Yu-Gi-Oh is still best game at the end of the day! But I guess Magic the Gathering is _alright_. 🤷🏾♂️ Check out all our other MTG x YGO videos with the Professor here - kzbin.info/aero/PLR9jhO9W17H64OrPhkcqpHAK6z4cK0npb
@TiltedSquare5 ай бұрын
I've felt like a badass declaring my summons and flipping over my traps. I've never felt cool playing Magic.
@minochanel5 ай бұрын
Yeah but magic has more fun formats. I just wish that Konami would give more love to other Yu gui oh formats.
@kwagmeijer265 ай бұрын
@TiltedSquare on the other end, in MTG, playing to your outs in top decking mode and ripping the perfect card you were playing for is the most "heart of the cards" feeling.
@TiltedSquare5 ай бұрын
@@kwagmeijer26 except we always tell "heart of the cards guide me" so who is the real winner here?
@williamholtzclaw30295 ай бұрын
@@TiltedSquare you can do that in magic too though
@robertmcbride63295 ай бұрын
The line of text on nearly every monster that states "the effect of insert name here card can only be used once per turn" really does take up so much space, if once per turn and soft once per turn we somehow keworded there would be a lot less text on each card
@burpinator15 ай бұрын
I saw a Digimon tcg video about what if Yugioh applied the timing keywords to Yugioh and it would definitely look a lot better. A simple [Once Per Turn] already tones it down to 3 or 4 words if you wanna include hard/soft Per Turn. Digimon also has [When Attacking], [Opponents turn], [All Turns], etc.
@mapeus5 ай бұрын
OCG has bullet points too, so I feel like if you combine those with timing keywords, it would be quite a bit nicer
@grimrapper52025 ай бұрын
@@burpinator1that would be a soft once per turn, which is very abuseable in Yu-Gi-Oh!
@ilyafoskin5 ай бұрын
They could use a symbol like the MTG Tap symbol at the start of the effect to indicate that it's once per turn and have each independent effect on the card be separated by a gap in the text so that each segment which needs a once per turn symbol can have one.
@otterfire47125 ай бұрын
Look up OCG cards, even if you can't read Japanese, it's clear that effects are separated by bullet points, and they preface effects by listing off which effects are Once Per Turn.
@HIRUMA592905 ай бұрын
The whole argument about the placing of cards on the board was epic xD
@blunk7785 ай бұрын
Its true, mtg needs hard zones
@wingofshu5 ай бұрын
@@blunk778 there is tourny rulings and large playre conses of bottom area lands, mid non-creatures and top creatures/equiped etc
@alicepbg20425 ай бұрын
@@blunk778nah... just vague ones. Monsters here, lands there, enchants, artifacts and un-equips on the side(couldn't think of one word besides here and there...)
@Thatoneguy481475 ай бұрын
Its one of the reasons Im very hesitant to play MTG, despite some friends urging me to join them
@bamers4045 ай бұрын
MTG is a pure TCG, while YuGiOh is a manga adapted TCG
@Fluxicity5 ай бұрын
Larry was present, pondering over a new collection to begin
@Gwinnmusic5 ай бұрын
"That explains your draws on that episode" Jeez, the Prof really sent Paul to the Shadow Realm with that comment. Once again, I'm SO happy to see two of my favorite TCG channels collabing more and more, and I hope this is something that's becoming relatively frequent. Keep it up both of you
@daemonslayer59able5 ай бұрын
Yeah that part killed me! XD
@The1AndOnlyGoldenboy5 ай бұрын
As someone that has both played and been a judge for each game, the Rules Lawyering exists in both games, however... they are done in very different ways. MTG has a comprehensive set of rules. They are 281 pages long (as of June '23) and tend to over rule what a card says it does if that action leads to a player taking illegal actions (i.e. Player 1 casts Murder to destroy a creature controlled by Player 2, but that creature has Hexproof, meaning it cannot be targeted. Player 1 engaged in an illegal action.) Meanwhile, Yu-Gi-Oh's ruleset is mostly determined by the cards themselves. The rule guide for beginners even says something to the effect of "If a card says it does something that goes against the basic rules, follow what the card says.". It leads to cards having to be so wordy because without that it leaves everything up to interpretation and the Rules Lawyering only gets worse, or Konami has to put out those articles specifying how a card is meant to work and we pretty much have to treat it as "Because Konami Said So" even if it makes no sense. I've seen MTG players bring a notebook with citations from the rules to try and argue why an interaction works the way they think it does. I've had Yu-Gi-Oh players scream in my face that I'm wrong about a ruling while reciting card text to me over and over. Both games are filled with those types of people.
@Medbread5 ай бұрын
The part about Yu-Gi-Oh basically writing its rules down on the card is such a good way of saying it. It makes a lot of sense now why cards are so long. The rules leave things open for the cards to fill in the blanks.
@laytonjr66015 ай бұрын
Magic has a basic set of rules, and card text always overwrites those basic rules. The comprehensive rules only explain in detail what the card text says
@The1AndOnlyGoldenboy5 ай бұрын
@@laytonjr6601 The point still stands though. Yu-Gi-Oh ONLY has the basic rules. There is no grand comprehensive guide to explain everything. MTG has that. It has 281 pages of explaining every single rule, every single mechanic and keyword. 95% of the time, if there's a debate on what a card can do or how it works, the MTG Comprehensive Rules are consulted to parse what is the case. There's also Gatherer, which will often have card specific rulings, so that's often a place people will look as well while someone else is checking the rules. Yu-Gi-Oh's rules are pretty much just spread out amongst the cards themselves alongside the occasional supplement from Konami.
@gamermancrygamer94615 ай бұрын
This is honestly such a bad take. YuGiOh has a ton of specific rules that don't appear on any card and so much hidden in words that give no indication of being important. Take "properly summoned" for instance, it doesn't say anywhere that you can't reborn an extra deck monster that was foolished to the graveyard, but you can't, because the rules say so. Y'all might not realize this because you're so used to having to remember these extra rules, but Magic cards, generally, work exactly like the card says. Hexproof isn't a hidden rule, it's right there on the card. It gets its own line so you know that it matters. You just need to know what it means, and it's actually really easy to remember.
@The1AndOnlyGoldenboy5 ай бұрын
@@gamermancrygamer9461 Seems kinda obvious you either didn't pay attention to what I said or that reading comprehension isn't your strong suit. I mentioned that Yu-Gi-Oh sometimes has to put out articles describing how they intend cards to work, asserting specific rulings regardless of how much sense they make, solely because "Konami Says So". This includes your example of "properly summoned". With Magic, keywords only work BECAUSE the Comprehensive Rules exists to codify them. If a new player picks up a card and doesn't know what Hexproof is, they can easily do a search and find Rule 702.11 that says exactly what it is, instead of the card having to say "This permanent can't be the target of spells and abilities your opponents control." Yu-Gi-Oh doesn't have that, and likely never will, and that requires cards to have a mountain of text on them... and still sometimes Konami has to step in to clarify things. One is definitely better than the other, I won't argue that, but there is a reason why Yu-Gi-Oh cards are the way they are.
