@MagdySanad-ed8hiАй бұрын
Great Tutorial Thank You, I have a project and I made an auto load script that has functions and these functions have parameters why does the parameters (hints) doesn't show when I try to call the function from other script
@Hello-cq6reАй бұрын
Amazing tutorial
@dev-wormАй бұрын
thank you so much! I am so happy to hear that and I am so glad it was able to help!
@BookerDeWitt1Ай бұрын
So I just don't see the light and texture, I just see a big orange outlined square with nothing in it. What do I do? *For the PointLight2D* around 9:00, and it's enabled. And the directional light doesn't show up either... I'm really bad I think
@Dr4w.Ай бұрын
did you add the texture?
@BookerDeWitt1Ай бұрын
@@Dr4w. yeah
@dansounddesigner514025 күн бұрын
You're likely missing the color rect. If you don't have a colored background (even if it's grey), the light won't be displayed.
@JxguarShorts17 күн бұрын
Can you make a tutorial about glow?
@dev-worm16 күн бұрын
what are you looking to learn about glow? i briefly covered the glow effect in this video!
@Andren1422 күн бұрын
Hey! Really nice tutorial! One question, does it make sense to make the light ocluders part of each "object" in the game? Like we would do with coliders. Instead of having those in a separate node. Thanks again for the tutorial!
@dev-worm22 күн бұрын
yes it would make much more sense to do it that way! I only did it this way in the tutorial to kinda keep everything separate so it was easier to see what we were doing visually for the tutorial sake if that makes sense!
@Andren1422 күн бұрын
Thank you!
@pouka098Ай бұрын
tutorial 3D in godot please
@dev-wormАй бұрын
I dont really use 3d but I want to start playing with it soon!
@tik2243Ай бұрын
Can't you click on the sprite node and then create an occluder for that node by clicking something where the anchor point settings for control nodes would be? I think you can also create collision polygons for sprites that way
@dev-wormАй бұрын
really?? Im going to look into this right now!! you learn something new everyday!! Thank you so much for letting me know!
@tik2243Ай бұрын
Yeah, I think you can. But obviously it works best for a singular sprite. If you have multiple sprites close to each other then making occluder for each is probably not the best way to do it
@KNIGHT-6Ай бұрын
I am new to making games. Using Godot 4 on mobile. I watched some tutorials but I dunno if maybe you could make a tutorial about how to make a 2d mobile game with touchscreen buttons
@dev-wormАй бұрын
im actually working on a mobile control tutorial right now!
@KNIGHT-6Ай бұрын
@@dev-worm That's great man. Maybe I could also watch your tutorial soon once its released. Imma sub to you
@jasonwilliams8730Ай бұрын
👍
@shahedali1778Ай бұрын
Can somone help in how to code a enemy that shoots at player from a fixed distance in 2d
@dev-wormАй бұрын
i’ll work on something soon for this!
@shahedali1778Ай бұрын
@@dev-worm thanks a lot.
@yotamashman1118Ай бұрын
Seems about *R*ight
@shadowflame3620Ай бұрын
First
@Gman.218Ай бұрын
You say: right? Wayyy too much its kinda annoying but still i love these videos because they are so good
@dev-wormАй бұрын
ah i’m sorry!! i’ll try and stop saying it so much!! i’m glad you like these type of videos!! i hope they are helpful!
@Decoding_MasterАй бұрын
Change the thumbnail it's too bad bro 😶
@dev-wormАй бұрын
working in a new one right now thank you
@Courage_the_Cowordly_DogАй бұрын
If thumbnail is too bad , then why people are clicking?? It's A good Thumbnail for me!!
@Decoding_MasterАй бұрын
@@Courage_the_Cowordly_Dog lol I think you never saw the old thumbnail then 🤣🤣🤣
@neer471Ай бұрын
@@Courage_the_Cowordly_Dogthe thumbnail is changed dude And this one kinda looks good