@darahiel5 ай бұрын
Magic player here: I think if Yu gi oh had diferent formats it would attract more players. Start playing Yugi now is like throwing a new player in to legacy with a standard precon deck.
@CrossKaizer5 ай бұрын
The problem is that there are other formats! There are Speed Duels and Rush Duels, the former of which we're worried about losing traction and support from Konami, and the latter has so far Japan-only. Time Wizard is supposed to be Konami's first foray into supporting fan-made formats such as GOAT and Edison, but it was only recently implemented, and doesn't have anywhere near as much as advertising or digital accessibility as it should.
@Shadowx1575 ай бұрын
@@CrossKaizer Bro they need to be making Time wizard and Edison pre-made decks just like how magic does with pre-con Commander decks
@nmr72035 ай бұрын
Rush Duel is not a new format, it's a different game.
@DualSwordBesken5 ай бұрын
@@CrossKaizer I'd say part of the issue with with that is the first 2, while dynamic are kinda parasitic. For example, speed duels doesn't allow non-speed duels labeled cards in speed duels, even if you already have the card from the regular TCG, unnecessarily forcing you to buy extra pieces (though the pre-built speed duels decks do help by at least guaranteeing certain cards) and Rush Duels, on top of being Japan only, might as well just being a different card game with no overlap with regular yugioh. As for the latter, with time wizard formats, they are static formats. And while that can allow for some fun exploration, there is a limit to what can be explored. What yugioh needs is, in addition to advanced format, they need a format that has a shorter time length to it. I will always stand by the notion that yugioh biggest failing beyond the size of the cards themselves is not having a rotating format as an option for people to use as an easier on ramp.
@soasertsus5 ай бұрын
I think it's actually worse than that. I literally play Goat Format and yet modern YGO remains impenetrable to me. Whereas I mostly play standard in MTG but I can easily follow a vintage or modern game too. There are a few nonsensical mechanics like enter the dungeon or banding but most of them are either banned or don't see play. The vast majority of cards I can just read once and understand what they do and how they play. YGO by contrast, you don't just need to understand one incomprehensible novel of a card, you have to understand how that card interacts with a whole archetype of other novel-length cards where the majority of the interactions are extremely obtuse. MTG doesn't have cards that tutor a guy that tutors a guy that tutors a guy that reanimates a guy that each do something else and then get tributed down a chain of 3 different extra deck monsters into an unbreakable board on turn one. There's just no conceivable way to know exactly what is about to happen to you by just reading the card and no way to even jump in and play with a precon deck without spending hours reading and rereading hundreds of sentences of text on your own cards and researching what combos into what. Whereas in MTG, with the exception of some particularly obtuse fringe decks like manaless dredge or lantern control, I can usually just pick up a netdeck and start playing, even for a format I've barely played, and be able to play just by reading the cards in my hand. Not optimally, but enough to have fun and start to learn.
@AlexanderEVtrainer5 ай бұрын
Yugioh card text is like computer code: - Looks like gibberish to bystanders - Is probably longer than necessary - And if you remove one little semi-colon, the entire thing falls apart!
@CiciColino5 ай бұрын
Applies to literally every card game (just to varying degrees of severity)
@MajesticSundew5 ай бұрын
I would say both MTG and Yugioh card text is like code, it's just that Yugioh cards are written by someone that outright refuses to use functions and instead re-writes the same block of code every time they want to re-use it, with all the readability problems and room for error that that entails.
@morgothfromangband60823 ай бұрын
@@MajesticSundew And that's why i am glad that the program MasterDuel exists now so that these errors are fixed automatically. They just need to fix the bugs in the program now.
@bleack87015 ай бұрын
Didn't even notice the 17 minutes go. This just reinforces that we need to figure out a casual format. MTG can be just as sweaty, but we can't be as chill as MTG Commander? Why not?
@Cybertech1345 ай бұрын
Sweatlords will ruin a casual YGO format just like they ruin commander.
@alicepbg20425 ай бұрын
Try domain. It's fun
@cichlisuite6665 ай бұрын
@Cybertech They can't "ruin the format," the entire format of casual EDH is literally built around customizing your play experience together so everyone is having fun. If a sweatlord is ruining your games, there's an easy solution: have a conversation with them about how they're stopping everyone else from having fun, and figure out how to solve that problem together as a pod! Communication is great, and healthy relationships take work!
@comettcg88305 ай бұрын
@@Cybertech134 tcgs are in their nature competitive, it's inevitable that a player will win and the other will lose. But a format can be built with the aim of making people incentivized to play more casually, if between 10 player, 8 are trying their casual cooked deck, that would be good sign already.
@jonathannorris94755 ай бұрын
@@alicepbg2042 I really wish other yugitubers gave more attention to domain format. 😕
@burningandrew10625 ай бұрын
I really wanna see Prof try yugioh the same way team APS has tried magic, i know he did a vid of them trying to walk him through a game but it really felt more like a joke than him genuinely trying out the game and seeing what he thinks which id really like to see
@johnlewis89342 ай бұрын
Facts especially OG Yu-Gi-oh where things where simple
@jmurray11108 күн бұрын
If you teach someone using blue eyes then it will always feel like a joke You can have an anime deck but sone use the brick archetypes like blue eyes or dark magician play gadgets or if it was released shining sarcophagus becatse those decks are based on yugi cards but generally playable let’s you play a card every turn
@jumbwumb5 ай бұрын
I love both magic and yugioh and have been a long time yugioh fan but mtg is growing on me. The diversity of decks is what I like about commander. In yugioh you see the same advance format meta cards. When I play commander I see new cards every time and new strategies.
@enzolarrosa5365 ай бұрын
100% but unfortunately I have given up on yugioh I just don’t find it enjoyable anymore I used to LOVE it but after playing Magic and really delving into it I only worry about MTG and Pokemon
@jumbwumb5 ай бұрын
@@enzolarrosa536 yeah it’s not cool going to a yugioh tournament and 9/10 people are playing snake eyes
@Bunsense_Gaming5 ай бұрын
I wish yugioh had a multiplayer format. 4 player game mode or tag duel side modes have always been exciting in the games.
@mapeus5 ай бұрын
Domain (a format for more than 2 players) does exist but it's a fan format that few know about
@Shadowx1575 ай бұрын
Is that Japan is too damn slow, they should have made official tag format years ago
@mysticstrikeforce59575 ай бұрын
we do have a thing where you can play a 4 by 4 team battle
@thegodmouse5 ай бұрын
I'd pick up yugioh again if there was. Favorite format is commander, due to the social aspect.
@BearWith_You5 ай бұрын
They have tag duels in video games and anime. Could play that way. There's also Rush Duels. Saying Yugioh has no formats sounds unfair
@wesleynicewanner58555 ай бұрын
The crossovers between Team APS and Prof are amazing. Its great to see content creators of different ips come together and make such phenomenal content. Keep it up guys, you are the best of both worlds.
@sharlockshacolmes93815 ай бұрын
« Magic is less tense and less competitive » Turn one swamp, evoke grief, not dead after all the grief
@TGPDrunknHick5 ай бұрын
I mean I suspect they're most likely getting at commander which seems to be the most popular format now. which does have competitive players but, in general is more about seeing what kind of bullshit each player can come up with.
@MareczqZglos5 ай бұрын
@@TGPDrunknHick Yes but cEDH is super tense (even more then Modern/Legacy), and You need really hardcore assessment of what is happening in the game. Its the same broken cards (or even more) but you need to worry abaut 3 players, not one... I think cEDH is really hardest of all MTG formats to master (but still the one that have biggest "influence of randomness" to result of the match).
@TGPDrunknHick5 ай бұрын
@@MareczqZglos true. I do think EDH and cEDH are somewhat different beasts though.
@bdarecords_2 ай бұрын
@@MareczqZglos cEDH is an inconsistent casual format and the type of players who only ply cEDH are vastly different from regular mtg players and the stereotypes about them don't seem to be wrong in many cases.
@MikeMozzaro5 ай бұрын
Why is Larry perfect in the role of marriage therapist?
@marklehman52725 ай бұрын
Cause he's Larry in the role...😂
@1slayer9595 ай бұрын
Because larry is shaped like a teddybear. It makes him seem non-confrontational. XD
@KingBat5 ай бұрын
Might be experience lmao
@saigaryuu75655 ай бұрын
Well 2 skit Larry as therapist
@thedogjuicettv5 ай бұрын
"Maybe the one not asking about" WOW Paul playing burn in both games without even having to use cards
@Nathan-zc4db2 ай бұрын
I love both games but my main complaint about magic (other than the price) is that decks brick way more often. I've played with pre-made and custom decks in both games for hundreds of games. YU-Gi-Oh 90+% of the time my deck does what it's supposed to do, I get to play the cards that are core to my strategy. Magic The gathering I'd say about 1/3rd of the time I either only only get 4 or 5 lands the entire game or the cards that are core to my strategy or the couple cards that help me find those never come up. The extra deck in Yu-Gi-Oh is amazing for that reason. In magic I have at best 4 to 12 ways in a 60 card deck to get the cards that are vital to my strategy, in Yu-gi-oh I have over a dozen ways over a 40 card deck. I can have two entirely different starting hands between games in Yu-Gi-Oh and still by turn 2 I have a chance to get one of my main 2 or 3 boss monsters out. Basically in Yu-gi-oh when I lose it usually feels like my fault, in mtg when I lose about a third of the time I feel like I did everything right but my deck decided "nah you don't get to play today."
@doncosmo54165 ай бұрын
Magic does have a manga called "Destroy All Of Humanity. It Can't Be Regenerated."
@mellowcorpsep66655 ай бұрын
Duel Masters also started out as a magic the gathering manga and pivoted to its own game later ive heard (the manga didnt have a fan translation last i looked)
@DualSwordBesken5 ай бұрын
And it is finally coming to North America, I'm really looking forward to reading a physical version of it.
@raze6675 ай бұрын
It's getting a western release sometime soon. At least official MTG twitter said so.
@Creepy___5 ай бұрын
Its a wrath of god against human tribal specifically
@raze6675 ай бұрын
@@Creepy___ zombie apocalypse. It's a card
@ocircles7382 ай бұрын
LOL, it started out so calm and then all hell breaks loose
@terreneprime49305 ай бұрын
Yu-Gi-Oh does have formats in the form of Speed Duels, and Rush Duels along side TCG/OCG! I feel like this was failed to be mentioned. They may not be very popular in comparison but the Rush Duel card layout is so much better than normal Yu Gi Oh cards!
@adamushu5 ай бұрын
Also time wizard formats, which is gaining popularity
@KevinTangYT5 ай бұрын
Issue is time wizard isn't well defined in an official sense and doesn't lend itself to "discovering" interactions with new product. Some cards are getting reprinted but other cards are just kinda lost to time. New format need to be capable with modern product.
@Galloglaoch5 ай бұрын
The thing is Speed Duels and especially Rush Duels are not formats but are essentially different games that use the same art (for speed duels cards). Like it;s not really a format when you can't use the cards you already have. Granted there is some crossover with Speed Duels but then you need skill cards which you won't have. Rush Duels essentially just uses the IP and is a completely different game. It is a format as much as Dungeon Dice Monsters is a format (btw why don't we bring back DDM?). With that said the Speed Duel boxes are pretty cool for draft formats with a group of people. But again the restriction that you cna only use Speed Duel cards makes it a different game not a format. I think it is pretty dumb of Konami to just forbid you to use your Yu-Gi-Oh card of, let's say Lava Golem and insists you must buy Speed Duel sets in order to play. They want Speed Duel to be the stepping stone, meaning they don't intend to let Yu-Gi-Oh players transition into Speed Duel, they just want the opposite. This alone I think hurts Speed Duels.
@terreneprime49305 ай бұрын
@@Galloglaoch ddm was kind of overly complicated especially for the younger audience it was intended for back in the day. I don't think Konami can sustain all 4 ips.
@helixsol71715 ай бұрын
@@Galloglaoch So you can use Speed Duel cards in regular Yu-Gi-Oh! but not the other way around?
@rezthemediaruler37685 ай бұрын
As MtG and YGO Player, I would love to see more Collaborations between the Professor and Team APS. Watching the Commander Game was really fun and I wonder what YGO Decks the Professor would play? Would he go with Archetypes from the Anime, strong Archetypes or build something unpredictable no one would think of? Again. I love this. We are all TCG Enthusiasts wanting to have fun and this Channel and Team APS do really great work. Also invite the Shuffle Master Arin Hanson again and throw him into the mix. This would be absolutely hilarious to see.^^
@Messoras5 ай бұрын
12:45 I think modern Yugioh PSCT is extremely clear and I havent stumbled into a modern card I couldn't understand by just reading it, BUT it's very convoluted, just like a different language and therefore it takes long to learn and master it.
@jmurray11108 күн бұрын
Too then a bit to really nail it down to my knowledge darkworld cards printed right at the beginning of PSCT are apparently a conveluted mess
@nikolai15665 ай бұрын
To be fair, Paul is the victim here. He tried Magic and enjoyed it. The professor hasn't even tried to play modern Yugioh afaiak, so he's the toxic one in the relationship!
@fulgurobaboon13215 ай бұрын
Paul played YugiOh so he's the de facto victim
@Jabree5 ай бұрын
He has played with team AGS a year ago
@nikolai15665 ай бұрын
@@Jabree yeah but not "real" yugioh, he played an old starter deck or something, Paul played commander with an upgraded precon 😂
@nikolai15665 ай бұрын
@@fulgurobaboon1321 😂
@CiciColino5 ай бұрын
@@nikolai1566 I'd argue commander isn't "real" magic either so...
@Xenoxion5 ай бұрын
Yugioh cards' text is lawyer speak. That's a really good metafor.
@CiciColino5 ай бұрын
It's a perfect comparison because most normal people think of lawyers as annoying and overly convoluted.
@Xenoxion5 ай бұрын
@@CiciColino It's also perfect because how a single word can change everything and make you fail or succeed.
@TiltedSquare5 ай бұрын
I see prof got his pronunciation of Pidgeot from Pokémon Handbook 1.
@countjondi96725 ай бұрын
This is really reminding me of the snobbishness thst existed in my local magic community. Like adults in their fucking 30's would be rude to kids in my lgs because they liked their "childrens cartoon card game" What was worse that some of those kids took it to heart, and acted like I (guy in late teens at the time) was somehow better than them because i played magic. A couple of them were downright shocked when i simply said " Yeah, yugioh is cool too. Its not objectively worse than Magic, just different."
@YukiFubuki.5 ай бұрын
no offense but i dont think that snobbishness is local i dnt even play yugioh anymore outside of simulators like master duel and only occasionally too but 1 of my few interaction with a mtg player was over a decade ago discussing yugioh with a friend riding the subway and some guy who sat next to us said "stop playing that trash and play a real game like mtg" as he got off on his stop and the only friend i know irl that use to plays mtg swore off the community i discovered and watched soem videos by some mtg content creators during the whole 30th anniversary debacle a while back since it ended up dragging yugioh into a bit and honestly ive noticed many of them seem to have some air of ostentatious to their behavior though this could just be me more use to yugioh content creators who're more chill like team aps for example but someone like mbt yugioh who apparently was a mtg player also has this air to him too overall with how much more yugioh and mtg collab or comparison related videos that popped up recently ive noticed how for the most hostile or nastiest comments/post even though both sides would engage in such behavior the majority is from the mtg side and even some of the low-key ones are rather passive-aggressive too like hell the current longest comment chain in this comment section of this video even has some guy replying 5 times in a row taking a shot at yugioh of all interaction i had with a mtg player online i only have 2 favorable impression with 1 person going in a lengthy discussion on how each of our mechanics works and what can interact or not and someone else who found yugioh mechanics really interesting like how xyz summoning essentially places the materials into some sort of twilight zone but the mtg community in general does not leave a good impression
@countjondi96725 ай бұрын
@@YukiFubuki. I didn't mean to imply it was an exclusively local phenomenon, merely to relay my personal experience of it, which was in a local context.
@TeamAPS5 ай бұрын
I understand the sentiment, but do keep in mind that we were both just hamming it up for the entertainment value, so don't take our sass TOO directly.
@countjondi96725 ай бұрын
@@TeamAPS That's ribbing in good company, a completely different beast. Didn't realize I was making that comparison, was just realying a related experience of mine.
@YukiFubuki.5 ай бұрын
@@countjondi9672same, i get that both the professor and team aps is hamming it up keeping with the pattern of their prior crossovers but taking into considering what you said and my own experience along with my current circle of friends where most of them view mtg rather neutrally or negatively im not sure if the professor is really just hamming it up or this is simply par for course
@TheStickCollector5 ай бұрын
I always love these collabs. Good job.
@lit_wick5 ай бұрын
I saw a coworker at a FNM. We got to small talking about our deck choice for that evening. Talking about our commander, the synergies we put in, all that. In yugioh, that conversation would be like "oh you're playing snake eyes? Me too" and that'd be it.
@alicepbg20425 ай бұрын
"I'm playing machina"
@JohnnyYeTaecanUktena5 ай бұрын
The best part is you are running a commander and they never seen it before or never thought it was possible to run it near a competitive level then they say "Don't ever play that against me again". And that is when you know you made a great deck out of a bad commander, bonus points if the deck is about $50 USD or under as even if the cards in the deck are low costing the price would actually add up because again it is a 100 card deck
@kingkitthe2nd5 ай бұрын
That’s kinda of weird if it’s games among friends, just because Snake eyes is the top deck doesn’t mean you and your friends need to play it? This feels like a weird comparison.
@lit_wick5 ай бұрын
@@kingkitthe2nd I didn't say it was a game among friends. I said I saw a coworker at locals. If you're paying to play your skull servant turbo deck at locals, you're losing bud. In magic, it's not like that. That's the point. You can have fun and have a chance of winning with whatever commander deck you want.
@kingkitthe2nd5 ай бұрын
@@lit_wick Gotcha that’s fair but I still do find comparing commander to yugioh’s one format odd, at least compare it to standard. Don’t get me wrong though commander existing at all is just a plus over yugioh. Ah also you didn’t have to go that low as an example of power level with skull servant.
@mymarshlands5 ай бұрын
absolutely loved the video! something i dont see people talk much about is how MTG is a breeding ground for infinite combos and complicated interactions. because there's no limit to cards on the field and triggers you get stuff like infinite scute swarms or instantly draining everyones life with exquisite blood... yugioh has long detailed card texts to avoid situations like that, hard limiting how many times an effect happens etc!
@martinibockinstile2 ай бұрын
Formative memory dump: when I was a child (I dunno 8-12) I played Yu-Gi-Oh in a small card shop next to my step dads job. They also hosted magic and (heroscape I think or something similar). I remember asking an adult if they'd teach me how to play magic, they laughed and said "do you have a few hours?" So I just kept playing Yu-Gi-Oh. Now I play magic, it's totally not 1 vs. The other.
@jojomations25965 ай бұрын
My problem with magic is that theres new mechanics introduced in EVERY set. Its a headache remembering all of them
@dahakaguardianofthetimelin47805 ай бұрын
One of the main things that makes me appreciate Magic more than Yugioh is how many different keywords and gimmicks its decks have and how every deck tries to win in vastly different ways, whereas most Yugioh decks do exactly the same thing: your draws don't matter, just search your deck, extra deck, GY, banishment, pocket, mother's purse, grandma's underwear, for your combo pieces, perform same optimized combo, build more floodgates than your opponent has cards in their deck, clean your opponent's board with card effects, make your opponent scoop, game 2. That's one of the main reasons I jumped to Runeterra the moment I tried it (back when it was still trying), because of all the different, goofy things each of Runeterra's decks could do and Magic just feels like a more stable and experienced version of that, now that Harassment Games has given up on Runeterra
@burpinator15 ай бұрын
One thing I enjoyed over yugioh was resource systems that ease the pace of the game until it can get nutty. Where as with yugioh, you can blow up from out of the gate on turn 1. Mtg has mana, pokemon has energy, digimon has the shared memory gauge. One issue I have with resources is when they are also pieces in your deck like Land or Energy. Reason being why I love Digimon's memory gauge as its just a number scale that shows how much you have to spend and if you spend too much that excess becomes your opponents memory and ends your turn.
@brandonhowell50965 ай бұрын
The main issue I have with digimons is I loose track of where my memory gauge is at when you pass turn
@burpinator15 ай бұрын
@brandonhowell5096 unless your opponent doesn't have social skills I don't see how that's possible. If I get lost, I just ask my opponent what I'm at. Also, there's an automatic fan made sim for digimon now, so it can be less of an issue.
@DynamiteDominique5 ай бұрын
What made me fall in love with Force of Will in 2015 was their resource system being a separate deck. You accumulate 1 stone from the deck at the start of your turn, kinda like hearthstone. It had its own power creep issues and horrible sets that killed the local game store scene in the US. But man was the game fun while it lasted.
@burpinator15 ай бұрын
@@DynamiteDominique I've seen a little bit of Force of Will and thought the Core "mana" system was neat. As well again these are systems that ease you into the game until you get the resource to go nutty. Which leads to only the badly designed cards to be dealt with via banlists. If Yugioh had a hard 3 Special Summons a turn limit I think casuals would find it a lot more welcoming, then going to a local and getting to face down a full board turn 2.
@beagleboggle19195 ай бұрын
Maybe this could get people into these great card games. Love the content that both channels make❤❤❤ and you guys
@ryanthecringeanimator95415 ай бұрын
Probably. Just depends on what you prefer. You want card draw to be common? Play Magic You want searching to be common? Play Yugioh You want both to be common? Play Digimon
@Cybertech1345 ай бұрын
@@ryanthecringeanimator9541 How about if I want neither to be common?
@ryanthecringeanimator95415 ай бұрын
@Cybertech134 then you play monopoly
@Cybertech1345 ай бұрын
@@ryanthecringeanimator9541 That's not a card game.
@ryanthecringeanimator95415 ай бұрын
@Cybertech134 it's a game and it has cards. Only board games don't feature prominent draws or prominent searches.
@cthslax5 ай бұрын
What I loved as a fan of both channels AND games, was how Paul talked about commander because the way he talked about the things he liked about commander reminded me a lot of the weird deck building challenges and old structure deck videos which usually end with an "it was so much fun to play the game in this laid back interesting way" type feel.
@thereadystrategist5 ай бұрын
I would just like to say that Yugioh’s transformation over the last 20 years was something that was bound to happen. Truthfully I’m not sure who did it first, Blue-Eyes White Dragon or Dark Magician. But the moment the first archetype was created that connected cards by more than just their card types. We were set down this path where cards could only get better, creative card effects were bound to come to a stand still. And Hyper efficiency could not be stopped from taking over the Meta Game. Not sure if Magic has cards that connect to each other in ways besides their card characteristics. But I always think about how different Yugioh would be if Archetypes never existed.
@SirProdigle5 ай бұрын
magic has had a few almost archetypes in the past year or so, but it's not at a game breaking level. It's more of a "this set is focused around this mechanic", so you might get a set that introduces a lot of new cards that work with "poison tokens", and that gives more options to that kind of strategy, but doesn't limit your card use
@slowggles5 ай бұрын
the worst part about magic is wizards of the coast
@jamesmcmillin40245 ай бұрын
Played yugioh as a kid and quit magic about two years ago. Still follow the professor and now do the same for aps. Much love and happy gaming!
@DeityofDestiny5 ай бұрын
not even 30 seconds in, and I'm already loving the professor playing up the bit
@RedRamDRA5 ай бұрын
Love the point Prof made about "reading the card explains the card" and the issue Paul pointed out with too much words which are " can't target for this effect. 's effect can only trigger once per turn. My main issue with Yu-Gi-Oh (other than the ceaseless powercreep) is the text on cards. What I love about MTG I can find on many other TCGs/CCGs - Hearthstone, Slay the Spire, Flesh and Blood, Sorcery, Lorcana... None of these games have the same issue Yu-Gi-Oh has - all cards are simple, to-the-point, keyworded, describe their effect - and all without the need for 3 pages worth of text... Yes, I'm an "old yugioh" player and my favorite game is Joey the Passion, yes I watch Team APS mostly for the energy and because they explain to the audience what they're doing and what the 17 essays of text actually do. I am not hating on the game - I am just giving my opinion.
@ismaeljrarevalo96403 ай бұрын
and it’s all thanks to one thing. a resource aka mana. since yugioh doesn’t use a fuel, this leads to requirements being made to play cards. which is ironically 90% of the text on most cards lol
@J-Sade5 ай бұрын
These collabs are some of my favorites! I love both channels!😁
@comfyghost2 ай бұрын
"you don't even have formats" and you have angered the goats.
@zack_attack60405 ай бұрын
Tolarian community college with team APS is the dynamic duo I didn’t realize I needed. Awesome video and chemistry.
@AngryLunk5 ай бұрын
I loved this video, both channels are amazing and I love seeing the collabs!
@neanight2225 ай бұрын
This is such a fun and creative video again, you've been killing it lately with your content! 💜🙌 I have no clue about MtG, aside from what I've seen about it in your videos so far, but your content on it, especially the fun collabs with the Professor made me curious and I'm thinking about trying it in the future. 😊 Also, Larry in the role of the therapist is absolutely perfect! 😂 Love it!
5 ай бұрын
Yu-Gi-Oh! is, without a doubt, lawyer work. Knowing the rules isn’t enough, precedence (existing cards) makes all the difference. Nowadays, reading a card means nothing if you don’t know the archetype, or if generic, archetypes that use or benefit from it. Talk about learning the Kanji alphabet or remembering all Pokémon, at Yu-Gi-Oh! we could have a college degree for knowing just 80% of it all and all rules and interactions! And let’s not talk about the format differences across regions or games.
@mrsplays98175 ай бұрын
People laughed at Yugioh GX being a school
@Nerdrakere5 ай бұрын
I love the frequent collabs! I recently just rewatched the one from a year ago and I just realized you had a brand new one 😊 this is always so entertaining how you both respect yet roast the games sooo hard in the best ways lmao
@whataday135 ай бұрын
tap 3 blue eyes!
@TheMrShadow155 ай бұрын
Absolutely love this video as someone who recently got into MTG and has been playing YGO a long time as well. I've been listenting to the Pod a lot lately and as a suggestion i think collabs like this would be cool to listen to as a special pod of greed episode! Keep up the great work!
@SlimCharles175 ай бұрын
These videos are the best!! Thanks guys!
@Amazonessamy5 ай бұрын
I really enjoyed this video because my brother plays magic and I play Yugioh. What I don't like about magic: 1. Price of cards 2. The big mess and no zones or zone limits 3. Too many alternate win cons 4. 100 cards to shuffle is crazy 5. No archetypes What I like about magic: 1. Card Text is readable 2. Game is slower What yugioh can learn from it: 1. Make card text more readable 2. Give cards more restrictions to slow down the game because we don't have mana
@wirdoasymmetry5 ай бұрын
there are archetypes, don't know if yugioh archetypes fit the same description, but in magic starting with colour identities and later asking any magic player about midrange, combo, aggro or control, then you have aristocrats; tokens, counters (kinda go "wide" or "tall" differences), voltron, reanimation... pretty well defined.
@Amazonessamy5 ай бұрын
@@wirdoasymmetry yes I heard about these things but it seems the cards are rather lose connected with each other while yugioh has stronger connections between cards but also several more lose defined cards.
@TheSupporter765 ай бұрын
@@AmazonessamyI feel like Archetypes in yugioh are more akin to creature types in magic.
@Amazonessamy5 ай бұрын
@@TheSupporter76 not really. Yugioh creature types would be pyro or warrior but apart from these yugioh has archetypes which sometimes end up mentioning other cards in their text by name so they can be searched or get bonus effects when the other card is on the field as well. Or does magic just have this in a form of having hundreds of creature types? Like how many creature types are there in magic? Google says it's actually a lot like 280. While yugioh has 350+ archetypes. So can be compared I guess 🤔
@wirdoasymmetry5 ай бұрын
@@Amazonessamy there are utilities mixed from various races, or they overlap, but also strategies that dont follow any particular type or race of creature. That's where I guess archetypes dont have an exact paralel between yugioh and mtg at least in that sense. Yes we have dragons, elves and zombies with a lot of support to make strats by themselves but you can even make a "creature-less" decks and go with stacks, combo or fringe mechanics.
@JimmysALilGirl5 ай бұрын
I thought I was the only one who pronounced Pidgeot as "pidge-it", lol. Glad you guys were able to make so many videos from your visit to TCC and hope you make more soon.
@rawrdino70464 ай бұрын
Fun fact: the duel masters manga started out as a MTG manga
@lordroyalnightmare5 ай бұрын
I always assumed Yu-Gi-Oh's text issue was a translation problem. Since the game is from Japan, the card effects would originally be written in Japanese, and I assumed that the overly long effects were a consequence of trying to make sure the effects, interactions, and rulings were consistent across languages. I know this is an issue with archetypes in Yu-Gi-Oh, since they are based in the names of cards. For example, the card "Hundred Eyes Dragon" was initially printed as "Hundred-Eyes Dragon", which caused it to technically count as a "Red-Eyes" monster until it was officially changed to lose the hyphen. The "Frog" archetype was also saddled with extra text, as every card that referenced "Frog" cards had to also say "except 'Frog the Jam'", since that card's Japanese name was something like "Toad Slime" and is not a "Frog" card. Also, since Magic needing a show of some kind was mentioned, they almost did from what I've heard. Apparently, the show Duel Masters was originally supposed to be about Magic, but for some reason was changed. Now I barely remember the show or the card game.
@YukiFubuki.5 ай бұрын
japanese is part of it due to how kanji can be info dense and furigana allows them to add more info with smaller space but it’s also to do with how PSCT works, the text is written in a way that makes it look like something out of a law book but the structure and wording is chosen specifically for that reason so to eliminate all or as much alternate interpretation as possible like for example if a card with a hard once per turn effect didnt specifically mentions its own name to the point of even spelling it out and instead simply say something like “this card’s name” instead so the sentence would be shorter then it runs the risk of being subjected to name changing effects avoiding the restriction since “this card’s name” would then be referring to its current altered name instead and is even why “original name” phrasing is even on some card’s effect text because of ways to substitute cards for certain effects and/or mechanics as needed basically the more specific and restrictive the condition is the harder it is to circumvent sicne after all its not like there is mana to limit how much cards can be played in a single turn so if players can abuse certain cards they will attempt to do so as much as possible, like currently the only way to get around a card having a once per turn clause locked down by its own name on the same turn is if the controller changed to the opponent and they uses the same effect on the same turn but at that point it doesnt matter as you arent the one utilizing the effect anymore
@lucksury5 ай бұрын
“Join the dark side, we have novels.” - Paul
@Blue_EmeraldX5 ай бұрын
Prof: "I've always thought Magic should have a cartoon show that gets people of all ages interested in the card game." Me: "They did; it was called _Duel Masters."_ =P _(...And before anyone @s me to say, "They're not the same": Duel Masters started life as a manga that was literally about Magic: The Gathering.)_
@WhizzerdSupreme3 ай бұрын
I love both games. But we gotta admit, Yu-Gi-Oh! is the edgy middle child, MtG is the older brother, and Pokemon is the youngest brother that must be protected at all costs.
@furyfate93065 ай бұрын
Amazing collab, and if mtg had a show or something like that or a movie it would be a lot more interactive with the community and get more people into the game
@mitchsirois6065 ай бұрын
Awesome and fun video. My contribution to the discussion; Something I don't like about YGO - Erratas. I do not like erratas in general, but with YGO doing erratas just to get cards off the banlist is, in my opinion, terrible. It makes things like playing Edison format on Master Duel impossible because of how important cards like Brain Control and Goyo Guardian were. Whereas in MTG, *most of the time* due to a change in the rules, erratas are given to cards to maintain how they used to function. Ex. Howling Mine/Winter Orb when they removed the "artifact effects being turned off when tapped" rule. Something I don't like about MTG - Foils. You mean you actually get to play with your shiny cards in YGO? What a foreign concept. In MTG, foils pringle so much your deck is either all foil or no foil when playing in events. It was absolutely hilarious to watch a Pro Tour event where judges had to issue proxy cards with "Nexus of Fate" scribbled onto them because a non foil version of the card did not exist.
@CTR_ALT_MAKIMA5 ай бұрын
I kinda want YGO to have an anime (or cartoon show as professor says lol) about its lore.
@matthewlugo24175 ай бұрын
U mean mtg right?
@cichlisuite6665 ай бұрын
That would be so cool. They could play the cards and have them summon actual life size monsters! Imagine how cool an anime battle with a real Blue Eyes White Dragon would be! woah : )
@matthewlugo24175 ай бұрын
@@cichlisuite666 yugioh shows alrdy exist
@Lugiamasterbrony5 ай бұрын
@@matthewlugo2417 well yes Yugioh has shows but not one specifically about the lore of archetypes (Inpachi or Sky Strikers for example). There’s some official manga now that covers lore of different archetypes but no anime. The closest we got to that is the promotion video Konami made for their new animation studio.
@CTR_ALT_MAKIMA5 ай бұрын
@@matthewlugo2417 no, YGO
@Slayer-ou5yz26 күн бұрын
Who else is waiting for the professor to drop a diss track on Yu-gi-oh
@Driger17925 ай бұрын
I love when you guys get together for videos
@domainformat5 ай бұрын
So close to mentioning Domain haha
@DominikRuff-ry2we5 ай бұрын
I actually love Magic the gathering! Had my very first MTG deck in real life as a little 8 year old kid and back then had no idea how game was played. 😢 But still I had really nice first irl card game memory , that I'm happy about till this day when that memory crosses my mind. I just began playing Mtg Arena 😊
@Zabara1823 ай бұрын
both are very expensive to play, but YGO has digital games i could play since i was a child, so, no contest here, MTG cant beat this
@cablefeed37385 ай бұрын
Although I have played both It cannot be denied the trend of going from pokemon to yugioh to magic the gathering Before finally retiring from card games It's mostly a one way street
@Alexxave325 ай бұрын
This was so entertaining it felt like it was only 10 minutes long! props to both channels. Also I have something of an issue with YGO's damage step in the sense of why it exists? what was the reasoning behind such a thing?
@isleofredemption4 ай бұрын
"They retired Ash! Why would they do that!?" The REAL question is 'why would they keep Ash as the protagonist for more than one season'. There's a bunch of series' with a bunch of protagonists, each could have their own stories. Instead we stay on the trail of the same goofy idiot whose Level 99 Pikachu is still losing to a Woobat.
@evernewb20733 ай бұрын
to be fair MTG has both a longstanding tradition of amazing artwork and a whole slew of book series some of which are genuinely excellent so there really _ought_ to be at least a movie or two and I would honestly think that a planeswalker just jumping around dealing with nonsense would make for an excellent episodic show when made in a dozen different styles...just don't make it powerup-per-arc nonsense and you're good since that junk gets stupid in a hurry and almost all of them prefer a much more problem-solving and/or find-the-macguffin oriented approach anyways. ^Plansewalkers can get *_horrifically_* powerful when they really want to since their whole thing is combining stuff from completely different power systems that work on fundamentally different rules in whatever way they please but even the megamalomaniacal madmen among them very much *don't* like doing anything properly "game breaking" because unlike in a card game? when _they_ set up an infinite resource loop / trigger cascade / etc they just *broke time* and they don't wanna break time, they *live* in time, they might be _mostly_ sure that they can put it back together again when they're done but that's *BIG* and *WRONG* and unlike most beings they can actually form a real frame of reference for just how big and wrong it is.
@davidlhsl3 ай бұрын
I love this collaboration between both channels, because you are both wildly entertaining. This video cleverly presents an interesting discussion about both games within a fun setting of a counseling session. I prefer MtG myself, but admire YuGiOh's ability to set hidden cards on the field until you spring the trap.
@YukiFubuki.3 ай бұрын
setting cards is an interesting variable not particularly because of the whole trapping aspect since these days trap cards arent used much in the majority of deck outside of trap heavy decks specifically but because of how it manipulates what is considered private and public info which is used both offensively and defensively by forcing the status onto monsters
@metalvolnutt78415 ай бұрын
I live for these collaboration videos with the Professor!
@WarlockofThorns5 ай бұрын
I gotta agree with Paul on there is not designated zones. The worst thing Ive noticed since I started playing commander is players will put their commander in front of their creature cards in the center on the board but dont really move it when they play it. So the entire time im like "oh their commanders out" when its not or vice versa once the board gets filled. Its confusing and Im going to start asking them to change the position of it for clarity on whats on the battlefield and not.
@mrsplays98175 ай бұрын
Oh I totally hear you. Then the player will act like it's some big bother to move their commander off to the side like it's /supposed/ to look like it's in play. It's so annoying!
@GTArajgaming5 ай бұрын
I've played yu-gi-oh since I was a young raj-ling and here's my thoughts: -Yu-gi-oh used to flow similarly to magic, now it's all " your turn? it's our turn" with a main focus on being combo heavy causing turns to take ages. -yu-gi-oh packs while not as expensive as some magic packs... it's still up there with packs such as rarity collection 2 being £10 (great british pounds) compared to the normal £4.50 - yu-gi-oh needs officially supported formats like goat and edison AND to allow for cards from that era to be used with their era appropriate erata (or lack thereof) - CARD TEXT SUCKS EGGS....
@Gradashy5 ай бұрын
For me that plays both the worst thing about MTG is the mana system, not the resource, but the way it is done. With the mana on the DECK! That makes the game become too luck-based, I lost count of how many games I lost just because the only thing I drew was mana, or I NEVER drew mana. That was one thing that for me Hearthstone made right.
@Boyzby5 ай бұрын
From what I understand, it also stops it from ever being a "your turn is also my turn" deal like it is in Yugioh, which is a huge bonus.
@Entropic_Alloy5 ай бұрын
Force of Will had a separate deck for its mana.
@Gradashy5 ай бұрын
@@Entropic_Alloy what was a solution I thought would fix that problem. a 20-minimum card deck that you would put all your lands in
@thedizzytuna5 ай бұрын
Ive been playing both games for well over a decade and the professor is the only ine soeaking truths here
@lazertazer12515 ай бұрын
IVE been playing Yugioh since young but, It took you guys collab to get me into Magic and I love it.
@mysticstrikeforce59575 ай бұрын
I feel like we shouldn't fight as we don't want to be like a fight between who's better playstation or xbox. I think we can enjoy any card game or video game just find what targets you and see how easy and simple it is to understand. That's how i view these things. If people like playing pokemon cards great if people like playing yugioh that's great to and plus i like how we can make friends on the way to.
@dubtroll5 ай бұрын
YCS has been supporting time wizard formats for a year or two now. I love me some goat format.
@NymphieJP5 ай бұрын
The Professor is a really nice guy I feel like. He'd just happily talk about his hobby all day with such love. Paul would be like "Nah, Yu-Gi-Oh is kinda shit, but man, I do love it!"
@Nahhas922 ай бұрын
There is nothing nice to say about Yugi.. played it all my life and the current state of the game is, man I can't put it in civil words 😂😂😂 2 days in with Mtg watching you guys play with the professor and I'm already hooked !! 🔥 The professor brought me to this channel 🙏🫰 I hope you guys continue collaborating with the prof on Mtg I loved your videos like that.
@DuraheLL5 ай бұрын
ONE BAD THING ABOUT MAGIC! The MANA system! Seriously nobody mention this?! A huge percentage of your deck are boring lands. It's something that can screw up in multiple ways. Drawing too much or too little of it is always a risk and it sucks having your matches ruined simply by this. This is way worse than not top decking of course. Magic need some fundamental tool to mitigate mana flooding... like "put 2 lands from your hand on the bottom of your library: Draw a card" worked in as a free activated ability, like an emblem you start with. This would solve issues of mana flooding.
@seandun70835 ай бұрын
The Mulligan system offers one way. Recently they have also introduced a lot of tools to mitigate it (mdfcs, cheap land cyclers, utility lands such as the channel lands, etc) by giving you cards that can do double duty.
@mostlytoast5 ай бұрын
Just out of curiosity who do you think would be better at the pokemon TCG , ... between the Yu-Gi-Oh players and the Magic the gathering players?
@brandonhowell50965 ай бұрын
YGO players not even a hard one to guess Pokemon TCG is almost what OG YGO was back in the late 90's early 2K
@Mako_Moogle5 ай бұрын
I could legit watch a whole hour of bridging the gap between Magic and Yu-Gi-Oh and their differences.
@Link68175 ай бұрын
Still loving that Larry sits on the site of the professor. Simply due to coming around to mtg XD
@thepokemanchannel10295 ай бұрын
As a long-time fan of both TCGs I can say I love both and am equally disappointed in both as well
@LamunesADV5 ай бұрын
The best thing that happened to YGO card text is (quick effect). It's a simple, but took away "you can activate this card effect during either player's turn". Look how many words they took off. We need more things like this. And I think it's time to redesign the TCG card text to be more in line with the OCG, with a numeric counter to separate the effects.
@leadpaintchips94615 ай бұрын
I've read MtG and YuGiOh cards, and MtG text that was written in the last 15 years or so is about as pedantic and specific as I'd want a card to be. Yes, MtG's early sets had a problem with not being precise enough which lead to confusion and arguments, but modern cards are written in a way that both is easy to understand if you don't have the rules document memorized and is specific enough that it doesn't lead to confusion for the vast majority of interactions.
@drvinylscratch19365 ай бұрын
I fucking love the collabs, keep it up! Cant wait to see larry go shopping with Prof and they end up with mtg and ygo cards respectively
@ThetrueKidGoku5 ай бұрын
As a Yu-Gi-Oh player, I can honestly say the worst thing about the game is not beginner friendly at all. The learning curve is so bad. Once you learn, it's somewhat easy but to get there, it does take a while. I learned to play Magic through the App, i dont think i could've done that with Yu-Gi-Oh on my own. You definitely need someone to help you.
@brandonhowell50965 ай бұрын
Master Duel helps teach people the game
@ThetrueKidGoku5 ай бұрын
@@brandonhowell5096 Not like how the game is played now. What I like about Arena is that they have you play with all 5 colors multiple times so you can get a sense of which style of play you like. In Master Duel, they show you the basics then they just throw you into it. Good luck in ranked.
@adonnis15 ай бұрын
6:58 they have time wizard (Edison and goat) format at YCS’ that are pretty official. Personally Edison is a way better way of getting a new player into Yugioh (smaller card pool, some decks than still combo off like modern Yugioh, slower format so new players can understand what is going on and what power cards to lookout for)
@AlluMan965 ай бұрын
You know, I think one of the good touches in this video is the unspoken idea of the attitudes of each game's players. Without wishing to stereotype too much, I've found that people that come to TCGs through basically just non-Magic games tend to be more receptive to other cards games moving forward than Magic players are towards games with a vast deviance from MTG. I don't know if it's just me or even if that was the intent of the video, but I feel it really just reflects some of my experiences. I came into TCGs really through Yu-Gi-Oh! and among the people I've played YGO with over the years, all of them have been more willing to try other card games and concede some ground to them, if not just swap over to them entirely. Meanwhile, everyone I know that has primarily played Magic has not only expressed that they haven't really played other TCGs, but also show next to no interest in trying any other card games, if not an outright adverseness to the idea. Again, this isn't a blanket statement, but it is a pattern that I've followed throughout the 10 or so years I've been playing these games. It's to the point, where it's become a sort of joke to me at this point, like "Yu-Gi-Oh! players are much more willing to give other TCGs a shot, because there's no other community that would rather play anything other than YGO more than YGO-players."
@Turai125 ай бұрын
Loved this. You guys got fantastic chemistry.
@Rhogue5 ай бұрын
8:27 Actually you legally don't turn both; you need to keep the enchantment untapped in case it has or gains a Tap or an Untap effect. For example if you were to enchant Dryad Arbor with Second Wind, and then cast Flaming Fusillade you would need to not turn your Second Wind sideways when tapping Arbor for mana because you'd need to tap it to use the ping or the untap effect. Sort of tangentally related to MtG not having zones, is how there are a ton of mechanics that you just have to keep track of yourself without a card being in play. Who is the current Monarch? Who has the City's Blessing? Is it currently Day or Night? You can make your own tokens and just put them off to the side for when you need them but if even a single player plays a single card mentioning those effects you have to track them for the entire rest of the game. Also modern MtG's text issues are very minor, but if you go waaaay back in time to Mono, Continuous, and Poly Artifacts with cards like Candelabra of Tawnos which has an unlisted Tap requirement that you just HAD TO KNOW you needed to tap it to activate its ability, walls of text like Dance of the Dead, Camouflage, Illusionary Mask. Ever resolve Shahrazad? Or how about Banding, especially on the cards which don't have the (reminder text explaining how it works). Ancient Magic cards have a lot of similarities to really old Yugioh cards, but Magic has streamlined everything by using keywords and shying away from extremely complex effects whereas Yugioh opted to go for overly verbose legalspeak and seems like they're actively trying to make more and more complex effects.
@stevenbazinet34045 ай бұрын
I actually happen to play both YUGIOH & MTG. I started playing YUGIOH first way back in my childhood (39 now) when my best friend got me into it and later on, in my 20's the same best friend eventually got into MTG. I love both games and think they are fantastic.
@Richard-Ford5 ай бұрын
I was actually thinking about keywords a bit lately. I used to think they'd be great on yugioh cards, but lately I've started to think they'd just homogenize cards a bit too much. Using the example of targeting vs non-targeting, or destruction vs sending, I'm not sure keywords would do a good job of separating these types of card effects and interactions. I would love if all effects were treated as HopT unless they specifically state otherwise, as it would save a dozen or so words on most modern card texts.
@crimsonleg42375 ай бұрын
Should've showed up at the end with a deck of Duel Masters, the common ground Yugioh and Magic players need. Man, I wish WOTC would restart that game in the West.
@verendale17895 ай бұрын
From a new player's perspective MTG is a lot better out of the two. You learn what lands are, tapping, blocking, you summon some creatures and you are good to go, it expands naturally from there. You won't be winning any tournaments but you get the idea, you can Queue up on MTG Arena, start holding your own. In YuGiOh the "base" mechanics of the game are so far removed of how things are played that learning what a Summon is or that you can set down traps and that Tributing exists, etc. basically is irrelevant. You learning the basics of the game doesn't actually let you play the game. It won't help you hold your own against anybody in Master Duel or something. You have to learn highly specific elements/interactions of an entire *deck*, and then every other deck is basically it's own game also.
@gameotaku37705 ай бұрын
I always found ygo easier to learn than mtg. So many keywords in Magic (life link, scry, transform, trample,haste, first strike etc…)compared to none in ygo to an extent.
@saigaryuu75655 ай бұрын
There are,Piercing Damage(but still need explained what piercing is in card text ==")
@Louis_Varga5 ай бұрын
I don't play Yu-Gi-Oh!, but one thing I do like about it is it gets plenty of reprints. One of the worst things about Magic the Gathering is the Reserve List.
@eduardop7275 ай бұрын
Team APS'd calm demeanor is the perfect contrast to the Professor's....eccentric attitude